X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2FMakefile.mgw;h=ebec5c055a87cc757efd3750fc1c8a518fb7051e;hb=5e2acfee78c9e72d67d822974e9986fe99920ccf;hp=31b57959f92351c0b3f0f2fb4dfff353b6c04fb4;hpb=fa21787b52d85a7aeaf5de64a39e019f39fcfa07;p=mesa.git diff --git a/src/mesa/Makefile.mgw b/src/mesa/Makefile.mgw index 31b57959f92..ebec5c055a8 100644 --- a/src/mesa/Makefile.mgw +++ b/src/mesa/Makefile.mgw @@ -20,9 +20,9 @@ # AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN # CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -# MinGW core makefile v1.2 for Mesa +# MinGW core makefile v1.4 for Mesa # -# Copyright (C) 2002 - Borca Daniel +# Copyright (C) 2002 - Daniel Borca # Email : dborca@users.sourceforge.net # Web : http://www.geocities.com/dborca @@ -40,15 +40,10 @@ # As a consequence, you'll need the Win32 Glide3 # library to build any application. # default = no -# HAVE_X86=1 optimize for i386. +# ICD=1 build the installable client driver interface +# (windows opengl driver interface) # default = no -# HAVE_MMX=1 allow MMX specializations, provided your assembler -# supports MMX instruction set. However, the true CPU -# capabilities are checked at run-time to avoid crashes. -# default = no -# HAVE_SSE=1 (see HAVE_MMX) -# default = no -# HAVE_3DNOW=1 (see HAVE_MMX) +# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). # default = no # # Targets: @@ -62,112 +57,78 @@ .INTERMEDIATE: x86/gen_matypes.exe .SUFFIXES: .rc .res +# Set this to the prefix of your build tools, i.e. mingw32- +TOOLS_PREFIX = mingw32- + TOP = ../.. GLIDE ?= $(TOP)/glide3 LIBDIR = $(TOP)/lib -GL_DLL = opengl32.dll -GL_IMP = libopengl32.a +ifeq ($(ICD),1) + GL_DLL = mesa32.dll + GL_IMP = libmesa32.a +else + GL_DLL = opengl32.dll + GL_IMP = libopengl32.a +endif LDLIBS = -lgdi32 -CC = mingw32-gcc -CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_MSC_VER -CFLAGS += -I$(TOP)/include -I. -Imain -Iglapi +CC = $(TOOLS_PREFIX)gcc +CFLAGS += -DBUILD_GL32 -D_OPENGL32_ +CFLAGS += $(INCLUDE_DIRS) +CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1 ifeq ($(FX),1) -CFLAGS += -I$(GLIDE)/include -DFX -LDLIBS += -L$(GLIDE)/lib -lglide3x -GL_DEF = drivers/glide/fxopengl.def -GL_RES = drivers/glide/fx.rc + CFLAGS += -I$(GLIDE)/include -DFX + LDLIBS += -L$(GLIDE)/lib -lglide3x + GL_DEF = drivers/windows/fx/fxopengl.def + GL_RES = drivers/windows/fx/fx.rc else -GL_DEF = drivers/windows/gdi/mesa.def + ifeq ($(ICD),1) + CFLAGS += -DUSE_MGL_NAMESPACE + GL_DEF = drivers/windows/icd/mesa.def + else + GL_DEF = drivers/windows/gdi/mesa.def + endif endif AR = ar -ARFLAGS = rus +ARFLAGS = crus -ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) UNLINK = del $(subst /,\,$(1)) -else +ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) +UNLINK = $(RM) $(1) +endif +ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),) UNLINK = $(RM) $(1) endif include sources -X86_SOURCES = \ - x86/x86.c \ - x86/glapi_x86.S \ - x86/common_x86.c \ - x86/common_x86_asm.S \ - x86/x86_xform2.S \ - x86/x86_xform3.S \ - x86/x86_xform4.S \ - x86/x86_cliptest.S - -MMX_SOURCES = \ - x86/mmx_blend.S - -SSE_SOURCES = \ - x86/sse.c \ - x86/sse_xform2.S \ - x86/sse_xform3.S \ - x86/sse_xform4.S \ - x86/sse_normal.S - -K3D_SOURCES = \ - x86/3dnow.c \ - x86/3dnow_xform2.S \ - x86/3dnow_xform3.S \ - x86/3dnow_xform4.S \ - x86/3dnow_normal.S - -CORE_SOURCES = \ - $(MAIN_SOURCES) \ - $(GLAPI_SOURCES) \ - $(MATH_SOURCES) \ - $(ARRAY_CACHE_SOURCES) \ - $(TNL_SOURCES) \ - $(SWRAST_SOURCES) \ - $(SWRAST_SETUP_SOURCES) - -ifeq ($(HAVE_MMX),1) -X86_SOURCES += $(MMX_SOURCES) +ifeq ($(X86),1) +CFLAGS += -DUSE_X86_ASM CFLAGS += -DUSE_MMX_ASM -HAVE_X86 = 1 -endif -ifeq ($(HAVE_SSE),1) -X86_SOURCES += $(SSE_SOURCES) CFLAGS += -DUSE_SSE_ASM -HAVE_X86 = 1 -endif -ifeq ($(HAVE_3DNOW),1) -X86_SOURCES += $(K3D_SOURCES) CFLAGS += -DUSE_3DNOW_ASM -HAVE_X86 = 1 -endif -ifeq ($(HAVE_X86),1) -CFLAGS += -DUSE_X86_ASM +X86_SOURCES += $(X86_API) else X86_SOURCES = endif ifeq ($(FX),1) DRIVER_SOURCES = \ - drivers/glide/fxapi.c \ - drivers/glide/fxdd.c \ - drivers/glide/fxddspan.c \ - drivers/glide/fxddtex.c \ - drivers/glide/fxsetup.c \ - drivers/glide/fxtexman.c \ - drivers/glide/fxtris.c \ - drivers/glide/fxvb.c \ - drivers/glide/fxglidew.c \ - drivers/glide/fxg.c \ - drivers/glide/fxwgl.c + $(GLIDE_DRIVER_SOURCES) \ + drivers/windows/fx/fxwgl.c +else +ifeq ($(ICD),1) +DRIVER_SOURCES = \ + drivers/windows/gdi/wmesa.c \ + drivers/windows/icd/icd.c else DRIVER_SOURCES = \ drivers/windows/gdi/wmesa.c \ drivers/windows/gdi/wgl.c endif +endif SOURCES = $(CORE_SOURCES) $(X86_SOURCES) $(COMMON_DRIVER_SOURCES) $(DRIVER_SOURCES) @@ -186,10 +147,15 @@ RESOURCE = $(GL_RES:.rc=.res) .rc.res: windres -o $@ -Irc -Ocoff $< -all: $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP) +all: $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP) + +$(LIBDIR): + mkdir -p $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE) - dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) --target i386-mingw32 --def $(GL_DEF) $^ $(LDLIBS) + $(TOOLS_PREFIX)dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) \ + --target i386-mingw32 --def $(GL_DEF) -Wl,-enable-stdcall-fixup \ + $^ $(LDLIBS) $(X86_OBJECTS): x86/matypes.h @@ -199,24 +165,42 @@ x86/matypes.h: x86/gen_matypes.exe x86/gen_matypes.exe: x86/gen_matypes.c $(CC) -o $@ $(CFLAGS) -s $< -# [dBorca] Hack alert: +# [dBorca] # glapi_x86.S needs some adjustments # in order to generate correct entrypoints +# Trick: change the following condition to +# be always false if you need C entrypoints +# with USE_X86_ASM (useful for trace/debug) +ifeq (1,1) x86/glapi_x86.o: x86/glapi_x86.S - $(CC) -o $@ $(CFLAGS) -U__WIN32__ -DSTDCALL_API -c $< -#main/dispatch.o: main/dispatch.c -# $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< + $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $< +else +main/dispatch.o: main/dispatch.c + $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< +glapi/glapi.o: glapi/glapi.c + $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< +endif + +# [dBorca] +# if we want codegen, we have to stdcall +tnl/t_vtx_x86_gcc.o: tnl/t_vtx_x86_gcc.S + $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $< clean: -$(call UNLINK,array_cache/*.o) -$(call UNLINK,glapi/*.o) -$(call UNLINK,main/*.o) -$(call UNLINK,math/*.o) + -$(call UNLINK,shader/*.o) + -$(call UNLINK,sparc/*.o) + -$(call UNLINK,ppc/*.o) -$(call UNLINK,swrast/*.o) -$(call UNLINK,swrast_setup/*.o) -$(call UNLINK,tnl/*.o) -$(call UNLINK,x86/*.o) -$(call UNLINK,drivers/common/*.o) - -$(call UNLINK,drivers/windows/gdi/*.o) -$(call UNLINK,drivers/glide/*.o) - -$(call UNLINK,drivers/glide/*.res) + -$(call UNLINK,drivers/windows/fx/*.o) + -$(call UNLINK,drivers/windows/fx/*.res) + -$(call UNLINK,drivers/windows/gdi/*.o) + -$(call UNLINK,drivers/windows/icd/*.o)