X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglsl%2FMakefile.am;h=d0e5cd1d05e80636a6648f2c700716617c283cb5;hb=f01f754ca13373d62f5f4ba5ff76d83aa4eac62b;hp=20639c93d2343f5d23ef2090c7822036550af21c;hpb=85d355f1220443c9efdf2d759f23512a7c691a3e;p=mesa.git diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am index 20639c93d23..d0e5cd1d05e 100644 --- a/src/glsl/Makefile.am +++ b/src/glsl/Makefile.am @@ -19,56 +19,90 @@ # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS # IN THE SOFTWARE. +SUBDIRS = builtin_compiler -# builtin_compiler is built before libglsl to generate builtin_function.cpp for libglsl. -# For this to work, a dummy version of builtin_function.cpp, builtin_stubs.cpp, is used. - -AM_CFLAGS = \ +AM_CPPFLAGS = \ -I$(top_srcdir)/include \ -I$(top_srcdir)/src/mapi \ -I$(top_srcdir)/src/mesa/ \ - $(LIBRARY_INCLUDES) \ + -I$(top_srcdir)/src/glsl/glcpp \ + -I$(top_srcdir)/src/gtest/include \ $(DEFINES) \ - $(LIBRARY_DEFINES) \ $(API_DEFINES) - -AM_CXXFLAGS = $(AM_CFLAGS) - -AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c +AM_CFLAGS = $(VISIBILITY_CFLAGS) +AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS) include Makefile.sources -noinst_LTLIBRARIES = libglslcommon.la libglsl.la -noinst_PROGRAMS = glsl_compiler glsl_test builtin_compiler - -# common sources for builtin_compiler and libglsl -libglslcommon_la_SOURCES = \ - glsl_lexer.ll \ - glsl_parser.cc \ - $(LIBGLSL_FILES) \ - $(LIBGLSL_CXX_FILES) - -libglslcommon_la_LIBADD = glcpp/libglcpp.la - -# common sources for builtin_compiler and glsl_compiler -GLSL2_SOURCES = \ - $(top_srcdir)/src/mesa/program/hash_table.c \ - $(top_srcdir)/src/mesa/program/symbol_table.c \ - $(GLSL_COMPILER_CXX_FILES) - -libglsl_la_SOURCES = \ - builtin_function.cpp - -libglsl_la_LIBADD = libglslcommon.la -libglsl_la_LDFLAGS = - -glsl_compiler_SOURCES = \ - $(GLSL2_SOURCES) - -glsl_compiler_LDADD = libglsl.la +TESTS = glcpp/tests/glcpp-test \ + tests/optimization-test \ + tests/ralloc-test \ + tests/uniform-initializer-test + +TESTS_ENVIRONMENT= \ + export PYTHON2=$(PYTHON2); \ + export PYTHON_FLAGS=$(PYTHON_FLAGS); + +noinst_LTLIBRARIES = libglsl.la libglcpp.la +check_PROGRAMS = \ + glcpp/glcpp \ + glsl_test \ + tests/ralloc-test \ + tests/uniform-initializer-test + +tests_uniform_initializer_test_SOURCES = \ + $(top_srcdir)/src/mesa/main/hash_table.c \ + $(top_srcdir)/src/mesa/main/imports.c \ + $(top_srcdir)/src/mesa/program/prog_hash_table.c\ + $(top_srcdir)/src/mesa/program/symbol_table.c \ + tests/copy_constant_to_storage_tests.cpp \ + tests/set_uniform_initializer_tests.cpp \ + tests/uniform_initializer_utils.cpp +tests_uniform_initializer_test_CFLAGS = \ + $(PTHREAD_CFLAGS) +tests_uniform_initializer_test_LDADD = \ + $(top_builddir)/src/gtest/libgtest.la \ + $(top_builddir)/src/glsl/libglsl.la \ + $(PTHREAD_LIBS) + +tests_ralloc_test_SOURCES = \ + tests/ralloc_test.cpp \ + $(top_builddir)/src/glsl/ralloc.c +tests_ralloc_test_CFLAGS = $(PTHREAD_CFLAGS) +tests_ralloc_test_LDADD = \ + $(top_builddir)/src/gtest/libgtest.la \ + $(PTHREAD_LIBS) + +if CROSS_COMPILING +libglcpp_la_SOURCES = \ + glcpp/glcpp-lex.c \ + glcpp/glcpp-parse.c \ + $(LIBGLCPP_FILES) +else +libglcpp_la_LIBADD = builtin_compiler/libglcpp.la +endif + +glcpp_glcpp_SOURCES = \ + glcpp/glcpp.c \ + $(top_srcdir)/src/mesa/program/prog_hash_table.c +glcpp_glcpp_LDADD = libglcpp.la + +libglsl_la_SOURCES = builtin_function.cpp +libglsl_la_LIBADD = libglcpp.la +if CROSS_COMPILING +libglsl_la_SOURCES += \ + glsl_lexer.cpp \ + glsl_parser.cpp \ + $(LIBGLSL_FILES) +else +libglsl_la_LIBADD += \ + builtin_compiler/libglslcore.la +endif glsl_test_SOURCES = \ - $(top_srcdir)/src/mesa/program/hash_table.c \ + $(top_srcdir)/src/mesa/main/hash_table.c \ + $(top_srcdir)/src/mesa/main/imports.c \ + $(top_srcdir)/src/mesa/program/prog_hash_table.c \ $(top_srcdir)/src/mesa/program/symbol_table.c \ $(GLSL_SRCDIR)/standalone_scaffolding.cpp \ test.cpp \ @@ -76,33 +110,65 @@ glsl_test_SOURCES = \ glsl_test_LDADD = libglsl.la -builtin_compiler_SOURCES = \ - $(GLSL2_SOURCES) \ - builtin_stubs.cpp - -builtin_compiler_LDADD = libglslcommon.la - -# automake <=1.11 and automake >=1.12 have different conventions for naming C++ header files -# made by yacc. To work with both, we write our own rule rather than using automake's. -# When (if) we require automake >=1.12 in configure.ac, this can be removed, and we can use -# the automake rule. -glsl_parser.cc glsl_parser.h: glsl_parser.yy - $(AM_V_GEN) $(YACC) -v -o glsl_parser.cc -p "_mesa_glsl_" --defines=glsl_parser.h $< - -BUILT_SOURCES = glsl_parser.h builtin_function.cpp -CLEANFILES = glsl_lexer.cc glsl_parser.cc $(BUILT_SOURCES) - -builtin_function.cpp: $(srcdir)/builtins/profiles/* $(srcdir)/builtins/ir/* $(srcdir)/builtins/glsl/* $(srcdir)/builtins/tools/generate_builtins.py $(srcdir)/builtins/tools/texture_builtins.py builtin_compiler$(EXEEXT) - $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp - -glcpp/libglcpp.la: - cd glcpp ; $(MAKE) $(AM_MAKEFLAGS) - -SUBDIRS = glcpp - -# Provide compatibility with scripts for the old Mesa build system for -# a while by putting a link to the library in the current directory. -all-local: libglsl.la - ln -f .libs/libglsl.a . - -CLEANFILES += libglsl.a +# We write our own rules for yacc and lex below. We'd rather use automake, +# but automake makes it especially difficult for a number of reasons: +# +# * < automake-1.12 generates .h files from .yy and .ypp files, but +# >=automake-1.12 generates .hh and .hpp files respectively. There's no +# good way of making a project that uses C++ yacc files compatible with +# both versions of automake. Strong work automake developers. +# +# * Since we're generating code from .l/.y files in a subdirectory (glcpp/) +# we'd like the resulting generated code to also go in glcpp/ for purposes +# of distribution. Automake gives no way to do this. +# +# * Since we're building multiple yacc parsers into one library (and via one +# Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes +# automake to name the resulting generated code as _filename.c. +# Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file. + +# In order to make build output print "LEX" and "YACC", we reproduce the +# automake variables below. + +AM_V_LEX = $(am__v_LEX_$(V)) +am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY)) +am__v_LEX_0 = @echo " LEX " $@; +am__v_LEX_1 = + +AM_V_YACC = $(am__v_YACC_$(V)) +am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY)) +am__v_YACC_0 = @echo " YACC " $@; +am__v_YACC_1 = + +glsl_parser.cpp glsl_parser.h: glsl_parser.yy + $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "_mesa_glsl_" --defines=$(GLSL_BUILDDIR)/glsl_parser.h $< + +glsl_lexer.cpp: glsl_lexer.ll + $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $< + +glcpp/glcpp-parse.c glcpp/glcpp-parse.h: glcpp/glcpp-parse.y + $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp + $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "glcpp_parser_" --defines=$(GLSL_BUILDDIR)/glcpp/glcpp-parse.h $< + +glcpp/glcpp-lex.c: glcpp/glcpp-lex.l + $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp + $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $< + +# Only the parsers (specifically the header files generated at the same time) +# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is +# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files +# YACC is only executed once for each parser. The rest of the generated code +# will be created at the appropriate times according to standard automake +# dependency rules. +BUILT_SOURCES = \ + glsl_parser.cpp \ + glsl_lexer.cpp \ + glcpp/glcpp-parse.c \ + glcpp/glcpp-lex.c +CLEANFILES = \ + glcpp/glcpp-parse.h \ + glsl_parser.h \ + $(BUILT_SOURCES) + +builtin_function.cpp: $(srcdir)/builtins/profiles/* $(srcdir)/builtins/ir/* $(srcdir)/builtins/glsl/* $(srcdir)/builtins/tools/generate_builtins.py $(srcdir)/builtins/tools/texture_builtins.py $(builddir)/builtin_compiler/builtin_compiler$(BUILD_EXEEXT) + $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/builtins/tools/generate_builtins.py $(builddir)/builtin_compiler/builtin_compiler$(BUILD_EXEEXT) > builtin_function.cpp || rm -f builtin_function.cpp