X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglsl%2Fglsl_parser_extras.cpp;h=be6713c46a20ae5eacdc4cf554845ab546645802;hb=1286bd3160bc1e70fa3bba2ec12999b2a02ffad9;hp=79624bc263cc1e0a10708bc6b4386ac6ddb49397;hpb=c16c719647664abf7531896770c31eda1dbe7a58;p=mesa.git diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 79624bc263c..be6713c46a2 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -73,8 +73,8 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->uses_builtin_functions = false; /* Set default language version and extensions */ - this->language_version = ctx->Const.ForceGLSLVersion ? - ctx->Const.ForceGLSLVersion : 110; + this->language_version = 110; + this->forced_language_version = ctx->Const.ForceGLSLVersion; this->es_shader = false; this->ARB_texture_rectangle_enable = true; @@ -117,6 +117,16 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->Const.MaxFragmentAtomicCounters = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters; this->Const.MaxCombinedAtomicCounters = ctx->Const.MaxCombinedAtomicCounters; this->Const.MaxAtomicBufferBindings = ctx->Const.MaxAtomicBufferBindings; + this->Const.MaxVertexAtomicCounterBuffers = + ctx->Const.Program[MESA_SHADER_VERTEX].MaxAtomicBuffers; + this->Const.MaxGeometryAtomicCounterBuffers = + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers; + this->Const.MaxFragmentAtomicCounterBuffers = + ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicBuffers; + this->Const.MaxCombinedAtomicCounterBuffers = + ctx->Const.MaxCombinedAtomicBuffers; + this->Const.MaxAtomicCounterBufferSize = + ctx->Const.MaxAtomicBufferSize; /* Compute shader constants */ for (unsigned i = 0; i < ARRAY_SIZE(this->Const.MaxComputeWorkGroupCount); i++) @@ -143,9 +153,9 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->num_user_structures = 0; /* supported_versions should be large enough to support the known desktop - * GLSL versions plus 2 GLES versions (ES2 & ES3) + * GLSL versions plus 3 GLES versions (ES 1.00, ES 3.00, and ES 3.10)) */ - STATIC_ASSERT((ARRAY_SIZE(known_desktop_glsl_versions) + 2) == + STATIC_ASSERT((ARRAY_SIZE(known_desktop_glsl_versions) + 3) == ARRAY_SIZE(this->supported_versions)); /* Populate the list of supported GLSL versions */ @@ -175,6 +185,11 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->supported_versions[this->num_supported_versions].es = true; this->num_supported_versions++; } + if (_mesa_is_gles31(ctx)) { + this->supported_versions[this->num_supported_versions].ver = 310; + this->supported_versions[this->num_supported_versions].es = true; + this->num_supported_versions++; + } /* Create a string for use in error messages to tell the user which GLSL * versions are supported. @@ -212,7 +227,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->gs_input_size = 0; this->in_qualifier = new(this) ast_type_qualifier(); this->out_qualifier = new(this) ast_type_qualifier(); - this->early_fragment_tests = false; + this->fs_early_fragment_tests = false; memset(this->atomic_counter_offsets, 0, sizeof(this->atomic_counter_offsets)); this->allow_extension_directive_midshader = @@ -320,11 +335,14 @@ _mesa_glsl_parse_state::process_version_directive(YYLTYPE *locp, int version, this->ARB_texture_rectangle_enable = false; } - this->language_version = version; + if (this->forced_language_version) + this->language_version = this->forced_language_version; + else + this->language_version = version; bool supported = false; for (unsigned i = 0; i < this->num_supported_versions; i++) { - if (this->supported_versions[i].ver == (unsigned) version + if (this->supported_versions[i].ver == this->language_version && this->supported_versions[i].es == this->es_shader) { supported = true; break; @@ -562,6 +580,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(ARB_texture_query_lod, true, false, ARB_texture_query_lod), EXT(ARB_texture_rectangle, true, false, dummy_true), EXT(ARB_uniform_buffer_object, true, false, ARB_uniform_buffer_object), + EXT(ARB_vertex_attrib_64bit, true, false, ARB_vertex_attrib_64bit), EXT(ARB_viewport_array, true, false, ARB_viewport_array), /* KHR extensions go here, sorted alphabetically. @@ -1415,6 +1434,7 @@ set_shader_inout_layout(struct gl_shader *shader, assert(!state->fs_redeclares_gl_fragcoord); assert(!state->fs_pixel_center_integer); assert(!state->fs_origin_upper_left); + assert(!state->fs_early_fragment_tests); } switch (shader->Stage) { @@ -1457,6 +1477,7 @@ set_shader_inout_layout(struct gl_shader *shader, shader->origin_upper_left = state->fs_origin_upper_left; shader->ARB_fragment_coord_conventions_enable = state->ARB_fragment_coord_conventions_enable; + shader->EarlyFragmentTests = state->fs_early_fragment_tests; break; default: