X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglsl%2Flink_uniform_initializers.cpp;h=c6fe6a9ad679535106dd9466d98499ff85a1617f;hb=51b38106d74b1bd4fa2ce552f489c374bdffa812;hp=c6338502d0899806e652f38a8b6ad4b8bdd02c6a;hpb=157391a41bc3e0222888d0450405867139ab4c9d;p=mesa.git diff --git a/src/glsl/link_uniform_initializers.cpp b/src/glsl/link_uniform_initializers.cpp index c6338502d08..c6fe6a9ad67 100644 --- a/src/glsl/link_uniform_initializers.cpp +++ b/src/glsl/link_uniform_initializers.cpp @@ -25,8 +25,6 @@ #include "ir.h" #include "linker.h" #include "ir_uniform.h" -#include "glsl_symbol_table.h" -#include "program/hash_table.h" /* These functions are put in a "private" namespace instead of being marked * static so that the unit tests can access them. See @@ -46,6 +44,18 @@ get_storage(gl_uniform_storage *storage, unsigned num_storage, return NULL; } +static unsigned +get_uniform_block_index(const gl_shader_program *shProg, + const char *uniformBlockName) +{ + for (unsigned i = 0; i < shProg->NumUniformBlocks; i++) { + if (!strcmp(shProg->UniformBlocks[i].Name, uniformBlockName)) + return i; + } + + return GL_INVALID_INDEX; +} + void copy_constant_to_storage(union gl_constant_value *storage, const ir_constant *val, @@ -123,29 +133,24 @@ set_sampler_binding(gl_shader_program *prog, const char *name, int binding) } void -set_block_binding(gl_shader_program *prog, const char *name, int binding) +set_block_binding(gl_shader_program *prog, const char *block_name, int binding) { - struct gl_uniform_storage *const storage = - get_storage(prog->UniformStorage, prog->NumUserUniformStorage, name); + const unsigned block_index = get_uniform_block_index(prog, block_name); - if (storage == NULL) { - assert(storage != NULL); + if (block_index == GL_INVALID_INDEX) { + assert(block_index != GL_INVALID_INDEX); return; } - if (storage->block_index != -1) { /* This is a field of a UBO. val is the binding index. */ for (int i = 0; i < MESA_SHADER_STAGES; i++) { - int stage_index = prog->UniformBlockStageIndex[i][storage->block_index]; + int stage_index = prog->UniformBlockStageIndex[i][block_index]; if (stage_index != -1) { struct gl_shader *sh = prog->_LinkedShaders[i]; sh->UniformBlocks[stage_index].Binding = binding; } } - } - - storage->initialized = true; } void @@ -237,8 +242,8 @@ link_set_uniform_initializers(struct gl_shader_program *prog) if (shader == NULL) continue; - foreach_list(node, shader->ir) { - ir_variable *const var = ((ir_instruction *) node)->as_variable(); + foreach_in_list(ir_instruction, node, shader->ir) { + ir_variable *const var = node->as_variable(); if (!var || var->data.mode != ir_var_uniform) continue; @@ -253,9 +258,46 @@ link_set_uniform_initializers(struct gl_shader_program *prog) || (type->is_array() && type->fields.array->is_sampler())) { linker::set_sampler_binding(prog, var->name, var->data.binding); } else if (var->is_in_uniform_block()) { - linker::set_block_binding(prog, var->name, var->data.binding); + const glsl_type *const iface_type = var->get_interface_type(); + + /* If the variable is an array and it is an interface instance, + * we need to set the binding for each array element. Just + * checking that the variable is an array is not sufficient. + * The variable could be an array element of a uniform block + * that lacks an instance name. For example: + * + * uniform U { + * float f[4]; + * }; + * + * In this case "f" would pass is_in_uniform_block (above) and + * type->is_array(), but it will fail is_interface_instance(). + */ + if (var->is_interface_instance() && var->type->is_array()) { + for (unsigned i = 0; i < var->type->length; i++) { + const char *name = + ralloc_asprintf(mem_ctx, "%s[%u]", iface_type->name, i); + + /* Section 4.4.3 (Uniform Block Layout Qualifiers) of the + * GLSL 4.20 spec says: + * + * "If the binding identifier is used with a uniform + * block instanced as an array then the first element + * of the array takes the specified block binding and + * each subsequent element takes the next consecutive + * uniform block binding point." + */ + linker::set_block_binding(prog, name, + var->data.binding + i); + } + } else { + linker::set_block_binding(prog, iface_type->name, + var->data.binding); + } + } else if (type->contains_atomic()) { + /* we don't actually need to do anything. */ } else { - assert(!"Explicit binding not on a sampler or UBO."); + assert(!"Explicit binding not on a sampler, UBO or atomic."); } } else if (var->constant_value) { linker::set_uniform_initializer(mem_ctx, prog, var->name,