X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fgallium%2Fwinsys%2Fsvga%2Fdrm%2Fvmwgfx_drm.h;h=807ec901ad58d2b0f69eeda523f229c984dc9d6f;hb=48d743c5019076056739561f979e7101c04acf21;hp=47914bdb7112523922668ab572a3657d952a626f;hpb=0203136e69bfa711edd69a4f69c4539cd877b5cb;p=mesa.git diff --git a/src/gallium/winsys/svga/drm/vmwgfx_drm.h b/src/gallium/winsys/svga/drm/vmwgfx_drm.h index 47914bdb711..807ec901ad5 100644 --- a/src/gallium/winsys/svga/drm/vmwgfx_drm.h +++ b/src/gallium/winsys/svga/drm/vmwgfx_drm.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * Copyright © 2009-2015 VMware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -28,10 +28,13 @@ #ifndef __VMWGFX_DRM_H__ #define __VMWGFX_DRM_H__ +#ifndef __KERNEL__ +#include +#endif + #define DRM_VMW_MAX_SURFACE_FACES 6 #define DRM_VMW_MAX_MIP_LEVELS 24 -#define DRM_VMW_EXT_NAME_LEN 128 #define DRM_VMW_GET_PARAM 0 #define DRM_VMW_ALLOC_DMABUF 1 @@ -48,9 +51,20 @@ #define DRM_VMW_UNREF_SURFACE 10 #define DRM_VMW_REF_SURFACE 11 #define DRM_VMW_EXECBUF 12 -#define DRM_VMW_FIFO_DEBUG 13 +#define DRM_VMW_GET_3D_CAP 13 #define DRM_VMW_FENCE_WAIT 14 - +#define DRM_VMW_FENCE_SIGNALED 15 +#define DRM_VMW_FENCE_UNREF 16 +#define DRM_VMW_FENCE_EVENT 17 +#define DRM_VMW_PRESENT 18 +#define DRM_VMW_PRESENT_READBACK 19 +#define DRM_VMW_UPDATE_LAYOUT 20 +#define DRM_VMW_CREATE_SHADER 21 +#define DRM_VMW_UNREF_SHADER 22 +#define DRM_VMW_GB_SURFACE_CREATE 23 +#define DRM_VMW_GB_SURFACE_REF 24 +#define DRM_VMW_SYNCCPU 25 +#define DRM_VMW_CREATE_EXTENDED_CONTEXT 26 /*************************************************************************/ /** @@ -67,9 +81,25 @@ #define DRM_VMW_PARAM_NUM_STREAMS 0 #define DRM_VMW_PARAM_NUM_FREE_STREAMS 1 #define DRM_VMW_PARAM_3D 2 -#define DRM_VMW_PARAM_FIFO_OFFSET 3 -#define DRM_VMW_PARAM_HW_CAPS 4 -#define DRM_VMW_PARAM_FIFO_CAPS 5 +#define DRM_VMW_PARAM_HW_CAPS 3 +#define DRM_VMW_PARAM_FIFO_CAPS 4 +#define DRM_VMW_PARAM_MAX_FB_SIZE 5 +#define DRM_VMW_PARAM_FIFO_HW_VERSION 6 +#define DRM_VMW_PARAM_MAX_SURF_MEMORY 7 +#define DRM_VMW_PARAM_3D_CAPS_SIZE 8 +#define DRM_VMW_PARAM_MAX_MOB_MEMORY 9 +#define DRM_VMW_PARAM_MAX_MOB_SIZE 10 +#define DRM_VMW_PARAM_SCREEN_TARGET 11 +#define DRM_VMW_PARAM_VGPU10 12 + +/** + * enum drm_vmw_handle_type - handle type for ref ioctls + * + */ +enum drm_vmw_handle_type { + DRM_VMW_HANDLE_LEGACY = 0, + DRM_VMW_HANDLE_PRIME = 1 +}; /** * struct drm_vmw_getparam_arg @@ -159,6 +189,7 @@ struct drm_vmw_surface_create_req { * struct drm_wmv_surface_arg * * @sid: Surface id of created surface or surface to destroy or reference. + * @handle_type: Handle type for DRM_VMW_REF_SURFACE Ioctl. * * Output data from the DRM_VMW_CREATE_SURFACE Ioctl. * Input argument to the DRM_VMW_UNREF_SURFACE Ioctl. @@ -167,7 +198,7 @@ struct drm_vmw_surface_create_req { struct drm_vmw_surface_arg { int32_t sid; - uint32_t pad64; + enum drm_vmw_handle_type handle_type; }; /** @@ -246,7 +277,7 @@ union drm_vmw_surface_reference_arg { * DRM_VMW_EXECBUF * * Submit a command buffer for execution on the host, and return a - * fence sequence that when signaled, indicates that the command buffer has + * fence seqno that when signaled, indicates that the command buffer has * executed. */ @@ -268,21 +299,32 @@ union drm_vmw_surface_reference_arg { * Argument to the DRM_VMW_EXECBUF Ioctl. */ -#define DRM_VMW_EXECBUF_VERSION 0 +#define DRM_VMW_EXECBUF_VERSION 2 struct drm_vmw_execbuf_arg { uint64_t commands; uint32_t command_size; uint32_t throttle_us; uint64_t fence_rep; - uint32_t version; - uint32_t flags; + uint32_t version; + uint32_t flags; + uint32_t context_handle; + uint32_t