X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fglx%2Fglxcmds.c;h=8927976f587bfafd30db115290ce3d2ef0be3a7b;hb=5ef04d798278703d2dac11ae56fde1338d134023;hp=bde461b43a308a877b61efad1832b89026292d8a;hpb=d512b35b62ff928b880a67887d36f1568aaa5e4b;p=mesa.git diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c index bde461b43a3..8927976f587 100644 --- a/src/glx/glxcmds.c +++ b/src/glx/glxcmds.c @@ -462,19 +462,6 @@ glXCreateContext(Display * dpy, XVisualInfo * vis, renderType = GLX_RGBA_TYPE; } else if (config->renderType & GLX_COLOR_INDEX_BIT) { renderType = GLX_COLOR_INDEX_TYPE; - } else if (config->rgbMode) { - /* If we're here, then renderType is not set correctly. Let's use a - * safeguard - any TrueColor or DirectColor mode is RGB mode. Such - * default value is needed by old DRI drivers, which didn't set - * renderType correctly as the value was just ignored. - */ - renderType = GLX_RGBA_TYPE; - } else { - /* Safeguard - only one option left, all non-RGB modes are indexed - * modes. Again, this allows drivers with invalid renderType to work - * properly. - */ - renderType = GLX_COLOR_INDEX_TYPE; } #endif @@ -854,7 +841,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable) if (pdraw != NULL) { Bool flush = gc != &dummyContext && drawable == gc->currentDrawable; - (*pdraw->psc->driScreen->swapBuffers)(pdraw, 0, 0, 0, flush); + pdraw->psc->driScreen->swapBuffers(pdraw, 0, 0, 0, flush); return; } } @@ -936,7 +923,6 @@ init_fbconfig_for_chooser(struct glx_config * config, * glXChooseVisual. */ if (fbconfig_style_tags) { - config->rgbMode = GL_TRUE; config->doubleBufferMode = GLX_DONT_CARE; config->renderType = GLX_RGBA_BIT; }