X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fstate_trackers%2Fnine%2Fdevice9.c;h=cb6c813b650a9fff8d45b172883ba6cdc7d1f189;hb=a961ec335d5f38c07181e4956341c9b4cca59fa4;hp=1a776a777ca81eab01b3e1065dd748e37f7ef57b;hpb=e7b1a1e57cdfd8d019ba0ff4cdc2c7239066869f;p=mesa.git diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index 1a776a777ca..cb6c813b650 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -41,6 +41,7 @@ #include "pipe/p_screen.h" #include "pipe/p_context.h" +#include "pipe/p_config.h" #include "util/u_math.h" #include "util/u_inlines.h" #include "util/u_hash_table.h" @@ -53,7 +54,34 @@ #define DBG_CHANNEL DBG_DEVICE -static void +#if defined(PIPE_CC_GCC) && (defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)) + +#include + +static void nine_setup_fpu() +{ + fpu_control_t c; + + _FPU_GETCW(c); + /* clear the control word */ + c &= _FPU_RESERVED; + /* d3d9 doc/wine tests: mask all exceptions, use single-precision + * and round to nearest */ + c |= _FPU_MASK_IM | _FPU_MASK_DM | _FPU_MASK_ZM | _FPU_MASK_OM | + _FPU_MASK_UM | _FPU_MASK_PM | _FPU_SINGLE | _FPU_RC_NEAREST; + _FPU_SETCW(c); +} + +#else + +static void nine_setup_fpu(void) +{ + WARN_ONCE("FPU setup not supported on non-x86 platforms\n"); +} + +#endif + +void NineDevice9_SetDefaultState( struct NineDevice9 *This, boolean is_reset ) { struct NineSurface9 *refSurf = NULL; @@ -91,48 +119,6 @@ NineDevice9_SetDefaultState( struct NineDevice9 *This, boolean is_reset ) This, (IDirect3DSurface9 *)This->swapchains[0]->zsbuf); } -void -NineDevice9_RestoreNonCSOState( struct NineDevice9 *This, unsigned mask ) -{ - struct pipe_context *pipe = This->pipe; - - DBG("This=%p mask=%u\n", This, mask); - - if (mask & 0x1) { - struct pipe_constant_buffer cb; - cb.buffer_offset = 0; - - if (This->prefer_user_constbuf) { - cb.buffer = NULL; - cb.user_buffer = This->state.vs_const_f; - } else { - cb.buffer = This->constbuf_vs; - cb.user_buffer = NULL; - } - cb.buffer_size = This->vs_const_size; - pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, &cb); - - if (This->prefer_user_constbuf) { - cb.user_buffer = This->state.ps_const_f; - } else { - cb.buffer = This->constbuf_ps; - } - cb.buffer_size = This->ps_const_size; - pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, 0, &cb); - } - - if (mask & 0x2) { - struct pipe_poly_stipple stipple; - memset(&stipple, ~0, sizeof(stipple)); - pipe->set_polygon_stipple(pipe, &stipple); - } - - This->state.changed.group = NINE_STATE_ALL; - This->state.changed.vtxbuf = (1ULL << This->caps.MaxStreams) - 1; - This->state.changed.ucp = (1 << PIPE_MAX_CLIP_PLANES) - 1; - This->state.changed.texture = NINE_PS_SAMPLERS_MASK | NINE_VS_SAMPLERS_MASK; -} - #define GET_PCAP(n) pScreen->get_param(pScreen, PIPE_CAP_##n) HRESULT NineDevice9_ctor( struct NineDevice9 *This, @@ -145,7 +131,8 @@ NineDevice9_ctor( struct NineDevice9 *This, ID3DPresentGroup *pPresentationGroup, struct d3dadapter9_context *pCTX, boolean ex, - D3DDISPLAYMODEEX *pFullscreenDisplayMode ) + D3DDISPLAYMODEEX *pFullscreenDisplayMode, + int minorVersionNum ) { unsigned i; HRESULT hr = NineUnknown_ctor(&This->base, pParams); @@ -158,6 +145,7 @@ NineDevice9_ctor( struct NineDevice9 *This, if (FAILED(hr)) { return hr; } list_inithead(&This->update_textures); + list_inithead(&This->managed_textures); This->screen = pScreen; This->caps = *pCaps; @@ -165,10 +153,20 @@ NineDevice9_ctor( struct NineDevice9 *This, This->params = *pCreationParameters; This->ex = ex; This->present = pPresentationGroup; + This->minor_version_num = minorVersionNum; + IDirect3D9_AddRef(This->d3d9); ID3DPresentGroup_AddRef(This->present); - This->pipe = This->screen->context_create(This->screen, NULL); + if (!(This->params.BehaviorFlags & D3DCREATE_FPU_PRESERVE)) + nine_setup_fpu(); + + if (This->params.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING) + DBG("Application asked full Software Vertex Processing. Ignoring.\n"); + if (This->params.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING) + DBG("Application asked mixed Software Vertex Processing. Ignoring.\n"); + + This->pipe = This->screen->context_create(This->screen, NULL, 0); if (!This->pipe) { return E_OUTOFMEMORY; } /* guess */ This->cso = cso_create_context(This->pipe); @@ -305,16 +303,19 @@ NineDevice9_ctor( struct NineDevice9 *This, This->state.vs_const_f = CALLOC(This->vs_const_size, 1); This->state.ps_const_f = CALLOC(This->ps_const_size, 1); This->state.vs_lconstf_temp = CALLOC(This->vs_const_size,1); + This->state.ps_lconstf_temp = CALLOC(This->ps_const_size,1); if (!This->state.vs_const_f || !This->state.ps_const_f || - !This->state.vs_lconstf_temp) + !This->state.vs_lconstf_temp || !This->state.ps_lconstf_temp) return E_OUTOFMEMORY; if (strstr(pScreen->get_name(pScreen), "AMD") || strstr(pScreen->get_name(pScreen), "ATI")) { - This->prefer_user_constbuf = TRUE; This->driver_bugs.buggy_barycentrics = TRUE; } + /* Disable NV path for now, needs some fixes */ + This->prefer_user_constbuf = TRUE; + tmpl.target = PIPE_BUFFER; tmpl.format = PIPE_FORMAT_R8_UNORM; tmpl.height0 = 1; @@ -340,6 +341,8 @@ NineDevice9_ctor( struct NineDevice9 *This, { struct pipe_resource tmplt; struct pipe_sampler_view templ; + struct pipe_sampler_state samp; + memset(&samp, 0, sizeof(samp)); tmplt.target = PIPE_TEXTURE_2D; tmplt.width0 = 1; @@ -368,22 +371,40 @@ NineDevice9_ctor( struct NineDevice9 *This, templ.swizzle_a = PIPE_SWIZZLE_ONE; templ.target = This->dummy_texture->target; - This->dummy_sampler = This->pipe->create_sampler_view(This->pipe, This->dummy_texture, &templ); - if (!This->dummy_sampler) + This->dummy_sampler_view = This->pipe->create_sampler_view(This->pipe, This->dummy_texture, &templ); + if (!This->dummy_sampler_view) return D3DERR_DRIVERINTERNALERROR; + + samp.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + samp.max_lod = 15.0f; + samp.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + samp.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + samp.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + samp.min_img_filter = PIPE_TEX_FILTER_NEAREST; + samp.mag_img_filter = PIPE_TEX_FILTER_NEAREST; + samp.compare_mode = PIPE_TEX_COMPARE_NONE; + samp.compare_func = PIPE_FUNC_LEQUAL; + samp.normalized_coords = 1; + samp.seamless_cube_map = 1; + This->dummy_sampler_state = samp; } /* Allocate upload helper for drivers that suck (from st pov ;). */ - { - unsigned bind = 0; - This->driver_caps.user_vbufs = GET_PCAP(USER_VERTEX_BUFFERS); - This->driver_caps.user_ibufs = GET_PCAP(USER_INDEX_BUFFERS); + This->driver_caps.user_vbufs = GET_PCAP(USER_VERTEX_BUFFERS); + This->driver_caps.user_ibufs = GET_PCAP(USER_INDEX_BUFFERS); + This->driver_caps.user_cbufs = GET_PCAP(USER_CONSTANT_BUFFERS); - if (!This->driver_caps.user_vbufs) bind |= PIPE_BIND_VERTEX_BUFFER; - if (!This->driver_caps.user_ibufs) bind |= PIPE_BIND_INDEX_BUFFER; - if (bind) - This->upload = u_upload_create(This->pipe, 1 << 20, 4, bind); + if (!This->driver_caps.user_vbufs) + This->vertex_uploader = u_upload_create(This->pipe, 65536, + PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STREAM); + if (!This->driver_caps.user_ibufs) + This->index_uploader = u_upload_create(This->pipe, 128 * 1024, + PIPE_BIND_INDEX_BUFFER, PIPE_USAGE_STREAM); + if (!This->driver_caps.user_cbufs) { + This->constbuf_alignment = GET_PCAP(CONSTANT_BUFFER_OFFSET_ALIGNMENT); + This->constbuf_uploader = u_upload_create(This->pipe, This->vs_const_size, + PIPE_BIND_CONSTANT_BUFFER, PIPE_USAGE_STREAM); } This->driver_caps.window_space_position_support = GET_PCAP(TGSI_VS_WINDOW_SPACE_POSITION); @@ -393,10 +414,15 @@ NineDevice9_ctor( struct NineDevice9 *This, nine_ff_init(This); /* initialize fixed function code */ NineDevice9_SetDefaultState(This, FALSE); - NineDevice9_RestoreNonCSOState(This, ~0); + + { + struct pipe_poly_stipple stipple; + memset(&stipple, ~0, sizeof(stipple)); + This->pipe->set_polygon_stipple(This->pipe, &stipple); + } This->update = &This->state; - nine_update_state(This, ~0); + nine_update_state(This); ID3DPresentGroup_Release(This->present); @@ -416,12 +442,16 @@ NineDevice9_dtor( struct NineDevice9 *This ) nine_ff_fini(This); nine_state_clear(&This->state, TRUE); - if (This->upload) - u_upload_destroy(This->upload); + if (This->vertex_uploader) + u_upload_destroy(This->vertex_uploader); + if (This->index_uploader) + u_upload_destroy(This->index_uploader); + if (This->constbuf_uploader) + u_upload_destroy(This->constbuf_uploader); nine_bind(&This->record, NULL); - pipe_sampler_view_reference(&This->dummy_sampler, NULL); + pipe_sampler_view_reference(&This->dummy_sampler_view, NULL); pipe_resource_reference(&This->dummy_texture, NULL); pipe_resource_reference(&This->constbuf_vs, NULL); pipe_resource_reference(&This->constbuf_ps, NULL); @@ -429,10 +459,12 @@ NineDevice9_dtor( struct NineDevice9 *This ) FREE(This->state.vs_const_f); FREE(This->state.ps_const_f); FREE(This->state.vs_lconstf_temp); + FREE(This->state.ps_lconstf_temp); if (This->swapchains) { for (i = 0; i < This->nswapchains; ++i) - NineUnknown_Unbind(NineUnknown(This->swapchains[i])); + if (This->swapchains[i]) + NineUnknown_Unbind(NineUnknown(This->swapchains[i])); FREE(This->swapchains); } @@ -474,7 +506,7 @@ NineDevice9_GetCaps( struct NineDevice9 *This ) return &This->caps; } -static INLINE void +static inline void NineDevice9_PauseRecording( struct NineDevice9 *This ) { if (This->record) { @@ -483,7 +515,7 @@ NineDevice9_PauseRecording( struct NineDevice9 *This ) } } -static INLINE void +static inline void NineDevice9_ResumeRecording( struct NineDevice9 *This ) { if (This->record) { @@ -495,7 +527,14 @@ NineDevice9_ResumeRecording( struct NineDevice9 *This ) HRESULT WINAPI NineDevice9_TestCooperativeLevel( struct NineDevice9 *This ) { - return D3D_OK; /* TODO */ + if (NineSwapChain9_GetOccluded(This->swapchains[0])) { + This->device_needs_reset = TRUE; + return D3DERR_DEVICELOST; + } else if (This->device_needs_reset) { + return D3DERR_DEVICENOTRESET; + } + + return D3D_OK; } UINT WINAPI @@ -511,10 +550,14 @@ NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This ) HRESULT WINAPI NineDevice9_EvictManagedResources( struct NineDevice9 *This ) { - /* We don't really need to do anything here, but might want to free up - * the GPU virtual address space by killing pipe_resources. - */ - STUB(D3D_OK); + struct NineBaseTexture9 *tex; + + DBG("This=%p\n", This); + LIST_FOR_EACH_ENTRY(tex, &This->managed_textures, list2) { + NineBaseTexture9_UnLoad(tex); + } + + return D3D_OK; } HRESULT WINAPI @@ -563,11 +606,11 @@ NineDevice9_SetCursorProperties( struct NineDevice9 *This, UINT YHotSpot, IDirect3DSurface9 *pCursorBitmap ) { - /* TODO: hardware cursor */ struct NineSurface9 *surf = NineSurface9(pCursorBitmap); struct pipe_context *pipe = This->pipe; struct pipe_box box; struct pipe_transfer *transfer; + BOOL hw_cursor; void *ptr; DBG_FLAG(DBG_SWAPCHAIN, "This=%p XHotSpot=%u YHotSpot=%u " @@ -575,8 +618,15 @@ NineDevice9_SetCursorProperties( struct NineDevice9 *This, user_assert(pCursorBitmap, D3DERR_INVALIDCALL); - This->cursor.w = MIN2(surf->desc.Width, This->cursor.image->width0); - This->cursor.h = MIN2(surf->desc.Height, This->cursor.image->height0); + if (This->swapchains[0]->params.Windowed) { + This->cursor.w = MIN2(surf->desc.Width, 32); + This->cursor.h = MIN2(surf->desc.Height, 32); + hw_cursor = 1; /* always use hw cursor for windowed mode */ + } else { + This->cursor.w = MIN2(surf->desc.Width, This->cursor.image->width0); + This->cursor.h = MIN2(surf->desc.Height, This->cursor.image->height0); + hw_cursor = This->cursor.w == 32 && This->cursor.h == 32; + } u_box_origin_2d(This->cursor.w, This->cursor.h, &box); @@ -607,16 +657,21 @@ NineDevice9_SetCursorProperties( struct NineDevice9 *This, lock.pBits, lock.Pitch, This->cursor.w, This->cursor.h); - if (!This->cursor.software && - This->cursor.w == 32 && This->cursor.h == 32) - ID3DPresent_SetCursor(This->swapchains[0]->present, - lock.pBits, &This->cursor.hotspot, - This->cursor.visible); + if (hw_cursor) + hw_cursor = ID3DPresent_SetCursor(This->swapchains[0]->present, + lock.pBits, + &This->cursor.hotspot, + This->cursor.visible) == D3D_OK; NineSurface9_UnlockRect(surf); } pipe->transfer_unmap(pipe, transfer); + /* hide cursor if we emulate it */ + if (!hw_cursor) + ID3DPresent_SetCursor(This->swapchains[0]->present, NULL, NULL, FALSE); + This->cursor.software = !hw_cursor; + return D3D_OK; } @@ -634,7 +689,7 @@ NineDevice9_SetCursorPosition( struct NineDevice9 *This, This->cursor.pos.y = Y; if (!This->cursor.software) - ID3DPresent_SetCursorPos(swap->present, &This->cursor.pos); + This->cursor.software = ID3DPresent_SetCursorPos(swap->present, &This->cursor.pos) != D3D_OK; } BOOL WINAPI @@ -647,7 +702,7 @@ NineDevice9_ShowCursor( struct NineDevice9 *This, This->cursor.visible = bShow && (This->cursor.hotspot.x != -1); if (!This->cursor.software) - ID3DPresent_SetCursor(This->swapchains[0]->present, NULL, NULL, bShow); + This->cursor.software = ID3DPresent_SetCursor(This->swapchains[0]->present, NULL, NULL, bShow) != D3D_OK; return old; } @@ -665,6 +720,11 @@ NineDevice9_CreateAdditionalSwapChain( struct NineDevice9 *This, This, pPresentationParameters, pSwapChain); user_assert(pPresentationParameters, D3DERR_INVALIDCALL); + user_assert(tmplt->params.Windowed && pPresentationParameters->Windowed, D3DERR_INVALIDCALL); + + /* TODO: this deserves more tests */ + if (!pPresentationParameters->hDeviceWindow) + pPresentationParameters->hDeviceWindow = This->params.hFocusWindow; hr = ID3DPresentGroup_CreateAdditionalPresent(This->present, pPresentationParameters, &present); @@ -713,11 +773,16 @@ NineDevice9_Reset( struct NineDevice9 *This, DBG("This=%p pPresentationParameters=%p\n", This, pPresentationParameters); + if (NineSwapChain9_GetOccluded(This->swapchains[0])) { + This->device_needs_reset = TRUE; + return D3DERR_DEVICELOST; + } + for (i = 0; i < This->nswapchains; ++i) { D3DPRESENT_PARAMETERS *params = &pPresentationParameters[i]; hr = NineSwapChain9_Resize(This->swapchains[i], params, NULL); - if (FAILED(hr)) - return (hr == D3DERR_OUTOFVIDEOMEMORY) ? hr : D3DERR_DEVICELOST; + if (hr != D3D_OK) + break; } nine_pipe_context_clear(This); @@ -728,6 +793,7 @@ NineDevice9_Reset( struct NineDevice9 *This, This, 0, (IDirect3DSurface9 *)This->swapchains[0]->buffers[0]); /* XXX: better use GetBackBuffer here ? */ + This->device_needs_reset = (hr != D3D_OK); return hr; } @@ -762,6 +828,8 @@ NineDevice9_GetBackBuffer( struct NineDevice9 *This, IDirect3DSurface9 **ppBackBuffer ) { user_assert(ppBackBuffer != NULL, D3DERR_INVALIDCALL); + /* return NULL on error */ + *ppBackBuffer = NULL; user_assert(iSwapChain < This->nswapchains, D3DERR_INVALIDCALL); return NineSwapChain9_GetBackBuffer(This->swapchains[iSwapChain], @@ -1072,6 +1140,13 @@ create_zs_or_rt_surface(struct NineDevice9 *This, default: break; } + if (compressed_format(Format)) { + const unsigned w = util_format_get_blockwidth(templ.format); + const unsigned h = util_format_get_blockheight(templ.format); + + user_assert(!