X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglsl%2Fast_type.cpp;h=1bcf6a2e81f98511ca1e369224b184634b8392d6;hb=ce0e15172157b6fa11feabb3ff0672abfb273884;hp=9a957044e7a50f81c50e18c9039b353436be86b7;hpb=222d2f2ac2c7d93cbc0643082c78278ad2c8cfce;p=mesa.git diff --git a/src/glsl/ast_type.cpp b/src/glsl/ast_type.cpp index 9a957044e7a..1bcf6a2e81f 100644 --- a/src/glsl/ast_type.cpp +++ b/src/glsl/ast_type.cpp @@ -21,102 +21,343 @@ * DEALINGS IN THE SOFTWARE. */ -#include #include "ast.h" -extern "C" { -#include "program/symbol_table.h" -} void ast_type_specifier::print(void) const { - if (type_specifier == ast_struct) { + if (structure) { structure->print(); } else { printf("%s ", type_name); } - if (is_array) { - printf("[ "); + if (array_specifier) { + array_specifier->print(); + } +} - if (array_size) { - array_size->print(); - } +bool +ast_fully_specified_type::has_qualifiers() const +{ + return this->qualifier.flags.i != 0; +} - printf("] "); - } +bool ast_type_qualifier::has_interpolation() const +{ + return this->flags.q.smooth + || this->flags.q.flat + || this->flags.q.noperspective; } -ast_type_specifier::ast_type_specifier(int specifier) - : type_specifier(ast_types(specifier)), type_name(NULL), structure(NULL), - is_array(false), array_size(NULL), precision(ast_precision_high) +bool +ast_type_qualifier::has_layout() const { - static const char *const names[] = { - "void", - "float", - "int", - "uint", - "bool", - "vec2", - "vec3", - "vec4", - "bvec2", - "bvec3", - "bvec4", - "ivec2", - "ivec3", - "ivec4", - "uvec2", - "uvec3", - "uvec4", - "mat2", - "mat2x3", - "mat2x4", - "mat3x2", - "mat3", - "mat3x4", - "mat4x2", - "mat4x3", - "mat4", - "sampler1D", - "sampler2D", - "sampler2DRect", - "sampler3D", - "samplerCube", - "sampler1DShadow", - "sampler2DShadow", - "sampler2DRectShadow", - "samplerCubeShadow", - "sampler1DArray", - "sampler2DArray", - "sampler1DArrayShadow", - "sampler2DArrayShadow", - "isampler1D", - "isampler2D", - "isampler3D", - "isamplerCube", - "isampler1DArray", - "isampler2DArray", - "usampler1D", - "usampler2D", - "usampler3D", - "usamplerCube", - "usampler1DArray", - "usampler2DArray", - - NULL, /* ast_struct */ - NULL /* ast_type_name */ - }; - - type_name = names[specifier]; + return this->flags.q.origin_upper_left + || this->flags.q.pixel_center_integer + || this->flags.q.depth_any + || this->flags.q.depth_greater + || this->flags.q.depth_less + || this->flags.q.depth_unchanged + || this->flags.q.std140 + || this->flags.q.shared + || this->flags.q.column_major + || this->flags.q.row_major + || this->flags.q.packed + || this->flags.q.explicit_location + || this->flags.q.explicit_index + || this->flags.q.explicit_binding + || this->flags.q.explicit_offset; } bool -ast_fully_specified_type::has_qualifiers() const +ast_type_qualifier::has_storage() const +{ + return this->flags.q.constant + || this->flags.q.attribute + || this->flags.q.varying + || this->flags.q.in + || this->flags.q.out + || this->flags.q.uniform; +} + +bool +ast_type_qualifier::has_auxiliary_storage() const { - return qualifier.invariant || qualifier.constant || qualifier.attribute - || qualifier.varying || qualifier.in - || qualifier.out || qualifier.centroid - || qualifier.uniform || qualifier.smooth - || qualifier.flat || qualifier.noperspective; + return this->flags.q.centroid + || this->flags.q.sample; +} + +const char* +ast_type_qualifier::interpolation_string() const +{ + if (this->flags.q.smooth) + return "smooth"; + else if (this->flags.q.flat) + return "flat"; + else if (this->flags.q.noperspective) + return "noperspective"; + else + return NULL; +} + +bool +ast_type_qualifier::merge_qualifier(YYLTYPE *loc, + _mesa_glsl_parse_state *state, + ast_type_qualifier q) +{ + ast_type_qualifier ubo_mat_mask; + ubo_mat_mask.flags.i = 0; + ubo_mat_mask.flags.q.row_major = 1; + ubo_mat_mask.flags.q.column_major = 1; + + ast_type_qualifier ubo_layout_mask; + ubo_layout_mask.flags.i = 0; + ubo_layout_mask.flags.q.std140 = 1; + ubo_layout_mask.flags.q.packed = 1; + ubo_layout_mask.flags.q.shared = 1; + + ast_type_qualifier ubo_binding_mask; + ubo_binding_mask.flags.i = 0; + ubo_binding_mask.flags.q.explicit_binding = 1; + ubo_binding_mask.flags.q.explicit_offset = 1; + + ast_type_qualifier stream_layout_mask; + stream_layout_mask.flags.i = 0; + stream_layout_mask.flags.q.stream = 1; + + /* Uniform block layout qualifiers get to overwrite each + * other (rightmost having priority), while all other + * qualifiers currently don't allow duplicates. + */ + ast_type_qualifier allowed_duplicates_mask; + allowed_duplicates_mask.flags.i = + ubo_mat_mask.flags.i | + ubo_layout_mask.flags.i | + ubo_binding_mask.flags.i; + + /* Geometry shaders can have several layout qualifiers + * assigning different stream values. + */ + if (state->stage == MESA_SHADER_GEOMETRY) + allowed_duplicates_mask.flags.i |= + stream_layout_mask.flags.i; + + if ((this->flags.i & q.flags.i & ~allowed_duplicates_mask.flags.i) != 0) { + _mesa_glsl_error(loc, state, + "duplicate layout qualifiers used"); + return false; + } + + if (q.flags.q.prim_type) { + if (this->flags.q.prim_type && this->prim_type != q.prim_type) { + _mesa_glsl_error(loc, state, + "conflicting primitive type qualifiers used"); + return false; + } + this->prim_type = q.prim_type; + } + + if (q.flags.q.max_vertices) { + if (this->flags.q.max_vertices && this->max_vertices != q.max_vertices) { + _mesa_glsl_error(loc, state, + "geometry shader set conflicting max_vertices " + "(%d and %d)", this->max_vertices, q.max_vertices); + return false; + } + this->max_vertices = q.max_vertices; + } + + if (q.flags.q.invocations) { + if (this->flags.q.invocations && this->invocations != q.invocations) { + _mesa_glsl_error(loc, state, + "geometry shader set conflicting invocations " + "(%d and %d)", this->invocations, q.invocations); + return false; + } + this->invocations = q.invocations; + } + + if (state->stage == MESA_SHADER_GEOMETRY && + state->has_explicit_attrib_stream()) { + if (q.flags.q.stream && q.stream >= state->ctx->Const.MaxVertexStreams) { + _mesa_glsl_error(loc, state, + "`stream' value is larger than MAX_VERTEX_STREAMS - 1 " + "(%d > %d)", + q.stream, state->ctx->Const.MaxVertexStreams - 1); + } + if (this->flags.q.explicit_stream && + this->stream >= state->ctx->Const.MaxVertexStreams) { + _mesa_glsl_error(loc, state, + "`stream' value is larger than MAX_VERTEX_STREAMS - 1 " + "(%d > %d)", + this->stream, state->ctx->Const.MaxVertexStreams - 1); + } + + if (!this->flags.q.explicit_stream) { + if (q.flags.q.stream) { + this->flags.q.stream = 1; + this->stream = q.stream; + } else if (!this->flags.q.stream && this->flags.q.out) { + /* Assign default global stream value */ + this->flags.q.stream = 1; + this->stream = state->out_qualifier->stream; + } + } else { + if (q.flags.q.explicit_stream) { + _mesa_glsl_error(loc, state, + "duplicate layout `stream' qualifier"); + } + } + } + + if ((q.flags.i & ubo_mat_mask.flags.i) != 0) + this->flags.i &= ~ubo_mat_mask.flags.i; + if ((q.flags.i & ubo_layout_mask.flags.i) != 0) + this->flags.i &= ~ubo_layout_mask.flags.i; + + for (int i = 0; i < 3; i++) { + if (q.flags.q.local_size & (1 << i)) { + if ((this->flags.q.local_size & (1 << i)) && + this->local_size[i] != q.local_size[i]) { + _mesa_glsl_error(loc, state, + "compute shader set conflicting values for " + "local_size_%c (%d and %d)", 'x' + i, + this->local_size[i], q.local_size[i]); + return false; + } + this->local_size[i] = q.local_size[i]; + } + } + + this->flags.i |= q.flags.i; + + if (q.flags.q.explicit_location) + this->location = q.location; + + if (q.flags.q.explicit_index) + this->index = q.index; + + if (q.flags.q.explicit_binding) + this->binding = q.binding; + + if (q.flags.q.explicit_offset) + this->offset = q.offset; + + if (q.precision != ast_precision_none) + this->precision = q.precision; + + if (q.flags.q.explicit_image_format) { + this->image_format = q.image_format; + this->image_base_type = q.image_base_type; + } + + return true; +} + +bool +ast_type_qualifier::merge_in_qualifier(YYLTYPE *loc, + _mesa_glsl_parse_state *state, + ast_type_qualifier q, + ast_node* &node) +{ + void *mem_ctx = state; + bool create_gs_ast = false; + bool create_cs_ast = false; + ast_type_qualifier valid_in_mask; + valid_in_mask.flags.i = 0; + + switch (state->stage) { + case MESA_SHADER_GEOMETRY: + if (q.flags.q.prim_type) { + /* Make sure this is a valid input primitive type. */ + switch (q.prim_type) { + case GL_POINTS: + case GL_LINES: + case GL_LINES_ADJACENCY: + case GL_TRIANGLES: + case GL_TRIANGLES_ADJACENCY: + break; + default: + _mesa_glsl_error(loc, state, + "invalid geometry shader input primitive type"); + break; + } + } + + create_gs_ast |= + q.flags.q.prim_type && + !state->in_qualifier->flags.q.prim_type; + + valid_in_mask.flags.q.prim_type = 1; + valid_in_mask.flags.q.invocations = 1; + break; + case MESA_SHADER_FRAGMENT: + valid_in_mask.flags.q.early_fragment_tests = 1; + break; + case MESA_SHADER_COMPUTE: + create_cs_ast |= + q.flags.q.local_size != 0 && + state->in_qualifier->flags.q.local_size == 0; + + valid_in_mask.flags.q.local_size = 7; + break; + default: + _mesa_glsl_error(loc, state, + "input layout qualifiers only valid in " + "geometry, fragment and compute shaders"); + break; + } + + /* Generate an error when invalid input layout qualifiers are used. */ + if ((q.flags.i & ~valid_in_mask.flags.i) != 0) { + _mesa_glsl_error(loc, state, + "invalid input layout qualifiers used"); + return false; + } + + /* Input layout qualifiers can be specified multiple + * times in separate declarations, as long as they match. + */ + if (this->flags.q.prim_type) { + if (q.flags.q.prim_type && + this->prim_type != q.prim_type) { + _mesa_glsl_error(loc, state, + "conflicting input primitive types specified"); + } + } else if (q.flags.q.prim_type) { + state->in_qualifier->flags.q.prim_type = 1; + state->in_qualifier->prim_type = q.prim_type; + } + + if (this->flags.q.invocations && + q.flags.q.invocations && + this->invocations != q.invocations) { + _mesa_glsl_error(loc, state, + "conflicting invocations counts specified"); + return false; + } else if (q.flags.q.invocations) { + this->flags.q.invocations = 1; + this->invocations = q.invocations; + } + + if (q.flags.q.early_fragment_tests) { + state->fs_early_fragment_tests = true; + } + + if (create_gs_ast) { + node = new(mem_ctx) ast_gs_input_layout(*loc, q.prim_type); + } else if (create_cs_ast) { + /* Infer a local_size of 1 for every unspecified dimension */ + unsigned local_size[3]; + for (int i = 0; i < 3; i++) { + if (q.flags.q.local_size & (1 << i)) + local_size[i] = q.local_size[i]; + else + local_size[i] = 1; + } + node = new(mem_ctx) ast_cs_input_layout(*loc, local_size); + } + + return true; }