X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglsl%2Fir_constant_expression.cpp;h=4fd6d09a3afbf6dc7191a4bc106c984481d8d69e;hb=b2ddb93ff3b8c88682634ccdef247967e31fab84;hp=541398a91c7afd346c69700e1d60d365836a59e6;hpb=ca088cc277ce9f986693c857f3961dc0e1a4d91c;p=mesa.git diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp index 541398a91c7..4fd6d09a3af 100644 --- a/src/glsl/ir_constant_expression.cpp +++ b/src/glsl/ir_constant_expression.cpp @@ -34,110 +34,38 @@ */ #include +#include "main/core.h" /* for MAX2, MIN2, CLAMP */ #include "ir.h" #include "ir_visitor.h" #include "glsl_types.h" -/** - * Visitor class for evaluating constant expressions - */ -class ir_constant_visitor : public ir_visitor { -public: - ir_constant_visitor() - : value(NULL) - { - /* empty */ - } - - virtual ~ir_constant_visitor() - { - /* empty */ - } - - /** - * \name Visit methods - * - * As typical for the visitor pattern, there must be one \c visit method for - * each concrete subclass of \c ir_instruction. Virtual base classes within - * the hierarchy should not have \c visit methods. - */ - /*@{*/ - virtual void visit(ir_variable *); - virtual void visit(ir_function_signature *); - virtual void visit(ir_function *); - virtual void visit(ir_expression *); - virtual void visit(ir_texture *); - virtual void visit(ir_swizzle *); - virtual void visit(ir_dereference_variable *); - virtual void visit(ir_dereference_array *); - virtual void visit(ir_dereference_record *); - virtual void visit(ir_assignment *); - virtual void visit(ir_constant *); - virtual void visit(ir_call *); - virtual void visit(ir_return *); - virtual void visit(ir_discard *); - virtual void visit(ir_if *); - virtual void visit(ir_loop *); - virtual void visit(ir_loop_jump *); - /*@}*/ - - /** - * Value of the constant expression. - * - * \note - * This field will be \c NULL if the expression is not constant valued. - */ - /* FINIHSME: This cannot hold values for constant arrays or structures. */ - ir_constant *value; -}; - - -ir_constant * -ir_instruction::constant_expression_value() -{ - ir_constant_visitor visitor; - - this->accept(& visitor); - return visitor.value; -} - - -void -ir_constant_visitor::visit(ir_variable *ir) +static float +dot(ir_constant *op0, ir_constant *op1) { - (void) ir; - value = NULL; -} + assert(op0->type->is_float() && op1->type->is_float()); + float result = 0; + for (unsigned c = 0; c < op0->type->components(); c++) + result += op0->value.f[c] * op1->value.f[c]; -void -ir_constant_visitor::visit(ir_function_signature *ir) -{ - (void) ir; - value = NULL; + return result; } - -void -ir_constant_visitor::visit(ir_function *ir) +ir_constant * +ir_expression::constant_expression_value() { - (void) ir; - value = NULL; -} + if (this->type->is_error()) + return NULL; -void -ir_constant_visitor::visit(ir_expression *ir) -{ - value = NULL; - ir_constant *op[2] = { NULL, NULL }; + ir_constant *op[Elements(this->operands)] = { NULL, }; ir_constant_data data; memset(&data, 0, sizeof(data)); - for (unsigned operand = 0; operand < ir->get_num_operands(); operand++) { - op[operand] = ir->operands[operand]->constant_expression_value(); + for (unsigned operand = 0; operand < this->get_num_operands(); operand++) { + op[operand] = this->operands[operand]->constant_expression_value(); if (!op[operand]) - return; + return NULL; } if (op[1] != NULL) @@ -149,61 +77,129 @@ ir_constant_visitor::visit(ir_expression *ir) /* When iterating over a vector or matrix's components, we want to increase * the loop counter. However, for scalars, we want to stay at 0. */ - unsigned c0_inc = op0_scalar ? 1 : 0; - unsigned c1_inc = op1_scalar ? 1 : 0; - unsigned components = op[op1_scalar ? 0 : 1]->type->components(); + unsigned c0_inc = op0_scalar ? 0 : 1; + unsigned c1_inc = op1_scalar ? 0 : 1; + unsigned components; + if (op1_scalar || !op[1]) { + components = op[0]->type->components(); + } else { + components = op[1]->type->components(); + } + + void *ctx = talloc_parent(this); + + /* Handle array operations here, rather than below. */ + if (op[0]->type->is_array()) { + assert(op[1] != NULL && op[1]->type->is_array()); + switch (this->operation) { + case ir_binop_all_equal: + return new(ctx) ir_constant(op[0]->has_value(op[1])); + case ir_binop_any_nequal: + return new(ctx) ir_constant(!op[0]->has_value(op[1])); + default: + break; + } + return NULL; + } + + switch (this->operation) { + case ir_unop_bit_not: + switch (op[0]->type->base_type) { + case GLSL_TYPE_INT: + for (unsigned c = 0; c < components; c++) + data.i[c] = ~ op[0]->value.i[c]; + break; + case GLSL_TYPE_UINT: + for (unsigned c = 0; c < components; c++) + data.u[c] = ~ op[0]->value.u[c]; + break; + default: + assert(0); + } + break; - switch (ir->operation) { case ir_unop_logic_not: assert(op[0]->type->base_type == GLSL_TYPE_BOOL); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) + for (unsigned c = 0; c < op[0]->type->components(); c++) data.b[c] = !op[0]->value.b[c]; break; case ir_unop_f2i: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { - data.i[c] = op[0]->value.f[c]; + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.i[c] = (int) op[0]->value.f[c]; } break; case ir_unop_i2f: - assert(op[0]->type->base_type == GLSL_TYPE_UINT || - op[0]->type->base_type == GLSL_TYPE_INT); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { - if (op[0]->type->base_type == GLSL_TYPE_INT) - data.f[c] = op[0]->value.i[c]; - else - data.f[c] = op[0]->value.u[c]; + assert(op[0]->type->base_type == GLSL_TYPE_INT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = (float) op[0]->value.i[c]; + } + break; + case ir_unop_u2f: + assert(op[0]->type->base_type == GLSL_TYPE_UINT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = (float) op[0]->value.u[c]; } break; case ir_unop_b2f: assert(op[0]->type->base_type == GLSL_TYPE_BOOL); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { - data.f[c] = op[0]->value.b[c] ? 1.0 : 0.0; + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = op[0]->value.b[c] ? 1.0F : 0.0F; } break; case ir_unop_f2b: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { - data.b[c] = bool(op[0]->value.f[c]); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.b[c] = op[0]->value.f[c] != 0.0F ? true : false; } break; case ir_unop_b2i: assert(op[0]->type->base_type == GLSL_TYPE_BOOL); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { + for (unsigned c = 0; c < op[0]->type->components(); c++) { data.u[c] = op[0]->value.b[c] ? 1 : 0; } break; case ir_unop_i2b: assert(op[0]->type->is_integer()); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { - data.b[c] = bool(op[0]->value.u[c]); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.b[c] = op[0]->value.u[c] ? true : false; + } + break; + + case ir_unop_any: + assert(op[0]->type->is_boolean()); + data.b[0] = false; + for (unsigned c = 0; c < op[0]->type->components(); c++) { + if (op[0]->value.b[c]) + data.b[0] = true; + } + break; + + case ir_unop_trunc: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = truncf(op[0]->value.f[c]); + } + break; + + case ir_unop_ceil: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = ceilf(op[0]->value.f[c]); + } + break; + + case ir_unop_floor: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = floorf(op[0]->value.f[c]); } break; case ir_unop_fract: - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { - switch (ir->type->base_type) { + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (this->type->base_type) { case GLSL_TYPE_UINT: data.u[c] = 0; break; @@ -219,11 +215,27 @@ ir_constant_visitor::visit(ir_expression *ir) } break; + case ir_unop_sin: + case ir_unop_sin_reduced: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = sinf(op[0]->value.f[c]); + } + break; + + case ir_unop_cos: + case ir_unop_cos_reduced: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = cosf(op[0]->value.f[c]); + } + break; + case ir_unop_neg: - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { - switch (ir->type->base_type) { + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (this->type->base_type) { case GLSL_TYPE_UINT: - data.u[c] = -op[0]->value.u[c]; + data.u[c] = -((int) op[0]->value.u[c]); break; case GLSL_TYPE_INT: data.i[c] = -op[0]->value.i[c]; @@ -238,9 +250,8 @@ ir_constant_visitor::visit(ir_expression *ir) break; case ir_unop_abs: - assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { - switch (ir->type->base_type) { + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (this->type->base_type) { case GLSL_TYPE_UINT: data.u[c] = op[0]->value.u[c]; break; @@ -258,10 +269,28 @@ ir_constant_visitor::visit(ir_expression *ir) } break; + case ir_unop_sign: + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.i[c] > 0; + break; + case GLSL_TYPE_INT: + data.i[c] = (op[0]->value.i[c] > 0) - (op[0]->value.i[c] < 0); + break; + case GLSL_TYPE_FLOAT: + data.f[c] = float((op[0]->value.f[c] > 0)-(op[0]->value.f[c] < 0)); + break; + default: + assert(0); + } + } + break; + case ir_unop_rcp: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { - switch (ir->type->base_type) { + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (this->type->base_type) { case GLSL_TYPE_UINT: if (op[0]->value.u[c] != 0.0) data.u[c] = 1 / op[0]->value.u[c]; @@ -272,7 +301,7 @@ ir_constant_visitor::visit(ir_expression *ir) break; case GLSL_TYPE_FLOAT: if (op[0]->value.f[c] != 0.0) - data.f[c] = 1.0 / op[0]->value.f[c]; + data.f[c] = 1.0F / op[0]->value.f[c]; break; default: assert(0); @@ -282,53 +311,80 @@ ir_constant_visitor::visit(ir_expression *ir) case ir_unop_rsq: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { - data.f[c] = 1.0 / sqrtf(op[0]->value.f[c]); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = 1.0F / sqrtf(op[0]->value.f[c]); } break; case ir_unop_sqrt: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { + for (unsigned c = 0; c < op[0]->type->components(); c++) { data.f[c] = sqrtf(op[0]->value.f[c]); } break; case ir_unop_exp: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { + for (unsigned c = 0; c < op[0]->type->components(); c++) { data.f[c] = expf(op[0]->value.f[c]); } break; + case ir_unop_exp2: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = exp2f(op[0]->value.f[c]); + } + break; + case ir_unop_log: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { + for (unsigned c = 0; c < op[0]->type->components(); c++) { data.f[c] = logf(op[0]->value.f[c]); } break; + case ir_unop_log2: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + data.f[c] = log2f(op[0]->value.f[c]); + } + break; + case ir_unop_dFdx: case ir_unop_dFdy: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { + for (unsigned c = 0; c < op[0]->type->components(); c++) { data.f[c] = 0.0; } break; - case ir_binop_dot: - assert(op[0]->type->is_vector() && op[1]->type->is_vector()); - data.f[0] = 0; + case ir_binop_pow: + assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - switch (ir->operands[0]->type->base_type) { + data.f[c] = powf(op[0]->value.f[c], op[1]->value.f[c]); + } + break; + + case ir_binop_dot: + data.f[0] = dot(op[0], op[1]); + break; + + case ir_binop_min: + assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: - data.u[0] += op[0]->value.u[c] * op[1]->value.u[c]; + data.u[c] = MIN2(op[0]->value.u[c0], op[1]->value.u[c1]); break; case GLSL_TYPE_INT: - data.i[0] += op[0]->value.i[c] * op[1]->value.i[c]; + data.i[c] = MIN2(op[0]->value.i[c0], op[1]->value.i[c1]); break; case GLSL_TYPE_FLOAT: - data.f[0] += op[0]->value.f[c] * op[1]->value.f[c]; + data.f[c] = MIN2(op[0]->value.f[c0], op[1]->value.f[c1]); break; default: assert(0); @@ -336,13 +392,35 @@ ir_constant_visitor::visit(ir_expression *ir) } break; + case ir_binop_max: + assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = MAX2(op[0]->value.u[c0], op[1]->value.u[c1]); + break; + case GLSL_TYPE_INT: + data.i[c] = MAX2(op[0]->value.i[c0], op[1]->value.i[c1]); + break; + case GLSL_TYPE_FLOAT: + data.f[c] = MAX2(op[0]->value.f[c0], op[1]->value.f[c1]); + break; + default: + assert(0); + } + } + break; + case ir_binop_add: assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); for (unsigned c = 0, c0 = 0, c1 = 0; c < components; c0 += c0_inc, c1 += c1_inc, c++) { - switch (ir->operands[0]->type->base_type) { + switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: data.u[c] = op[0]->value.u[c0] + op[1]->value.u[c1]; break; @@ -364,7 +442,7 @@ ir_constant_visitor::visit(ir_expression *ir) c < components; c0 += c0_inc, c1 += c1_inc, c++) { - switch (ir->operands[0]->type->base_type) { + switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: data.u[c] = op[0]->value.u[c0] - op[1]->value.u[c1]; break; @@ -388,7 +466,7 @@ ir_constant_visitor::visit(ir_expression *ir) c < components; c0 += c0_inc, c1 += c1_inc, c++) { - switch (ir->operands[0]->type->base_type) { + switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: data.u[c] = op[0]->value.u[c0] * op[1]->value.u[c1]; break; @@ -434,7 +512,7 @@ ir_constant_visitor::visit(ir_expression *ir) c < components; c0 += c0_inc, c1 += c1_inc, c++) { - switch (ir->operands[0]->type->base_type) { + switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: data.u[c] = op[0]->value.u[c0] / op[1]->value.u[c1]; break; @@ -450,98 +528,133 @@ ir_constant_visitor::visit(ir_expression *ir) } break; + case ir_binop_mod: + assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c0] % op[1]->value.u[c1]; + break; + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c0] % op[1]->value.i[c1]; + break; + case GLSL_TYPE_FLOAT: + /* We don't use fmod because it rounds toward zero; GLSL specifies + * the use of floor. + */ + data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1] + * floorf(op[0]->value.f[c0] / op[1]->value.f[c1]); + break; + default: + assert(0); + } + } + + break; + case ir_binop_logic_and: assert(op[0]->type->base_type == GLSL_TYPE_BOOL); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) + for (unsigned c = 0; c < op[0]->type->components(); c++) data.b[c] = op[0]->value.b[c] && op[1]->value.b[c]; break; case ir_binop_logic_xor: assert(op[0]->type->base_type == GLSL_TYPE_BOOL); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) + for (unsigned c = 0; c < op[0]->type->components(); c++) data.b[c] = op[0]->value.b[c] ^ op[1]->value.b[c]; break; case ir_binop_logic_or: assert(op[0]->type->base_type == GLSL_TYPE_BOOL); - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) + for (unsigned c = 0; c < op[0]->type->components(); c++) data.b[c] = op[0]->value.b[c] || op[1]->value.b[c]; break; case ir_binop_less: - switch (ir->operands[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] < op[1]->value.u[0]; - break; - case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] < op[1]->value.i[0]; - break; - case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] < op[1]->value.f[0]; - break; - default: - assert(0); + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[0] = op[0]->value.u[0] < op[1]->value.u[0]; + break; + case GLSL_TYPE_INT: + data.b[0] = op[0]->value.i[0] < op[1]->value.i[0]; + break; + case GLSL_TYPE_FLOAT: + data.b[0] = op[0]->value.f[0] < op[1]->value.f[0]; + break; + default: + assert(0); + } } break; case ir_binop_greater: - switch (ir->operands[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] > op[1]->value.u[0]; - break; - case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] > op[1]->value.i[0]; - break; - case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] > op[1]->value.f[0]; - break; - default: - assert(0); + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] > op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] > op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] > op[1]->value.f[c]; + break; + default: + assert(0); + } } break; case ir_binop_lequal: - switch (ir->operands[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0]; - break; - case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0]; - break; - case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0]; - break; - default: - assert(0); + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0]; + break; + case GLSL_TYPE_INT: + data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0]; + break; + case GLSL_TYPE_FLOAT: + data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0]; + break; + default: + assert(0); + } } break; case ir_binop_gequal: - switch (ir->operands[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0]; - break; - case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0]; - break; - case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0]; - break; - default: - assert(0); + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0]; + break; + case GLSL_TYPE_INT: + data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0]; + break; + case GLSL_TYPE_FLOAT: + data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0]; + break; + default: + assert(0); + } } break; - case ir_binop_equal: - data.b[0] = true; - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { - switch (ir->operands[0]->type->base_type) { + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < components; c++) { + switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: - data.b[0] = data.b[0] && op[0]->value.u[c] == op[1]->value.u[c]; + data.b[c] = op[0]->value.u[c] == op[1]->value.u[c]; break; case GLSL_TYPE_INT: - data.b[0] = data.b[0] && op[0]->value.i[c] == op[1]->value.i[c]; + data.b[c] = op[0]->value.i[c] == op[1]->value.i[c]; break; case GLSL_TYPE_FLOAT: - data.b[0] = data.b[0] && op[0]->value.f[c] == op[1]->value.f[c]; - break; - case GLSL_TYPE_BOOL: - data.b[0] = data.b[0] && op[0]->value.b[c] == op[1]->value.b[c]; + data.b[c] = op[0]->value.f[c] == op[1]->value.f[c]; break; default: assert(0); @@ -549,20 +662,143 @@ ir_constant_visitor::visit(ir_expression *ir) } break; case ir_binop_nequal: - data.b[0] = false; - for (unsigned c = 0; c < ir->operands[0]->type->components(); c++) { - switch (ir->operands[0]->type->base_type) { + assert(op[0]->type != op[1]->type); + for (unsigned c = 0; c < components; c++) { + switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: - data.b[0] = data.b[0] || op[0]->value.u[c] != op[1]->value.u[c]; + data.b[c] = op[0]->value.u[c] != op[1]->value.u[c]; break; case GLSL_TYPE_INT: - data.b[0] = data.b[0] || op[0]->value.i[c] != op[1]->value.i[c]; + data.b[c] = op[0]->value.i[c] != op[1]->value.i[c]; break; case GLSL_TYPE_FLOAT: - data.b[0] = data.b[0] || op[0]->value.f[c] != op[1]->value.f[c]; + data.b[c] = op[0]->value.f[c] != op[1]->value.f[c]; break; - case GLSL_TYPE_BOOL: - data.b[0] = data.b[0] || op[0]->value.b[c] != op[1]->value.b[c]; + default: + assert(0); + } + } + break; + case ir_binop_all_equal: + data.b[0] = op[0]->has_value(op[1]); + break; + case ir_binop_any_nequal: + data.b[0] = !op[0]->has_value(op[1]); + break; + + case ir_binop_lshift: + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + if (op[0]->type->base_type == GLSL_TYPE_INT && + op[1]->type->base_type == GLSL_TYPE_INT) { + data.i[c] = op[0]->value.i[c0] << op[1]->value.i[c1]; + + } else if (op[0]->type->base_type == GLSL_TYPE_INT && + op[1]->type->base_type == GLSL_TYPE_UINT) { + data.i[c] = op[0]->value.i[c0] << op[1]->value.u[c1]; + + } else if (op[0]->type->base_type == GLSL_TYPE_UINT && + op[1]->type->base_type == GLSL_TYPE_INT) { + data.u[c] = op[0]->value.u[c0] << op[1]->value.i[c1]; + + } else if (op[0]->type->base_type == GLSL_TYPE_UINT && + op[1]->type->base_type == GLSL_TYPE_UINT) { + data.u[c] = op[0]->value.u[c0] << op[1]->value.u[c1]; + } + } + break; + + case