X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fstate_trackers%2Fwgl%2Fstw_framebuffer.c;h=09b57766dc0b72874d20a7a6f4b58dcdbd7c38a8;hb=f5ac1d366e81ee9ad11f44ee64a5b556bc6f1989;hp=02de21ccb2b323be513b8b3ae7118e4f5f1c3a58;hpb=e6b66210def2c10f703c2a990b9652ea5419ebbe;p=mesa.git diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.c b/src/gallium/state_trackers/wgl/stw_framebuffer.c index 02de21ccb2b..09b57766dc0 100644 --- a/src/gallium/state_trackers/wgl/stw_framebuffer.c +++ b/src/gallium/state_trackers/wgl/stw_framebuffer.c @@ -27,56 +27,66 @@ #include -#include "main/context.h" -#include "pipe/p_format.h" #include "pipe/p_screen.h" -#include "util/u_format.h" -#include "state_tracker/st_context.h" -#include "state_tracker/st_public.h" - -#ifdef DEBUG -#include "trace/tr_screen.h" -#include "trace/tr_texture.h" -#endif +#include "util/u_memory.h" +#include "hud/hud_context.h" +#include "state_tracker/st_api.h" #include "stw_icd.h" #include "stw_framebuffer.h" #include "stw_device.h" #include "stw_winsys.h" #include "stw_tls.h" +#include "stw_context.h" +#include "stw_st.h" /** * Search the framebuffer with the matching HWND while holding the * stw_dev::fb_mutex global lock. + * If a stw_framebuffer is found, lock it and return the pointer. + * Else, return NULL. */ -static INLINE struct stw_framebuffer * -stw_framebuffer_from_hwnd_locked( - HWND hwnd ) +static struct stw_framebuffer * +stw_framebuffer_from_hwnd_locked(HWND hwnd) { struct stw_framebuffer *fb; for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next) if (fb->hWnd == hwnd) { - pipe_mutex_lock(fb->mutex); - break; + stw_framebuffer_lock(fb); + assert(fb->mutex.RecursionCount == 1); + return fb; } - return fb; + return NULL; } /** - * Destroy this framebuffer. Both stw_dev::fb_mutex and stw_framebuffer::mutex - * must be held, by this order. Obviously no further access to fb can be done - * after this. + * Decrement the reference count on the given stw_framebuffer object. + * If the reference count hits zero, destroy the object. + * + * Note: Both stw_dev::fb_mutex and stw_framebuffer::mutex must already be + * locked. After this function completes, the fb's mutex will be unlocked. */ -static INLINE void -stw_framebuffer_destroy_locked( - struct stw_framebuffer *fb ) +void +stw_framebuffer_release_locked(struct stw_framebuffer *fb) { struct stw_framebuffer **link; + assert(fb); + assert(stw_own_mutex(&fb->mutex)); + assert(stw_own_mutex(&stw_dev->fb_mutex)); + + /* check the reference count */ + fb->refcnt--; + if (fb->refcnt) { + stw_framebuffer_unlock(fb); + return; + } + + /* remove this stw_framebuffer from the device's linked list */ link = &stw_dev->fb_head; while (*link != fb) link = &(*link)->next; @@ -84,76 +94,90 @@ stw_framebuffer_destroy_locked( *link = fb->next; fb->next = NULL; - if(fb->shared_surface) - stw_dev->stw_winsys->shared_surface_close(stw_dev->screen, fb->shared_surface); + if (fb->shared_surface) + stw_dev->stw_winsys->shared_surface_close(stw_dev->screen, + fb->shared_surface); - st_unreference_framebuffer(fb->stfb); - - pipe_mutex_unlock( fb->mutex ); + stw_st_destroy_framebuffer_locked(fb->stfb); - pipe_mutex_destroy( fb->mutex ); - - FREE( fb ); -} + stw_framebuffer_unlock(fb); + DeleteCriticalSection(&fb->mutex); -void -stw_framebuffer_release( - struct stw_framebuffer *fb) -{ - assert(fb); - pipe_mutex_unlock( fb->mutex ); + FREE( fb ); } -static INLINE void -stw_framebuffer_get_size( struct stw_framebuffer *fb ) +/** + * Query the size of the given framebuffer's on-screen window and update + * the stw_framebuffer's width/height. + */ +static void +stw_framebuffer_get_size(struct