pad64; }; /** * struct drm_vmw_fence_rep * - * @fence_seq: Fence sequence associated with a command submission. + * @handle: Fence object handle for fence associated with a command submission. + * @mask: Fence flags relevant for this fence object. + * @seqno: Fence sequence number in fifo. A fence object with a lower + * seqno will signal the EXEC flag before a fence object with a higher + * seqno. This can be used by user-space to avoid kernel calls to determine + * whether a fence has signaled the EXEC flag. Note that @seqno will + * wrap at 32-bit. + * @passed_seqno: The highest seqno number processed by the hardware + * so far. This can be used to mark user-space fence objects as signaled, and + * to determine whether a fence seqno might be stale. * @error: This member should've been set to -EFAULT on submission. * The following actions should be take on completion: * error == -EFAULT: Fence communication failed. The host is synchronized. @@ -296,9 +338,12 @@ struct drm_vmw_execbuf_arg { */ struct drm_vmw_fence_rep { - uint64_t fence_seq; - int32_t error; + uint32_t handle; + uint32_t mask; + uint32_t seqno; + uint32_t passed_seqno; uint32_t pad64; + int32_t error; }; /*************************************************************************/ @@ -387,39 +432,6 @@ struct drm_vmw_unref_dmabuf_arg { uint32_t pad64; }; -/*************************************************************************/ -/** - * DRM_VMW_FIFO_DEBUG - Get last FIFO submission. - * - * This IOCTL copies the last FIFO submission directly out of the FIFO buffer. - */ - -/** - * struct drm_vmw_fifo_debug_arg - * - * @debug_buffer: User space address of a debug_buffer cast to an uint64_t //In - * @debug_buffer_size: Size in bytes of debug buffer //In - * @used_size: Number of bytes copied to the buffer // Out - * @did_not_fit: Boolean indicating that the fifo contents did not fit. //Out - * - * Argument to the DRM_VMW_FIFO_DEBUG Ioctl. - */ - -struct drm_vmw_fifo_debug_arg { - uint64_t debug_buffer; - uint32_t debug_buffer_size; - uint32_t used_size; - int32_t did_not_fit; - uint32_t pad64; -}; - -struct drm_vmw_fence_wait_arg { - uint64_t sequence; - uint64_t kernel_cookie; - int32_t cookie_valid; - int32_t pad64; -}; - /*************************************************************************/ /** * DRM_VMW_CONTROL_STREAM - Control overlays, aka streams. @@ -542,4 +554,540 @@ struct drm_vmw_stream_arg { * sure that the stream has been stopped. */ +/*************************************************************************/ +/** + * DRM_VMW_GET_3D_CAP + * + * Read 3D capabilities from the FIFO + * + */ + +/** + * struct drm_vmw_get_3d_cap_arg + * + * @buffer: Pointer to a buffer for capability data, cast to an uint64_t + * @size: Max size to copy + * + * Input argument to the DRM_VMW_GET_3D_CAP_IOCTL + * ioctls. + */ + +struct drm_vmw_get_3d_cap_arg { + uint64_t buffer; + uint32_t max_size; + uint32_t pad64; +}; + + +/*************************************************************************/ +/** + * DRM_VMW_FENCE_WAIT + * + * Waits for a fence object to signal. The wait is interruptible, so that + * signals may be delivered during the interrupt. The wait may timeout, + * in which case the calls returns -EBUSY. If the wait is restarted, + * that is restarting without resetting @cookie_valid to zero, + * the timeout is computed from the first call. + * + * The flags argument to the DRM_VMW_FENCE_WAIT ioctl indicates what to wait + * on: + * DRM_VMW_FENCE_FLAG_EXEC: All commands ahead of the fence in the command + * stream + * have executed. + * DRM_VMW_FENCE_FLAG_QUERY: All query results resulting