X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglsl%2FMakefile;h=b8e11e6251f257731b475d04fbdf444f079f0263;hb=42fd9c2ebb8a9eecf69d6a7a2bc0d778f49285de;hp=3fd06bc9cb5be80f127232de00da52a1c127f410;hpb=f122dba59a753e8672cb7cc9b9109b81e0ab1b1c;p=mesa.git diff --git a/src/glsl/Makefile b/src/glsl/Makefile index 3fd06bc9cb5..b8e11e6251f 100644 --- a/src/glsl/Makefile +++ b/src/glsl/Makefile @@ -16,6 +16,8 @@ GLCPP_SOURCES = \ glcpp/glcpp.c C_SOURCES = \ + strtod.c \ + ralloc.c \ $(LIBGLCPP_SOURCES) CXX_SOURCES = \ @@ -23,54 +25,61 @@ CXX_SOURCES = \ ast_function.cpp \ ast_to_hir.cpp \ ast_type.cpp \ - builtin_function.cpp \ glsl_lexer.cpp \ glsl_parser.cpp \ glsl_parser_extras.cpp \ glsl_types.cpp \ + glsl_symbol_table.cpp \ hir_field_selection.cpp \ - ir_algebraic.cpp \ ir_basic_block.cpp \ ir_clone.cpp \ ir_constant_expression.cpp \ - ir_constant_folding.cpp \ - ir_constant_propagation.cpp \ - ir_constant_variable.cpp \ - ir_copy_propagation.cpp \ ir.cpp \ - ir_dead_code.cpp \ - ir_dead_code_local.cpp \ - ir_dead_functions.cpp \ - ir_div_to_mul_rcp.cpp \ - ir_explog_to_explog2.cpp \ ir_expression_flattening.cpp \ ir_function_can_inline.cpp \ ir_function.cpp \ - ir_function_inlining.cpp \ ir_hierarchical_visitor.cpp \ ir_hv_accept.cpp \ - ir_if_return.cpp \ - ir_if_simplification.cpp \ - ir_if_to_cond_assign.cpp \ ir_import_prototypes.cpp \ - ir_mat_op_to_vec.cpp \ - ir_mod_to_fract.cpp \ - ir_noop_swizzle.cpp \ ir_print_visitor.cpp \ ir_reader.cpp \ ir_rvalue_visitor.cpp \ ir_set_program_inouts.cpp \ - ir_structure_splitting.cpp \ - ir_sub_to_add_neg.cpp \ - ir_swizzle_swizzle.cpp \ - ir_tree_grafting.cpp \ ir_validate.cpp \ ir_variable.cpp \ ir_variable_refcount.cpp \ - ir_vec_index_to_cond_assign.cpp \ - ir_vec_index_to_swizzle.cpp \ linker.cpp \ link_functions.cpp \ + loop_analysis.cpp \ + loop_controls.cpp \ + loop_unroll.cpp \ + lower_discard.cpp \ + lower_if_to_cond_assign.cpp \ + lower_instructions.cpp \ + lower_jumps.cpp \ + lower_mat_op_to_vec.cpp \ + lower_noise.cpp \ + lower_texture_projection.cpp \ + lower_variable_index_to_cond_assign.cpp \ + lower_vec_index_to_cond_assign.cpp \ + lower_vec_index_to_swizzle.cpp \ + lower_vector.cpp \ + opt_algebraic.cpp \ + opt_constant_folding.cpp \ + opt_constant_propagation.cpp \ + opt_constant_variable.cpp \ + opt_copy_propagation.cpp \ + opt_dead_code.cpp \ + opt_dead_code_local.cpp \ + opt_dead_functions.cpp \ + opt_discard_simplification.cpp \ + opt_function_inlining.cpp \ + opt_if_simplification.cpp \ + opt_noop_swizzle.cpp \ + opt_redundant_jumps.cpp \ + opt_structure_splitting.cpp \ + opt_swizzle_swizzle.cpp \ + opt_tree_grafting.cpp \ s_expression.cpp LIBS = \ @@ -121,8 +130,8 @@ ALL_SOURCES = \ default: depend lib$(LIBNAME).a $(APPS) -lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/glsl/Makefile.template - $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) +lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template + $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o depend: $(ALL_SOURCES) Makefile rm -f depend @@ -131,7 +140,7 @@ depend: $(ALL_SOURCES) Makefile # Remove .o and backup files clean: - rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak + rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler -rm -f $(APPS) # Dummy target @@ -165,13 +174,11 @@ glcpp/glcpp-lex.c: glcpp/glcpp-lex.l glcpp/glcpp-parse.c: glcpp/glcpp-parse.y bison -v -o "$@" --defines=glcpp/glcpp-parse.h $< -builtins: builtin_function.cpp builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py - @echo Bootstrapping the compiler... - cp builtins/tools/builtin_function.cpp . - make glsl_compiler +builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o + $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o $(TALLOC_LIBS) -o $@ + +builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler @echo Regenerating builtin_function.cpp... - ./builtins/tools/generate_builtins.py > builtin_function.cpp - @echo Rebuilding the real compiler... - make glsl_compiler + $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py $(PWD)/builtin_compiler > builtin_function.cpp -include depend