ir_binop_rshift: + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + if (op[0]->type->base_type == GLSL_TYPE_INT && + op[1]->type->base_type == GLSL_TYPE_INT) { + data.i[c] = op[0]->value.i[c0] >> op[1]->value.i[c1]; + + } else if (op[0]->type->base_type == GLSL_TYPE_INT && + op[1]->type->base_type == GLSL_TYPE_UINT) { + data.i[c] = op[0]->value.i[c0] >> op[1]->value.u[c1]; + + } else if (op[0]->type->base_type == GLSL_TYPE_UINT && + op[1]->type->base_type == GLSL_TYPE_INT) { + data.u[c] = op[0]->value.u[c0] >> op[1]->value.i[c1]; + + } else if (op[0]->type->base_type == GLSL_TYPE_UINT && + op[1]->type->base_type == GLSL_TYPE_UINT) { + data.u[c] = op[0]->value.u[c0] >> op[1]->value.u[c1]; + } + } + break; + + case ir_binop_bit_and: + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c0] & op[1]->value.i[c1]; + break; + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c0] & op[1]->value.u[c1]; + break; + default: + assert(0); + } + } + break; + + case ir_binop_bit_or: + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c0] | op[1]->value.i[c1]; + break; + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c0] | op[1]->value.u[c1]; + break; + default: + assert(0); + } + } + break; + + case ir_binop_bit_xor: + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_INT: + data.i[c] = op[0]->value.i[c0] ^ op[1]->value.i[c1]; + break; + case GLSL_TYPE_UINT: + data.u[c] = op[0]->value.u[c0] ^ op[1]->value.u[c1]; + break; + default: + assert(0); + } + } + break; + + case ir_quadop_vector: + for (unsigned c = 0; c < this->type->vector_elements; c++) { + switch (this->type->base_type) { + case GLSL_TYPE_INT: + data.i[c] = op[c]->value.i[0]; + break; + case GLSL_TYPE_UINT: + data.u[c] = op[c]->value.u[0]; + break; + case GLSL_TYPE_FLOAT: + data.f[c] = op[c]->value.f[0]; break; default: assert(0); @@ -572,38 +808,34 @@ ir_constant_visitor::visit(ir_expression *ir) default: /* FINISHME: Should handle all expression types. */ - return; + return NULL; } - void *ctx = talloc_parent(ir); - this->value = new(ctx) ir_constant(ir->type, &data); + return new(ctx) ir_constant(this->type, &data); } -void -ir_constant_visitor::visit(ir_texture *ir) +ir_constant * +ir_texture::constant_expression_value() { - // FINISHME: Do stuff with texture lookups - (void) ir; - value = NULL; + /* texture lookups aren't constant expressions */ + return NULL; } -void -ir_constant_visitor::visit(ir_swizzle *ir) +ir_constant * +ir_swizzle::constant_expression_value() { - ir_constant *v = ir->val->constant_expression_value(); - - this->value = NULL; + ir_constant *v = this->val->constant_expression_value(); if (v != NULL) { - ir_constant_data data; + ir_constant_data data = { { 0 } }; const unsigned swiz_idx[4] = { - ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w + this->mask.x, this->mask.y, this->mask.z, this->mask.w }; - for (unsigned i = 0; i < ir->mask.num_components; i++) { + for (unsigned i = 0; i < this->mask.num_components; i++) { switch (v->type->base_type) { case GLSL_TYPE_UINT: case GLSL_TYPE_INT: data.u[i] = v->value.u[swiz_idx[i]]; break; @@ -613,33 +845,41 @@ ir_constant_visitor::visit(ir_swizzle *ir) } } - void *ctx = talloc_parent(ir); - this->value = new(ctx) ir_constant(ir->type, &data); + void *ctx = talloc_parent(this); + return new(ctx) ir_constant(this->type, &data); } + return NULL; } -void -ir_constant_visitor::visit(ir_dereference_variable *ir) +ir_constant * +ir_dereference_variable::constant_expression_value() { - value = NULL; + /* This may occur during compile and var->type is glsl_type::error_type */ + if (!var) + return NULL; + + /* The constant_value of a uniform variable is its initializer, + * not the lifetime constant value of the uniform. + */ + if (var->mode == ir_var_uniform) + return NULL; - ir_variable *var = ir->variable_referenced(); - if (var && var->constant_value) - value = var->constant_value->clone(NULL); + if (!var->constant_value) + return NULL; + + return var->constant_value->clone(talloc_parent(var), NULL); } -void -ir_constant_visitor::visit(ir_dereference_array *ir) +ir_constant * +ir_dereference_array::constant_expression_value() { - void *ctx = talloc_parent(ir); - ir_constant *array = ir->array->constant_expression_value(); - ir_constant *idx = ir->array_index->constant_expression_value(); - - this->value = NULL; + ir_constant *array = this->array->constant_expression_value(); + ir_constant *idx = this->array_index->constant_expression_value(); if ((array != NULL) && (idx != NULL)) { + void *ctx = talloc_parent(this); if (array->type->is_matrix()) { /* Array access of a matrix results in a vector. */ @@ -652,7 +892,7 @@ ir_constant_visitor::visit(ir_dereference_array *ir) */ const unsigned mat_idx = column * column_type->vector_elements; - ir_constant_data data; + ir_constant_data data = { { 0 } }; switch (column_type->base_type) { case GLSL_TYPE_UINT: @@ -673,85 +913,442 @@ ir_constant_visitor::visit(ir_dereference_array *ir) break; } - this->value = new(ctx) ir_constant(column_type, &data); + return new(ctx) ir_constant(column_type, &data); } else if (array->type->is_vector()) { const unsigned component = idx->value.u[0]; - this->value = new(ctx) ir_constant(array, component); + return new(ctx) ir_constant(array, component); } else { - /* FINISHME: Handle access of constant arrays. */ + const unsigned index = idx->value.u[0]; + return array->get_array_element(index)->clone(ctx, NULL); } } + return NULL; } -void -ir_constant_visitor::visit(ir_dereference_record *ir) +ir_constant * +ir_dereference_record::constant_expression_value() { - ir_constant *v = ir->record->constant_expression_value(); + ir_constant *v = this->record->constant_expression_value(); - this->value = (v != NULL) ? v->get_record_field(ir->field) : NULL; + return (v != NULL) ? v->get_record_field(this->field) : NULL; } -void -ir_constant_visitor::visit(ir_assignment *ir) +ir_constant * +ir_assignment::constant_expression_value() { - (void) ir; - value = NULL; + /* FINISHME: Handle CEs involving assignment (return RHS) */ + return NULL; } -void -ir_constant_visitor::visit(ir_constant *ir) +ir_constant * +ir_constant::constant_expression_value() { - value = ir; + return this; } -void -ir_constant_visitor::visit(ir_call *ir) +ir_constant * +ir_call::constant_expression_value() { - (void) ir; - value = NULL; -} + if (this->type == glsl_type::error_type) + return NULL; + /* From the GLSL 1.20 spec, page 23: + * "Function calls to user-defined functions (non-built-in functions) + * cannot be used to form constant expressions." + */ + if (!this->callee->is_builtin) + return NULL; -void -ir_constant_visitor::visit(ir_return *ir) -{ - (void) ir; - value = NULL; -} + unsigned num_parameters = 0; + /* Check if all parameters are constant */ + ir_constant *op[3]; + foreach_list(n, &this->actual_parameters) { + ir_constant *constant = ((ir_rvalue *) n)->constant_expression_value(); + if (constant == NULL) + return NULL; -void -ir_constant_visitor::visit(ir_discard *ir) -{ - (void) ir; - value = NULL; -} + op[num_parameters] = constant; + assert(num_parameters < 3); + num_parameters++; + } -void -ir_constant_visitor::visit(ir_if *ir) -{ - (void) ir; - value = NULL; -} + /* Individual cases below can either: + * - Assign "expr" a new ir_expression to evaluate (for basic opcodes) + * - Fill "data" with appopriate constant data + * - Return an ir_constant directly. + */ + void *mem_ctx = talloc_parent(this); + ir_expression *expr = NULL; + ir_constant_data data; + memset(&data, 0, sizeof(data)); -void -ir_constant_visitor::visit(ir_loop *ir) -{ - (void) ir; - value = NULL; -} + const char *callee = this->callee_name(); + if (strcmp(callee, "abs") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_abs, type, op[0], NULL); + } else if (strcmp(callee, "all") == 0) { + assert(op[0]->type->is_boolean()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + if (!op[0]->value.b[c]) + return new(mem_ctx) ir_constant(false); + } + return new(mem_ctx) ir_constant(true); + } else if (strcmp(callee, "any") == 0) { + assert(op[0]->type->is_boolean()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + if (op[0]->value.b[c]) + return new(mem_ctx) ir_constant(true); + } + return new(mem_ctx) ir_constant(false); + } else if (strcmp(callee, "acos") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = acosf(op[0]->value.f[c]); + } else if (strcmp(callee, "acosh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = acoshf(op[0]->value.f[c]); + } else if (strcmp(callee, "asin") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = asinf(op[0]->value.f[c]); + } else if (strcmp(callee, "asinh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = asinhf(op[0]->value.f[c]); + } else if (strcmp(callee, "atan") == 0) { + assert(op[0]->type->is_float()); + if (num_parameters == 2) { + assert(op[1]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = atan2f(op[0]->value.f[c], op[1]->value.f[c]); + } else { + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = atanf(op[0]->value.f[c]); + } + } else if (strcmp(callee, "atanh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = atanhf(op[0]->value.f[c]); + } else if (strcmp(callee, "dFdx") == 0 || strcmp(callee, "dFdy") == 0) { + return ir_constant::zero(mem_ctx, this->type); + } else if (strcmp(callee, "ceil") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_ceil, type, op[0], NULL); + } else if (strcmp(callee, "clamp") == 0) { + assert(num_parameters == 3); + unsigned c1_inc = op[1]->type->is_scalar() ? 