X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglsl%2FSConscript;h=c4ab97c1e0889e7826c5f2516f76e9aa6eae6481;hb=ce2464a8a70e8449cb8b927fe4ae485dc93cfda3;hp=f8e872368c263cf51820d1bd7effc4742cc871db;hpb=4ff8fd93e8e91672bb02543ecaa0c6e462a87551;p=mesa.git diff --git a/src/glsl/SConscript b/src/glsl/SConscript index f8e872368c2..c4ab97c1e08 100644 --- a/src/glsl/SConscript +++ b/src/glsl/SConscript @@ -14,10 +14,10 @@ env.Prepend(CPPPATH = [ '#src/glsl/glcpp', ]) -# Make glcpp/glcpp-parse.h and glsl_parser.h reacheable from the include path -env.Append(CPPPATH = [Dir('.').abspath]) +# Make glcpp-parse.h and glsl_parser.h reachable from the include path. +env.Append(CPPPATH = [Dir('.').abspath, Dir('glcpp').abspath]) -env.Append(YACCFLAGS = '-d') +env.Append(YACCFLAGS = '-d -p "glcpp_parser_"') parser_env = env.Clone() parser_env.Append(YACCFLAGS = [ @@ -25,6 +25,10 @@ parser_env.Append(YACCFLAGS = [ '-p', '_mesa_glsl_', ]) +# without this line scons will expect "glsl_parser.hpp" instead of +# "glsl_parser.h", causing glsl_parser.cpp to be regenerated every time +parser_env['YACCHXXFILESUFFIX'] = '.h' + glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l') glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y') glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll') @@ -42,7 +46,7 @@ glsl_sources = [ source_lists = env.ParseSourceList('Makefile.sources') # add non-generated sources -for l in ('LIBGLCPP_FILES', 'LIBGLSL_FILES', 'LIBGLSL_CXX_FILES'): +for l in ('LIBGLCPP_FILES', 'LIBGLSL_FILES'): glsl_sources += source_lists[l] if env['msvc']: @@ -52,22 +56,28 @@ if env['msvc']: if env['crosscompile'] and not env['embedded']: Import('builtin_glsl_function') else: + # Copy these files to avoid generation object files into src/mesa/program + env.Prepend(CPPPATH = ['#src/mesa/main']) + env.Command('hash_table.c', '#src/mesa/main/hash_table.c', Copy('$TARGET', '$SOURCE')) + env.Command('imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE')) # Copy these files to avoid generation object files into src/mesa/program env.Prepend(CPPPATH = ['#src/mesa/program']) - env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE')) + env.Command('prog_hash_table.c', '#src/mesa/program/prog_hash_table.c', Copy('$TARGET', '$SOURCE')) env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE')) compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES']) mesa_objs = env.StaticObject([ 'hash_table.c', + 'imports.c', + 'prog_hash_table.c', 'symbol_table.c', ]) compiler_objs += mesa_objs builtin_compiler = env.Program( - target = 'builtin_compiler', + target = 'builtin_compiler/builtin_compiler', source = compiler_objs + glsl_sources + \ source_lists['BUILTIN_COMPILER_CXX_FILES'], ) @@ -83,7 +93,7 @@ else: command = python_cmd + ' $SCRIPT $SOURCE > $TARGET' ) - env.Depends(builtin_glsl_function, ['builtins/tools/generate_builtins.py', 'builtins/tools/texture_builtins.py'] + Glob('builtins/ir/*')) + env.Depends(builtin_glsl_function, ['builtins/tools/generate_builtins.py', '#src/glsl/builtins/tools/texture_builtins.py'] + Glob('builtins/ir/*')) Export('builtin_glsl_function')