from query finish + * commands + * in the buffer given to the EXECBUF ioctl returning the fence object handle + * are available to user-space. + * + * DRM_VMW_WAIT_OPTION_UNREF: If this wait option is given, and the + * fenc wait ioctl returns 0, the fence object has been unreferenced after + * the wait. + */ + +#define DRM_VMW_FENCE_FLAG_EXEC (1 << 0) +#define DRM_VMW_FENCE_FLAG_QUERY (1 << 1) + +#define DRM_VMW_WAIT_OPTION_UNREF (1 << 0) + +/** + * struct drm_vmw_fence_wait_arg + * + * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl. + * @cookie_valid: Must be reset to 0 on first call. Left alone on restart. + * @kernel_cookie: Set to 0 on first call. Left alone on restart. + * @timeout_us: Wait timeout in microseconds. 0 for indefinite timeout. + * @lazy: Set to 1 if timing is not critical. Allow more than a kernel tick + * before returning. + * @flags: Fence flags to wait on. + * @wait_options: Options that control the behaviour of the wait ioctl. + * + * Input argument to the DRM_VMW_FENCE_WAIT ioctl. + */ + +struct drm_vmw_fence_wait_arg { + uint32_t handle; + int32_t cookie_valid; + uint64_t kernel_cookie; + uint64_t timeout_us; + int32_t lazy; + int32_t flags; + int32_t wait_options; + int32_t pad64; +}; + +/*************************************************************************/ +/** + * DRM_VMW_FENCE_SIGNALED + * + * Checks if a fence object is signaled.. + */ + +/** + * struct drm_vmw_fence_signaled_arg + * + * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl. + * @flags: Fence object flags input to DRM_VMW_FENCE_SIGNALED ioctl + * @signaled: Out: Flags signaled. + * @sequence: Out: Highest sequence passed so far. Can be used to signal the + * EXEC flag of user-space fence objects. + * + * Input/Output argument to the DRM_VMW_FENCE_SIGNALED and DRM_VMW_FENCE_UNREF + * ioctls. + */ + +struct drm_vmw_fence_signaled_arg { + uint32_t handle; + uint32_t flags; + int32_t signaled; + uint32_t passed_seqno; + uint32_t signaled_flags; + uint32_t pad64; +}; + +/*************************************************************************/ +/** + * DRM_VMW_FENCE_UNREF + * + * Unreferences a fence object, and causes it to be destroyed if there are no + * other references to it. + * + */ + +/** + * struct drm_vmw_fence_arg + * + * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl. + * + * Input/Output argument to the DRM_VMW_FENCE_UNREF ioctl.. + */ + +struct drm_vmw_fence_arg { + uint32_t handle; + uint32_t pad64; +}; + + +/*************************************************************************/ +/** + * DRM_VMW_FENCE_EVENT + * + * Queues an event on a fence to be delivered on the drm character device + * when the fence has signaled the DRM_VMW_FENCE_FLAG_EXEC flag. + * Optionally the approximate time when the fence signaled is + * given by the event. + */ + +/* + * The event type + */ +#define DRM_VMW_EVENT_FENCE_SIGNALED 0x80000000 + +struct drm_vmw_event_fence { + struct drm_event base; + uint64_t user_data; + uint32_t tv_sec; + uint32_t tv_usec; +}; + +/* + * Flags that may be given to the command. + */ +/* Request fence signaled time on the event. */ +#define DRM_VMW_FE_FLAG_REQ_TIME (1 << 0) + +/** + * struct drm_vmw_fence_event_arg + * + * @fence_rep: Pointer to fence_rep structure cast to uint64_t or 0 if + * the fence is not supposed to be referenced by user-space. + * @user_info: Info to be delivered with the event. + * @handle: Attach the event to this fence only. + * @flags: A set of flags as defined above. + */ +struct drm_vmw_fence_event_arg { + uint64_t fence_rep; + uint64_t user_data; + uint32_t handle; + uint32_t