X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglsl%2FSConscript;h=f8e872368c263cf51820d1bd7effc4742cc871db;hb=6a829a1b724ca0d960decee217d260b4de8a5463;hp=8e18626c4049d2b4ced0a0b31b2f7ef0a1cb9360;hpb=bcc13b74443137043e8a34f8cb64a5add0d8af93;p=mesa.git diff --git a/src/glsl/SConscript b/src/glsl/SConscript index 8e18626c404..f8e872368c2 100644 --- a/src/glsl/SConscript +++ b/src/glsl/SConscript @@ -2,34 +2,113 @@ import common Import('*') +from sys import executable as python_cmd + env = env.Clone() -sources = [ - 'pp/sl_pp_context.c', - 'pp/sl_pp_define.c', - 'pp/sl_pp_dict.c', - 'pp/sl_pp_error.c', - 'pp/sl_pp_expression.c', - 'pp/sl_pp_extension.c', - 'pp/sl_pp_if.c', - 'pp/sl_pp_line.c', - 'pp/sl_pp_macro.c', - 'pp/sl_pp_pragma.c', - 'pp/sl_pp_process.c', - 'pp/sl_pp_purify.c', - 'pp/sl_pp_token.c', - 'pp/sl_pp_token_util.c', - 'pp/sl_pp_version.c', - 'cl/sl_cl_parse.c', -] +env.Prepend(CPPPATH = [ + '#include', + '#src/mapi', + '#src/mesa', + '#src/glsl', + '#src/glsl/glcpp', +]) + +# Make glcpp/glcpp-parse.h and glsl_parser.h reacheable from the include path +env.Append(CPPPATH = [Dir('.').abspath]) + +env.Append(YACCFLAGS = '-d') + +parser_env = env.Clone() +parser_env.Append(YACCFLAGS = [ + '--defines=%s' % File('glsl_parser.h').abspath, + '-p', '_mesa_glsl_', +]) + +glcpp_lexer = env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l') +glcpp_parser = env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y') +glsl_lexer = parser_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll') +glsl_parser = parser_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy') + +# common generated sources +glsl_sources = [ + glcpp_lexer, + glcpp_parser[0], + glsl_lexer, + glsl_parser[0], +] + +# parse Makefile.sources +source_lists = env.ParseSourceList('Makefile.sources') + +# add non-generated sources +for l in ('LIBGLCPP_FILES', 'LIBGLSL_FILES', 'LIBGLSL_CXX_FILES'): + glsl_sources += source_lists[l] + +if env['msvc']: + env.Prepend(CPPPATH = ['#/src/getopt']) + env.PrependUnique(LIBS = [getopt]) + +if env['crosscompile'] and not env['embedded']: + Import('builtin_glsl_function') +else: + # Copy these files to avoid generation object files into src/mesa/program + env.Prepend(CPPPATH = ['#src/mesa/program']) + env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE')) + env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE')) + + compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES']) + + mesa_objs = env.StaticObject([ + 'hash_table.c', + 'symbol_table.c', + ]) + + compiler_objs += mesa_objs + + builtin_compiler = env.Program( + target = 'builtin_compiler', + source = compiler_objs + glsl_sources + \ + source_lists['BUILTIN_COMPILER_CXX_FILES'], + ) + + # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll + # depends on glsl_parser.h + env.Depends(builtin_compiler, glsl_parser) + + builtin_glsl_function = env.CodeGenerate( + target = 'builtin_function.cpp', + script = 'builtins/tools/generate_builtins.py', + source = builtin_compiler, + command = python_cmd + ' $SCRIPT $SOURCE > $TARGET' + ) + + env.Depends(builtin_glsl_function, ['builtins/tools/generate_builtins.py', 'builtins/tools/texture_builtins.py'] + Glob('builtins/ir/*')) + + Export('builtin_glsl_function') + + if env['hostonly']: + Return() + + +glsl_sources += builtin_glsl_function glsl = env.ConvenienceLibrary( target = 'glsl', - source = sources, + source = glsl_sources, ) +# SCons builtin dependency scanner doesn't detect that glsl_lexer.ll depends on +# glsl_parser.h +env.Depends(glsl, glsl_parser) + Export('glsl') +# Skip building these programs as they will cause SCons error "Two environments +# with different actions were specified for the same target" +if env['crosscompile'] or env['embedded']: + Return() + env = env.Clone() if env['platform'] == 'windows': @@ -39,31 +118,14 @@ if env['platform'] == 'windows': env.Prepend(LIBS = [glsl]) -env.Program( - target = 'purify', - source = ['apps/purify.c'], +glsl2 = env.Program( + target = 'glsl2', + source = compiler_objs, ) +env.Alias('glsl2', glsl2) -env.Program( - target = 'tokenise', - source = ['apps/tokenise.c'], +glcpp = env.Program( + target = 'glcpp/glcpp', + source = ['glcpp/glcpp.c'] + mesa_objs, ) - -env.Program( - target = 'version', - source = ['apps/version.c'], -) - -env.Program( - target = 'process', - source = ['apps/process.c'], -) - -glsl_compile = env.Program( - target = 'compile', - source = ['apps/compile.c'], -) - -if env['platform'] == common.default_platform: - # Only export the GLSL compiler when building for the host platform - Export('glsl_compile') +env.Alias('glcpp', glcpp)