X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi915tex%2Fintel_context.c;h=ec4a7a746d48485be1a143e8140df6cb0ff655f8;hb=99c7e38d8363eafe2fc079ed6e7bad289d65e965;hp=c6c66e26caea6816c1a3ee1b659c55ce147342a3;hpb=96e05da1c959b3dad7250ccfad1bf540bbec2fbf;p=mesa.git diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c index c6c66e26cae..ec4a7a746d4 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.c +++ b/src/mesa/drivers/dri/i915tex/intel_context.c @@ -130,6 +130,18 @@ intelGetString(GLcontext * ctx, GLenum name) case PCI_CHIP_I945_GM: chipset = "Intel(R) 945GM"; break; + case PCI_CHIP_I945_GME: + chipset = "Intel(R) 945GME"; + break; + case PCI_CHIP_G33_G: + chipset = "Intel(R) G33"; + break; + case PCI_CHIP_Q35_G: + chipset = "Intel(R) Q35"; + break; + case PCI_CHIP_Q33_G: + chipset = "Intel(R) Q33"; + break; default: chipset = "Unknown Intel Chipset"; break; @@ -180,6 +192,7 @@ const struct dri_extension card_extensions[] = { #if 1 /* XXX FBO temporary? */ {"GL_EXT_packed_depth_stencil", NULL}, #endif + {"GL_EXT_pixel_buffer_object", NULL}, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_stencil_wrap", NULL}, {"GL_EXT_texture_edge_clamp", NULL}, @@ -270,18 +283,26 @@ intelFlush(GLcontext * ctx) * Check if we need to rotate/warp the front color buffer to the * rotated screen. We generally need to do this when we get a glFlush * or glFinish after drawing to the front color buffer. + * If no rotation, just copy the private fake front buffer to the real one. */ static void -intelCheckFrontRotate(GLcontext * ctx) +intelCheckFrontUpdate(GLcontext * ctx) { struct intel_context *intel = intel_context(ctx); + /* rely on _ColorDrawBufferMask being kept up to date by mesa + even for window-fbos. */ + /* not sure. Might need that for all masks including + BUFFER_BIT_FRONT_LEFT maybe? */ if (intel->ctx.DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) { intelScreenPrivate *screen = intel->intelScreen; + __DRIdrawablePrivate *dPriv = intel->driDrawable; if (screen->current_rotation != 0) { - __DRIdrawablePrivate *dPriv = intel->driDrawable; intelRotateWindow(intel, dPriv, BUFFER_BIT_FRONT_LEFT); } + else { + intelCopyBuffer(dPriv, NULL); + } } } @@ -293,7 +314,7 @@ static void intelglFlush(GLcontext * ctx) { intelFlush(ctx); - intelCheckFrontRotate(ctx); + intelCheckFrontUpdate(ctx); } void @@ -307,7 +328,7 @@ intelFinish(GLcontext * ctx) driFenceUnReference(intel->batch->last_fence); intel->batch->last_fence = NULL; } - intelCheckFrontRotate(ctx); + intelCheckFrontUpdate(ctx); } @@ -346,6 +367,14 @@ intelInitContext(struct intel_context *intel, drmI830Sarea *saPriv = (drmI830Sarea *) (((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset); int fthrottle_mode; + GLboolean havePools; + + DRM_LIGHT_LOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); + havePools = intelCreatePools(intelScreen); + DRM_UNLOCK(sPriv->fd, &sPriv->pSAREA->lock, driContextPriv->hHWContext); + + if (!havePools) + return GL_FALSE; if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx, @@ -549,6 +578,13 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, __DRIdrawablePrivate * driReadPriv) { +#if 0 + if (driDrawPriv) { + fprintf(stderr, "x %d, y %d, width %d, height %d\n", + driDrawPriv->x, driDrawPriv->y, driDrawPriv->w, driDrawPriv->h); + } +#endif + if (driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; @@ -556,6 +592,9 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, (struct intel_framebuffer *) driDrawPriv->driverPrivate; GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate; + /* this is a hack so we have a valid context when the region allocation + is done. Need a per-screen context? */ + intel->intelScreen->dummyctxptr = intel; /* XXX FBO temporary fix-ups! */ /* if the renderbuffers don't have regions, init them from the context */ @@ -585,11 +624,11 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, } } - /* set GLframebuffer size to match window, if needed */ + /* update GLframebuffer size to match window if needed */ driUpdateFramebufferSize(&intel->ctx, driDrawPriv); if (driReadPriv != driDrawPriv) { - driUpdateFramebufferSize(&intel->ctx, driReadPriv); + driUpdateFramebufferSize(&intel->ctx, driReadPriv); } _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb); @@ -607,9 +646,11 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, &intel_fb->vbl_seq); intel->driDrawable = driDrawPriv; intelWindowMoved(intel); + intel->lastStamp = driDrawPriv->lastStamp; + } + else if (intel->lastStamp != driDrawPriv->lastStamp) { + intel_draw_buffer(&intel->ctx, &intel_fb->Base); } - - intel_draw_buffer(&intel->ctx, &intel_fb->Base); } } else { @@ -647,6 +688,7 @@ intelContendedLock(struct intel_context *intel, GLuint flags) intelUpdateScreenRotation(sPriv, sarea); } +#if 0 if (sarea->width != intel->width || sarea->height != intel->height || sarea->rotation != intel->current_rotation) { @@ -689,13 +731,7 @@ intelContendedLock(struct intel_context *intel, GLuint flags) intel->height = sarea->height; intel->current_rotation = sarea->rotation; } - - /* Drawable changed? - */ - if (dPriv && intel->lastStamp != dPriv->lastStamp) { - intelWindowMoved(intel); - intel->lastStamp = dPriv->lastStamp; - } +#endif }