flags; +}; + + +/*************************************************************************/ +/** + * DRM_VMW_PRESENT + * + * Executes an SVGA present on a given fb for a given surface. The surface + * is placed on the framebuffer. Cliprects are given relative to the given + * point (the point disignated by dest_{x|y}). + * + */ + +/** + * struct drm_vmw_present_arg + * @fb_id: framebuffer id to present / read back from. + * @sid: Surface id to present from. + * @dest_x: X placement coordinate for surface. + * @dest_y: Y placement coordinate for surface. + * @clips_ptr: Pointer to an array of clip rects cast to an uint64_t. + * @num_clips: Number of cliprects given relative to the framebuffer origin, + * in the same coordinate space as the frame buffer. + * @pad64: Unused 64-bit padding. + * + * Input argument to the DRM_VMW_PRESENT ioctl. + */ + +struct drm_vmw_present_arg { + uint32_t fb_id; + uint32_t sid; + int32_t dest_x; + int32_t dest_y; + uint64_t clips_ptr; + uint32_t num_clips; + uint32_t pad64; +}; + + +/*************************************************************************/ +/** + * DRM_VMW_PRESENT_READBACK + * + * Executes an SVGA present readback from a given fb to the dma buffer + * currently bound as the fb. If there is no dma buffer bound to the fb, + * an error will be returned. + * + */ + +/** + * struct drm_vmw_present_arg + * @fb_id: fb_id to present / read back from. + * @num_clips: Number of cliprects. + * @clips_ptr: Pointer to an array of clip rects cast to an uint64_t. + * @fence_rep: Pointer to a struct drm_vmw_fence_rep, cast to an uint64_t. + * If this member is NULL, then the ioctl should not return a fence. + */ + +struct drm_vmw_present_readback_arg { + uint32_t fb_id; + uint32_t num_clips; + uint64_t clips_ptr; + uint64_t fence_rep; +}; + +/*************************************************************************/ +/** + * DRM_VMW_UPDATE_LAYOUT - Update layout + * + * Updates the preferred modes and connection status for connectors. The + * command consists of one drm_vmw_update_layout_arg pointing to an array + * of num_outputs drm_vmw_rect's. + */ + +/** + * struct drm_vmw_update_layout_arg + * + * @num_outputs: number of active connectors + * @rects: pointer to array of drm_vmw_rect cast to an uint64_t + * + * Input argument to the DRM_VMW_UPDATE_LAYOUT Ioctl. + */ +struct drm_vmw_update_layout_arg { + uint32_t num_outputs; + uint32_t pad64; + uint64_t rects; +}; + + +/*************************************************************************/ +/** + * DRM_VMW_CREATE_SHADER - Create shader + * + * Creates a shader and optionally binds it to a dma buffer containing + * the shader byte-code. + */ + +/** + * enum drm_vmw_shader_type - Shader types + */ +enum drm_vmw_shader_type { + drm_vmw_shader_type_vs = 0, + drm_vmw_shader_type_ps, +}; + + +/** + * struct drm_vmw_shader_create_arg + * + * @shader_type: Shader type of the shader to create. + * @size: Size of the byte-code in bytes. + * where the shader byte-code starts + * @buffer_handle: Buffer handle identifying the buffer containing the + * shader byte-code + * @shader_handle: On successful completion contains a handle that + * can be used to subsequently identify the shader. + * @offset: Offset in bytes into the buffer given by @buffer_handle, + * + * Input / Output argument to the DRM_VMW_CREATE_SHADER Ioctl. + */ +struct drm_vmw_shader_create_arg { + enum drm_vmw_shader_type shader_type; + uint32_t size; + uint32_t buffer_handle; + uint32_t shader_handle; + uint64_t offset; +}; + +/*************************************************************************/ +/** + * DRM_VMW_UNREF_SHADER - Unreferences a shader + * + * Destroys a user-space reference to a shader, optionally destroying + * it. + */ + +/** + * struct drm_vmw_shader_arg + * + * @handle: Handle identifying the shader to destroy. + * + * Input argument to the DRM_VMW_UNREF_SHADER ioctl. + */ +struct drm_vmw_shader_arg { + uint32_t handle; + uint32_t pad64; +}; + +/*************************************************************************/ +/** + * DRM_VMW_GB_SURFACE_CREATE - Create a host guest-backed surface. + * + * Allocates a surface handle and queues a create surface command + * for the host on the first use of the surface. The surface ID can + * be used as the surface ID in commands referencing the surface. + */ + +/** + * enum drm_vmw_surface_flags + * + * @drm_vmw_surface_flag_shareable: Whether the surface is shareable + * @drm_vmw_surface_flag_scanout: Whether the surface is a scanout + * surface. + * @drm_vmw_surface_flag_create_buffer: Create a backup buffer if none is + * given. + */ +enum drm_vmw_surface_flags { + drm_vmw_surface_flag_shareable = (1 << 0), + drm_vmw_surface_flag_scanout = (1 << 1), + drm_vmw_surface_flag_create_buffer = (1 << 2) +}; + +/** + * struct drm_vmw_gb_surface_create_req + * + * @svga3d_flags: SVGA3d surface flags for the device. + * @format: SVGA3d format. + * @mip_level: Number of mip levels for all faces. + * @drm_surface_flags Flags as described above. + * @multisample_count Future use. Set to 0. + * @autogen_filter Future use. Set to 0. + * @buffer_handle Buffer handle of backup buffer. SVGA3D_INVALID_ID + * if none. + * @base_size Size of the base mip level for all faces. + * @array_size Must be zero for non-vgpu10 hardware, and if non-zero + * svga3d_flags must have proper bind flags setup. + * + * Input argument to the DRM_VMW_GB_SURFACE_CREATE Ioctl. + * Part of output argument for the DRM_VMW_GB_SURFACE_REF Ioctl. + */ +struct drm_vmw_gb_surface_create_req { + uint32_t svga3d_flags; + uint32_t format; + uint32_t mip_levels; + enum drm_vmw_surface_flags drm_surface_flags; + uint32_t multisample_count; + uint32_t autogen_filter; + uint32_t buffer_handle; + uint32_t array_size; + struct drm_vmw_size base_size; +}; + +/** + * struct drm_vmw_gb_surface_create_rep + * + * @handle: Surface handle. + * @backup_size: Size of backup buffers for this surface. + * @buffer_handle: Handle of backup buffer. SVGA3D_INVALID_ID if none. + * @buffer_size: Actual size of the buffer identified by + * @buffer_handle + * @buffer_map_handle: Offset into device address space for the buffer + * identified by @buffer_handle. + * + * Part of output argument for the DRM_VMW_GB_SURFACE_REF ioctl. + * Output argument for the DRM_VMW_GB_SURFACE_CREATE ioctl. + */ +struct drm_vmw_gb_surface_create_rep { + uint32_t handle; + uint32_t backup_size; + uint32_t buffer_handle; + uint32_t buffer_size; + uint64_t buffer_map_handle; +}; + +/** + * union drm_vmw_gb_surface_create_arg + * + * @req: Input argument as described above. + * @rep: Output argument as described above. + * + * Argument to the DRM_VMW_GB_SURFACE_CREATE ioctl. + */ +union drm_vmw_gb_surface_create_arg { + struct drm_vmw_gb_surface_create_rep rep; + struct drm_vmw_gb_surface_create_req req; +}; + +/*************************************************************************/ +/** + * DRM_VMW_GB_SURFACE_REF - Reference a host surface. + * + * Puts a reference on a host surface with a given handle, as previously + * returned by the DRM_VMW_GB_SURFACE_CREATE ioctl. + * A reference will make sure the surface isn't destroyed while we hold + * it and will allow the calling client to use the surface