X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Ftests%2Fgraw%2Fshader-leak.c;h=fb4344c088eae07b9d3f76bd358bf97fcf1f5679;hb=7a26a0bf092f7f4f0ee11cd8f59000828f1a527a;hp=9af76f51ea2d881cb5b4a85e38aaa514189c9902;hpb=78faf8d0e9c276a0ff1465e501d58fb3d66de2f7;p=mesa.git diff --git a/src/gallium/tests/graw/shader-leak.c b/src/gallium/tests/graw/shader-leak.c index 9af76f51ea2..fb4344c088e 100644 --- a/src/gallium/tests/graw/shader-leak.c +++ b/src/gallium/tests/graw/shader-leak.c @@ -11,14 +11,15 @@ #include "util/u_memory.h" /* Offset() */ #include "util/u_draw_quad.h" +#include "util/u_inlines.h" static int num_iters = 100; enum pipe_format formats[] = { - PIPE_FORMAT_R8G8B8A8_UNORM, - PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_FORMAT_RGBA8888_UNORM, + PIPE_FORMAT_BGRA8888_UNORM, PIPE_FORMAT_NONE }; @@ -49,25 +50,23 @@ static struct vertex vertices[1] = static void set_viewport( float x, float y, float width, float height, - float near, float far) + float zNear, float zFar) { - float z = far; + float z = zFar; float half_width = (float)width / 2.0f; float half_height = (float)height / 2.0f; - float half_depth = ((float)far - (float)near) / 2.0f; + float half_depth = ((float)zFar - (float)zNear) / 2.0f; struct pipe_viewport_state vp; vp.scale[0] = half_width; vp.scale[1] = half_height; vp.scale[2] = half_depth; - vp.scale[3] = 1.0f; vp.translate[0] = half_width + x; vp.translate[1] = half_height + y; vp.translate[2] = half_depth + z; - vp.translate[3] = 0.0f; - ctx->set_viewport_state( ctx, &vp ); + ctx->set_viewport_states( ctx, 0, 1, &vp ); } static void set_vertices( void ) @@ -86,16 +85,17 @@ static void set_vertices( void ) handle = ctx->create_vertex_elements_state(ctx, 2, ve); ctx->bind_vertex_elements_state(ctx, handle); + memset(&vbuf, 0, sizeof vbuf); vbuf.stride = sizeof(struct vertex); - vbuf.max_index = sizeof(vertices) / vbuf.stride; vbuf.buffer_offset = 0; - vbuf.buffer = screen->user_buffer_create(screen, - vertices, - sizeof(vertices), - PIPE_BIND_VERTEX_BUFFER); + vbuf.buffer.resource = pipe_buffer_create_with_data(ctx, + PIPE_BIND_VERTEX_BUFFER, + PIPE_USAGE_DEFAULT, + sizeof(vertices), + vertices); - ctx->set_vertex_buffers(ctx, 1, &vbuf); + ctx->set_vertex_buffers(ctx, 0, 1, &vbuf); } static void set_vertex_shader( void ) @@ -138,7 +138,7 @@ set_fragment_shader( void ) static void draw( void ) { - float clear_color[4] = {0, 0, 0, 1}; + union pipe_color_union clear_color = { {0,0,0,1} }; int i; printf("Creating %d shaders\n", num_iters); @@ -148,15 +148,15 @@ static void draw( void ) ctx->bind_fs_state(ctx, fs); - ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0); + ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0); util_draw_arrays(ctx, PIPE_PRIM_POINTS, 0, 1); - ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->flush(ctx, NULL, 0); ctx->bind_fs_state(ctx, NULL); ctx->delete_fs_state(ctx, fs); } - screen->flush_frontbuffer(screen, tex, 0, 0, window); + screen->flush_frontbuffer(screen, tex, 0, 0, window, NULL); ctx->destroy(ctx); exit(0); @@ -188,10 +188,11 @@ static void init( void ) exit(1); } - ctx = screen->context_create(screen, NULL); + ctx = screen->context_create(screen, NULL, 0); if (ctx == NULL) exit(3); + memset(&templat, 0, sizeof(templat)); templat.target = PIPE_TEXTURE_2D; templat.format = formats[i]; templat.width0 = WIDTH; @@ -209,7 +210,6 @@ static void init( void ) } surf_tmpl.format = templat.format; - surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; surf_tmpl.u.tex.level = 0; surf_tmpl.u.tex.first_layer = 0; surf_tmpl.u.tex.last_layer = 0; @@ -249,7 +249,9 @@ static void init( void ) void *handle; memset(&rasterizer, 0, sizeof rasterizer); rasterizer.cull_face = PIPE_FACE_NONE; - rasterizer.gl_rasterization_rules = 1; + rasterizer.half_pixel_center = 1; + rasterizer.bottom_edge_rule = 1; + rasterizer.depth_clip = 1; handle = ctx->create_rasterizer_state(ctx, &rasterizer); ctx->bind_rasterizer_state(ctx, handle); }