X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglsl%2Flink_functions.cpp;h=6b3e154488aef5e53d10466bb5bc7f48f3aaa9ed;hb=a29a4566354af53e3bdc4a925eddc0d7af2bf384;hp=acee327124980eda25912ef7cd720a83d0009ba3;hpb=01a851c296347d8e9d2166b3c83eab97404c0670;p=mesa.git diff --git a/src/glsl/link_functions.cpp b/src/glsl/link_functions.cpp index acee3271249..6b3e154488a 100644 --- a/src/glsl/link_functions.cpp +++ b/src/glsl/link_functions.cpp @@ -68,7 +68,7 @@ public: * Doing so will modify the original shader. This may prevent that * shader from being linkable in other programs. */ - const ir_function_signature *const callee = ir->get_callee(); + const ir_function_signature *const callee = ir->callee; assert(callee != NULL); const char *const name = callee->function_name(); @@ -79,7 +79,7 @@ public: find_matching_signature(name, &callee->parameters, &linked, 1, ir->use_builtin); if (sig != NULL) { - ir->set_callee(sig); + ir->callee = sig; return visit_continue; } @@ -168,7 +168,7 @@ public: */ linked_sig->accept(this); - ir->set_callee(linked_sig); + ir->callee = linked_sig; return visit_continue; }