X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fintel%2Fvulkan%2Fanv_formats.c;h=b52c7ca20f4fbcb6f3ebbca37d3584935d70d048;hb=fef08af99c7e83f100a5ae25f2798131c278d841;hp=4d5d3ceb598449b72e649e036f2992bcd7f93375;hpb=8ed429a4f0d58eafe3e3212552af6fb0cb78feeb;p=mesa.git diff --git a/src/intel/vulkan/anv_formats.c b/src/intel/vulkan/anv_formats.c index 4d5d3ceb598..b52c7ca20f4 100644 --- a/src/intel/vulkan/anv_formats.c +++ b/src/intel/vulkan/anv_formats.c @@ -25,8 +25,16 @@ #include "brw_surface_formats.h" #include "vk_format_info.h" -#define RGBA { 0, 1, 2, 3 } -#define BGRA { 2, 1, 0, 3 } +#define ISL_SWIZZLE(r, g, b, a) { \ + ISL_CHANNEL_SELECT_##r, \ + ISL_CHANNEL_SELECT_##g, \ + ISL_CHANNEL_SELECT_##b, \ + ISL_CHANNEL_SELECT_##a, \ +} + +#define RGBA ISL_SWIZZLE(RED, GREEN, BLUE, ALPHA) +#define BGRA ISL_SWIZZLE(BLUE, GREEN, RED, ALPHA) +#define RGB1 ISL_SWIZZLE(RED, GREEN, BLUE, ONE) #define swiz_fmt(__vk_fmt, __hw_fmt, __swizzle) \ [__vk_fmt] = { \ @@ -238,49 +246,58 @@ static const struct anv_format anv_formats[] = { * Exactly one bit must be set in \a aspect. */ struct anv_format -anv_get_format(VkFormat vk_format, VkImageAspectFlags aspect, - VkImageTiling tiling) +anv_get_format(const struct brw_device_info *devinfo, VkFormat vk_format, + VkImageAspectFlags aspect, VkImageTiling tiling) { struct anv_format format = anv_formats[vk_format]; - const struct isl_format_layout *isl_layout = - isl_format_get_layout(format.isl_format); - - switch (aspect) { - case VK_IMAGE_ASPECT_COLOR_BIT: - if (format.isl_format == ISL_FORMAT_UNSUPPORTED) { - return format; - } else if (tiling == VK_IMAGE_TILING_OPTIMAL && - !util_is_power_of_two(isl_layout->bs)) { - /* Tiled formats *must* be power-of-two because we need up upload - * them with the render pipeline. For 3-channel formats, we fix - * this by switching them over to RGBX or RGBA formats under the - * hood. - */ - enum isl_format rgbx = isl_format_rgb_to_rgbx(format.isl_format); - if (rgbx != ISL_FORMAT_UNSUPPORTED) - format.isl_format = rgbx; - else - format.isl_format = isl_format_rgb_to_rgba(format.isl_format); - return format; - } else { - return format; - } - - case VK_IMAGE_ASPECT_DEPTH_BIT: - case (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT): - assert(vk_format_aspects(vk_format) & VK_IMAGE_ASPECT_DEPTH_BIT); + if (format.isl_format == ISL_FORMAT_UNSUPPORTED) return format; - case VK_IMAGE_ASPECT_STENCIL_BIT: + if (aspect == VK_IMAGE_ASPECT_STENCIL_BIT) { assert(vk_format_aspects(vk_format) & VK_IMAGE_ASPECT_STENCIL_BIT); format.isl_format = ISL_FORMAT_R8_UINT; return format; + } - default: - unreachable("bad VkImageAspect"); + if (aspect & VK_IMAGE_ASPECT_DEPTH_BIT) { + assert(vk_format_aspects(vk_format) & VK_IMAGE_ASPECT_DEPTH_BIT); return format; } + + assert(aspect == VK_IMAGE_ASPECT_COLOR_BIT); + assert(vk_format_aspects(vk_format) == VK_IMAGE_ASPECT_COLOR_BIT); + + const struct isl_format_layout *isl_layout = + isl_format_get_layout(format.isl_format); + + if (tiling == VK_IMAGE_TILING_OPTIMAL && + !util_is_power_of_two(isl_layout->bs)) { + /* Tiled formats *must* be power-of-two because we need up upload + * them with the render pipeline. For 3-channel formats, we fix + * this by switching them over to RGBX or RGBA formats under the + * hood. + */ + enum isl_format rgbx = isl_format_rgb_to_rgbx(format.isl_format); + if (rgbx != ISL_FORMAT_UNSUPPORTED) { + format.isl_format = rgbx; + } else { + format.isl_format = isl_format_rgb_to_rgba(format.isl_format); + format.swizzle = (struct anv_format_swizzle) RGB1; + } + } + + /* The B4G4R4A4 format isn't available prior to Sky Lake so we have to fall + * back to a format with a more complex swizzle. + */ + if (vk_format == VK_FORMAT_B4G4R4A4_UNORM_PACK16 && devinfo->gen < 9) { + return (struct anv_format) { + .isl_format = ISL_FORMAT_B4G4R4A4_UNORM, + .swizzle = ISL_SWIZZLE(GREEN, RED, ALPHA, BLUE), + }; + } + + return format; } // Format capabilities @@ -308,13 +325,16 @@ get_image_format_properties(int gen, enum isl_format base, * moved, then blending won't work correctly. The PRM tells us * straight-up not to render to such a surface. */ - if (info->render_target <= gen && format.swizzle.a == 3) { + if (info->render_target <= gen && + format.swizzle.a == ISL_CHANNEL_SELECT_ALPHA) { flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT; } - if (info->alpha_blend <= gen && format.swizzle.a == 3) + if (info->alpha_blend <= gen && + format.swizzle.a == ISL_CHANNEL_SELECT_ALPHA) { flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT; + } /* Load/store is determined based on base format. This prevents RGB * formats from showing up as load/store capable. @@ -372,9 +392,11 @@ anv_physical_device_get_format_properties(struct anv_physical_device *physical_d VK_FORMAT_FEATURE_BLIT_DST_BIT; } else { struct anv_format linear_fmt, tiled_fmt; - linear_fmt = anv_get_format(format, VK_IMAGE_ASPECT_COLOR_BIT, + linear_fmt = anv_get_format(physical_device->info, format, + VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_TILING_LINEAR); - tiled_fmt = anv_get_format(format, VK_IMAGE_ASPECT_COLOR_BIT, + tiled_fmt = anv_get_format(physical_device->info, format, + VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_TILING_OPTIMAL); linear = get_image_format_properties(gen, linear_fmt.isl_format,