X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fstate_trackers%2Fvega%2Fimage.c;h=2e10965be4f41768fad8e05cd3aa7adf7c1245c7;hb=a1af8eec66c5f7ec421e8011b41c1a7c36319f9f;hp=9a722980d522e4881af6075316e1a10271c0eac7;hpb=e87320b5e033a911d4ced2d516e479cdf1bc9228;p=mesa.git diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index 9a722980d52..2e10965be4f 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -37,8 +37,9 @@ #include "pipe/p_context.h" #include "pipe/p_screen.h" -#include "pipe/p_inlines.h" +#include "util/u_inlines.h" #include "util/u_blit.h" +#include "util/u_format.h" #include "util/u_tile.h" #include "util/u_memory.h" #include "util/u_math.h" @@ -93,8 +94,8 @@ static void vg_copy_texture(struct vg_context *ctx, dst_loc[3] = height; dst_bounds[0] = 0.f; dst_bounds[1] = 0.f; - dst_bounds[2] = dst->width[0]; - dst_bounds[3] = dst->height[0]; + dst_bounds[2] = dst->width0; + dst_bounds[3] = dst->height0; src_loc[0] = sx; src_loc[1] = sy; @@ -102,8 +103,8 @@ static void vg_copy_texture(struct vg_context *ctx, src_loc[3] = height; src_bounds[0] = 0.f; src_bounds[1] = 0.f; - src_bounds[2] = src->width[0]; - src_bounds[3] = src->height[0]; + src_bounds[2] = src->width0; + src_bounds[3] = src->height0; vg_bound_rect(src_loc, src_bounds, src_shift); vg_bound_rect(dst_loc, dst_bounds, dst_shift); @@ -270,11 +271,10 @@ struct vg_image * image_create(VGImageFormat format, memset(&pt, 0, sizeof(pt)); pt.target = PIPE_TEXTURE_2D; pt.format = pformat; - pf_get_block(pformat, &pt.block); pt.last_level = 0; - pt.width[0] = width; - pt.height[0] = height; - pt.depth[0] = 1; + pt.width0 = width; + pt.height0 = height; + pt.depth0 = 1; pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; newtex = screen->texture_create(screen, &pt); @@ -414,7 +414,7 @@ void image_sub_data(struct vg_image *image, { /* upload color_data */ struct pipe_transfer *transfer = screen->get_tex_transfer( screen, texture, 0, 0, 0, - PIPE_TRANSFER_WRITE, 0, 0, texture->width[0], texture->height[0]); + PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0); src += (dataStride * yoffset); for (i = 0; i < height; i++) { _vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp); @@ -644,7 +644,7 @@ VGint image_sampler_filter(struct vg_context *ctx) return PIPE_TEX_FILTER_NEAREST; break; case VG_IMAGE_QUALITY_BETTER: - /*return PIPE_TEX_FILTER_ANISO;*/ + /* possibly use anisotropic filtering */ return PIPE_TEX_FILTER_LINEAR; break; default: