X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fintel%2Fvulkan%2Fanv_pipeline_cache.c;h=e1d48b879b07effede1be87a0355a76b0e36a120;hb=f118ca20758c85da1aaf1792e61aadb298b32a47;hp=c3a62f538e371a0775648f8bd45c4608927f1063;hpb=dcb6a68bb4f69dd83f65dfbaecd4c8a0be7aec12;p=mesa.git diff --git a/src/intel/vulkan/anv_pipeline_cache.c b/src/intel/vulkan/anv_pipeline_cache.c index c3a62f538e3..e1d48b879b0 100644 --- a/src/intel/vulkan/anv_pipeline_cache.c +++ b/src/intel/vulkan/anv_pipeline_cache.c @@ -21,81 +21,99 @@ * IN THE SOFTWARE. */ +#include "util/blob.h" #include "util/hash_table.h" #include "util/debug.h" +#include "util/disk_cache.h" +#include "util/mesa-sha1.h" +#include "nir/nir_serialize.h" #include "anv_private.h" - -static size_t -anv_shader_bin_size(uint32_t prog_data_size, uint32_t nr_params, - uint32_t key_size, - uint32_t surface_count, uint32_t sampler_count) -{ - const uint32_t binding_data_size = - (surface_count + sampler_count) * sizeof(struct anv_pipeline_binding); - - return align_u32(sizeof(struct anv_shader_bin), 8) + - align_u32(prog_data_size, 8) + - align_u32(nr_params * sizeof(void *), 8) + - align_u32(sizeof(uint32_t) + key_size, 8) + - align_u32(binding_data_size, 8); -} +#include "nir/nir_xfb_info.h" struct anv_shader_bin * anv_shader_bin_create(struct anv_device *device, const void *key_data, uint32_t key_size, const void *kernel_data, uint32_t kernel_size, - const struct brw_stage_prog_data *prog_data, - uint32_t prog_data_size, const void *prog_data_param, + const void *constant_data, uint32_t constant_data_size, + const struct brw_stage_prog_data *prog_data_in, + uint32_t prog_data_size, const void *prog_data_param_in, + const struct brw_compile_stats *stats, uint32_t num_stats, + const nir_xfb_info *xfb_info_in, const struct anv_pipeline_bind_map *bind_map) { - const size_t size = - anv_shader_bin_size(prog_data_size, prog_data->nr_params, key_size, - bind_map->surface_count, bind_map->sampler_count); + struct anv_shader_bin *shader; + struct anv_shader_bin_key *key; + struct brw_stage_prog_data *prog_data; + uint32_t *prog_data_param; + nir_xfb_info *xfb_info; + struct anv_pipeline_binding *surface_to_descriptor, *sampler_to_descriptor; + + ANV_MULTIALLOC(ma); + anv_multialloc_add(&ma, &shader, 1); + anv_multialloc_add_size(&ma, &key, sizeof(*key) + key_size); + anv_multialloc_add_size(&ma, &prog_data, prog_data_size); + anv_multialloc_add(&ma, &prog_data_param, prog_data_in->nr_params); + if (xfb_info_in) { + uint32_t xfb_info_size = nir_xfb_info_size(xfb_info_in->output_count); + anv_multialloc_add_size(&ma, &xfb_info, xfb_info_size); + } + anv_multialloc_add(&ma, &surface_to_descriptor, + bind_map->surface_count); + anv_multialloc_add(&ma, &sampler_to_descriptor, + bind_map->sampler_count); - struct anv_shader_bin *shader = - vk_alloc(&device->alloc, size, 8, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE); - if (!shader) + if (!anv_multialloc_alloc(&ma, &device->alloc, + VK_SYSTEM_ALLOCATION_SCOPE_DEVICE)) return NULL; shader->ref_cnt = 1; + key->size = key_size; + memcpy(key->data, key_data, key_size); + shader->key = key; + shader->kernel = anv_state_pool_alloc(&device->instruction_state_pool, kernel_size, 64); memcpy(shader->kernel.map, kernel_data, kernel_size); shader->kernel_size = kernel_size; - shader->bind_map = *bind_map; - shader->prog_data_size = prog_data_size; - /* Now we fill out the floating data at the end */ - void *data = shader; - data += align_u32(sizeof(struct anv_shader_bin), 8); + if (constant_data_size) { + shader->constant_data = + anv_state_pool_alloc(&device->dynamic_state_pool, + constant_data_size, 32); + memcpy(shader->constant_data.map, constant_data, constant_data_size); + } else { + shader->constant_data = ANV_STATE_NULL; + } + shader->constant_data_size = constant_data_size; - shader->prog_data = data; - struct brw_stage_prog_data *new_prog_data = data; - memcpy(data, prog_data, prog_data_size); - data += align_u32(prog_data_size, 8); + memcpy(prog_data, prog_data_in, prog_data_size); + memcpy(prog_data_param, prog_data_param_in, + prog_data->nr_params * sizeof(*prog_data_param)); + prog_data->param = prog_data_param; + shader->prog_data = prog_data; + shader->prog_data_size = prog_data_size; - assert(prog_data->nr_pull_params == 0); - assert(prog_data->nr_image_params == 0); - new_prog_data->param = data; - uint32_t param_size = prog_data->nr_params * sizeof(void *); - memcpy(data, prog_data_param, param_size); - data += align_u32(param_size, 8); + assert(num_stats <= ARRAY_SIZE(shader->stats)); + typed_memcpy(shader->stats, stats, num_stats); + shader->num_stats = num_stats; - shader->key = data; - struct anv_shader_bin_key *key = data; - key->size = key_size; - memcpy(key->data, key_data, key_size); - data += align_u32(sizeof(*key) + key_size, 8); - - shader->bind_map.surface_to_descriptor = data; - memcpy(data, bind_map->surface_to_descriptor, - bind_map->surface_count * sizeof(struct anv_pipeline_binding)); - data += bind_map->surface_count * sizeof(struct anv_pipeline_binding); + if (xfb_info_in) { + *xfb_info = *xfb_info_in; + typed_memcpy(xfb_info->outputs, xfb_info_in->outputs, + xfb_info_in->output_count); + shader->xfb_info = xfb_info; + } else { + shader->xfb_info = NULL; + } - shader->bind_map.sampler_to_descriptor = data; - memcpy(data, bind_map->sampler_to_descriptor, - bind_map->sampler_count * sizeof(struct anv_pipeline_binding)); + shader->bind_map = *bind_map; + typed_memcpy(surface_to_descriptor, bind_map->surface_to_descriptor, + bind_map->surface_count); + shader->bind_map.surface_to_descriptor = surface_to_descriptor; + typed_memcpy(sampler_to_descriptor, bind_map->sampler_to_descriptor, + bind_map->sampler_count); + shader->bind_map.sampler_to_descriptor = sampler_to_descriptor; return shader; } @@ -106,32 +124,104 @@ anv_shader_bin_destroy(struct anv_device *device, { assert(shader->ref_cnt == 0); anv_state_pool_free(&device->instruction_state_pool, shader->kernel); + anv_state_pool_free(&device->dynamic_state_pool, shader->constant_data); vk_free(&device->alloc, shader); } -static size_t -anv_shader_bin_data_size(const struct anv_shader_bin *shader) +static bool +anv_shader_bin_write_to_blob(const struct anv_shader_bin *shader, + struct blob *blob) { - return anv_shader_bin_size(shader->prog_data_size, - shader->prog_data->nr_params, shader->key->size, - shader->bind_map.surface_count, - shader->bind_map.sampler_count) + - align_u32(shader->kernel_size, 8); + blob_write_uint32(blob, shader->key->size); + blob_write_bytes(blob, shader->key->data, shader->key->size); + + blob_write_uint32(blob, shader->kernel_size); + blob_write_bytes(blob, shader->kernel.map, shader->kernel_size); + + blob_write_uint32(blob, shader->constant_data_size); + blob_write_bytes(blob, shader->constant_data.map, + shader->constant_data_size); + + blob_write_uint32(blob, shader->prog_data_size); + blob_write_bytes(blob, shader->prog_data, shader->prog_data_size); + blob_write_bytes(blob, shader->prog_data->param, + shader->prog_data->nr_params * + sizeof(*shader->prog_data->param)); + + blob_write_uint32(blob, shader->num_stats); + blob_write_bytes(blob, shader->stats, + shader->num_stats * sizeof(shader->stats[0])); + + if (shader->xfb_info) { + uint32_t xfb_info_size = + nir_xfb_info_size(shader->xfb_info->output_count); + blob_write_uint32(blob, xfb_info_size); + blob_write_bytes(blob, shader->xfb_info, xfb_info_size); + } else { + blob_write_uint32(blob, 0); + } + + blob_write_uint32(blob, shader->bind_map.surface_count); + blob_write_uint32(blob, shader->bind_map.sampler_count); + blob_write_bytes(blob, shader->bind_map.surface_to_descriptor, + shader->bind_map.surface_count * + sizeof(*shader->bind_map.surface_to_descriptor)); + blob_write_bytes(blob, shader->bind_map.sampler_to_descriptor, + shader->bind_map.sampler_count * + sizeof(*shader->bind_map.sampler_to_descriptor)); + + return !blob->out_of_memory; } -static void -anv_shader_bin_write_data(const struct anv_shader_bin *shader, void *data) +static struct anv_shader_bin * +anv_shader_bin_create_from_blob(struct anv_device *device, + struct blob_reader *blob) { - size_t struct_size = - anv_shader_bin_size(shader->prog_data_size, - shader->prog_data->nr_params, shader->key->size, - shader->bind_map.surface_count, - shader->bind_map.sampler_count); + uint32_t key_size = blob_read_uint32(blob); + const void *key_data = blob_read_bytes(blob, key_size); + + uint32_t kernel_size = blob_read_uint32(blob); + const void *kernel_data = blob_read_bytes(blob, kernel_size); + + uint32_t constant_data_size = blob_read_uint32(blob); + const void *constant_data = blob_read_bytes(blob, constant_data_size); - memcpy(data, shader, struct_size); - data += struct_size; + uint32_t prog_data_size = blob_read_uint32(blob); + const struct brw_stage_prog_data *prog_data = + blob_read_bytes(blob, prog_data_size); + if (blob->overrun) + return NULL; + const void *prog_data_param = + blob_read_bytes(blob, prog_data->nr_params * sizeof(*prog_data->param)); + + uint32_t num_stats = blob_read_uint32(blob); + const struct brw_compile_stats *stats = + blob_read_bytes(blob, num_stats * sizeof(stats[0])); + + const nir_xfb_info *xfb_info = NULL; + uint32_t xfb_size = blob_read_uint32(blob); + if (xfb_size) + xfb_info = blob_read_bytes(blob, xfb_size); + + struct anv_pipeline_bind_map bind_map; + bind_map.surface_count = blob_read_uint32(blob); + bind_map.sampler_count = blob_read_uint32(blob); + bind_map.surface_to_descriptor = (void *) + blob_read_bytes(blob, bind_map.surface_count * + sizeof(*bind_map.surface_to_descriptor)); + bind_map.sampler_to_descriptor = (void *) + blob_read_bytes(blob, bind_map.sampler_count * + sizeof(*bind_map.sampler_to_descriptor)); + + if (blob->overrun) + return NULL; - memcpy(data, shader->kernel.map, shader->kernel_size); + return anv_shader_bin_create(device, + key_data, key_size, + kernel_data, kernel_size, + constant_data, constant_data_size, + prog_data, prog_data_size, prog_data_param, + stats, num_stats, xfb_info, &bind_map); } /* Remaining work: @@ -141,9 +231,7 @@ anv_shader_bin_write_data(const struct anv_shader_bin *shader, void *data) * * - Review prog_data struct for size and cacheability: struct * brw_stage_prog_data has binding_table which uses a lot of uint32_t for 8 - * bit quantities etc; param, pull_param, and image_params are pointers, we - * just need the compation map. use bit fields for all bools, eg - * dual_src_blend. + * bit quantities etc; use bit fields for all bools, eg dual_src_blend. */ static uint32_t @@ -163,6 +251,18 @@ shader_bin_key_compare_func(const void *void_a, const void *void_b) return memcmp(a->data, b->data, a->size) == 0; } +static uint32_t +sha1_hash_func(const void *sha1) +{ + return _mesa_hash_data(sha1, 20); +} + +static bool +sha1_compare_func(const void *sha1_a, const void *sha1_b) +{ + return memcmp(sha1_a, sha1_b, 20) == 0; +} + void anv_pipeline_cache_init(struct anv_pipeline_cache *cache, struct anv_device *device, @@ -174,8 +274,11 @@ anv_pipeline_cache_init(struct anv_pipeline_cache *cache, if (cache_enabled) { cache->cache = _mesa_hash_table_create(NULL, shader_bin_key_hash_func, shader_bin_key_compare_func); + cache->nir_cache = _mesa_hash_table_create(NULL, sha1_hash_func, + sha1_compare_func); } else { cache->cache = NULL; + cache->nir_cache = NULL; } } @@ -189,12 +292,18 @@ anv_pipeline_cache_finish(struct anv_pipeline_cache *cache) * going away, the shader cache has to hold a reference to all shader * binaries it contains. We unref them when we destroy the cache. */ - struct hash_entry *entry; hash_table_foreach(cache->cache, entry) anv_shader_bin_unref(cache->device, entry->data); _mesa_hash_table_destroy(cache->cache, NULL); } + + if (cache->nir_cache) { + hash_table_foreach(cache->nir_cache, entry) + ralloc_free(entry->data); + + _mesa_hash_table_destroy(cache->nir_cache, NULL); + } } static struct anv_shader_bin * @@ -234,14 +343,39 @@ anv_pipeline_cache_search(struct anv_pipeline_cache *cache, return shader; } +static void +anv_pipeline_cache_add_shader_bin(struct anv_pipeline_cache *cache, + struct anv_shader_bin *bin) +{ + if (!cache->cache) + return; + + pthread_mutex_lock(&cache->mutex); + + struct hash_entry *entry = _mesa_hash_table_search(cache->cache, bin->key); + if (entry == NULL) { + /* Take a reference for the cache */ + anv_shader_bin_ref(bin); + _mesa_hash_table_insert(cache->cache, bin->key, bin); + } + + pthread_mutex_unlock(&cache->mutex); +} + static struct anv_shader_bin * -anv_pipeline_cache_add_shader(struct anv_pipeline_cache *cache, - const void *key_data, uint32_t key_size, - const void *kernel_data, uint32_t kernel_size, - const struct brw_stage_prog_data *prog_data, - uint32_t prog_data_size, - const void *prog_data_param, - const struct anv_pipeline_bind_map *bind_map) +anv_pipeline_cache_add_shader_locked(struct anv_pipeline_cache *cache, + const void *key_data, uint32_t key_size, + const void *kernel_data, + uint32_t kernel_size, + const void *constant_data, + uint32_t constant_data_size, + const struct brw_stage_prog_data *prog_data, + uint32_t prog_data_size, + const void *prog_data_param, + const struct brw_compile_stats *stats, + uint32_t num_stats, + const nir_xfb_info *xfb_info, + const struct anv_pipeline_bind_map *bind_map) { struct anv_shader_bin *shader = anv_pipeline_cache_search_locked(cache, key_data, key_size); @@ -251,8 +385,9 @@ anv_pipeline_cache_add_shader(struct anv_pipeline_cache *cache, struct anv_shader_bin *bin = anv_shader_bin_create(cache->device, key_data, key_size, kernel_data, kernel_size, + constant_data, constant_data_size, prog_data, prog_data_size, prog_data_param, - bind_map); + stats, num_stats, xfb_info, bind_map); if (!bin) return NULL; @@ -265,18 +400,26 @@ struct anv_shader_bin * anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache, const void *key_data, uint32_t key_size, const void *kernel_data, uint32_t kernel_size, + const void *constant_data, + uint32_t constant_data_size, const struct brw_stage_prog_data *prog_data, uint32_t prog_data_size, + const struct brw_compile_stats *stats, + uint32_t num_stats, + const nir_xfb_info *xfb_info, const struct anv_pipeline_bind_map *bind_map) { if (cache->cache) { pthread_mutex_lock(&cache->mutex); struct anv_shader_bin *bin = - anv_pipeline_cache_add_shader(cache, key_data, key_size, - kernel_data, kernel_size, - prog_data, prog_data_size, - prog_data->param, bind_map); + anv_pipeline_cache_add_shader_locked(cache, key_data, key_size, + kernel_data, kernel_size, + constant_data, constant_data_size, + prog_data, prog_data_size, + prog_data->param, + stats, num_stats, + xfb_info, bind_map); pthread_mutex_unlock(&cache->mutex); @@ -289,8 +432,11 @@ anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache, /* In this case, we're not caching it so the caller owns it entirely */ return anv_shader_bin_create(cache->device, key_data, key_size, kernel_data, kernel_size, + constant_data, constant_data_size, prog_data, prog_data_size, - prog_data->param, bind_map); + prog_data->param, + stats, num_stats, + xfb_info, bind_map); } } @@ -308,14 +454,19 @@ anv_pipeline_cache_load(struct anv_pipeline_cache *cache, { struct anv_device *device = cache->device; struct anv_physical_device *pdevice = &device->instance->physicalDevice; - struct cache_header header; if (cache->cache == NULL) return; - if (size < sizeof(header)) + struct blob_reader blob; + blob_reader_init(&blob, data, size); + + struct cache_header header; + blob_copy_bytes(&blob, &header, sizeof(header)); + uint32_t count = blob_read_uint32(&blob); + if (blob.overrun) return; - memcpy(&header, data, sizeof(header)); + if (header.header_size < sizeof(header)) return; if (header.header_version != VK_PIPELINE_CACHE_HEADER_VERSION_ONE) @@ -327,68 +478,15 @@ anv_pipeline_cache_load(struct anv_pipeline_cache *cache, if (memcmp(header.uuid, pdevice->pipeline_cache_uuid, VK_UUID_SIZE) != 0) return; - const void *end = data + size; - const void *p = data + header.header_size; - - /* Count is the total number of valid entries */ - uint32_t count; - if (p + sizeof(count) >= end) - return; - memcpy(&count, p, sizeof(count)); - p += align_u32(sizeof(count), 8); - for (uint32_t i = 0; i < count; i++) { - struct anv_shader_bin bin; - if (p + sizeof(bin) > end) - break; - memcpy(&bin, p, sizeof(bin)); - p += align_u32(sizeof(struct anv_shader_bin), 8); - - const struct brw_stage_prog_data *prog_data = p; - p += align_u32(bin.prog_data_size, 8); - if (p > end) - break; - - uint32_t param_size = prog_data->nr_params * sizeof(void *); - const void *prog_data_param = p; - p += align_u32(param_size, 8); - - struct anv_shader_bin_key key; - if (p + sizeof(key) > end) - break; - memcpy(&key, p, sizeof(key)); - const void *key_data = p + sizeof(key); - p += align_u32(sizeof(key) + key.size, 8); - - /* We're going to memcpy this so getting rid of const is fine */ - struct anv_pipeline_binding *bindings = (void *)p; - p += align_u32((bin.bind_map.surface_count + bin.bind_map.sampler_count) * - sizeof(struct anv_pipeline_binding), 8); - bin.bind_map.surface_to_descriptor = bindings; - bin.bind_map.sampler_to_descriptor = bindings + bin.bind_map.surface_count; - - const void *kernel_data = p; - p += align_u32(bin.kernel_size, 8); - - if (p > end) + struct anv_shader_bin *bin = + anv_shader_bin_create_from_blob(device, &blob); + if (!bin) break; - - anv_pipeline_cache_add_shader(cache, key_data, key.size, - kernel_data, bin.kernel_size, - prog_data, bin.prog_data_size, - prog_data_param, &bin.bind_map); + _mesa_hash_table_insert(cache->cache, bin->key, bin); } } -static bool -pipeline_cache_enabled() -{ - static int enabled = -1; - if (enabled < 0) - enabled = env_var_as_boolean("ANV_ENABLE_PIPELINE_CACHE", true); - return enabled; -} - VkResult anv_CreatePipelineCache( VkDevice _device, const VkPipelineCacheCreateInfo* pCreateInfo, @@ -407,7 +505,8 @@ VkResult anv_CreatePipelineCache( if (cache == NULL) return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); - anv_pipeline_cache_init(cache, device, pipeline_cache_enabled()); + anv_pipeline_cache_init(cache, device, + device->instance->pipeline_cache_enabled); if (pCreateInfo->initialDataSize > 0) anv_pipeline_cache_load(cache, @@ -444,59 +543,53 @@ VkResult anv_GetPipelineCacheData( ANV_FROM_HANDLE(anv_device, device, _device); ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache); struct anv_physical_device *pdevice = &device->instance->physicalDevice; - struct cache_header *header; - - if (pData == NULL) { - size_t size = align_u32(sizeof(*header), 8) + - align_u32(sizeof(uint32_t), 8); - if (cache->cache) { - struct hash_entry *entry; - hash_table_foreach(cache->cache, entry) - size += anv_shader_bin_data_size(entry->data); - } - - *pDataSize = size; - return VK_SUCCESS; + struct blob blob; + if (pData) { + blob_init_fixed(&blob, pData, *pDataSize); + } else { + blob_init_fixed(&blob, NULL, SIZE_MAX); } - if (*pDataSize < sizeof(*header)) { + struct cache_header header = { + .header_size = sizeof(struct cache_header), + .header_version = VK_PIPELINE_CACHE_HEADER_VERSION_ONE, + .vendor_id = 0x8086, + .device_id = device->chipset_id, + }; + memcpy(header.uuid, pdevice->pipeline_cache_uuid, VK_UUID_SIZE); + blob_write_bytes(&blob, &header, sizeof(header)); + + uint32_t count = 0; + intptr_t count_offset = blob_reserve_uint32(&blob); + if (count_offset < 0) { *pDataSize = 0; + blob_finish(&blob); return VK_INCOMPLETE; } - void *p = pData, *end = pData + *pDataSize; - header = p; - header->header_size = sizeof(*header); - header->header_version = VK_PIPELINE_CACHE_HEADER_VERSION_ONE; - header->vendor_id = 0x8086; - header->device_id = device->chipset_id; - memcpy(header->uuid, pdevice->pipeline_cache_uuid, VK_UUID_SIZE); - p += align_u32(header->header_size, 8); - - uint32_t *count = p; - p += align_u32(sizeof(*count), 8); - *count = 0; - VkResult result = VK_SUCCESS; if (cache->cache) { - struct hash_entry *entry; hash_table_foreach(cache->cache, entry) { struct anv_shader_bin *shader = entry->data; - size_t data_size = anv_shader_bin_data_size(entry->data); - if (p + data_size > end) { + + size_t save_size = blob.size; + if (!anv_shader_bin_write_to_blob(shader, &blob)) { + /* If it fails reset to the previous size and bail */ + blob.size = save_size; result = VK_INCOMPLETE; break; } - anv_shader_bin_write_data(shader, p); - p += data_size; - - (*count)++; + count++; } } - *pDataSize = p - pData; + blob_overwrite_uint32(&blob, count_offset, count); + + *pDataSize = blob.size; + + blob_finish(&blob); return result; } @@ -517,7 +610,6 @@ VkResult anv_MergePipelineCaches( if (!src->cache) continue; - struct hash_entry *entry; hash_table_foreach(src->cache, entry) { struct anv_shader_bin *bin = entry->data; assert(bin); @@ -532,3 +624,189 @@ VkResult anv_MergePipelineCaches( return VK_SUCCESS; } + +struct anv_shader_bin * +anv_device_search_for_kernel(struct anv_device *device, + struct anv_pipeline_cache *cache, + const void *key_data, uint32_t key_size, + bool *user_cache_hit) +{ + struct anv_shader_bin *bin; + + *user_cache_hit = false; + + if (cache) { + bin = anv_pipeline_cache_search(cache, key_data, key_size); + if (bin) { + *user_cache_hit = cache != &device->default_pipeline_cache; + return bin; + } + } + +#ifdef ENABLE_SHADER_CACHE + struct disk_cache *disk_cache = device->instance->physicalDevice.disk_cache; + if (disk_cache && device->instance->pipeline_cache_enabled) { + cache_key cache_key; + disk_cache_compute_key(disk_cache, key_data, key_size, cache_key); + + size_t buffer_size; + uint8_t *buffer = disk_cache_get(disk_cache, cache_key, &buffer_size); + if (buffer) { + struct blob_reader blob; + blob_reader_init(&blob, buffer, buffer_size); + bin = anv_shader_bin_create_from_blob(device, &blob); + free(buffer); + + if (bin) { + if (cache) + anv_pipeline_cache_add_shader_bin(cache, bin); + return bin; + } + } + } +#endif + + return NULL; +} + +struct anv_shader_bin * +anv_device_upload_kernel(struct anv_device *device, + struct anv_pipeline_cache *cache, + const void *key_data, uint32_t key_size, + const void *kernel_data, uint32_t kernel_size, + const void *constant_data, + uint32_t constant_data_size, + const struct brw_stage_prog_data *prog_data, + uint32_t prog_data_size, + const struct brw_compile_stats *stats, + uint32_t num_stats, + const nir_xfb_info *xfb_info, + const struct anv_pipeline_bind_map *bind_map) +{ + struct anv_shader_bin *bin; + if (cache) { + bin = anv_pipeline_cache_upload_kernel(cache, key_data, key_size, + kernel_data, kernel_size, + constant_data, constant_data_size, + prog_data, prog_data_size, + stats, num_stats, + xfb_info, bind_map); + } else { + bin = anv_shader_bin_create(device, key_data, key_size, + kernel_data, kernel_size, + constant_data, constant_data_size, + prog_data, prog_data_size, + prog_data->param, + stats, num_stats, + xfb_info, bind_map); + } + + if (bin == NULL) + return NULL; + +#ifdef ENABLE_SHADER_CACHE + struct disk_cache *disk_cache = device->instance->physicalDevice.disk_cache; + if (disk_cache) { + struct blob binary; + blob_init(&binary); + if (anv_shader_bin_write_to_blob(bin, &binary)) { + cache_key cache_key; + disk_cache_compute_key(disk_cache, key_data, key_size, cache_key); + + disk_cache_put(disk_cache, cache_key, binary.data, binary.size, NULL); + } + + blob_finish(&binary); + } +#endif + + return bin; +} + +struct serialized_nir { + unsigned char sha1_key[20]; + size_t size; + char data[0]; +}; + +struct nir_shader * +anv_device_search_for_nir(struct anv_device *device, + struct anv_pipeline_cache *cache, + const nir_shader_compiler_options *nir_options, + unsigned char sha1_key[20], + void *mem_ctx) +{ + if (cache && cache->nir_cache) { + const struct serialized_nir *snir = NULL; + + pthread_mutex_lock(&cache->mutex); + struct hash_entry *entry = + _mesa_hash_table_search(cache->nir_cache, sha1_key); + if (entry) + snir = entry->data; + pthread_mutex_unlock(&cache->mutex); + + if (snir) { + struct blob_reader blob; + blob_reader_init(&blob, snir->data, snir->size); + + nir_shader *nir = nir_deserialize(mem_ctx, nir_options, &blob); + if (blob.overrun) { + ralloc_free(nir); + } else { + return nir; + } + } + } + + return NULL; +} + +void +anv_device_upload_nir(struct anv_device *device, + struct anv_pipeline_cache *cache, + const struct nir_shader *nir, + unsigned char sha1_key[20]) +{ + if (cache && cache->nir_cache) { + pthread_mutex_lock(&cache->mutex); + struct hash_entry *entry = + _mesa_hash_table_search(cache->nir_cache, sha1_key); + pthread_mutex_unlock(&cache->mutex); + if (entry) + return; + + struct blob blob; + blob_init(&blob); + + nir_serialize(&blob, nir, false); + if (blob.out_of_memory) { + blob_finish(&blob); + return; + } + + pthread_mutex_lock(&cache->mutex); + /* Because ralloc isn't thread-safe, we have to do all this inside the + * lock. We could unlock for the big memcpy but it's probably not worth + * the hassle. + */ + entry = _mesa_hash_table_search(cache->nir_cache, sha1_key); + if (entry) { + blob_finish(&blob); + pthread_mutex_unlock(&cache->mutex); + return; + } + + struct serialized_nir *snir = + ralloc_size(cache->nir_cache, sizeof(*snir) + blob.size); + memcpy(snir->sha1_key, sha1_key, 20); + snir->size = blob.size; + memcpy(snir->data, blob.data, blob.size); + + blob_finish(&blob); + + _mesa_hash_table_insert(cache->nir_cache, snir->sha1_key, snir); + + pthread_mutex_unlock(&cache->mutex); + } +}