X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fintel%2Fcompiler%2Fbrw_shader.cpp;h=72478e3c39e6539b830226879ede817b28aff962;hb=9458b017a946778ef5d065bfd61c47dafdfe3e94;hp=f95fcd99e67ac43435cfdf919ad49041b927421c;hpb=a0999bc0493293a5cc1b66f914223ef1d830a925;p=mesa.git diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp index f95fcd99e67..72478e3c39e 100644 --- a/src/intel/compiler/brw_shader.cpp +++ b/src/intel/compiler/brw_shader.cpp @@ -323,6 +323,8 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op) return "typed_surface_write_logical"; case SHADER_OPCODE_MEMORY_FENCE: return "memory_fence"; + case FS_OPCODE_SCHEDULING_FENCE: + return "scheduling_fence"; case SHADER_OPCODE_INTERLOCK: /* For an interlock we actually issue a memory fence via sendc. */ return "interlock"; @@ -362,6 +364,9 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op) case SHADER_OPCODE_FIND_LIVE_CHANNEL: return "find_live_channel"; + case FS_OPCODE_LOAD_LIVE_CHANNELS: + return "load_live_channels"; + case SHADER_OPCODE_BROADCAST: return "broadcast"; case SHADER_OPCODE_SHUFFLE: @@ -491,6 +496,10 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op) return "barrier"; case SHADER_OPCODE_MULH: return "mulh"; + case SHADER_OPCODE_ISUB_SAT: + return "isub_sat"; + case SHADER_OPCODE_USUB_SAT: + return "usub_sat"; case SHADER_OPCODE_MOV_INDIRECT: return "mov_indirect"; @@ -694,7 +703,7 @@ backend_shader::backend_shader(const struct brw_compiler *compiler, nir(shader), stage_prog_data(stage_prog_data), mem_ctx(mem_ctx), - cfg(NULL), + cfg(NULL), idom_analysis(this), stage(shader->info.stage) { debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage); @@ -1076,6 +1085,7 @@ backend_instruction::has_side_effects() const case TCS_OPCODE_RELEASE_INPUT: case SHADER_OPCODE_RND_MODE: case SHADER_OPCODE_FLOAT_CONTROL_MODE: + case FS_OPCODE_SCHEDULING_FENCE: return true; default: return eot; @@ -1191,13 +1201,13 @@ backend_instruction::remove(bblock_t *block) } void -backend_shader::dump_instructions() +backend_shader::dump_instructions() const { dump_instructions(NULL); } void -backend_shader::dump_instructions(const char *name) +backend_shader::dump_instructions(const char *name) const { FILE *file = stderr; if (name && geteuid() != 0) { @@ -1232,7 +1242,13 @@ backend_shader::calculate_cfg() { if (this->cfg) return; - cfg = new(mem_ctx) cfg_t(&this->instructions); + cfg = new(mem_ctx) cfg_t(this, &this->instructions); +} + +void +backend_shader::invalidate_analysis(brw::analysis_dependency_class c) +{ + idom_analysis.invalidate(c); } extern "C" const unsigned * @@ -1345,8 +1361,7 @@ brw_compile_tes(const struct brw_compiler *compiler, prog_data->base.dispatch_mode = DISPATCH_MODE_SIMD8; fs_generator g(compiler, log_data, mem_ctx, - &prog_data->base.base, v.shader_stats, false, - MESA_SHADER_TESS_EVAL); + &prog_data->base.base, false, MESA_SHADER_TESS_EVAL); if (unlikely(INTEL_DEBUG & DEBUG_TES)) { g.enable_debug(ralloc_asprintf(mem_ctx, "%s tessellation evaluation shader %s", @@ -1355,7 +1370,7 @@ brw_compile_tes(const struct brw_compiler *compiler, nir->info.name)); } - g.generate_code(v.cfg, 8, stats); + g.generate_code(v.cfg, 8, v.shader_stats, stats); assembly = g.get_assembly(); } else {