X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Fblorp.c;h=de627deb6193755a3c50c9495cd6f00d6bde86af;hb=2a9c65a01d133fe196fd6e40affb431295d0b9cc;hp=310061566d986a6efef67dd17b995ca3460c3b81;hpb=16a9fcbbb688537ac2e8f952e683d63eb7c688e8;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/blorp.c b/src/mesa/drivers/dri/i965/blorp.c index 310061566d9..de627deb619 100644 --- a/src/mesa/drivers/dri/i965/blorp.c +++ b/src/mesa/drivers/dri/i965/blorp.c @@ -174,7 +174,7 @@ brw_blorp_compile_nir_shader(struct brw_context *brw, struct nir_shader *nir, nir = brw_preprocess_nir(compiler, nir); nir_remove_dead_variables(nir, nir_var_shader_in); - nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir)->impl); + nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir)); /* Uniforms are required to be lowered before going into compile_fs. For * BLORP, we'll assume that whoever builds the shader sets the location