(Width % w) && !(Height % h), D3DERR_INVALIDCALL); + } + if (Pool == D3DPOOL_DEFAULT && Format != D3DFMT_NULL) { /* resource_create doesn't return an error code, so check format here */ user_assert(templ.format != PIPE_FORMAT_NONE, D3DERR_INVALIDCALL); @@ -1137,6 +1212,8 @@ NineDevice9_UpdateSurface( struct NineDevice9 *This, { struct NineSurface9 *dst = NineSurface9(pDestinationSurface); struct NineSurface9 *src = NineSurface9(pSourceSurface); + int copy_width, copy_height; + RECT destRect; DBG("This=%p pSourceSurface=%p pDestinationSurface=%p " "pSourceRect=%p pDestPoint=%p\n", This, @@ -1148,13 +1225,75 @@ NineDevice9_UpdateSurface( struct NineDevice9 *This, if (pDestPoint) DBG("pDestPoint = (%u,%u)\n", pDestPoint->x, pDestPoint->y); + user_assert(dst && src, D3DERR_INVALIDCALL); + user_assert(dst->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); user_assert(src->base.pool == D3DPOOL_SYSTEMMEM, D3DERR_INVALIDCALL); user_assert(dst->desc.MultiSampleType == D3DMULTISAMPLE_NONE, D3DERR_INVALIDCALL); user_assert(src->desc.MultiSampleType == D3DMULTISAMPLE_NONE, D3DERR_INVALIDCALL); - return NineSurface9_CopySurface(dst, src, pDestPoint, pSourceRect); + user_assert(!src->lock_count, D3DERR_INVALIDCALL); + user_assert(!dst->lock_count, D3DERR_INVALIDCALL); + + user_assert(dst->desc.Format == src->desc.Format, D3DERR_INVALIDCALL); + user_assert(!depth_stencil_format(dst->desc.Format), D3DERR_INVALIDCALL); + + if (pSourceRect) { + copy_width = pSourceRect->right - pSourceRect->left; + copy_height = pSourceRect->bottom - pSourceRect->top; + + user_assert(pSourceRect->left >= 0 && + copy_width > 0 && + pSourceRect->right <= src->desc.Width && + pSourceRect->top >= 0 && + copy_height > 0 && + pSourceRect->bottom <= src->desc.Height, + D3DERR_INVALIDCALL); + } else { + copy_width = src->desc.Width; + copy_height = src->desc.Height; + } + + destRect.right = copy_width; + destRect.bottom = copy_height; + + if (pDestPoint) { + user_assert(pDestPoint->x >= 0 && pDestPoint->y >= 0, + D3DERR_INVALIDCALL); + destRect.right += pDestPoint->x; + destRect.bottom += pDestPoint->y; + } + + user_assert(destRect.right <= dst->desc.Width && + destRect.bottom <= dst->desc.Height, + D3DERR_INVALIDCALL); + + if (compressed_format(dst->desc.Format)) { + const unsigned w = util_format_get_blockwidth(dst->base.info.format); + const unsigned h = util_format_get_blockheight(dst->base.info.format); + + if (pDestPoint) { + user_assert(!(pDestPoint->x % w) && !(pDestPoint->y % h), + D3DERR_INVALIDCALL); + } + + if (pSourceRect) { + user_assert(!(pSourceRect->left % w) && !(pSourceRect->top % h), + D3DERR_INVALIDCALL); + } + if (!(copy_width == src->desc.Width && + copy_width == dst->desc.Width && + copy_height == src->desc.Height && + copy_height == dst->desc.Height)) { + user_assert(!(copy_width % w) && !(copy_height % h), + D3DERR_INVALIDCALL); + } + } + + NineSurface9_CopyMemToDefault(dst, src, pDestPoint, pSourceRect); + + return D3D_OK; } HRESULT WINAPI @@ -1166,6 +1305,7 @@ NineDevice9_UpdateTexture( struct NineDevice9 *This, struct NineBaseTexture9 *srcb = NineBaseTexture9(pSourceTexture); unsigned l, m; unsigned last_level = dstb->base.info.last_level; + RECT rect; DBG("This=%p pSourceTexture=%p pDestinationTexture=%p\n", This, pSourceTexture, pDestinationTexture); @@ -1178,16 +1318,19 @@ NineDevice9_UpdateTexture( struct NineDevice9 *This, if (dstb->base.usage & D3DUSAGE_AUTOGENMIPMAP) { /* Only the first level is updated, the others regenerated. */ last_level = 0; + /* if the source has D3DUSAGE_AUTOGENMIPMAP, we have to ignore + * the sublevels, thus level 0 has to match */ + user_assert(!(srcb->base.usage & D3DUSAGE_AUTOGENMIPMAP) || + (srcb->base.info.width0 == dstb->base.info.width0 && + srcb->base.info.height0 == dstb->base.info.height0 && + srcb->base.info.depth0 == dstb->base.info.depth0), + D3DERR_INVALIDCALL); } else { user_assert(!