X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglsl%2Fglsl_parser_extras.h;h=1a909c68b7f174bfc5c00f14f54c974f6f8413a9;hb=6a829a1b724ca0d960decee217d260b4de8a5463;hp=878d2ae3f4d89e4da85e75eac535864b4feb3e4d;hpb=828540e491d88b9b6217e6568873a78462919ae8;p=mesa.git diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 878d2ae3f4d..1a909c68b7f 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -42,8 +42,22 @@ enum _mesa_glsl_parser_targets { struct gl_context; +struct glsl_switch_state { + /** Temporary variables needed for switch statement. */ + ir_variable *test_var; + ir_variable *is_fallthru_var; + ir_variable *is_break_var; + class ast_switch_statement *switch_nesting_ast; + + /** Table of constant values already used in case labels */ + struct hash_table *labels_ht; + class ast_case_label *previous_default; + + bool is_switch_innermost; // if switch stmt is closest to break, ... +}; + struct _mesa_glsl_parse_state { - _mesa_glsl_parse_state(struct gl_context *ctx, GLenum target, + _mesa_glsl_parse_state(struct gl_context *_ctx, GLenum target, void *mem_ctx); /* Callers of this ralloc-based new need not call delete. It's @@ -63,6 +77,7 @@ struct _mesa_glsl_parse_state { ralloc_free(mem); } + struct gl_context *const ctx; void *scanner; exec_list translation_unit; glsl_symbol_table *symbols; @@ -118,6 +133,7 @@ struct _mesa_glsl_parse_state { unsigned GLSL_110:1; unsigned GLSL_120:1; unsigned GLSL_130:1; + unsigned GLSL_140:1; /*@}*/ } Const; @@ -129,6 +145,12 @@ struct _mesa_glsl_parse_state { */ class ir_function_signature *current_function; + /** + * During AST to IR conversion, pointer to the toplevel IR + * instruction list being generated. + */ + exec_list *toplevel_ir; + /** Have we found a return statement in this function? */ bool found_return; @@ -143,8 +165,9 @@ struct _mesa_glsl_parse_state { bool all_invariant; /** Loop or switch statement containing the current instructions. */ - class ir_instruction *loop_or_switch_nesting; - class ast_iteration_statement *loop_or_switch_nesting_ast; + class ast_iteration_statement *loop_nesting_ast; + + struct glsl_switch_state switch_state; /** List of structures defined in user code. */ const glsl_type **user_structures; @@ -156,28 +179,32 @@ struct _mesa_glsl_parse_state { * \name Enable bits for GLSL extensions */ /*@{*/ - unsigned ARB_draw_buffers_enable:1; - unsigned ARB_draw_buffers_warn:1; - unsigned ARB_draw_instanced_enable:1; - unsigned ARB_draw_instanced_warn:1; - unsigned ARB_explicit_attrib_location_enable:1; - unsigned ARB_explicit_attrib_location_warn:1; - unsigned ARB_fragment_coord_conventions_enable:1; - unsigned ARB_fragment_coord_conventions_warn:1; - unsigned ARB_texture_rectangle_enable:1; - unsigned ARB_texture_rectangle_warn:1; - unsigned EXT_texture_array_enable:1; - unsigned EXT_texture_array_warn:1; - unsigned ARB_shader_texture_lod_enable:1; - unsigned ARB_shader_texture_lod_warn:1; - unsigned ARB_shader_stencil_export_enable:1; - unsigned ARB_shader_stencil_export_warn:1; - unsigned AMD_conservative_depth_enable:1; - unsigned AMD_conservative_depth_warn:1; - unsigned AMD_shader_stencil_export_enable:1; - unsigned AMD_shader_stencil_export_warn:1; - unsigned OES_texture_3D_enable:1; - unsigned OES_texture_3D_warn:1; + bool ARB_draw_buffers_enable; + bool ARB_draw_buffers_warn; + bool ARB_draw_instanced_enable; + bool ARB_draw_instanced_warn; + bool ARB_explicit_attrib_location_enable; + bool ARB_explicit_attrib_location_warn; + bool ARB_fragment_coord_conventions_enable; + bool ARB_fragment_coord_conventions_warn; + bool ARB_texture_rectangle_enable; + bool ARB_texture_rectangle_warn; + bool EXT_texture_array_enable; + bool EXT_texture_array_warn; + bool ARB_shader_texture_lod_enable; + bool ARB_shader_texture_lod_warn; + bool ARB_shader_stencil_export_enable; + bool ARB_shader_stencil_export_warn; + bool AMD_conservative_depth_enable; + bool AMD_conservative_depth_warn; + bool ARB_conservative_depth_enable; + bool ARB_conservative_depth_warn; + bool AMD_shader_stencil_export_enable; + bool AMD_shader_stencil_export_warn; + bool OES_texture_3D_enable; + bool OES_texture_3D_warn; + bool OES_EGL_image_external_enable; + bool OES_EGL_image_external_warn; /*@}*/ /** Extensions supported by the OpenGL implementation. */