stw_framebuffer *fb) { - unsigned width, height; + LONG width, height; RECT client_rect; RECT window_rect; POINT client_pos; + /* + * Sanity checking. + */ assert(fb->hWnd); - - /* Get the client area size. */ - GetClientRect( fb->hWnd, &client_rect ); + assert(fb->width && fb->height); + assert(fb->client_rect.right == fb->client_rect.left + fb->width); + assert(fb->client_rect.bottom == fb->client_rect.top + fb->height); + + /* + * Get the client area size. + */ + if (!GetClientRect(fb->hWnd, &client_rect)) { + return; + } + assert(client_rect.left == 0); assert(client_rect.top == 0); - width = client_rect.right - client_rect.left; + width = client_rect.right - client_rect.left; height = client_rect.bottom - client_rect.top; - if(width < 1) - width = 1; - if(height < 1) - height = 1; + fb->minimized = width == 0 || height == 0; + + if (width <= 0 || height <= 0) { + /* + * When the window is minimized GetClientRect will return zeros. Simply + * preserve the current window size, until the window is restored or + * maximized again. + */ + return; + } - if(width != fb->width || height != fb->height) { + if (width != fb->width || height != fb->height) { fb->must_resize = TRUE; - fb->width = width; - fb->height = height; + fb->width = width; + fb->height = height; } client_pos.x = 0; client_pos.y = 0; - ClientToScreen(fb->hWnd, &client_pos); - - GetWindowRect(fb->hWnd, &window_rect); + if (ClientToScreen(fb->hWnd, &client_pos) && + GetWindowRect(fb->hWnd, &window_rect)) { + fb->client_rect.left = client_pos.x - window_rect.left; + fb->client_rect.top = client_pos.y - window_rect.top; + } - fb->client_rect.left = client_pos.x - window_rect.left; - fb->client_rect.top = client_pos.y - window_rect.top; - fb->client_rect.right = fb->client_rect.left + fb->width; - fb->client_rect.bottom = fb->client_rect.top + fb->height; + fb->client_rect.right = fb->client_rect.left + fb->width; + fb->client_rect.bottom = fb->client_rect.top + fb->height; #if 0 debug_printf("\n"); - debug_printf("%s: client_position = (%i, %i)\n", + debug_printf("%s: hwnd = %p\n", __FUNCTION__, fb->hWnd); + debug_printf("%s: client_position = (%li, %li)\n", __FUNCTION__, client_pos.x, client_pos.y); - debug_printf("%s: window_rect = (%i, %i) - (%i, %i)\n", + debug_printf("%s: window_rect = (%li, %li) - (%li, %li)\n", __FUNCTION__, window_rect.left, window_rect.top, window_rect.right, window_rect.bottom); - debug_printf("%s: client_rect = (%i, %i) - (%i, %i)\n", + debug_printf("%s: client_rect = (%li, %li) - (%li, %li)\n", __FUNCTION__, fb->client_rect.left, fb->client_rect.top, fb->client_rect.right, fb->client_rect.bottom); @@ -166,56 +190,65 @@ stw_framebuffer_get_size( struct stw_framebuffer *fb ) * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx */ LRESULT CALLBACK -stw_call_window_proc( - int nCode, - WPARAM wParam, - LPARAM lParam ) +stw_call_window_proc(int nCode, WPARAM wParam, LPARAM lParam) { struct stw_tls_data *tls_data; PCWPSTRUCT pParams = (PCWPSTRUCT)lParam; struct stw_framebuffer *fb; - + tls_data = stw_tls_get_data(); - if(!tls_data) + if (!tls_data) return 0; - + if (nCode < 0 || !stw_dev) return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam); - if (pParams->message == WM_WINDOWPOSCHANGED) { - /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according to - * http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx - * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it - * can be masked out by the application. */ - LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam; - if((lpWindowPos->flags & SWP_SHOWWINDOW) || - !(lpWindowPos->flags & SWP_NOMOVE) || - !