(srcb->base.usage & D3DUSAGE_AUTOGENMIPMAP), D3DERR_INVALIDCALL); } user_assert(dstb->base.type == srcb->base.type, D3DERR_INVALIDCALL); - /* TODO: We can restrict the update to the dirty portions of the source. - * Yes, this seems silly, but it's what MSDN says ... - */ - /* Find src level that matches dst level 0: */ user_assert(srcb->base.info.width0 >= dstb->base.info.width0 && srcb->base.info.height0 >= dstb->base.info.height0 && @@ -1211,9 +1354,25 @@ NineDevice9_UpdateTexture( struct NineDevice9 *This, struct NineTexture9 *dst = NineTexture9(dstb); struct NineTexture9 *src = NineTexture9(srcb); - for (l = 0; l <= last_level; ++l, ++m) - NineSurface9_CopySurface(dst->surfaces[l], - src->surfaces[m], NULL, NULL); + if (src->dirty_rect.width == 0) + return D3D_OK; + + pipe_box_to_rect(&rect, &src->dirty_rect); + for (l = 0; l < m; ++l) + rect_minify_inclusive(&rect); + + for (l = 0; l <= last_level; ++l, ++m) { + fit_rect_format_inclusive(dst->base.base.info.format, + &rect, + dst->surfaces[l]->desc.Width, + dst->surfaces[l]->desc.Height); + NineSurface9_CopyMemToDefault(dst->surfaces[l], + src->surfaces[m], + (POINT *)&rect, + &rect); + rect_minify_inclusive(&rect); + } + u_box_origin_2d(0, 0, &src->dirty_rect); } else if (dstb->base.type == D3DRTYPE_CUBETEXTURE) { struct NineCubeTexture9 *dst = NineCubeTexture9(dstb); @@ -1222,10 +1381,25 @@ NineDevice9_UpdateTexture( struct NineDevice9 *This, /* GPUs usually have them stored as arrays of mip-mapped 2D textures. */ for (z = 0; z < 6; ++z) { + if (src->dirty_rect[z].width == 0) + continue; + + pipe_box_to_rect(&rect, &src->dirty_rect[z]); + for (l = 0; l < m; ++l) + rect_minify_inclusive(&rect); + for (l = 0; l <= last_level; ++l, ++m) { - NineSurface9_CopySurface(dst->surfaces[l * 6 + z], - src->surfaces[m * 6 + z], NULL, NULL); + fit_rect_format_inclusive(dst->base.base.info.format, + &rect, + dst->surfaces[l * 6 + z]->desc.Width, + dst->surfaces[l * 6 + z]->desc.Height); + NineSurface9_CopyMemToDefault(dst->surfaces[l * 6 + z], + src->surfaces[m * 6 + z], + (POINT *)&rect, + &rect); + rect_minify_inclusive(&rect); } + u_box_origin_2d(0, 0, &src->dirty_rect[z]); m -= l; } } else @@ -1233,15 +1407,20 @@ NineDevice9_UpdateTexture( struct NineDevice9 *This, struct NineVolumeTexture9 *dst = NineVolumeTexture9(dstb); struct NineVolumeTexture9 *src = NineVolumeTexture9(srcb); + if (src->dirty_box.width == 0) + return D3D_OK; for (l = 0; l <= last_level; ++l, ++m) - NineVolume9_CopyVolume(dst->volumes[l], - src->volumes[m], 0, 0, 0, NULL); + NineVolume9_CopyMemToDefault(dst->volumes[l], + src->volumes[m], 0, 0, 0, NULL); + u_box_3d(0, 0, 0, 0, 0, 0, &src->dirty_box); } else{ assert(!"invalid texture type"); } - if (dstb->base.usage & D3DUSAGE_AUTOGENMIPMAP) + if (dstb->base.usage & D3DUSAGE_AUTOGENMIPMAP) { + dstb->dirty_mip = TRUE; NineBaseTexture9_GenerateMipSubLevels(dstb); + } return D3D_OK; } @@ -1263,7 +1442,12 @@ NineDevice9_GetRenderTargetData( struct NineDevice9 *This, user_assert(dst->desc.MultiSampleType < 2, D3DERR_INVALIDCALL); user_assert(src->desc.MultiSampleType < 2, D3DERR_INVALIDCALL); - return NineSurface9_CopySurface(dst, src, NULL, NULL); + user_assert(src->desc.Width == dst->desc.Width, D3DERR_INVALIDCALL); + user_assert(src->desc.Height == dst->desc.Height, D3DERR_INVALIDCALL); + + NineSurface9_CopyDefaultToMem(dst, src); + + return D3D_OK; } HRESULT WINAPI @@ -1295,7 +1479,7 @@ NineDevice9_StretchRect( struct NineDevice9 *This, struct NineSurface9 *src = NineSurface9(pSourceSurface); struct pipe_resource *dst_res = NineSurface9_GetResource(dst); struct pipe_resource *src_res = NineSurface9_GetResource(src); - const boolean zs = util_format_is_depth_or_stencil(dst_res->format); + boolean zs; struct pipe_blit_info blit; boolean scaled, clamped, ms, flip_x = FALSE, flip_y = FALSE; @@ -1310,6 +1494,9 @@ NineDevice9_StretchRect( struct NineDevice9 *This, DBG("pDestRect=(%u,%u)-(%u,%u)\n", pDestRect->left, pDestRect->top, pDestRect->right, pDestRect->bottom); + user_assert(dst->base.pool == D3DPOOL_DEFAULT && + src->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); + zs = util_format_is_depth_or_stencil(dst_res->format); user_assert(!zs || !This->in_scene, D3DERR_INVALIDCALL); user_assert(!zs || !pSourceRect || (pSourceRect->left == 0 && @@ -1333,8 +1520,6 @@ NineDevice9_StretchRect( struct NineDevice9 *This, src_res->nr_samples, PIPE_BIND_SAMPLER_VIEW), D3DERR_INVALIDCALL); - user_assert(dst->base.pool == D3DPOOL_DEFAULT && - src->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); /* We might want to permit these, but wine thinks we shouldn't. */ user_assert(!pDestRect || @@ -1403,6 +1588,7 @@ NineDevice9_StretchRect( struct NineDevice9 *This, blit.filter = Filter == D3DTEXF_LINEAR ? PIPE_TEX_FILTER_LINEAR : PIPE_TEX_FILTER_NEAREST; blit.scissor_enable = FALSE; + blit.alpha_blend = FALSE; /* If both of a src and dst dimension are negative, flip them. */ if (blit.dst.box.width < 0 && blit.src.box.width < 0) { @@ -1419,8 +1605,12 @@ NineDevice9_StretchRect( struct NineDevice9 *This, user_assert(!scaled || dst != src, D3DERR_INVALIDCALL); user_assert(!scaled || - !NineSurface9_IsOffscreenPlain(dst) || + !NineSurface9_IsOffscreenPlain(dst), D3DERR_INVALIDCALL); + user_assert(!NineSurface9_IsOffscreenPlain(dst) || NineSurface9_IsOffscreenPlain(src), D3DERR_INVALIDCALL); + user_assert(NineSurface9_IsOffscreenPlain(dst) || + dst->desc.Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL), + D3DERR_INVALIDCALL); user_assert(!scaled || (!util_format_is_compressed(dst->base.info.format) && !util_format_is_compressed(src->base.info.format)), @@ -1473,6 +1663,9 @@ NineDevice9_StretchRect( struct NineDevice9 *This, &blit.src.box); } + /* Communicate the container it needs to update sublevels - if apply */ + NineSurface9_MarkContainerDirty(dst); + return D3D_OK; } @@ -1500,6 +1693,8 @@ NineDevice9_ColorFill( struct NineDevice9 *This, user_assert((surf->base.usage & D3DUSAGE_RENDERTARGET) || NineSurface9_IsOffscreenPlain(surf), D3DERR_INVALIDCALL); + user_assert(surf->desc.Format != D3DFMT_NULL, D3D_OK); + if (pRect) { x = pRect->left; y = pRect->top; @@ -1513,11 +1708,8 @@ NineDevice9_ColorFill( struct NineDevice9 *This, } d3dcolor_to_pipe_color_union(&rgba, color); - fallback = - !This->screen->is_format_supported(This->screen, surf->base.info.format, - surf->base.info.target, - surf->base.info.nr_samples, - PIPE_BIND_RENDER_TARGET); + fallback = !(surf->base.info.bind & PIPE_BIND_RENDER_TARGET); + if (!fallback) { psurf = NineSurface9_GetSurface(surf, 0); if (!psurf) @@ -1719,15 +1911,18 @@ NineDevice9_Clear( struct NineDevice9 *This, Count = 0; #endif + nine_update_state_framebuffer(This); + if (Flags & D3DCLEAR_TARGET) bufs |= PIPE_CLEAR_COLOR; - if (Flags & D3DCLEAR_ZBUFFER) bufs |= PIPE_CLEAR_DEPTH; - if (Flags & D3DCLEAR_STENCIL) bufs |= PIPE_CLEAR_STENCIL; + /* Ignore Z buffer if not bound */ + if (This->state.fb.zsbuf != NULL) { + if (Flags & D3DCLEAR_ZBUFFER) bufs |= PIPE_CLEAR_DEPTH; + if (Flags & D3DCLEAR_STENCIL) bufs |= PIPE_CLEAR_STENCIL; + } if (!bufs) return D3D_OK; d3dcolor_to_pipe_color_union(&rgba, Color); - nine_update_state(This, NINE_STATE_FB); - rect.x1 = This->state.viewport.X; rect.y1 = This->state.viewport.Y; rect.x2 = This->state.viewport.Width + rect.x1; @@ -1770,7 +1965,6 @@ NineDevice9_Clear( struct NineDevice9 *This, /* Case we clear depth buffer (and eventually rt too). * depth buffer size is always >= rt size. Compare to clear region */ ((bufs & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) && - This->state.fb.zsbuf != NULL && rect.x2 >= zsbuf_surf->desc.Width && rect.y2 >= zsbuf_surf->desc.Height))) { DBG("Clear fast path\n"); @@ -1964,8 +2158,10 @@ NineDevice9_SetLight( struct NineDevice9 *This, return E_OUTOFMEMORY; state->ff.num_lights = N; - for (; n < Index; ++n) + for (; n < Index; ++n) { + memset(&state->ff.light[n], 0, sizeof(D3DLIGHT9)); state->ff.light[n].Type = (D3DLIGHTTYPE)NINED3DLIGHT_INVALID; + } } state->ff.light[Index] = *pLight; @@ -2421,7 +2617,7 @@ NineDevice9_SetTexture( struct NineDevice9 *This, if (tex) { state->samplers_shadow |= tex->shadow << Stage; - if ((tex->dirty | tex->dirty_mip) && LIST_IS_EMPTY(&tex->list)) + if ((tex->managed.dirty | tex->dirty_mip) && LIST_IS_EMPTY(&tex->list)) list_add(&tex->list, &This->update_textures); tex->bind_count++; @@ -2460,6 +2656,7 @@ NineDevice9_SetTextureStageState( struct NineDevice9 *This, DWORD Value ) { struct nine_state *state = This->update; + int bumpmap_index = -1; DBG("Stage=%u Type=%u Value=%08x\n", Stage, Type, Value); nine_dump_D3DTSS_value(DBG_FF, Type, Value); @@ -2468,6 +2665,36 @@ NineDevice9_SetTextureStageState( struct NineDevice9 *This, user_assert(Type < Elements(state->ff.tex_stage[0]), D3DERR_INVALIDCALL); state->ff.tex_stage[Stage][Type] = Value; + switch (Type) { + case D3DTSS_BUMPENVMAT00: + bumpmap_index = 4 * Stage; + break; + case D3DTSS_BUMPENVMAT10: + bumpmap_index = 4 * Stage + 1; + break; + case D3DTSS_BUMPENVMAT01: + bumpmap_index = 4 * Stage + 2; + break; + case D3DTSS_BUMPENVMAT11: + bumpmap_index = 4 * Stage + 3; + break; + case D3DTSS_BUMPENVLSCALE: + bumpmap_index = 4 * 8 + 2 * Stage; + break; + case D3DTSS_BUMPENVLOFFSET: + bumpmap_index = 4 * 8 + 2 * Stage + 1; + break; + case D3DTSS_TEXTURETRANSFORMFLAGS: + state->changed.group |= NINE_STATE_PS1X_SHADER; + break; + default: + break; + } + + if (bumpmap_index >= 0) { + state->bumpmap_vars[bumpmap_index] = Value; + state->changed.group |= NINE_STATE_PS_CONST; + } state->changed.group |= NINE_STATE_FF_PSSTAGES; state->ff.changed.tex_stage[Stage][Type / 32] |= 1 << (Type % 32); @@ -2512,12 +2739,11 @@ NineDevice9_SetSamplerState( struct NineDevice9 *This, if (Sampler >= D3DDMAPSAMPLER) Sampler = Sampler - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; - state->samp[Sampler][Type] = Value; - state->changed.group |= NINE_STATE_SAMPLER; - state->changed.sampler[Sampler] |= 1 << Type; - - if (Type == D3DSAMP_SRGBTEXTURE) - state->changed.srgb = TRUE; + if (state->samp[Sampler][Type] != Value || unlikely(This->is_recording)) { + state->samp[Sampler][Type] = Value; + state->changed.group |= NINE_STATE_SAMPLER; + state->changed.sampler[Sampler] |= 1 << Type; + } return D3D_OK; } @@ -2649,7 +2875,7 @@ NineDevice9_GetNPatchMode( struct NineDevice9 *This ) STUB(0); } -static INLINE void +static inline void init_draw_info(struct pipe_draw_info *info, struct NineDevice9 *dev, D3DPRIMITIVETYPE type, UINT count) { @@ -2676,7 +2902,7 @@ NineDevice9_DrawPrimitive( struct NineDevice9 *This, DBG("iface %p, PrimitiveType %u, StartVertex %u, PrimitiveCount %u\n", This, PrimitiveType, StartVertex, PrimitiveCount); - nine_update_state(This, ~0); + nine_update_state(This); init_draw_info(&info, This, PrimitiveType, PrimitiveCount); info.indexed = FALSE; @@ -2709,7 +2935,7 @@ NineDevice9_DrawIndexedPrimitive( struct NineDevice9 *This, user_assert(This->state.idxbuf, D3DERR_INVALIDCALL); user_assert(This->state.vdecl, D3DERR_INVALIDCALL); - nine_update_state(This, ~0); + nine_update_state(This); init_draw_info(&info, This, PrimitiveType, PrimitiveCount); info.indexed = TRUE; @@ -2741,7 +2967,7 @@ NineDevice9_DrawPrimitiveUP( struct NineDevice9 *This, user_assert(pVertexStreamZeroData && VertexStreamZeroStride, D3DERR_INVALIDCALL); - nine_update_state(This, ~0); + nine_update_state(This); init_draw_info(&info, This, PrimitiveType, PrimitiveCount); info.indexed = FALSE; @@ -2755,13 +2981,17 @@ NineDevice9_DrawPrimitiveUP( struct NineDevice9 *This, vtxbuf.buffer = NULL; vtxbuf.user_buffer = pVertexStreamZeroData; - if (!This->driver_caps.user_vbufs) - u_upload_data(This->upload, + if (!This->driver_caps.user_vbufs) { + u_upload_data(This->vertex_uploader, 0, (info.max_index + 1) * VertexStreamZeroStride, /* XXX */ + 4, vtxbuf.user_buffer, &vtxbuf.buffer_offset, &vtxbuf.buffer); + u_upload_unmap(This->vertex_uploader); + vtxbuf.user_buffer = NULL; + } This->pipe->set_vertex_buffers(This->pipe, 0, 1, &vtxbuf); @@ -2803,7 +3033,7 @@ NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9 *This, user_assert(IndexDataFormat == D3DFMT_INDEX16 || IndexDataFormat == D3DFMT_INDEX32, D3DERR_INVALIDCALL); - nine_update_state(This, ~0); + nine_update_state(This); init_draw_info(&info, This, PrimitiveType, PrimitiveCount); info.indexed = TRUE; @@ -2824,23 +3054,30 @@ NineDevice9_DrawIndexedPrimitiveUP( struct NineDevice9 *This, if (!This->driver_caps.user_vbufs) { const unsigned base = info.min_index * VertexStreamZeroStride; - u_upload_data(This->upload, + u_upload_data(This->vertex_uploader, base, (info.max_index - info.min_index + 1) * VertexStreamZeroStride, /* XXX */ + 4, (const uint8_t *)vbuf.user_buffer + base, &vbuf.buffer_offset, &vbuf.buffer); + u_upload_unmap(This->vertex_uploader); /* Won't be used: */ vbuf.buffer_offset -= base; + vbuf.user_buffer = NULL; } - if (!This->driver_caps.user_ibufs) - u_upload_data(This->upload, + if (!This->driver_caps.user_ibufs) { + u_upload_data(This->index_uploader, 0, info.count * ibuf.index_size, + 4, ibuf.user_buffer, &ibuf.offset, &ibuf.buffer); + u_upload_unmap(This->index_uploader); + ibuf.user_buffer = NULL; + } This->pipe->set_vertex_buffers(This->pipe, 0, 1, &vbuf); This->pipe->set_index_buffer(This->pipe, &ibuf); @@ -2887,7 +3124,7 @@ NineDevice9_ProcessVertices( struct NineDevice9 *This, if (!screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS)) STUB(D3DERR_INVALIDCALL); - nine_update_state(This, ~0); + nine_update_state(This); /* TODO: Create shader with stream output. */ STUB(D3DERR_INVALIDCALL); @@ -2914,7 +3151,7 @@ NineDevice9_ProcessVertices( struct NineDevice9 *This, buffer_offset = 0; } else { /* SO matches vertex declaration */ - resource = dst->base.resource; + resource = NineVertexBuffer9_GetResource(dst); buffer_offset = DestIndex * vs->so->stride[0]; } target = This->pipe->create_stream_output_target(This->pipe, resource, @@ -2976,13 +3213,21 @@ NineDevice9_SetVertexDeclaration( struct NineDevice9 *This, IDirect3DVertexDeclaration9 *pDecl ) { struct nine_state *state = This->update; + BOOL was_programmable_vs = This->state.programmable_vs; DBG("This=%p pDecl=%p\n", This, pDecl); if (likely(!This->is_recording) && state->vdecl == NineVertexDeclaration9(pDecl)) return D3D_OK; + nine_bind(&state->vdecl, pDecl); + This->state.programmable_vs = This->state.vs && !(This->state.vdecl && This->state.vdecl->position_t); + if (likely(!This->is_recording) && was_programmable_vs != This->state.programmable_vs) { + state->commit |= NINE_STATE_COMMIT_CONST_VS; + state->changed.group |= NINE_STATE_VS; + } + state->changed.group |= NINE_STATE_VDECL; return D3D_OK; @@ -3054,11 +3299,21 @@ NineDevice9_SetVertexShader( struct NineDevice9 *This, IDirect3DVertexShader9 *pShader ) { struct nine_state *state = This->update; + BOOL was_programmable_vs = This->state.programmable_vs; DBG("This=%p pShader=%p\n", This, pShader); + if (!This->is_recording && state->vs == (struct NineVertexShader9*)pShader) + return D3D_OK; + nine_bind(&state->vs, pShader); + This->state.programmable_vs = This->state.vs && !