X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2FMakefile.mgw;h=ebec5c055a87cc757efd3750fc1c8a518fb7051e;hb=a2104dc6e18879ed3ba2108a09b6779e461eaa17;hp=d1d415d09106f21b51e8784f9d7c7f8b34b15bbc;hpb=af503f3438c53962c1ee65ec69c07cb584672198;p=mesa.git diff --git a/src/mesa/Makefile.mgw b/src/mesa/Makefile.mgw index d1d415d0910..ebec5c055a8 100644 --- a/src/mesa/Makefile.mgw +++ b/src/mesa/Makefile.mgw @@ -20,9 +20,9 @@ # AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN # CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -# MinGW core makefile v1.3 for Mesa +# MinGW core makefile v1.4 for Mesa # -# Copyright (C) 2002 - Borca Daniel +# Copyright (C) 2002 - Daniel Borca # Email : dborca@users.sourceforge.net # Web : http://www.geocities.com/dborca @@ -40,6 +40,9 @@ # As a consequence, you'll need the Win32 Glide3 # library to build any application. # default = no +# ICD=1 build the installable client driver interface +# (windows opengl driver interface) +# default = no # X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow). # default = no # @@ -54,32 +57,48 @@ .INTERMEDIATE: x86/gen_matypes.exe .SUFFIXES: .rc .res +# Set this to the prefix of your build tools, i.e. mingw32- +TOOLS_PREFIX = mingw32- + TOP = ../.. GLIDE ?= $(TOP)/glide3 LIBDIR = $(TOP)/lib -GL_DLL = opengl32.dll -GL_IMP = libopengl32.a +ifeq ($(ICD),1) + GL_DLL = mesa32.dll + GL_IMP = libmesa32.a +else + GL_DLL = opengl32.dll + GL_IMP = libopengl32.a +endif LDLIBS = -lgdi32 -CC = mingw32-gcc -CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_MSC_VER +CC = $(TOOLS_PREFIX)gcc +CFLAGS += -DBUILD_GL32 -D_OPENGL32_ CFLAGS += $(INCLUDE_DIRS) +CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1 ifeq ($(FX),1) -CFLAGS += -I$(GLIDE)/include -DFX -LDLIBS += -L$(GLIDE)/lib -lglide3x -GL_DEF = drivers/glide/fxopengl.def -GL_RES = drivers/glide/fx.rc + CFLAGS += -I$(GLIDE)/include -DFX + LDLIBS += -L$(GLIDE)/lib -lglide3x + GL_DEF = drivers/windows/fx/fxopengl.def + GL_RES = drivers/windows/fx/fx.rc else -GL_DEF = drivers/windows/gdi/mesa.def + ifeq ($(ICD),1) + CFLAGS += -DUSE_MGL_NAMESPACE + GL_DEF = drivers/windows/icd/mesa.def + else + GL_DEF = drivers/windows/gdi/mesa.def + endif endif AR = ar -ARFLAGS = rus +ARFLAGS = crus -ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) UNLINK = del $(subst /,\,$(1)) -else +ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),) +UNLINK = $(RM) $(1) +endif +ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),) UNLINK = $(RM) $(1) endif @@ -90,6 +109,7 @@ CFLAGS += -DUSE_X86_ASM CFLAGS += -DUSE_MMX_ASM CFLAGS += -DUSE_SSE_ASM CFLAGS += -DUSE_3DNOW_ASM +X86_SOURCES += $(X86_API) else X86_SOURCES = endif @@ -97,12 +117,18 @@ endif ifeq ($(FX),1) DRIVER_SOURCES = \ $(GLIDE_DRIVER_SOURCES) \ - drivers/glide/fxwgl.c + drivers/windows/fx/fxwgl.c +else +ifeq ($(ICD),1) +DRIVER_SOURCES = \ + drivers/windows/gdi/wmesa.c \ + drivers/windows/icd/icd.c else DRIVER_SOURCES = \ drivers/windows/gdi/wmesa.c \ drivers/windows/gdi/wgl.c endif +endif SOURCES = $(CORE_SOURCES) $(X86_SOURCES) $(COMMON_DRIVER_SOURCES) $(DRIVER_SOURCES) @@ -121,10 +147,15 @@ RESOURCE = $(GL_RES:.rc=.res) .rc.res: windres -o $@ -Irc -Ocoff $< -all: $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP) +all: $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP) + +$(LIBDIR): + mkdir -p $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE) - dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) --target i386-mingw32 --def $(GL_DEF) $^ $(LDLIBS) + $(TOOLS_PREFIX)dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) \ + --target i386-mingw32 --def $(GL_DEF) -Wl,-enable-stdcall-fixup \ + $^ $(LDLIBS) $(X86_OBJECTS): x86/matypes.h @@ -137,10 +168,18 @@ x86/gen_matypes.exe: x86/gen_matypes.c # [dBorca] # glapi_x86.S needs some adjustments # in order to generate correct entrypoints +# Trick: change the following condition to +# be always false if you need C entrypoints +# with USE_X86_ASM (useful for trace/debug) +ifeq (1,1) x86/glapi_x86.o: x86/glapi_x86.S - $(CC) -o $@ $(CFLAGS) -U__WIN32__ -DSTDCALL_API -c $< -#main/dispatch.o: main/dispatch.c -# $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< + $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $< +else +main/dispatch.o: main/dispatch.c + $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< +glapi/glapi.o: glapi/glapi.c + $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< +endif # [dBorca] # if we want codegen, we have to stdcall @@ -154,11 +193,14 @@ clean: -$(call UNLINK,math/*.o) -$(call UNLINK,shader/*.o) -$(call UNLINK,sparc/*.o) + -$(call UNLINK,ppc/*.o) -$(call UNLINK,swrast/*.o) -$(call UNLINK,swrast_setup/*.o) -$(call UNLINK,tnl/*.o) -$(call UNLINK,x86/*.o) -$(call UNLINK,drivers/common/*.o) - -$(call UNLINK,drivers/windows/gdi/*.o) -$(call UNLINK,drivers/glide/*.o) - -$(call UNLINK,drivers/glide/*.res) + -$(call UNLINK,drivers/windows/fx/*.o) + -$(call UNLINK,drivers/windows/fx/*.res) + -$(call UNLINK,drivers/windows/gdi/*.o) + -$(call UNLINK,drivers/windows/icd/*.o)