(lpWindowPos->flags & SWP_NOSIZE)) { - fb = stw_framebuffer_from_hwnd( pParams->hwnd ); - if(fb) { - /* Size in WINDOWPOS includes the window frame, so get the size - * of the client area via GetClientRect. */ - stw_framebuffer_get_size(fb); - stw_framebuffer_release(fb); + /* We check that the stw_dev object is initialized before we try to do + * anything with it. Otherwise, in multi-threaded programs there's a + * chance of executing this code before the stw_dev object is fully + * initialized. + */ + if (stw_dev && stw_dev->initialized) { + if (pParams->message == WM_WINDOWPOSCHANGED) { + /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according + * to http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx + * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it + * can be masked out by the application. + */ + LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam; + if ((lpWindowPos->flags & SWP_SHOWWINDOW) || + !(lpWindowPos->flags & SWP_NOMOVE) || + !(lpWindowPos->flags & SWP_NOSIZE)) { + fb = stw_framebuffer_from_hwnd( pParams->hwnd ); + if (fb) { + /* Size in WINDOWPOS includes the window frame, so get the size + * of the client area via GetClientRect. + */ + stw_framebuffer_get_size(fb); + stw_framebuffer_unlock(fb); + } } } - } - else if (pParams->message == WM_DESTROY) { - pipe_mutex_lock( stw_dev->fb_mutex ); - fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd ); - if(fb) - stw_framebuffer_destroy_locked(fb); - pipe_mutex_unlock( stw_dev->fb_mutex ); + else if (pParams->message == WM_DESTROY) { + stw_lock_framebuffers(stw_dev); + fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd ); + if (fb) + stw_framebuffer_release_locked(fb); + stw_unlock_framebuffers(stw_dev); + } } return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam); } +/** + * Create a new stw_framebuffer object which corresponds to the given + * HDC/window. If successful, we return the new stw_framebuffer object + * with its mutex locked. + */ struct stw_framebuffer * -stw_framebuffer_create( - HDC hdc, - int iPixelFormat ) +stw_framebuffer_create(HDC hdc, int iPixelFormat) { HWND hWnd; struct stw_framebuffer *fb; @@ -223,111 +256,89 @@ stw_framebuffer_create( /* We only support drawing to a window. */ hWnd = WindowFromDC( hdc ); - if(!hWnd) + if (!hWnd) return NULL; - + fb = CALLOC_STRUCT( stw_framebuffer ); if (fb == NULL) return NULL; - fb->hDC = hdc; fb->hWnd = hWnd; fb->iPixelFormat = iPixelFormat; - fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat - 1 ); + /* + * We often need a displayable pixel format to make GDI happy. Set it + * here (always 1, i.e., out first pixel format) where appropriate. + */ + fb->iDisplayablePixelFormat = iPixelFormat <= stw_dev->pixelformat_count + ? iPixelFormat : 1; + + fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat ); + fb->stfb = stw_st_create_framebuffer( fb ); + if (!fb->stfb) { + FREE( fb ); + return NULL; + } + + fb->refcnt = 1; + + /* + * Windows can be sometimes have zero width and or height, but we ensure + * a non-zero framebuffer size at all times. + */ + + fb->must_resize = TRUE; + fb->width = 1; + fb->height = 1; + fb->client_rect.left = 0; + fb->client_rect.top = 0; + fb->client_rect.right = fb->client_rect.left + fb->width; + fb->client_rect.bottom = fb->client_rect.top + fb->height; - stw_pixelformat_visual(&fb->visual, pfi); - stw_framebuffer_get_size(fb); - pipe_mutex_init( fb->mutex ); + InitializeCriticalSection(&fb->mutex); /* This is the only case where we lock the stw_framebuffer::mutex before * stw_dev::fb_mutex, since no other thread can know about this framebuffer * and we must prevent any