X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglsl%2FMakefile.sources;h=676fa0d7a6b7ed12c10d5594a48a5a5cd8550d1e;hb=46a2323c3fd5fa6027427005c6cbc5c3be9beb24;hp=df03cf806c4e8c11b104ca73377399f903fc5096;hpb=e413d3f15ca72b82ca29e43f010597a83427d5e8;p=mesa.git diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources index df03cf806c4..676fa0d7a6b 100644 --- a/src/glsl/Makefile.sources +++ b/src/glsl/Makefile.sources @@ -6,7 +6,6 @@ GLSL_BUILDDIR = $(top_builddir)/src/glsl # libglcpp LIBGLCPP_FILES = \ - $(GLSL_SRCDIR)/ralloc.c \ $(GLSL_SRCDIR)/glcpp/pp.c LIBGLCPP_GENERATED_FILES = \ @@ -21,6 +20,8 @@ LIBGLSL_FILES = \ $(GLSL_SRCDIR)/ast_function.cpp \ $(GLSL_SRCDIR)/ast_to_hir.cpp \ $(GLSL_SRCDIR)/ast_type.cpp \ + $(GLSL_SRCDIR)/builtin_functions.cpp \ + $(GLSL_SRCDIR)/builtin_types.cpp \ $(GLSL_SRCDIR)/builtin_variables.cpp \ $(GLSL_SRCDIR)/glsl_parser_extras.cpp \ $(GLSL_SRCDIR)/glsl_types.cpp \ @@ -31,6 +32,7 @@ LIBGLSL_FILES = \ $(GLSL_SRCDIR)/ir_clone.cpp \ $(GLSL_SRCDIR)/ir_constant_expression.cpp \ $(GLSL_SRCDIR)/ir.cpp \ + $(GLSL_SRCDIR)/ir_equals.cpp \ $(GLSL_SRCDIR)/ir_expression_flattening.cpp \ $(GLSL_SRCDIR)/ir_function_can_inline.cpp \ $(GLSL_SRCDIR)/ir_function_detect_recursion.cpp \ @@ -45,7 +47,9 @@ LIBGLSL_FILES = \ $(GLSL_SRCDIR)/ir_validate.cpp \ $(GLSL_SRCDIR)/ir_variable_refcount.cpp \ $(GLSL_SRCDIR)/linker.cpp \ + $(GLSL_SRCDIR)/link_atomics.cpp \ $(GLSL_SRCDIR)/link_functions.cpp \ + $(GLSL_SRCDIR)/link_interface_blocks.cpp \ $(GLSL_SRCDIR)/link_uniforms.cpp \ $(GLSL_SRCDIR)/link_uniform_initializers.cpp \ $(GLSL_SRCDIR)/link_uniform_block_active_visitor.cpp \ @@ -55,6 +59,7 @@ LIBGLSL_FILES = \ $(GLSL_SRCDIR)/loop_controls.cpp \ $(GLSL_SRCDIR)/loop_unroll.cpp \ $(GLSL_SRCDIR)/lower_clip_distance.cpp \ + $(GLSL_SRCDIR)/lower_const_arrays_to_uniforms.cpp \ $(GLSL_SRCDIR)/lower_discard.cpp \ $(GLSL_SRCDIR)/lower_discard_flow.cpp \ $(GLSL_SRCDIR)/lower_if_to_cond_assign.cpp \ @@ -62,13 +67,17 @@ LIBGLSL_FILES = \ $(GLSL_SRCDIR)/lower_jumps.cpp \ $(GLSL_SRCDIR)/lower_mat_op_to_vec.cpp \ $(GLSL_SRCDIR)/lower_noise.cpp \ + $(GLSL_SRCDIR)/lower_offset_array.cpp \ $(GLSL_SRCDIR)/lower_packed_varyings.cpp \ + $(GLSL_SRCDIR)/lower_named_interface_blocks.cpp \ $(GLSL_SRCDIR)/lower_packing_builtins.cpp \ $(GLSL_SRCDIR)/lower_texture_projection.cpp \ $(GLSL_SRCDIR)/lower_variable_index_to_cond_assign.cpp \ $(GLSL_SRCDIR)/lower_vec_index_to_cond_assign.cpp \ $(GLSL_SRCDIR)/lower_vec_index_to_swizzle.cpp \ $(GLSL_SRCDIR)/lower_vector.cpp \ + $(GLSL_SRCDIR)/lower_vector_insert.cpp \ + $(GLSL_SRCDIR)/lower_vertex_id.cpp \ $(GLSL_SRCDIR)/lower_output_reads.cpp \ $(GLSL_SRCDIR)/lower_ubo_reference.cpp \ $(GLSL_SRCDIR)/opt_algebraic.cpp \ @@ -78,6 +87,9 @@ LIBGLSL_FILES = \ $(GLSL_SRCDIR)/opt_constant_variable.cpp \ $(GLSL_SRCDIR)/opt_copy_propagation.cpp \ $(GLSL_SRCDIR)/opt_copy_propagation_elements.cpp \ + $(GLSL_SRCDIR)/opt_cse.cpp \ + $(GLSL_SRCDIR)/opt_dead_builtin_variables.cpp \ + $(GLSL_SRCDIR)/opt_dead_builtin_varyings.cpp \ $(GLSL_SRCDIR)/opt_dead_code.cpp \ $(GLSL_SRCDIR)/opt_dead_code_local.cpp \ $(GLSL_SRCDIR)/opt_dead_functions.cpp \ @@ -85,13 +97,15 @@ LIBGLSL_FILES = \ $(GLSL_SRCDIR)/opt_flip_matrices.cpp \ $(GLSL_SRCDIR)/opt_function_inlining.cpp \ $(GLSL_SRCDIR)/opt_if_simplification.cpp \ + $(GLSL_SRCDIR)/opt_minmax.cpp \ $(GLSL_SRCDIR)/opt_noop_swizzle.cpp \ + $(GLSL_SRCDIR)/opt_rebalance_tree.cpp \ $(GLSL_SRCDIR)/opt_redundant_jumps.cpp \ $(GLSL_SRCDIR)/opt_structure_splitting.cpp \ $(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \ $(GLSL_SRCDIR)/opt_tree_grafting.cpp \ - $(GLSL_SRCDIR)/s_expression.cpp \ - $(GLSL_SRCDIR)/strtod.c + $(GLSL_SRCDIR)/opt_vectorize.cpp \ + $(GLSL_SRCDIR)/s_expression.cpp # glsl_compiler @@ -99,20 +113,7 @@ GLSL_COMPILER_CXX_FILES = \ $(GLSL_SRCDIR)/standalone_scaffolding.cpp \ $(GLSL_SRCDIR)/main.cpp -# builtin_compiler -# -# This is built before libglsl to generate builtin_function.cpp for libglsl. -# For this to work, a dummy version of builtin_function.cpp, -# builtin_stubs.cpp, is used. - -BUILTIN_COMPILER_CXX_FILES = \ - $(GLSL_SRCDIR)/builtin_compiler/builtin_stubs.cpp - -BUILTIN_COMPILER_GENERATED_CXX_FILES = \ - $(GLSL_BUILDDIR)/glsl_lexer.cpp \ - $(GLSL_BUILDDIR)/glsl_parser.cpp - # libglsl generated sources LIBGLSL_GENERATED_CXX_FILES = \ - $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \ - $(GLSL_BUILDDIR)/builtin_function.cpp + $(GLSL_BUILDDIR)/glsl_lexer.cpp \ + $(GLSL_BUILDDIR)/glsl_parser.cpp