(This->state.vdecl && This->state.vdecl->position_t); + + /* ff -> non-ff: commit back non-ff constants */ + if (!was_programmable_vs && This->state.programmable_vs) + state->commit |= NINE_STATE_COMMIT_CONST_VS; + state->changed.group |= NINE_STATE_VS; return D3D_OK; @@ -3091,6 +3346,12 @@ NineDevice9_SetVertexShaderConstantF( struct NineDevice9 *This, return D3D_OK; user_assert(pConstantData, D3DERR_INVALIDCALL); + if (!This->is_recording) { + if (!memcmp(&state->vs_const_f[StartRegister * 4], pConstantData, + Vector4fCount * 4 * sizeof(state->vs_const_f[0]))) + return D3D_OK; + } + memcpy(&state->vs_const_f[StartRegister * 4], pConstantData, Vector4fCount * 4 * sizeof(state->vs_const_f[0])); @@ -3140,6 +3401,11 @@ NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This, user_assert(pConstantData, D3DERR_INVALIDCALL); if (This->driver_caps.vs_integer) { + if (!This->is_recording) { + if (!memcmp(&state->vs_const_i[StartRegister][0], pConstantData, + Vector4iCount * sizeof(state->vs_const_i[0]))) + return D3D_OK; + } memcpy(&state->vs_const_i[StartRegister][0], pConstantData, Vector4iCount * sizeof(state->vs_const_i[0])); @@ -3204,6 +3470,16 @@ NineDevice9_SetVertexShaderConstantB( struct NineDevice9 *This, user_assert(StartRegister + BoolCount <= NINE_MAX_CONST_B, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); + if (!This->is_recording) { + bool noChange = true; + for (i = 0; i < BoolCount; i++) { + if (!!state->vs_const_b[StartRegister + i] != !!pConstantData[i]) + noChange = false; + } + if (noChange) + return D3D_OK; + } + for (i = 0; i < BoolCount; i++) state->vs_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0; @@ -3263,7 +3539,8 @@ NineDevice9_SetStreamSource( struct NineDevice9 *This, state->vtxbuf[i].stride = Stride; state->vtxbuf[i].buffer_offset = OffsetInBytes; } - state->vtxbuf[i].buffer = pStreamData ? pVBuf9->base.resource : NULL; + pipe_resource_reference(&state->vtxbuf[i].buffer, + pStreamData ? NineVertexBuffer9_GetResource(pVBuf9) : NULL); return D3D_OK; } @@ -3306,6 +3583,9 @@ NineDevice9_SetStreamSourceFreq( struct NineDevice9 *This, (Setting & D3DSTREAMSOURCE_INDEXEDDATA)), D3DERR_INVALIDCALL); user_assert(Setting, D3DERR_INVALIDCALL); + if (likely(!This->is_recording) && state->stream_freq[StreamNumber] == Setting) + return D3D_OK; + state->stream_freq[StreamNumber] = Setting; if (Setting & D3DSTREAMSOURCE_INSTANCEDATA) @@ -3313,7 +3593,9 @@ NineDevice9_SetStreamSourceFreq( struct NineDevice9 *This, else state->stream_instancedata_mask &= ~(1 << StreamNumber); - state->changed.stream_freq |= 1 << StreamNumber; + state->changed.stream_freq |= 1 << StreamNumber; /* Used for stateblocks */ + if (StreamNumber != 0) + state->changed.group |= NINE_STATE_STREAMFREQ; return D3D_OK; } @@ -3385,6 +3667,13 @@ NineDevice9_SetPixelShader( struct NineDevice9 *This, DBG("This=%p pShader=%p\n", This, pShader); + if (!This->is_recording && state->ps == (struct NinePixelShader9*)pShader) + return D3D_OK; + + /* ff -> non-ff: commit back non-ff constants */ + if (!state->ps && pShader) + state->commit |= NINE_STATE_COMMIT_CONST_PS; + nine_bind(&state->ps, pShader); state->changed.group |= NINE_STATE_PS; @@ -3425,6 +3714,12 @@ NineDevice9_SetPixelShaderConstantF( struct NineDevice9 *This, return D3D_OK; user_assert(pConstantData, D3DERR_INVALIDCALL); + if (!This->is_recording) { + if (!memcmp(&state->ps_const_f[StartRegister * 4], pConstantData, + Vector4fCount * 4 * sizeof(state->ps_const_f[0]))) + return D3D_OK; + } + memcpy(&state->ps_const_f[StartRegister * 4], pConstantData, Vector4fCount * 4 * sizeof(state->ps_const_f[0])); @@ -3474,6 +3769,11 @@ NineDevice9_SetPixelShaderConstantI( struct NineDevice9 *This, user_assert(pConstantData, D3DERR_INVALIDCALL); if (This->driver_caps.ps_integer) { + if (!This->is_recording) { + if (!memcmp(&state->ps_const_i[StartRegister][0], pConstantData, + Vector4iCount * sizeof(state->ps_const_i[0]))) + return D3D_OK; + } memcpy(&state->ps_const_i[StartRegister][0], pConstantData, Vector4iCount * sizeof(state->ps_const_i[0])); @@ -3537,6 +3837,16 @@ NineDevice9_SetPixelShaderConstantB( struct NineDevice9 *This, user_assert(StartRegister + BoolCount <= NINE_MAX_CONST_B, D3DERR_INVALIDCALL); user_assert(pConstantData, D3DERR_INVALIDCALL); + if (!This->is_recording) { + bool noChange = true; + for (i = 0; i < BoolCount; i++) { + if (!!state->ps_const_b[StartRegister + i] != !!pConstantData[i]) + noChange = false; + } + if (noChange) + return D3D_OK; + } + for (i = 0; i < BoolCount; i++) state->ps_const_b[StartRegister + i] = pConstantData[i] ? bool_true : 0; @@ -3749,7 +4059,8 @@ NineDevice9_new( struct pipe_screen *pScreen, struct d3dadapter9_context *pCTX, boolean ex, D3DDISPLAYMODEEX *pFullscreenDisplayMode, - struct NineDevice9 **ppOut ) + struct NineDevice9 **ppOut, + int minorVersionNum ) { BOOL lock; lock = !!(pCreationParameters->BehaviorFlags & D3DCREATE_MULTITHREADED); @@ -3757,5 +4068,5 @@ NineDevice9_new( struct pipe_screen *pScreen, NINE_NEW(Device9, ppOut, lock, /* args */ pScreen, pCreationParameters, pCaps, pPresentationParameters, pD3D9, pPresentationGroup, pCTX, - ex, pFullscreenDisplayMode); + ex, pFullscreenDisplayMode, minorVersionNum ); }