X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglsl%2FMakefile.am;h=d0e5cd1d05e80636a6648f2c700716617c283cb5;hb=c6ae10887e46ae59c6386118d88143728eb890cc;hp=3ce8e21b0cb5dc19a1ea43904c9a2ab125999855;hpb=547131ac8750acabd030972fc768705c13d19ef7;p=mesa.git diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am index 3ce8e21b0cb..d0e5cd1d05e 100644 --- a/src/glsl/Makefile.am +++ b/src/glsl/Makefile.am @@ -1,12 +1,11 @@ -# Copyright © 2010 Intel Corporation -# All Rights Reserved. +# Copyright © 2012 Jon TURNEY # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation -# on the rights to use, copy, modify, merge, publish, distribute, sub -# license, and/or sell copies of the Software, and to permit persons to whom -# the Software is furnished to do so, subject to the following conditions: +# the rights to use, copy, modify, merge, publish, distribute, sublicense, +# and/or sell copies of the Software, and to permit persons to whom the +# Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice (including the next # paragraph) shall be included in all copies or substantial portions of the @@ -14,66 +13,162 @@ # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -# AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, -# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -# OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -# USE OR OTHER DEALINGS IN THE SOFTWARE. - -AUTOMAKE_OPTIONS = foreign -AM_CPPFLAGS = -I mesa - -SUBDIRS = glcpp - -bin_PROGRAMS = glsl - -glsl_LDADD = ./glcpp/libglcpp.la -glsl_LDFLAGS = @LDFLAGS@ $(talloc_LIBS) -glsl_SOURCES = \ - main.cpp \ - builtin_types.h \ - glsl_types.cpp \ - glsl_parser.ypp glsl_lexer.lpp glsl_parser_extras.cpp \ - ast_expr.cpp ast_to_hir.cpp ast_function.cpp ast_type.cpp \ - ir.cpp hir_field_selection.cpp builtin_function.cpp \ - ir_print_visitor.cpp ir_variable.cpp ir_function.cpp \ - ir_basic_block.cpp \ - ir_basic_block.h \ - ir_clone.cpp \ - ir_constant_expression.cpp \ - ir_constant_folding.cpp \ - ir_constant_variable.cpp \ - ir_copy_propagation.cpp \ - ir_copy_propagation.h \ - ir_dead_code.cpp \ - ir_dead_code.h \ - ir_dead_code_local.cpp \ - ir_expression_flattening.cpp \ - ir_function_can_inline.cpp \ - ir_function_inlining.cpp \ - ir_if_simplification.cpp \ - ir_optimization.h \ - ir_reader.cpp s_expression.cpp \ - ir_hv_accept.cpp \ - ir_hierarchical_visitor.h \ - ir_hierarchical_visitor.cpp \ - ir_swizzle_swizzle.cpp \ - ir_to_mesa.cpp \ - ir_to_mesa.h \ - ir_validate.cpp \ - ir_vec_index_to_swizzle.cpp \ - linker.cpp \ - loop_analysis.cpp \ - loop_controls.cpp \ - loop_unroll.cpp \ - lower_noise.cpp - -BUILT_SOURCES = glsl_parser.h glsl_parser.cpp glsl_lexer.cpp -CLEANFILES = $(BUILT_SOURCES) - -builtin_function.cpp: builtins/*/* - ./builtins/tools/generate_builtins.pl > builtin_function.cpp -glsl_parser.h: glsl_parser.cpp - -.lpp.cpp: - $(LEXCOMPILE) --outfile="$@" $< +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. + +SUBDIRS = builtin_compiler + +AM_CPPFLAGS = \ + -I$(top_srcdir)/include \ + -I$(top_srcdir)/src/mapi \ + -I$(top_srcdir)/src/mesa/ \ + -I$(top_srcdir)/src/glsl/glcpp \ + -I$(top_srcdir)/src/gtest/include \ + $(DEFINES) \ + $(API_DEFINES) +AM_CFLAGS = $(VISIBILITY_CFLAGS) +AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS) + +include Makefile.sources + +TESTS = glcpp/tests/glcpp-test \ + tests/optimization-test \ + tests/ralloc-test \ + tests/uniform-initializer-test + +TESTS_ENVIRONMENT= \ + export PYTHON2=$(PYTHON2); \ + export PYTHON_FLAGS=$(PYTHON_FLAGS); + +noinst_LTLIBRARIES = libglsl.la libglcpp.la +check_PROGRAMS = \ + glcpp/glcpp \ + glsl_test \ + tests/ralloc-test \ + tests/uniform-initializer-test + +tests_uniform_initializer_test_SOURCES = \ + $(top_srcdir)/src/mesa/main/hash_table.c \ + $(top_srcdir)/src/mesa/main/imports.c \ + $(top_srcdir)/src/mesa/program/prog_hash_table.c\ + $(top_srcdir)/src/mesa/program/symbol_table.c \ + tests/copy_constant_to_storage_tests.cpp \ + tests/set_uniform_initializer_tests.cpp \ + tests/uniform_initializer_utils.cpp +tests_uniform_initializer_test_CFLAGS = \ + $(PTHREAD_CFLAGS) +tests_uniform_initializer_test_LDADD = \ + $(top_builddir)/src/gtest/libgtest.la \ + $(top_builddir)/src/glsl/libglsl.la \ + $(PTHREAD_LIBS) + +tests_ralloc_test_SOURCES = \ + tests/ralloc_test.cpp \ + $(top_builddir)/src/glsl/ralloc.c +tests_ralloc_test_CFLAGS = $(PTHREAD_CFLAGS) +tests_ralloc_test_LDADD = \ + $(top_builddir)/src/gtest/libgtest.la \ + $(PTHREAD_LIBS) + +if CROSS_COMPILING +libglcpp_la_SOURCES = \ + glcpp/glcpp-lex.c \ + glcpp/glcpp-parse.c \ + $(LIBGLCPP_FILES) +else +libglcpp_la_LIBADD = builtin_compiler/libglcpp.la +endif + +glcpp_glcpp_SOURCES = \ + glcpp/glcpp.c \ + $(top_srcdir)/src/mesa/program/prog_hash_table.c +glcpp_glcpp_LDADD = libglcpp.la + +libglsl_la_SOURCES = builtin_function.cpp +libglsl_la_LIBADD = libglcpp.la +if CROSS_COMPILING +libglsl_la_SOURCES += \ + glsl_lexer.cpp \ + glsl_parser.cpp \ + $(LIBGLSL_FILES) +else +libglsl_la_LIBADD += \ + builtin_compiler/libglslcore.la +endif + +glsl_test_SOURCES = \ + $(top_srcdir)/src/mesa/main/hash_table.c \ + $(top_srcdir)/src/mesa/main/imports.c \ + $(top_srcdir)/src/mesa/program/prog_hash_table.c \ + $(top_srcdir)/src/mesa/program/symbol_table.c \ + $(GLSL_SRCDIR)/standalone_scaffolding.cpp \ + test.cpp \ + test_optpass.cpp + +glsl_test_LDADD = libglsl.la + +# We write our own rules for yacc and lex below. We'd rather use automake, +# but automake makes it especially difficult for a number of reasons: +# +# * < automake-1.12 generates .h files from .yy and .ypp files, but +# >=automake-1.12 generates .hh and .hpp files respectively. There's no +# good way of making a project that uses C++ yacc files compatible with +# both versions of automake. Strong work automake developers. +# +# * Since we're generating code from .l/.y files in a subdirectory (glcpp/) +# we'd like the resulting generated code to also go in glcpp/ for purposes +# of distribution. Automake gives no way to do this. +# +# * Since we're building multiple yacc parsers into one library (and via one +# Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes +# automake to name the resulting generated code as _filename.c. +# Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file. + +# In order to make build output print "LEX" and "YACC", we reproduce the +# automake variables below. + +AM_V_LEX = $(am__v_LEX_$(V)) +am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY)) +am__v_LEX_0 = @echo " LEX " $@; +am__v_LEX_1 = + +AM_V_YACC = $(am__v_YACC_$(V)) +am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY)) +am__v_YACC_0 = @echo " YACC " $@; +am__v_YACC_1 = + +glsl_parser.cpp glsl_parser.h: glsl_parser.yy + $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "_mesa_glsl_" --defines=$(GLSL_BUILDDIR)/glsl_parser.h $< + +glsl_lexer.cpp: glsl_lexer.ll + $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $< + +glcpp/glcpp-parse.c glcpp/glcpp-parse.h: glcpp/glcpp-parse.y + $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp + $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "glcpp_parser_" --defines=$(GLSL_BUILDDIR)/glcpp/glcpp-parse.h $< + +glcpp/glcpp-lex.c: glcpp/glcpp-lex.l + $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp + $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $< + +# Only the parsers (specifically the header files generated at the same time) +# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is +# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files +# YACC is only executed once for each parser. The rest of the generated code +# will be created at the appropriate times according to standard automake +# dependency rules. +BUILT_SOURCES = \ + glsl_parser.cpp \ + glsl_lexer.cpp \ + glcpp/glcpp-parse.c \ + glcpp/glcpp-lex.c +CLEANFILES = \ + glcpp/glcpp-parse.h \ + glsl_parser.h \ + $(BUILT_SOURCES) + +builtin_function.cpp: $(srcdir)/builtins/profiles/* $(srcdir)/builtins/ir/* $(srcdir)/builtins/glsl/* $(srcdir)/builtins/tools/generate_builtins.py $(srcdir)/builtins/tools/texture_builtins.py $(builddir)/builtin_compiler/builtin_compiler$(BUILD_EXEEXT) + $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/builtins/tools/generate_builtins.py $(builddir)/builtin_compiler/builtin_compiler$(BUILD_EXEEXT) > builtin_function.cpp || rm -f builtin_function.cpp