X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi915%2Fi915_texstate.c;h=221bf033327ca19a001c139506e22415581ad0f6;hb=9eb7fc6661a1d46c06cec8584b898e3e690af6fa;hp=2b03331a004642e16cba1482b956e73749f4fdec;hpb=ae1c0a06e81b8c6f015a3b64616a5d3a989f9373;p=mesa.git diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 2b03331a004..221bf033327 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -139,6 +139,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) GLuint *state = i915->state.Tex[unit], format, pitch; GLint lodbias, aniso = 0; GLubyte border[4]; + GLfloat maxlod; memset(state, 0, sizeof(state)); @@ -176,18 +177,9 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) pitch = intelObj->pitchOverride; } else { - GLuint dst_x, dst_y; - - intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0, - &dst_x, &dst_y); - dri_bo_reference(intelObj->mt->region->buffer); i915->state.tex_buffer[unit] = intelObj->mt->region->buffer; - /* XXX: This calculation is probably broken for tiled images with - * a non-page-aligned offset. - */ - i915->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * - intelObj->mt->cpp; + i915->state.tex_offset[unit] = 0; /* Always the origin of the miptree */ format = translate_texture_format(firstImage->TexFormat, firstImage->InternalFormat, @@ -205,10 +197,14 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I915_TEXREG_MS3] |= MS3_TILE_WALK; } + /* We get one field with fraction bits to cover the maximum addressable (smallest + * resolution) LOD. Use it to cover both MAX_LEVEL and MAX_LOD. + */ + maxlod = MIN2(tObj->MaxLod, tObj->MaxLevel - tObj->BaseLevel); state[I915_TEXREG_MS4] = ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | - (U_FIXED(CLAMP(tObj->MaxLod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) | + (U_FIXED(CLAMP(maxlod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) | ((firstImage->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT));