X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fintel%2Fvulkan%2Fanv_device.c;h=c4b42fa3fe9f633526257e70b650713b99609d99;hb=abc226cf41574454c79477c217e60e8ff1fddfad;hp=45b1ca868598d78cff52f349f691b29bc0fff5c3;hpb=643248b66a265242ef3de3dffdae79e1283eee31;p=mesa.git diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index 45b1ca86859..c4b42fa3fe9 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -29,7 +29,7 @@ #include #include #include -#include +#include "drm-uapi/drm_fourcc.h" #include "anv_private.h" #include "util/strtod.h" @@ -37,16 +37,40 @@ #include "util/build_id.h" #include "util/disk_cache.h" #include "util/mesa-sha1.h" +#include "util/os_file.h" +#include "util/u_atomic.h" #include "util/u_string.h" #include "git_sha1.h" #include "vk_util.h" #include "common/gen_defines.h" +#include "compiler/glsl_types.h" #include "genxml/gen7_pack.h" +/* This is probably far to big but it reflects the max size used for messages + * in OpenGLs KHR_debug. + */ +#define MAX_DEBUG_MESSAGE_LENGTH 4096 + static void compiler_debug_log(void *data, const char *fmt, ...) -{ } +{ + char str[MAX_DEBUG_MESSAGE_LENGTH]; + struct anv_device *device = (struct anv_device *)data; + + if (list_empty(&device->instance->debug_report_callbacks.callbacks)) + return; + + va_list args; + va_start(args, fmt); + (void) vsnprintf(str, MAX_DEBUG_MESSAGE_LENGTH, fmt, args); + va_end(args); + + vk_debug_report(&device->instance->debug_report_callbacks, + VK_DEBUG_REPORT_DEBUG_BIT_EXT, + VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, + 0, 0, 0, "anv", str); +} static void compiler_perf_log(void *data, const char *fmt, ...) @@ -60,8 +84,8 @@ compiler_perf_log(void *data, const char *fmt, ...) va_end(args); } -static VkResult -anv_compute_heap_size(int fd, uint64_t gtt_size, uint64_t *heap_size) +static uint64_t +anv_compute_heap_size(int fd, uint64_t gtt_size) { /* Query the total ram from the system */ struct sysinfo info; @@ -83,9 +107,7 @@ anv_compute_heap_size(int fd, uint64_t gtt_size, uint64_t *heap_size) */ uint64_t available_gtt = gtt_size * 3 / 4; - *heap_size = MIN2(available_ram, available_gtt); - - return VK_SUCCESS; + return MIN2(available_ram, available_gtt); } static VkResult @@ -109,10 +131,7 @@ anv_physical_device_init_heaps(struct anv_physical_device *device, int fd) device->supports_48bit_addresses = (device->info.gen >= 8) && gtt_size > (4ULL << 30 /* GiB */); - uint64_t heap_size = 0; - VkResult result = anv_compute_heap_size(fd, gtt_size, &heap_size); - if (result != VK_SUCCESS) - return result; + uint64_t heap_size = anv_compute_heap_size(fd, gtt_size); if (heap_size > (2ull << 30) && !device->supports_48bit_addresses) { /* When running with an overridden PCI ID, we may get a GTT size from @@ -133,6 +152,8 @@ anv_physical_device_init_heaps(struct anv_physical_device *device, int fd) */ device->memory.heap_count = 1; device->memory.heaps[0] = (struct anv_memory_heap) { + .vma_start = LOW_HEAP_MIN_ADDRESS, + .vma_size = LOW_HEAP_SIZE, .size = heap_size, .flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT, .supports_48bit_addresses = false, @@ -152,11 +173,19 @@ anv_physical_device_init_heaps(struct anv_physical_device *device, int fd) device->memory.heap_count = 2; device->memory.heaps[0] = (struct anv_memory_heap) { + .vma_start = HIGH_HEAP_MIN_ADDRESS, + /* Leave the last 4GiB out of the high vma range, so that no state + * base address + size can overflow 48 bits. For more information see + * the comment about Wa32bitGeneralStateOffset in anv_allocator.c + */ + .vma_size = gtt_size - (1ull << 32) - HIGH_HEAP_MIN_ADDRESS, .size = heap_size_48bit, .flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT, .supports_48bit_addresses = true, }; device->memory.heaps[1] = (struct anv_memory_heap) { + .vma_start = LOW_HEAP_MIN_ADDRESS, + .vma_size = LOW_HEAP_SIZE, .size = heap_size_32bit, .flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT, .supports_48bit_addresses = false, @@ -249,6 +278,14 @@ anv_physical_device_init_uuids(struct anv_physical_device *device) _mesa_sha1_update(&sha1_ctx, build_id_data(note), build_id_len); _mesa_sha1_update(&sha1_ctx, &device->chipset_id, sizeof(device->chipset_id)); + _mesa_sha1_update(&sha1_ctx, &device->always_use_bindless, + sizeof(device->always_use_bindless)); + _mesa_sha1_update(&sha1_ctx, &device->has_a64_buffer_access, + sizeof(device->has_a64_buffer_access)); + _mesa_sha1_update(&sha1_ctx, &device->has_bindless_images, + sizeof(device->has_bindless_images)); + _mesa_sha1_update(&sha1_ctx, &device->has_bindless_samplers, + sizeof(device->has_bindless_samplers)); _mesa_sha1_final(&sha1_ctx, sha1); memcpy(device->pipeline_cache_uuid, sha1, VK_UUID_SIZE); @@ -281,7 +318,7 @@ anv_physical_device_init_disk_cache(struct anv_physical_device *device) { #ifdef ENABLE_SHADER_CACHE char renderer[10]; - MAYBE_UNUSED int len = snprintf(renderer, sizeof(renderer), "anv_%04x", + ASSERTED int len = snprintf(renderer, sizeof(renderer), "anv_%04x", device->chipset_id); assert(len == sizeof(renderer) - 2); @@ -307,6 +344,29 @@ anv_physical_device_free_disk_cache(struct anv_physical_device *device) #endif } +static uint64_t +get_available_system_memory() +{ + char *meminfo = os_read_file("/proc/meminfo"); + if (!meminfo) + return 0; + + char *str = strstr(meminfo, "MemAvailable:"); + if (!str) { + free(meminfo); + return 0; + } + + uint64_t kb_mem_available; + if (sscanf(str, "MemAvailable: %" PRIx64, &kb_mem_available) == 1) { + free(meminfo); + return kb_mem_available << 10; + } + + free(meminfo); + return 0; +} + static VkResult anv_physical_device_init(struct anv_physical_device *device, struct anv_instance *instance, @@ -361,10 +421,8 @@ anv_physical_device_init(struct anv_physical_device *device, intel_logw("Ivy Bridge Vulkan support is incomplete"); } else if (device->info.gen == 7 && device->info.is_baytrail) { intel_logw("Bay Trail Vulkan support is incomplete"); - } else if (device->info.gen >= 8 && device->info.gen <= 10) { - /* Gen8-10 fully supported */ - } else if (device->info.gen == 11) { - intel_logw("Vulkan is not yet fully supported on gen11."); + } else if (device->info.gen >= 8 && device->info.gen <= 11) { + /* Gen8-11 fully supported */ } else { result = vk_errorf(device->instance, device, VK_ERROR_INCOMPATIBLE_DRIVER, @@ -424,7 +482,29 @@ anv_physical_device_init(struct anv_physical_device *device, device->has_context_isolation = anv_gem_get_param(fd, I915_PARAM_HAS_CONTEXT_ISOLATION); - bool swizzled = anv_gem_get_bit6_swizzle(fd, I915_TILING_X); + device->always_use_bindless = + env_var_as_boolean("ANV_ALWAYS_BINDLESS", false); + + /* We first got the A64 messages on broadwell and we can only use them if + * we can pass addresses directly into the shader which requires softpin. + */ + device->has_a64_buffer_access = device->info.gen >= 8 && + device->use_softpin; + + /* We first get bindless image access on Skylake and we can only really do + * it if we don't have any relocations so we need softpin. + */ + device->has_bindless_images = device->info.gen >= 9 && + device->use_softpin; + + /* We've had bindless samplers since Ivy Bridge (forever in Vulkan terms) + * because it's just a matter of setting the sampler address in the sample + * message header. However, we've not bothered to wire it up for vec4 so + * we leave it disabled on gen7. + */ + device->has_bindless_samplers = device->info.gen >= 8; + + device->has_mem_available = get_available_system_memory() != 0; /* Starting with Gen10, the timestamp frequency of the command streamer may * vary from one part to another. We can query the value from the kernel. @@ -478,6 +558,20 @@ anv_physical_device_init(struct anv_physical_device *device, device->info.gen < 8 || !device->has_context_isolation; device->compiler->supports_shader_constants = true; + /* Broadwell PRM says: + * + * "Before Gen8, there was a historical configuration control field to + * swizzle address bit[6] for in X/Y tiling modes. This was set in three + * different places: TILECTL[1:0], ARB_MODE[5:4], and + * DISP_ARB_CTL[14:13]. + * + * For Gen8 and subsequent generations, the swizzle fields are all + * reserved, and the CPU's memory controller performs all address + * swizzling modifications." + */ + bool swizzled = + device->info.gen < 8 && anv_gem_get_bit6_swizzle(fd, I915_TILING_X); + isl_device_init(&device->isl_dev, &device->info, swizzled); result = anv_physical_device_init_uuids(device); @@ -678,6 +772,7 @@ VkResult anv_CreateInstance( env_var_as_boolean("ANV_ENABLE_PIPELINE_CACHE", true); _mesa_locale_init(); + glsl_type_singleton_init_or_ref(); VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false)); @@ -708,6 +803,7 @@ void anv_DestroyInstance( vk_debug_report_instance_destroy(&instance->debug_report_callbacks); + glsl_type_singleton_decref(); _mesa_locale_fini(); vk_free(&instance->alloc, instance); @@ -805,7 +901,7 @@ VkResult anv_EnumeratePhysicalDeviceGroups( memset(p->physicalDevices, 0, sizeof(p->physicalDevices)); p->physicalDevices[0] = anv_physical_device_to_handle(&instance->physicalDevice); - p->subsetAllocation = VK_FALSE; + p->subsetAllocation = false; vk_foreach_struct(ext, p->pNext) anv_debug_ignored_stype(ext->sType); @@ -889,6 +985,7 @@ void anv_GetPhysicalDeviceFeatures2( VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures) { + ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice); anv_GetPhysicalDeviceFeatures(physicalDevice, &pFeatures->features); vk_foreach_struct(ext, pFeatures->pNext) { @@ -896,8 +993,6 @@ void anv_GetPhysicalDeviceFeatures2( case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR: { VkPhysicalDevice8BitStorageFeaturesKHR *features = (VkPhysicalDevice8BitStorageFeaturesKHR *)ext; - ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice); - features->storageBuffer8BitAccess = pdevice->info.gen >= 8; features->uniformAndStorageBuffer8BitAccess = pdevice->info.gen >= 8; features->storagePushConstant8 = pdevice->info.gen >= 8; @@ -907,8 +1002,6 @@ void anv_GetPhysicalDeviceFeatures2( case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES: { VkPhysicalDevice16BitStorageFeatures *features = (VkPhysicalDevice16BitStorageFeatures *)ext; - ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice); - features->storageBuffer16BitAccess = pdevice->info.gen >= 8; features->uniformAndStorageBuffer16BitAccess = pdevice->info.gen >= 8; features->storagePushConstant16 = pdevice->info.gen >= 8; @@ -916,6 +1009,103 @@ void anv_GetPhysicalDeviceFeatures2( break; } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT: { + VkPhysicalDeviceBufferDeviceAddressFeaturesEXT *features = (void *)ext; + features->bufferDeviceAddress = pdevice->has_a64_buffer_access; + features->bufferDeviceAddressCaptureReplay = false; + features->bufferDeviceAddressMultiDevice = false; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV: { + VkPhysicalDeviceComputeShaderDerivativesFeaturesNV *features = + (VkPhysicalDeviceComputeShaderDerivativesFeaturesNV *)ext; + features->computeDerivativeGroupQuads = true; + features->computeDerivativeGroupLinear = true; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: { + VkPhysicalDeviceConditionalRenderingFeaturesEXT *features = + (VkPhysicalDeviceConditionalRenderingFeaturesEXT*)ext; + features->conditionalRendering = pdevice->info.gen >= 8 || + pdevice->info.is_haswell; + features->inheritedConditionalRendering = pdevice->info.gen >= 8 || + pdevice->info.is_haswell; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT: { + VkPhysicalDeviceDepthClipEnableFeaturesEXT *features = + (VkPhysicalDeviceDepthClipEnableFeaturesEXT *)ext; + features->depthClipEnable = true; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: { + VkPhysicalDeviceFloat16Int8FeaturesKHR *features = (void *)ext; + features->shaderFloat16 = pdevice->info.gen >= 8; + features->shaderInt8 = pdevice->info.gen >= 8; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT: { + VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT *features = + (VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT *)ext; + features->fragmentShaderSampleInterlock = pdevice->info.gen >= 9; + features->fragmentShaderPixelInterlock = pdevice->info.gen >= 9; + features->fragmentShaderShadingRateInterlock = false; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT: { + VkPhysicalDeviceHostQueryResetFeaturesEXT *features = + (VkPhysicalDeviceHostQueryResetFeaturesEXT *)ext; + features->hostQueryReset = true; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT: { + VkPhysicalDeviceDescriptorIndexingFeaturesEXT *features = + (VkPhysicalDeviceDescriptorIndexingFeaturesEXT *)ext; + features->shaderInputAttachmentArrayDynamicIndexing = false; + features->shaderUniformTexelBufferArrayDynamicIndexing = true; + features->shaderStorageTexelBufferArrayDynamicIndexing = true; + features->shaderUniformBufferArrayNonUniformIndexing = false; + features->shaderSampledImageArrayNonUniformIndexing = true; + features->shaderStorageBufferArrayNonUniformIndexing = true; + features->shaderStorageImageArrayNonUniformIndexing = true; + features->shaderInputAttachmentArrayNonUniformIndexing = false; + features->shaderUniformTexelBufferArrayNonUniformIndexing = true; + features->shaderStorageTexelBufferArrayNonUniformIndexing = true; + features->descriptorBindingUniformBufferUpdateAfterBind = false; + features->descriptorBindingSampledImageUpdateAfterBind = true; + features->descriptorBindingStorageImageUpdateAfterBind = true; + features->descriptorBindingStorageBufferUpdateAfterBind = true; + features->descriptorBindingUniformTexelBufferUpdateAfterBind = true; + features->descriptorBindingStorageTexelBufferUpdateAfterBind = true; + features->descriptorBindingUpdateUnusedWhilePending = true; + features->descriptorBindingPartiallyBound = true; + features->descriptorBindingVariableDescriptorCount = false; + features->runtimeDescriptorArray = true; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT: { + VkPhysicalDeviceIndexTypeUint8FeaturesEXT *features = + (VkPhysicalDeviceIndexTypeUint8FeaturesEXT *)ext; + features->indexTypeUint8 = true; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT: { + VkPhysicalDeviceInlineUniformBlockFeaturesEXT *features = + (VkPhysicalDeviceInlineUniformBlockFeaturesEXT *)ext; + features->inlineUniformBlock = true; + features->descriptorBindingInlineUniformBlockUpdateAfterBind = true; + break; + } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES: { VkPhysicalDeviceMultiviewFeatures *features = (VkPhysicalDeviceMultiviewFeatures *)ext; @@ -925,9 +1115,16 @@ void anv_GetPhysicalDeviceFeatures2( break; } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES_KHR: { + VkPhysicalDeviceImagelessFramebufferFeaturesKHR *features = + (VkPhysicalDeviceImagelessFramebufferFeaturesKHR *)ext; + features->imagelessFramebuffer = true; + break; + } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES: { VkPhysicalDeviceProtectedMemoryFeatures *features = (void *)ext; - features->protectedMemory = VK_FALSE; + features->protectedMemory = false; break; } @@ -945,24 +1142,67 @@ void anv_GetPhysicalDeviceFeatures2( break; } - case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES: { - VkPhysicalDeviceShaderDrawParameterFeatures *features = (void *)ext; + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR: { + VkPhysicalDeviceShaderAtomicInt64FeaturesKHR *features = (void *)ext; + features->shaderBufferInt64Atomics = + pdevice->info.gen >= 9 && pdevice->use_softpin; + features->shaderSharedInt64Atomics = VK_FALSE; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT: { + VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT *features = (void *)ext; + features->shaderDemoteToHelperInvocation = true; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES: { + VkPhysicalDeviceShaderDrawParametersFeatures *features = (void *)ext; features->shaderDrawParameters = true; break; } - case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES: { - VkPhysicalDeviceVariablePointerFeatures *features = (void *)ext; + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT: { + VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *features = + (VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *)ext; + features->texelBufferAlignment = true; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES: { + VkPhysicalDeviceVariablePointersFeatures *features = (void *)ext; features->variablePointersStorageBuffer = true; features->variablePointers = true; break; } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT: { + VkPhysicalDeviceTransformFeedbackFeaturesEXT *features = + (VkPhysicalDeviceTransformFeedbackFeaturesEXT *)ext; + features->transformFeedback = true; + features->geometryStreams = true; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR: { + VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR *features = + (VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR *)ext; + features->uniformBufferStandardLayout = true; + break; + } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: { VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features = (VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext; - features->vertexAttributeInstanceRateDivisor = VK_TRUE; - features->vertexAttributeInstanceRateZeroDivisor = VK_TRUE; + features->vertexAttributeInstanceRateDivisor = true; + features->vertexAttributeInstanceRateZeroDivisor = true; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT: { + VkPhysicalDeviceYcbcrImageArraysFeaturesEXT *features = + (VkPhysicalDeviceYcbcrImageArraysFeaturesEXT *)ext; + features->ycbcrImageArrays = true; break; } @@ -973,6 +1213,11 @@ void anv_GetPhysicalDeviceFeatures2( } } +#define MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS 64 + +#define MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS 64 +#define MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS 256 + void anv_GetPhysicalDeviceProperties( VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties) @@ -984,10 +1229,19 @@ void anv_GetPhysicalDeviceProperties( const uint32_t max_raw_buffer_sz = devinfo->gen >= 7 ? (1ul << 30) : (1ul << 27); - const uint32_t max_samplers = (devinfo->gen >= 8 || devinfo->is_haswell) ? - 128 : 16; + const uint32_t max_ssbos = pdevice->has_a64_buffer_access ? UINT16_MAX : 64; + const uint32_t max_textures = + pdevice->has_bindless_images ? UINT16_MAX : 128; + const uint32_t max_samplers = + pdevice->has_bindless_samplers ? UINT16_MAX : + (devinfo->gen >= 8 || devinfo->is_haswell) ? 