0 : 1; + unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1; + for (unsigned c = 0, c1 = 0, c2 = 0; + c < op[0]->type->components(); + c1 += c1_inc, c2 += c2_inc, c++) { + + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.u[c] = CLAMP(op[0]->value.u[c], op[1]->value.u[c1], + op[2]->value.u[c2]); + break; + case GLSL_TYPE_INT: + data.i[c] = CLAMP(op[0]->value.i[c], op[1]->value.i[c1], + op[2]->value.i[c2]); + break; + case GLSL_TYPE_FLOAT: + data.f[c] = CLAMP(op[0]->value.f[c], op[1]->value.f[c1], + op[2]->value.f[c2]); + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "cos") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_cos, type, op[0], NULL); + } else if (strcmp(callee, "cosh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = coshf(op[0]->value.f[c]); + } else if (strcmp(callee, "cross") == 0) { + assert(op[0]->type == glsl_type::vec3_type); + assert(op[1]->type == glsl_type::vec3_type); + data.f[0] = (op[0]->value.f[1] * op[1]->value.f[2] - + op[1]->value.f[1] * op[0]->value.f[2]); + data.f[1] = (op[0]->value.f[2] * op[1]->value.f[0] - + op[1]->value.f[2] * op[0]->value.f[0]); + data.f[2] = (op[0]->value.f[0] * op[1]->value.f[1] - + op[1]->value.f[0] * op[0]->value.f[1]); + } else if (strcmp(callee, "degrees") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = 180.0F / M_PI * op[0]->value.f[c]; + } else if (strcmp(callee, "distance") == 0) { + assert(op[0]->type->is_float() && op[1]->type->is_float()); + float length_squared = 0.0; + for (unsigned c = 0; c < op[0]->type->components(); c++) { + float t = op[0]->value.f[c] - op[1]->value.f[c]; + length_squared += t * t; + } + return new(mem_ctx) ir_constant(sqrtf(length_squared)); + } else if (strcmp(callee, "dot") == 0) { + return new(mem_ctx) ir_constant(dot(op[0], op[1])); + } else if (strcmp(callee, "equal") == 0) { + assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] == op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] == op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] == op[1]->value.f[c]; + break; + case GLSL_TYPE_BOOL: + data.b[c] = op[0]->value.b[c] == op[1]->value.b[c]; + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "exp") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_exp, type, op[0], NULL); + } else if (strcmp(callee, "exp2") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_exp2, type, op[0], NULL); + } else if (strcmp(callee, "faceforward") == 0) { + if (dot(op[2], op[1]) < 0) + return op[0]; + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = -op[0]->value.f[c]; + } else if (strcmp(callee, "floor") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_floor, type, op[0], NULL); + } else if (strcmp(callee, "fract") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_fract, type, op[0], NULL); + } else if (strcmp(callee, "fwidth") == 0) { + return ir_constant::zero(mem_ctx, this->type); + } else if (strcmp(callee, "greaterThan") == 0) { + assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] > op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] > op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] > op[1]->value.f[c]; + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "greaterThanEqual") == 0) { + assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] >= op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] >= op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] >= op[1]->value.f[c]; + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "inversesqrt") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_rsq, type, op[0], NULL); + } else if (strcmp(callee, "length") == 0) { + return new(mem_ctx) ir_constant(sqrtf(dot(op[0], op[0]))); + } else if (strcmp(callee, "lessThan") == 0) { + assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] < op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] < op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] < op[1]->value.f[c]; + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "lessThanEqual") == 0) { + assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] <= op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] <= op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] <= op[1]->value.f[c]; + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "log") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_log, type, op[0], NULL); + } else if (strcmp(callee, "log2") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_log2, type, op[0], NULL); + } else if (strcmp(callee, "matrixCompMult") == 0) { + assert(op[0]->type->is_float() && op[1]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = op[0]->value.f[c] * op[1]->value.f[c]; + } else if (strcmp(callee, "max") == 0) { + expr = new(mem_ctx) ir_expression(ir_binop_max, type, op[0], op[1]); + } else if (strcmp(callee, "min") == 0) { + expr = new(mem_ctx) ir_expression(ir_binop_min, type, op[0], op[1]); + } else if (strcmp(callee, "mix") == 0) { + assert(op[0]->type->is_float() && op[1]->type->is_float()); + if (op[2]->type->is_float()) { + unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1; + unsigned components = op[0]->type->components(); + for (unsigned c = 0, c2 = 0; c < components; c2 += c2_inc, c++) { + data.f[c] = op[0]->value.f[c] * (1 - op[2]->value.f[c2]) + + op[1]->value.f[c] * op[2]->value.f[c2]; + } + } else { + assert(op[2]->type->is_boolean()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = op[op[2]->value.b[c] ? 1 : 0]->value.f[c]; + } + } else if (strcmp(callee, "mod") == 0) { + expr = new(mem_ctx) ir_expression(ir_binop_mod, type, op[0], op[1]); + } else if (strcmp(callee, "normalize") == 0) { + assert(op[0]->type->is_float()); + float length = sqrtf(dot(op[0], op[0])); + + if (length == 0) + return ir_constant::zero(mem_ctx, this->type); + + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = op[0]->value.f[c] / length; + } else if (strcmp(callee, "not") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_logic_not, type, op[0], NULL); + } else if (strcmp(callee, "notEqual") == 0) { + assert(op[0]->type->is_vector() && op[1] && op[1]->type->is_vector()); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] != op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] != op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] != op[1]->value.f[c]; + break; + case GLSL_TYPE_BOOL: + data.b[c] = op[0]->value.b[c] != op[1]->value.b[c]; + break; + default: + assert(!"Should not get here."); + } + } + } else if (strcmp(callee, "outerProduct") == 0) { + assert(op[0]->type->is_vector() && op[1]->type->is_vector()); + const unsigned m = op[0]->type->vector_elements; + const unsigned n = op[1]->type->vector_elements; + for (unsigned j = 0; j < n; j++) { + for (unsigned i = 0; i < m; i++) { + data.f[i+m*j] = op[0]->value.f[i] * op[1]->value.f[j]; + } + } + } else if (strcmp(callee, "pow") == 0) { + expr = new(mem_ctx) ir_expression(ir_binop_pow, type, op[0], op[1]); + } else if (strcmp(callee, "radians") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = M_PI / 180.0F * op[0]->value.f[c]; + } else if (strcmp(callee, "reflect") == 0) { + assert(op[0]->type->is_float()); + float dot_NI = dot(op[1], op[0]); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = op[0]->value.f[c] - 2 * dot_NI * op[1]->value.f[c]; + } else if (strcmp(callee, "refract") == 0) { + const float eta = op[2]->value.f[0]; + const float dot_NI = dot(op[1], op[0]); + const float k = 1.0F - eta * eta * (1.0F - dot_NI * dot_NI); + if (k < 0.0) { + return ir_constant::zero(mem_ctx, this->type); + } else { + for (unsigned c = 0; c < type->components(); c++) { + data.f[c] = eta * op[0]->value.f[c] - (eta * dot_NI + sqrtf(k)) + * op[1]->value.f[c]; + } + } + } else if (strcmp(callee, "sign") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_sign, type, op[0], NULL); + } else if (strcmp(callee, "sin") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_sin, type, op[0], NULL); + } else if (strcmp(callee, "sinh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = sinhf(op[0]->value.f[c]); + } else if (strcmp(callee, "smoothstep") == 0) { + assert(num_parameters == 3); + assert(op[1]->type == op[0]->type); + unsigned edge_inc = op[0]->type->is_scalar() ? 0 : 1; + for (unsigned c = 0, e = 0; c < type->components(); e += edge_inc, c++) { + const float edge0 = op[0]->value.f[e]; + const float edge1 = op[1]->value.f[e]; + if (edge0 == edge1) { + data.f[c] = 0.0; /* Avoid a crash - results are undefined anyway */ + } else { + const float numerator = op[2]->value.f[c] - edge0; + const float denominator = edge1 - edge0; + const float t = CLAMP(numerator/denominator, 0, 1); + data.f[c] = t * t * (3 - 2 * t); + } + } + } else if (strcmp(callee, "sqrt") == 0) { + expr = new(mem_ctx) ir_expression(ir_unop_sqrt, type, op[0], NULL); + } else if (strcmp(callee, "step") == 0) { + assert(op[0]->type->is_float() && op[1]->type->is_float()); + /* op[0] (edge) may be either a scalar or a vector */ + const unsigned c0_inc = op[0]->type->is_scalar() ? 0 : 1; + for (unsigned c = 0, c0 = 0; c < type->components(); c0 += c0_inc, c++) + data.f[c] = (op[1]->value.f[c] < op[0]->value.f[c0]) ? 0.0F : 1.0F; + } else if (strcmp(callee, "tan") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = tanf(op[0]->value.f[c]); + } else if (strcmp(callee, "tanh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = tanhf(op[0]->value.f[c]); + } else if (strcmp(callee, "transpose") == 0) { + assert(op[0]->type->is_matrix()); + const unsigned n = op[0]->type->vector_elements; + const unsigned m = op[0]->type->matrix_columns; + for (unsigned j = 0; j < m; j++) { + for (unsigned i = 0; i < n; i++) { + data.f[m*i+j] += op[0]->value.f[i+n*j]; + } + } + } else { + /* Unsupported builtin - some are not allowed in constant expressions. */ + return NULL; + } + if (expr != NULL) + return expr->constant_expression_value(); -void -ir_constant_visitor::visit(ir_loop_jump *ir) -{ - (void) ir; - value = NULL; + return new(mem_ctx) ir_constant(this->type, &data); }