other thread from destroying it before we return. */ - pipe_mutex_lock( fb->mutex ); + stw_framebuffer_lock(fb); - pipe_mutex_lock( stw_dev->fb_mutex ); + stw_lock_framebuffers(stw_dev); fb->next = stw_dev->fb_head; stw_dev->fb_head = fb; - pipe_mutex_unlock( stw_dev->fb_mutex ); + stw_unlock_framebuffers(stw_dev); return fb; } -BOOL -stw_framebuffer_allocate( - struct stw_framebuffer *fb) -{ - assert(fb); - - if(!fb->stfb) { - const struct stw_pixelformat_info *pfi = fb->pfi; - enum pipe_format colorFormat, depthFormat, stencilFormat; - - colorFormat = pfi->color_format; - - if(util_format_get_component_bits(pfi->depth_stencil_format, UTIL_FORMAT_COLORSPACE_ZS, 0)) - depthFormat = pfi->depth_stencil_format; - else - depthFormat = PIPE_FORMAT_NONE; - - if(util_format_get_component_bits(pfi->depth_stencil_format, UTIL_FORMAT_COLORSPACE_ZS, 1)) - stencilFormat = pfi->depth_stencil_format; - else - stencilFormat = PIPE_FORMAT_NONE; - - assert(fb->must_resize); - assert(fb->width); - assert(fb->height); - - fb->stfb = st_create_framebuffer( - &fb->visual, - colorFormat, - depthFormat, - stencilFormat, - fb->width, - fb->height, - (void *) fb ); - - // to notify the context - fb->must_resize = TRUE; - } - - return fb->stfb ? TRUE : FALSE; -} - - /** * Update the framebuffer's size if necessary. */ void -stw_framebuffer_update( - struct stw_framebuffer *fb) +stw_framebuffer_update(struct stw_framebuffer *fb) { assert(fb->stfb); assert(fb->height); assert(fb->width); - - /* XXX: It would be nice to avoid checking the size again -- in theory - * stw_call_window_proc would have cought the resize and stored the right - * size already, but unfortunately threads created before the DllMain is + + /* XXX: It would be nice to avoid checking the size again -- in theory + * stw_call_window_proc would have cought the resize and stored the right + * size already, but unfortunately threads created before the DllMain is * called don't get a DLL_THREAD_ATTACH notification, and there is no way * to know of their existing without using the not very portable PSAPI. */ stw_framebuffer_get_size(fb); - - if(fb->must_resize) { - st_resize_framebuffer(fb->stfb, fb->width, fb->height); - fb->must_resize = FALSE; - } -} +} +/** + * Try to free all stw_framebuffer objects associated with the device. + */ void -stw_framebuffer_cleanup( void ) +stw_framebuffer_cleanup(void) { struct stw_framebuffer *fb; struct stw_framebuffer *next; @@ -335,93 +346,80 @@ stw_framebuffer_cleanup( void ) if (!stw_dev) return; - pipe_mutex_lock( stw_dev->fb_mutex ); + stw_lock_framebuffers(stw_dev); fb = stw_dev->fb_head; while (fb) { next = fb->next; - - pipe_mutex_lock(fb->mutex); - stw_framebuffer_destroy_locked(fb); - + + stw_framebuffer_lock(fb); + stw_framebuffer_release_locked(fb); + fb = next; } stw_dev->fb_head = NULL; - - pipe_mutex_unlock( stw_dev->fb_mutex ); + + stw_unlock_framebuffers(stw_dev); } /** * Given an hdc, return the corresponding stw_framebuffer. + * The returned stw_framebuffer will have its mutex locked. */ -static INLINE struct stw_framebuffer * -stw_framebuffer_from_hdc_locked( - HDC hdc ) +static struct stw_framebuffer * +stw_framebuffer_from_hdc_locked(HDC hdc) { HWND hwnd; - struct stw_framebuffer *fb; - /* - * Some applications create and use several HDCs for the same window, so - * looking up the framebuffer by the HDC is not reliable. Use HWND whenever - * possible. - */ hwnd = WindowFromDC(hdc); - if(hwnd) - return stw_framebuffer_from_hwnd_locked(hwnd); - - for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next) - if (fb->hDC == hdc) { - pipe_mutex_lock(fb->mutex); - break; - } + if (!hwnd) { + return NULL; + } - return fb; + return stw_framebuffer_from_hwnd_locked(hwnd); } /** - * Given an hdc, return the corresponding stw_framebuffer. + * Given an HDC, return the corresponding stw_framebuffer. + * The returned stw_framebuffer will have its mutex locked. */ struct stw_framebuffer * -stw_framebuffer_from_hdc( - HDC hdc ) +stw_framebuffer_from_hdc(HDC hdc) { struct stw_framebuffer *fb; if (!stw_dev) return NULL; - pipe_mutex_lock( stw_dev->fb_mutex ); + stw_lock_framebuffers(stw_dev); fb = stw_framebuffer_from_hdc_locked(hdc); - pipe_mutex_unlock( stw_dev->fb_mutex ); + stw_unlock_framebuffers(stw_dev); return fb; } /** - * Given an hdc, return the corresponding stw_framebuffer. + * Given an HWND, return the corresponding stw_framebuffer. + * The returned stw_framebuffer will have its mutex locked. */ struct stw_framebuffer * -stw_framebuffer_from_hwnd( - HWND hwnd ) +stw_framebuffer_from_hwnd(HWND hwnd) { struct stw_framebuffer *fb; - pipe_mutex_lock( stw_dev->fb_mutex ); + stw_lock_framebuffers(stw_dev); fb = stw_framebuffer_from_hwnd_locked(hwnd); - pipe_mutex_unlock( stw_dev->fb_mutex ); + stw_unlock_framebuffers(stw_dev); return fb; } BOOL APIENTRY -DrvSetPixelFormat( - HDC hdc, - LONG iPixelFormat ) +DrvSetPixelFormat(HDC hdc, LONG iPixelFormat) { uint count; uint index; @@ -431,48 +429,56 @@ DrvSetPixelFormat( return FALSE; index = (uint) iPixelFormat - 1; - count = stw_pixelformat_get_extended_count(); + count = stw_pixelformat_get_count(); if (index >= count) return FALSE; fb = stw_framebuffer_from_hdc_locked(hdc); - if(fb) { - /* SetPixelFormat must be called only once */ - stw_framebuffer_release( fb ); - return FALSE; + if (fb) { + /* + * SetPixelFormat must be called only once. However ignore + * pbuffers, for which the framebuffer object is created first. + */ + boolean bPbuffer = fb->bPbuffer; + + stw_framebuffer_unlock( fb ); + + return bPbuffer; } fb = stw_framebuffer_create(hdc, iPixelFormat); - if(!fb) { + if (!fb) { return FALSE; } - - stw_framebuffer_release( fb ); - /* Some applications mistakenly use the undocumented wglSetPixelFormat - * function instead of SetPixelFormat, so we call SetPixelFormat here to + stw_framebuffer_unlock( fb ); + + /* Some applications mistakenly use the undocumented wglSetPixelFormat + * function instead of SetPixelFormat, so we call SetPixelFormat here to * avoid opengl32.dll's wglCreateContext to fail */ if (GetPixelFormat(hdc) == 0) { - SetPixelFormat(hdc, iPixelFormat, NULL); + BOOL bRet = SetPixelFormat(hdc, iPixelFormat, NULL); + if (!bRet) { + debug_printf("SetPixelFormat failed\n"); + } } - + return TRUE; } int -stw_pixelformat_get( - HDC hdc ) +stw_pixelformat_get(HDC hdc) { int iPixelFormat = 0; struct stw_framebuffer *fb; fb = stw_framebuffer_from_hdc(hdc); - if(fb) { + if (fb) { iPixelFormat = fb->iPixelFormat; - stw_framebuffer_release(fb); + stw_framebuffer_unlock(fb); } - + return iPixelFormat; } @@ -482,7 +488,7 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data) { struct stw_framebuffer *fb; struct pipe_screen *screen; - struct pipe_surface *surface; + struct pipe_resource *res; if (!stw_dev) return FALSE; @@ -493,43 +499,41 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data) screen = stw_dev->screen; - surface = (struct pipe_surface *)data->pPrivateData; - -#ifdef DEBUG - if(stw_dev->trace_running) { - screen = trace_screen(screen)->screen; - surface = trace_surface(surface)->surface; - } -#endif + res = (struct pipe_resource *)data->pPrivateData; - if(data->hSharedSurface != fb->hSharedSurface) { - if(fb->shared_surface) { + if (data->hSharedSurface != fb->hSharedSurface) { + if (fb->shared_surface) { stw_dev->stw_winsys->shared_surface_close(screen, fb->shared_surface); fb->shared_surface = NULL; } fb->hSharedSurface = data->hSharedSurface; - if(data->hSharedSurface && + if (data->hSharedSurface && stw_dev->stw_winsys->shared_surface_open) { - fb->shared_surface = stw_dev->stw_winsys->shared_surface_open(screen, fb->hSharedSurface); + fb->shared_surface = + stw_dev->stw_winsys->shared_surface_open(screen, + fb->hSharedSurface); } } - if(fb->shared_surface) { - stw_dev->stw_winsys->compose(screen, - surface, - fb->shared_surface, - &fb->client_rect, - data->PresentHistoryToken); - } - else { - stw_dev->stw_winsys->present( screen, surface, hdc ); + if (!fb->minimized) { + if (fb->shared_surface) { + stw_dev->stw_winsys->compose(screen, + res, + fb->shared_surface, + &fb->client_rect, + data->PresentHistoryToken); + } + else { + stw_dev->stw_winsys->present( screen, res, hdc ); + } } stw_framebuffer_update(fb); + stw_notify_current_locked(fb); - stw_framebuffer_release(fb); + stw_framebuffer_unlock(fb); return TRUE; } @@ -538,14 +542,15 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data) /** * Queue a composition. * - * It will drop the lock on success. + * The stw_framebuffer object must have its mutex locked. The mutex will + * be unlocked here before returning. */ BOOL stw_framebuffer_present_locked(HDC hdc, struct stw_framebuffer *fb, - struct pipe_surface *surface) + struct pipe_resource *res) { - if(stw_dev->callbacks.wglCbPresentBuffers && + if (stw_dev->callbacks.wglCbPresentBuffers && stw_dev->stw_winsys->compose) { GLCBPRESENTBUFFERSDATA data; @@ -554,27 +559,21 @@ stw_framebuffer_present_locked(HDC hdc, data.magic2 = 0; data.AdapterLuid = stw_dev->AdapterLuid; data.rect = fb->client_rect; - data.pPrivateData = (void *)surface; + data.pPrivateData = (void *)res; - stw_framebuffer_release(fb); + stw_notify_current_locked(fb); + stw_framebuffer_unlock(fb); return stw_dev->callbacks.wglCbPresentBuffers(hdc, &data); } else { struct pipe_screen *screen = stw_dev->screen; -#ifdef DEBUG - if(stw_dev->trace_running) { - screen = trace_screen(screen)->screen; - surface = trace_surface(surface)->surface; - } -#endif - - stw_dev->stw_winsys->present( screen, surface, hdc ); + stw_dev->stw_winsys->present( screen, res, hdc ); stw_framebuffer_update(fb); - - stw_framebuffer_release(fb); + stw_notify_current_locked(fb); + stw_framebuffer_unlock(fb); return TRUE; } @@ -582,11 +581,10 @@ stw_framebuffer_present_locked(HDC hdc, BOOL APIENTRY -DrvSwapBuffers( - HDC hdc ) +DrvSwapBuffers(HDC hdc) { + struct stw_context *ctx; struct stw_framebuffer *fb; - struct pipe_surface *surface = NULL; if (!stw_dev) return FALSE; @@ -596,22 +594,35 @@ DrvSwapBuffers( return FALSE; if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) { - stw_framebuffer_release(fb); + stw_framebuffer_unlock(fb); return TRUE; } - st_swapbuffers(fb->stfb, &surface, NULL); + ctx = stw_current_context(); + if (ctx) { + if (ctx->hud) { + /* Display the HUD */ + struct pipe_resource *back = + stw_get_framebuffer_resource(fb->stfb, ST_ATTACHMENT_BACK_LEFT); + if (back) { + hud_draw(ctx->hud, back); + } + } + + if (ctx->current_framebuffer == fb) { + /* flush current context */ + ctx->st->flush(ctx->st, ST_FLUSH_END_OF_FRAME, NULL); + } + } - return stw_framebuffer_present_locked(hdc, fb, surface); + return stw_st_swap_framebuffer_locked(hdc, fb->stfb); } BOOL APIENTRY -DrvSwapLayerBuffers( - HDC hdc, - UINT fuPlanes ) +DrvSwapLayerBuffers(HDC hdc, UINT fuPlanes) { - if(fuPlanes & WGL_SWAP_MAIN_PLANE) + if (fuPlanes & WGL_SWAP_MAIN_PLANE) return DrvSwapBuffers(hdc); return FALSE;