128 : 16; + const uint32_t max_images = + pdevice->has_bindless_images ? UINT16_MAX : MAX_IMAGES; - const uint32_t max_images = devinfo->gen < 9 ? MAX_GEN8_IMAGES : MAX_IMAGES; + /* The moment we have anything bindless, claim a high per-stage limit */ + const uint32_t max_per_stage = + pdevice->has_a64_buffer_access ? UINT32_MAX : + MAX_BINDING_TABLE_SIZE - MAX_RTS; VkSampleCountFlags sample_counts = isl_device_get_sample_counts(&pdevice->isl_dev); @@ -1009,20 +1263,20 @@ void anv_GetPhysicalDeviceProperties( .sparseAddressSpaceSize = 0, .maxBoundDescriptorSets = MAX_SETS, .maxPerStageDescriptorSamplers = max_samplers, - .maxPerStageDescriptorUniformBuffers = 64, - .maxPerStageDescriptorStorageBuffers = 64, - .maxPerStageDescriptorSampledImages = max_samplers, + .maxPerStageDescriptorUniformBuffers = MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS, + .maxPerStageDescriptorStorageBuffers = max_ssbos, + .maxPerStageDescriptorSampledImages = max_textures, .maxPerStageDescriptorStorageImages = max_images, - .maxPerStageDescriptorInputAttachments = 64, - .maxPerStageResources = 250, + .maxPerStageDescriptorInputAttachments = MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS, + .maxPerStageResources = max_per_stage, .maxDescriptorSetSamplers = 6 * max_samplers, /* number of stages * maxPerStageDescriptorSamplers */ - .maxDescriptorSetUniformBuffers = 6 * 64, /* number of stages * maxPerStageDescriptorUniformBuffers */ + .maxDescriptorSetUniformBuffers = 6 * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS, /* number of stages * maxPerStageDescriptorUniformBuffers */ .maxDescriptorSetUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2, - .maxDescriptorSetStorageBuffers = 6 * 64, /* number of stages * maxPerStageDescriptorStorageBuffers */ + .maxDescriptorSetStorageBuffers = 6 * max_ssbos, /* number of stages * maxPerStageDescriptorStorageBuffers */ .maxDescriptorSetStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2, - .maxDescriptorSetSampledImages = 6 * max_samplers, /* number of stages * maxPerStageDescriptorSampledImages */ + .maxDescriptorSetSampledImages = 6 * max_textures, /* number of stages * maxPerStageDescriptorSampledImages */ .maxDescriptorSetStorageImages = 6 * max_images, /* number of stages * maxPerStageDescriptorStorageImages */ - .maxDescriptorSetInputAttachments = 256, + .maxDescriptorSetInputAttachments = MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS, .maxVertexInputAttributes = MAX_VBS, .maxVertexInputBindings = MAX_VBS, .maxVertexInputAttributeOffset = 2047, @@ -1041,21 +1295,21 @@ void anv_GetPhysicalDeviceProperties( .maxGeometryOutputComponents = 128, .maxGeometryOutputVertices = 256, .maxGeometryTotalOutputComponents = 1024, - .maxFragmentInputComponents = 112, /* 128 components - (POS, PSIZ, CLIP_DIST0, CLIP_DIST1) */ + .maxFragmentInputComponents = 116, /* 128 components - (PSIZ, CLIP_DIST0, CLIP_DIST1) */ .maxFragmentOutputAttachments = 8, .maxFragmentDualSrcAttachments = 1, .maxFragmentCombinedOutputResources = 8, - .maxComputeSharedMemorySize = 32768, + .maxComputeSharedMemorySize = 64 * 1024, .maxComputeWorkGroupCount = { 65535, 65535, 65535 }, - .maxComputeWorkGroupInvocations = 16 * devinfo->max_cs_threads, + .maxComputeWorkGroupInvocations = 32 * devinfo->max_cs_threads, .maxComputeWorkGroupSize = { 16 * devinfo->max_cs_threads, 16 * devinfo->max_cs_threads, 16 * devinfo->max_cs_threads, }, - .subPixelPrecisionBits = 4 /* FIXME */, - .subTexelPrecisionBits = 4 /* FIXME */, - .mipmapPrecisionBits = 4 /* FIXME */, + .subPixelPrecisionBits = 8, + .subTexelPrecisionBits = 8, + .mipmapPrecisionBits = 8, .maxDrawIndexedIndexValue = UINT32_MAX, .maxDrawIndirectCount = UINT32_MAX, .maxSamplerLodBias = 16, @@ -1065,7 +1319,10 @@ void anv_GetPhysicalDeviceProperties( .viewportBoundsRange = { INT16_MIN, INT16_MAX }, .viewportSubPixelBits = 13, /* We take a float? */ .minMemoryMapAlignment = 4096, /* A page */ - .minTexelBufferOffsetAlignment = 1, + /* The dataport requires texel alignment so we need to assume a worst + * case of R32G32B32A32 which is 16 bytes. + */ + .minTexelBufferOffsetAlignment = 16, /* We need 16 for UBO block reads to work and 32 for push UBOs */ .minUniformBufferOffsetAlignment = 32, .minStorageBufferOffsetAlignment = 4, @@ -1090,7 +1347,7 @@ void anv_GetPhysicalDeviceProperties( .sampledImageStencilSampleCounts = sample_counts, .storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT, .maxSampleMaskWords = 1, - .timestampComputeAndGraphics = false, + .timestampComputeAndGraphics = true, .timestampPeriod = 1000000000.0 / devinfo->timestamp_frequency, .maxClipDistances = 8, .maxCullDistances = 8, @@ -1156,8 +1413,51 @@ void anv_GetPhysicalDeviceProperties2( VK_RESOLVE_MODE_MAX_BIT_KHR; } - props->independentResolveNone = VK_TRUE; - props->independentResolve = VK_TRUE; + props->independentResolveNone = true; + props->independentResolve = true; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT: { + VkPhysicalDeviceDescriptorIndexingPropertiesEXT *props = + (VkPhysicalDeviceDescriptorIndexingPropertiesEXT *)ext; + + /* It's a bit hard to exactly map our implementation to the limits + * described here. The bindless surface handle in the extended + * message descriptors is 20 bits and it's an index into the table of + * RENDER_SURFACE_STATE structs that starts at bindless surface base + * address. Given that most things consume two surface states per + * view (general/sampled for textures and write-only/read-write for + * images), we claim 2^19 things. + * + * For SSBOs, we just use A64 messages so there is no real limit + * there beyond the limit on the total size of a descriptor set. + */ + const unsigned max_bindless_views = 1 << 19; + + props->maxUpdateAfterBindDescriptorsInAllPools = max_bindless_views; + props->shaderUniformBufferArrayNonUniformIndexingNative = false; + props->shaderSampledImageArrayNonUniformIndexingNative = false; + props->shaderStorageBufferArrayNonUniformIndexingNative = true; + props->shaderStorageImageArrayNonUniformIndexingNative = false; + props->shaderInputAttachmentArrayNonUniformIndexingNative = false; + props->robustBufferAccessUpdateAfterBind = true; + props->quadDivergentImplicitLod = false; + props->maxPerStageDescriptorUpdateAfterBindSamplers = max_bindless_views; + props->maxPerStageDescriptorUpdateAfterBindUniformBuffers = MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS; + props->maxPerStageDescriptorUpdateAfterBindStorageBuffers = UINT32_MAX; + props->maxPerStageDescriptorUpdateAfterBindSampledImages = max_bindless_views; + props->maxPerStageDescriptorUpdateAfterBindStorageImages = max_bindless_views; + props->maxPerStageDescriptorUpdateAfterBindInputAttachments = MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS; + props->maxPerStageUpdateAfterBindResources = UINT32_MAX; + props->maxDescriptorSetUpdateAfterBindSamplers = max_bindless_views; + props->maxDescriptorSetUpdateAfterBindUniformBuffers = 6 * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS; + props->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2; + props->maxDescriptorSetUpdateAfterBindStorageBuffers = UINT32_MAX; + props->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2; + props->maxDescriptorSetUpdateAfterBindSampledImages = max_bindless_views; + props->maxDescriptorSetUpdateAfterBindStorageImages = max_bindless_views; + props->maxDescriptorSetUpdateAfterBindInputAttachments = MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS; break; } @@ -1166,11 +1466,11 @@ void anv_GetPhysicalDeviceProperties2( (VkPhysicalDeviceDriverPropertiesKHR *) ext; driver_props->driverID = VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR; - util_snprintf(driver_props->driverName, VK_MAX_DRIVER_NAME_SIZE_KHR, - "Intel open-source Mesa driver"); + snprintf(driver_props->driverName, VK_MAX_DRIVER_NAME_SIZE_KHR, + "Intel open-source Mesa driver"); - util_snprintf(driver_props->driverInfo, VK_MAX_DRIVER_INFO_SIZE_KHR, - "Mesa " PACKAGE_VERSION MESA_GIT_SHA1); + snprintf(driver_props->driverInfo, VK_MAX_DRIVER_INFO_SIZE_KHR, + "Mesa " PACKAGE_VERSION MESA_GIT_SHA1); driver_props->conformanceVersion = (VkConformanceVersionKHR) { .major = 1, @@ -1181,6 +1481,14 @@ void anv_GetPhysicalDeviceProperties2( break; } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT: { + VkPhysicalDeviceExternalMemoryHostPropertiesEXT *props = + (VkPhysicalDeviceExternalMemoryHostPropertiesEXT *) ext; + /* Userptr needs page aligned memory. */ + props->minImportedHostPointerAlignment = 4096; + break; + } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES: { VkPhysicalDeviceIDProperties *id_props = (VkPhysicalDeviceIDProperties *)ext; @@ -1191,6 +1499,21 @@ void anv_GetPhysicalDeviceProperties2( break; } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT: { + VkPhysicalDeviceInlineUniformBlockPropertiesEXT *props = + (VkPhysicalDeviceInlineUniformBlockPropertiesEXT *)ext; + props->maxInlineUniformBlockSize = MAX_INLINE_UNIFORM_BLOCK_SIZE; + props->maxPerStageDescriptorInlineUniformBlocks = + MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS; + props->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = + MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS; + props->maxDescriptorSetInlineUniformBlocks = + MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS; + props->maxDescriptorSetUpdateAfterBindInlineUniformBlocks = + MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS; + break; + } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES: { VkPhysicalDeviceMaintenance3Properties *props = (VkPhysicalDeviceMaintenance3Properties *)ext; @@ -1223,8 +1546,7 @@ void anv_GetPhysicalDeviceProperties2( case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES: { VkPhysicalDevicePointClippingProperties *properties = (VkPhysicalDevicePointClippingProperties *) ext; - properties->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES; - anv_finishme("Implement pop-free point clipping"); + properties->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY; break; } @@ -1265,13 +1587,78 @@ void anv_GetPhysicalDeviceProperties2( properties->supportedOperations = VK_SUBGROUP_FEATURE_BASIC_BIT | VK_SUBGROUP_FEATURE_VOTE_BIT | - VK_SUBGROUP_FEATURE_ARITHMETIC_BIT | VK_SUBGROUP_FEATURE_BALLOT_BIT | VK_SUBGROUP_FEATURE_SHUFFLE_BIT | VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT | - VK_SUBGROUP_FEATURE_CLUSTERED_BIT | VK_SUBGROUP_FEATURE_QUAD_BIT; - properties->quadOperationsInAllStages = VK_TRUE; + if (pdevice->info.gen >= 8) { + /* TODO: There's no technical reason why these can't be made to + * work on gen7 but they don't at the moment so it's best to leave + * the feature disabled than enabled and broken. + */ + properties->supportedOperations |= + VK_SUBGROUP_FEATURE_ARITHMETIC_BIT | + VK_SUBGROUP_FEATURE_CLUSTERED_BIT; + } + properties->quadOperationsInAllStages = pdevice->info.gen >= 8; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT: { + VkPhysicalDeviceSubgroupSizeControlPropertiesEXT *props = + (VkPhysicalDeviceSubgroupSizeControlPropertiesEXT *)ext; + STATIC_ASSERT(8 <= BRW_SUBGROUP_SIZE && BRW_SUBGROUP_SIZE <= 32); + props->minSubgroupSize = 8; + props->maxSubgroupSize = 32; + props->maxComputeWorkgroupSubgroups = pdevice->info.max_cs_threads; + props->requiredSubgroupSizeStages = VK_SHADER_STAGE_COMPUTE_BIT; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT: { + VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT *props = + (VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT *)ext; + + /* From the SKL PRM Vol. 2d, docs for RENDER_SURFACE_STATE::Surface + * Base Address: + * + * "For SURFTYPE_BUFFER non-rendertarget surfaces, this field + * specifies the base address of the first element of the surface, + * computed in software by adding the surface base address to the + * byte offset of the element in the buffer. The base address must + * be aligned to element size." + * + * The typed dataport messages require that things be texel aligned. + * Otherwise, we may just load/store the wrong data or, in the worst + * case, there may be hangs. + */ + props->storageTexelBufferOffsetAlignmentBytes = 16; + props->storageTexelBufferOffsetSingleTexelAlignment = true; + + /* The sampler, however, is much more forgiving and it can handle + * arbitrary byte alignment for linear and buffer surfaces. It's + * hard to find a good PRM citation for this but years of empirical + * experience demonstrate that this is true. + */ + props->uniformTexelBufferOffsetAlignmentBytes = 1; + props->uniformTexelBufferOffsetSingleTexelAlignment = false; + break; + } + + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT: { + VkPhysicalDeviceTransformFeedbackPropertiesEXT *props = + (VkPhysicalDeviceTransformFeedbackPropertiesEXT *)ext; + + props->maxTransformFeedbackStreams = MAX_XFB_STREAMS; + props->maxTransformFeedbackBuffers = MAX_XFB_BUFFERS; + props->maxTransformFeedbackBufferSize = (1ull << 32); + props->maxTransformFeedbackStreamDataSize = 128 * 4; + props->maxTransformFeedbackBufferDataSize = 128 * 4; + props->maxTransformFeedbackBufferDataStride = 2048; + props->transformFeedbackQueries = true; + props->transformFeedbackStreamsLinesTriangles = false; + props->transformFeedbackRasterizationStreamSelect = false; + props->transformFeedbackDraw = true; break; } @@ -1353,6 +1740,58 @@ void anv_GetPhysicalDeviceMemoryProperties( } } +static void +anv_get_memory_budget(VkPhysicalDevice physicalDevice, + VkPhysicalDeviceMemoryBudgetPropertiesEXT *memoryBudget) +{ + ANV_FROM_HANDLE(anv_physical_device, device, physicalDevice); + uint64_t sys_available = get_available_system_memory(); + assert(sys_available > 0); + + VkDeviceSize total_heaps_size = 0; + for (size_t i = 0; i < device->memory.heap_count; i++) + total_heaps_size += device->memory.heaps[i].size; + + for (size_t i = 0; i < device->memory.heap_count; i++) { + VkDeviceSize heap_size = device->memory.heaps[i].size; + VkDeviceSize heap_used = device->memory.heaps[i].used; + VkDeviceSize heap_budget; + + double heap_proportion = (double) heap_size / total_heaps_size; + VkDeviceSize sys_available_prop = sys_available * heap_proportion; + + /* + * Let's not incite the app to starve the system: report at most 90% of + * available system memory. + */ + uint64_t heap_available = sys_available_prop * 9 / 10; + heap_budget = MIN2(heap_size, heap_used + heap_available); + + /* + * Round down to the nearest MB + */ + heap_budget &= ~((1ull << 20) - 1); + + /* + * The heapBudget value must be non-zero for array elements less than + * VkPhysicalDeviceMemoryProperties::memoryHeapCount. The heapBudget + * value must be less than or equal to VkMemoryHeap::size for each heap. + */ + assert(0 < heap_budget && heap_budget <= heap_size); + + memoryBudget->heapUsage[i] = heap_used; + memoryBudget->heapBudget[i] = heap_budget; + } + + /* The heapBudget and heapUsage values must be zero for array elements + * greater than or equal to VkPhysicalDeviceMemoryProperties::memoryHeapCount + */ + for (uint32_t i = device->memory.heap_count; i < VK_MAX_MEMORY_HEAPS; i++) { + memoryBudget->heapBudget[i] = 0; + memoryBudget->heapUsage[i] = 0; + } +} + void anv_GetPhysicalDeviceMemoryProperties2( VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties) @@ -1362,6 +1801,9 @@ void anv_GetPhysicalDeviceMemoryProperties2( vk_foreach_struct(ext, pMemoryProperties->pNext) { switch (ext->sType) { + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT: + anv_get_memory_budget(physicalDevice, (void*)ext); + break; default: anv_debug_ignored_stype(ext->sType); break; @@ -1515,6 +1957,25 @@ anv_state_pool_emit_data(struct anv_state_pool *pool, size_t size, size_t align, return state; } +/* Haswell border color is a bit of a disaster. Float and unorm formats use a + * straightforward 32-bit float color in the first 64 bytes. Instead of using + * a nice float/integer union like Gen8+, Haswell specifies the integer border + * color as a separate entry /after/ the float color. The layout of this entry + * also depends on the format's bpp (with extra hacks for RG32), and overlaps. + * + * Since we don't know the format/bpp, we can't make any of the border colors + * containing '1' work for all formats, as it would be in the wrong place for + * some of them. We opt to make 32-bit integers work as this seems like the + * most common option. Fortunately, transparent black works regardless, as + * all zeroes is the same in every bit-size. + */ +struct hsw_border_color { + float float32[4]; + uint32_t _pad0[12]; + uint32_t uint32[4]; + uint32_t _pad1[108]; +}; + struct gen8_border_color { union { float float32[4]; @@ -1527,18 +1988,33 @@ struct gen8_border_color { static void anv_device_init_border_colors(struct anv_device *device) { - static const struct gen8_border_color border_colors[] = { - [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 0.0 } }, - [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 1.0 } }, - [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = { .float32 = { 1.0, 1.0, 1.0, 1.0 } }, - [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = { .uint32 = { 0, 0, 0, 0 } }, - [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = { .uint32 = { 0, 0, 0, 1 } }, - [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = { .uint32 = { 1, 1, 1, 1 } }, - }; + if (device->info.is_haswell) { + static const struct hsw_border_color border_colors[] = { + [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 0.0 } }, + [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 1.0 } }, + [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = { .float32 = { 1.0, 1.0, 1.0, 1.0 } }, + [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = { .uint32 = { 0, 0, 0, 0 } }, + [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = { .uint32 = { 0, 0, 0, 1 } }, + [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = { .uint32 = { 1, 1, 1, 1 } }, + }; - device->border_colors = anv_state_pool_emit_data(&device->dynamic_state_pool, - sizeof(border_colors), 64, - border_colors); + device->border_colors = + anv_state_pool_emit_data(&device->dynamic_state_pool, + sizeof(border_colors), 512, border_colors); + } else { + static const struct gen8_border_color border_colors[] = { + [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 0.0 } }, + [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 1.0 } }, + [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = { .float32 = { 1.0, 1.0, 1.0, 1.0 } }, + [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = { .uint32 = { 0, 0, 0, 0 } }, + [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = { .uint32 = { 0, 0, 0, 1 } }, + [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = { .uint32 = { 1, 1, 1, 1 } }, + }; + + device->border_colors = + anv_state_pool_emit_data(&device->dynamic_state_pool, + sizeof(border_colors), 64, border_colors); + } } static void @@ -1676,6 +2152,65 @@ anv_device_init_hiz_clear_value_bo(struct anv_device *device) anv_gem_munmap(map, device->hiz_clear_bo.size); } +static bool +get_bo_from_pool(struct gen_batch_decode_bo *ret, + struct anv_block_pool *pool, + uint64_t address) +{ + for (uint32_t i = 0; i < pool->nbos; i++) { + uint64_t bo_address = pool->bos[i].offset & (~0ull >> 16); + uint32_t bo_size = pool->bos[i].size; + if (address >= bo_address && address < (bo_address + bo_size)) { + *ret = (struct gen_batch_decode_bo) { + .addr = bo_address, + .size = bo_size, + .map = pool->bos[i].map, + }; + return true; + } + } + return false; +} + +/* Finding a buffer for batch decoding */ +static struct gen_batch_decode_bo +decode_get_bo(void *v_batch, bool ppgtt, uint64_t address) +{ + struct anv_device *device = v_batch; + struct gen_batch_decode_bo ret_bo = {}; + + assert(ppgtt); + + if (get_bo_from_pool(&ret_bo, &device->dynamic_state_pool.block_pool, address)) + return ret_bo; + if (get_bo_from_pool(&ret_bo, &device->instruction_state_pool.block_pool, address)) + return ret_bo; + if (get_bo_from_pool(&ret_bo, &device->binding_table_pool.block_pool, address)) + return ret_bo; + if (get_bo_from_pool(&ret_bo, &device->surface_state_pool.block_pool, address)) + return ret_bo; + + if (!device->cmd_buffer_being_decoded) + return (struct gen_batch_decode_bo) { }; + + struct anv_batch_bo **bo; + + u_vector_foreach(bo, &device->cmd_buffer_being_decoded->seen_bbos) { + /* The decoder zeroes out the top 16 bits, so we need to as well */ + uint64_t bo_address = (*bo)->bo.offset & (~0ull >> 16); + + if (address >= bo_address && address < bo_address + (*bo)->bo.size) { + return (struct gen_batch_decode_bo) { + .addr = bo_address, + .size = (*bo)->bo.size, + .map = (*bo)->bo.map, + }; + } + } + + return (struct gen_batch_decode_bo) { }; +} + VkResult anv_CreateDevice( VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, @@ -1743,6 +2278,19 @@ VkResult anv_CreateDevice( if (!device) return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); + if (INTEL_DEBUG & DEBUG_BATCH) { + const unsigned decode_flags = + GEN_BATCH_DECODE_FULL | + ((INTEL_DEBUG & DEBUG_COLOR) ? GEN_BATCH_DECODE_IN_COLOR : 0) | + GEN_BATCH_DECODE_OFFSETS | + GEN_BATCH_DECODE_FLOATS; + + gen_batch_decode_ctx_init(&device->decoder_ctx, + &physical_device->info, + stderr, decode_flags, NULL, + decode_get_bo, NULL, device); + } + device->_loader_data.loaderMagic = ICD_LOADER_MAGIC; device->instance = physical_device->instance; device->chipset_id = physical_device->chipset_id; @@ -1774,20 +2322,20 @@ VkResult anv_CreateDevice( } /* keep the page with address zero out of the allocator */ - util_vma_heap_init(&device->vma_lo, LOW_HEAP_MIN_ADDRESS, LOW_HEAP_SIZE); - device->vma_lo_available = - physical_device->memory.heaps[physical_device->memory.heap_count - 1].size; - - /* Leave the last 4GiB out of the high vma range, so that no state base - * address + size can overflow 48 bits. For more information see the - * comment about Wa32bitGeneralStateOffset in anv_allocator.c - */ - util_vma_heap_init(&device->vma_hi, HIGH_HEAP_MIN_ADDRESS, - HIGH_HEAP_SIZE); + struct anv_memory_heap *low_heap = + &physical_device->memory.heaps[physical_device->memory.heap_count - 1]; + util_vma_heap_init(&device->vma_lo, low_heap->vma_start, low_heap->vma_size); + device->vma_lo_available = low_heap->size; + + struct anv_memory_heap *high_heap = + &physical_device->memory.heaps[0]; + util_vma_heap_init(&device->vma_hi, high_heap->vma_start, high_heap->vma_size); device->vma_hi_available = physical_device->memory.heap_count == 1 ? 0 : - physical_device->memory.heaps[0].size; + high_heap->size; } + list_inithead(&device->memory_objects); + /* As per spec, the driver implementation may deny requests to acquire * a priority above the default priority (MEDIUM) if the caller does not * have sufficient privileges. In this scenario VK_ERROR_NOT_PERMITTED_EXT @@ -1834,7 +2382,7 @@ VkResult anv_CreateDevice( result = vk_error(VK_ERROR_INITIALIZATION_FAILED); goto fail_mutex; } - if (pthread_cond_init(&device->queue_submit, NULL) != 0) { + if (pthread_cond_init(&device->queue_submit, &condattr) != 0) { pthread_condattr_destroy(&condattr); result = vk_error(VK_ERROR_INITIALIZATION_FAILED); goto fail_mutex; @@ -1886,7 +2434,7 @@ VkResult anv_CreateDevice( goto fail_surface_state_pool; } - result = anv_bo_init_new(&device->workaround_bo, device, 1024); + result = anv_bo_init_new(&device->workaround_bo, device, 4096); if (result != VK_SUCCESS) goto fail_binding_table_pool; @@ -2024,6 +2572,9 @@ void anv_DestroyDevice( anv_gem_destroy_context(device, device->context_id); + if (INTEL_DEBUG & DEBUG_BATCH) + gen_batch_decode_ctx_finish(&device->decoder_ctx); + close(device->fd); vk_free(&device->alloc, device); @@ -2244,8 +2795,11 @@ anv_vma_free(struct anv_device *device, struct anv_bo *bo) util_vma_heap_free(&device->vma_lo, addr_48b, bo->size); device->vma_lo_available += bo->size; } else { - assert(addr_48b >= HIGH_HEAP_MIN_ADDRESS && - addr_48b <= HIGH_HEAP_MAX_ADDRESS); + ASSERTED const struct anv_physical_device *physical_device = + &device->instance->physicalDevice; + assert(addr_48b >= physical_device->memory.heaps[0].vma_start && + addr_48b < (physical_device->memory.heaps[0].vma_start + + physical_device->memory.heaps[0].vma_size)); util_vma_heap_free(&device->vma_hi, addr_48b, bo->size); device->vma_hi_available += bo->size; } @@ -2298,6 +2852,7 @@ VkResult anv_AllocateMemory( mem->map = NULL; mem->map_size = 0; mem->ahw = NULL; + mem->host_ptr = NULL; uint64_t bo_flags = 0; @@ -2410,6 +2965,30 @@ VkResult anv_AllocateMemory( goto success; } + const VkImportMemoryHostPointerInfoEXT *host_ptr_info = + vk_find_struct_const(pAllocateInfo->pNext, + IMPORT_MEMORY_HOST_POINTER_INFO_EXT); + if (host_ptr_info && host_ptr_info->handleType) { + if (host_ptr_info->handleType == + VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT) { + result = vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE); + goto fail; + } + + assert(host_ptr_info->handleType == + VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT); + + result = anv_bo_cache_import_host_ptr( + device, &device->bo_cache, host_ptr_info->pHostPointer, + pAllocateInfo->allocationSize, bo_flags, &mem->bo); + + if (result != VK_SUCCESS) + goto fail; + + mem->host_ptr = host_ptr_info->pHostPointer; + goto success; + } + /* Regular allocate (not importing memory). */ if (export_info && export_info->handleTypes) @@ -2445,8 +3024,15 @@ VkResult anv_AllocateMemory( } success: + pthread_mutex_lock(&device->mutex); + list_addtail(&mem->link, &device->memory_objects); + pthread_mutex_unlock(&device->mutex); + *pMem = anv_device_memory_to_handle(mem); + p_atomic_add(&pdevice->memory.heaps[mem->type->heapIndex].used, + mem->bo->size); + return VK_SUCCESS; fail: @@ -2499,6 +3085,32 @@ VkResult anv_GetMemoryFdPropertiesKHR( } } +VkResult anv_GetMemoryHostPointerPropertiesEXT( + VkDevice _device, + VkExternalMemoryHandleTypeFlagBits handleType, + const void* pHostPointer, + VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties) +{ + ANV_FROM_HANDLE(anv_device, device, _device); + + assert(pMemoryHostPointerProperties->sType == + VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT); + + switch (handleType) { + case VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT: { + struct anv_physical_device *pdevice = &device->instance->physicalDevice; + + /* Host memory can be imported as any memory type. */ + pMemoryHostPointerProperties->memoryTypeBits = + (1ull << pdevice->memory.type_count) - 1; + + return VK_SUCCESS; + } + default: + return VK_ERROR_INVALID_EXTERNAL_HANDLE; + } +} + void anv_FreeMemory( VkDevice _device, VkDeviceMemory _mem, @@ -2506,16 +3118,24 @@ void anv_FreeMemory( { ANV_FROM_HANDLE(anv_device, device, _device); ANV_FROM_HANDLE(anv_device_memory, mem, _mem); + struct anv_physical_device *pdevice = &device->instance->physicalDevice; if (mem == NULL) return; + pthread_mutex_lock(&device->mutex); + list_del(&mem->link); + pthread_mutex_unlock(&device->mutex); + if (mem->map) anv_UnmapMemory(_device, _mem); + p_atomic_add(&pdevice->memory.heaps[mem->type->heapIndex].used, + -mem->bo->size); + anv_bo_cache_release(device, &device->bo_cache, mem->bo); -#ifdef ANDROID +#if defined(ANDROID) && ANDROID_API_LEVEL >= 26 if (mem->ahw) AHardwareBuffer_release(mem->ahw); #endif @@ -2539,6 +3159,11 @@ VkResult anv_MapMemory( return VK_SUCCESS; } + if (mem->host_ptr) { + *ppData = mem->host_ptr + offset; + return VK_SUCCESS; + } + if (size == VK_WHOLE_SIZE) size = mem->bo->size - offset; @@ -2591,7 +3216,7 @@ void anv_UnmapMemory( { ANV_FROM_HANDLE(anv_device_memory, mem, _memory); - if (mem == NULL) + if (mem == NULL || mem->host_ptr) return; anv_gem_munmap(mem->map, mem->map_size); @@ -2709,8 +3334,8 @@ void anv_GetBufferMemoryRequirements2( switch (ext->sType) { case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: { VkMemoryDedicatedRequirements *requirements = (void *)ext; - requirements->prefersDedicatedAllocation = VK_FALSE; - requirements->requiresDedicatedAllocation = VK_FALSE; + requirements->prefersDedicatedAllocation = false; + requirements->requiresDedicatedAllocation = false; break; } @@ -2815,11 +3440,11 @@ void anv_GetImageMemoryRequirements2( * * See also anv_AllocateMemory. */ - requirements->prefersDedicatedAllocation = VK_TRUE; - requirements->requiresDedicatedAllocation = VK_TRUE; + requirements->prefersDedicatedAllocation = true; + requirements->requiresDedicatedAllocation = true; } else { - requirements->prefersDedicatedAllocation = VK_FALSE; - requirements->requiresDedicatedAllocation = VK_FALSE; + requirements->prefersDedicatedAllocation = false; + requirements->requiresDedicatedAllocation = false; } break; } @@ -3059,6 +3684,17 @@ void anv_DestroyBuffer( vk_free2(&device->alloc, pAllocator, buffer); } +VkDeviceAddress anv_GetBufferDeviceAddressEXT( + VkDevice device, + const VkBufferDeviceAddressInfoEXT* pInfo) +{ + ANV_FROM_HANDLE(anv_buffer, buffer, pInfo->buffer); + + assert(buffer->address.bo->flags & EXEC_OBJECT_PINNED); + + return anv_address_physical(buffer->address); +} + void anv_fill_buffer_surface_state(struct anv_device *device, struct anv_state state, enum isl_format format, @@ -3070,6 +3706,7 @@ anv_fill_buffer_surface_state(struct anv_device *device, struct anv_state state, .mocs = device->default_mocs, .size_B = range, .format = format, + .swizzle = ISL_SWIZZLE_IDENTITY, .stride_B = stride); } @@ -3084,6 +3721,11 @@ void anv_DestroySampler( if (!sampler) return; + if (sampler->bindless_state.map) { + anv_state_pool_free(&device->dynamic_state_pool, + sampler->bindless_state); + } + vk_free2(&device->alloc, pAllocator, sampler); } @@ -3098,17 +3740,33 @@ VkResult anv_CreateFramebuffer( assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO); - size_t size = sizeof(*framebuffer) + - sizeof(struct anv_image_view *) * pCreateInfo->attachmentCount; - framebuffer = vk_alloc2(&device->alloc, pAllocator, size, 8, - VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); - if (framebuffer == NULL) - return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); + size_t size = sizeof(*framebuffer); + + /* VK_KHR_imageless_framebuffer extension says: + * + * If flags includes VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR, + * parameter pAttachments is ignored. + */ + if (!(pCreateInfo->flags & VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR)) { + size += sizeof(struct anv_image_view *) * pCreateInfo->attachmentCount; + framebuffer = vk_alloc2(&device->alloc, pAllocator, size, 8, + VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); + if (framebuffer == NULL) + return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); + + for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) { + ANV_FROM_HANDLE(anv_image_view, iview, pCreateInfo->pAttachments[i]); + framebuffer->attachments[i] = iview; + } + framebuffer->attachment_count = pCreateInfo->attachmentCount; + } else { + assert(device->enabled_extensions.KHR_imageless_framebuffer); + framebuffer = vk_alloc2(&device->alloc, pAllocator, size, 8, + VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); + if (framebuffer == NULL) + return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); - framebuffer->attachment_count = pCreateInfo->attachmentCount; - for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) { - VkImageView _iview = pCreateInfo->pAttachments[i]; - framebuffer->attachments[i] = anv_image_view_from_handle(_iview); + framebuffer->attachment_count = 0; } framebuffer->width = pCreateInfo->width;