handle in + * the command stream. + * + * On successful return, the Ioctl returns the surface information given + * to and returned from the DRM_VMW_GB_SURFACE_CREATE ioctl. + */ + +/** + * struct drm_vmw_gb_surface_reference_arg + * + * @creq: The data used as input when the surface was created, as described + * above at "struct drm_vmw_gb_surface_create_req" + * @crep: Additional data output when the surface was created, as described + * above at "struct drm_vmw_gb_surface_create_rep" + * + * Output Argument to the DRM_VMW_GB_SURFACE_REF ioctl. + */ +struct drm_vmw_gb_surface_ref_rep { + struct drm_vmw_gb_surface_create_req creq; + struct drm_vmw_gb_surface_create_rep crep; +}; + +/** + * union drm_vmw_gb_surface_reference_arg + * + * @req: Input data as described above at "struct drm_vmw_surface_arg" + * @rep: Output data as described above at "struct drm_vmw_gb_surface_ref_rep" + * + * Argument to the DRM_VMW_GB_SURFACE_REF Ioctl. + */ +union drm_vmw_gb_surface_reference_arg { + struct drm_vmw_gb_surface_ref_rep rep; + struct drm_vmw_surface_arg req; +}; + + +/*************************************************************************/ +/** + * DRM_VMW_SYNCCPU - Sync a DMA buffer / MOB for CPU access. + * + * Idles any previously submitted GPU operations on the buffer and + * by default blocks command submissions that reference the buffer. + * If the file descriptor used to grab a blocking CPU sync is closed, the + * cpu sync is released. + * The flags argument indicates how the grab / release operation should be + * performed: + */ + +/** + * enum drm_vmw_synccpu_flags - Synccpu flags: + * + * @drm_vmw_synccpu_read: Sync for read. If sync is done for read only, it's a + * hint to the kernel to allow command submissions that references the buffer + * for read-only. + * @drm_vmw_synccpu_write: Sync for write. Block all command submissions + * referencing this buffer. + * @drm_vmw_synccpu_dontblock: Dont wait for GPU idle, but rather return + * -EBUSY should the buffer be busy. + * @drm_vmw_synccpu_allow_cs: Allow command submission that touches the buffer + * while the buffer is synced for CPU. This is similar to the GEM bo idle + * behavior. + */ +enum drm_vmw_synccpu_flags { + drm_vmw_synccpu_read = (1 << 0), + drm_vmw_synccpu_write = (1 << 1), + drm_vmw_synccpu_dontblock = (1 << 2), + drm_vmw_synccpu_allow_cs = (1 << 3) +}; + +/** + * enum drm_vmw_synccpu_op - Synccpu operations: + * + * @drm_vmw_synccpu_grab: Grab the buffer for CPU operations + * @drm_vmw_synccpu_release: Release a previous grab. + */ +enum drm_vmw_synccpu_op { + drm_vmw_synccpu_grab, + drm_vmw_synccpu_release +}; + +/** + * struct drm_vmw_synccpu_arg + * + * @op: The synccpu operation as described above. + * @handle: Handle identifying the buffer object. + * @flags: Flags as described above. + */ +struct drm_vmw_synccpu_arg { + enum drm_vmw_synccpu_op op; + enum drm_vmw_synccpu_flags flags; + uint32_t handle; + uint32_t pad64; +}; + +/*************************************************************************/ +/** + * DRM_VMW_CREATE_EXTENDED_CONTEXT - Create a host context. + * + * Allocates a device unique context id, and queues a create context command + * for the host. Does not wait for host completion. + */ +enum drm_vmw_extended_context { + drm_vmw_context_legacy, + drm_vmw_context_vgpu10 +}; + +/** + * union drm_vmw_extended_context_arg + * + * @req: Context type. + * @rep: Context identifier. + * + * Argument to the DRM_VMW_CREATE_EXTENDED_CONTEXT Ioctl. + */ +union drm_vmw_extended_context_arg { + enum drm_vmw_extended_context req; + struct drm_vmw_context_arg rep; +}; #endif