X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Fbrw_blorp.cpp;h=eac1f005496a3d83b3a67dd7b6b0ae8ddc334ddf;hb=5c0436dbf87fef76ba67456f215d9285c38f1816;hp=b57721ca005baf91841f20105cccc6c045fd373b;hpb=3d826729dabab53896cdbb1f453c76fab1c7e696;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/brw_blorp.cpp b/src/mesa/drivers/dri/i965/brw_blorp.cpp index b57721ca005..eac1f005496 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp.cpp @@ -78,15 +78,18 @@ void brw_blorp_surface_info::set(struct brw_context *brw, struct intel_mipmap_tree *mt, unsigned int level, unsigned int layer, - bool is_render_target) + mesa_format format, bool is_render_target) { brw_blorp_mip_info::set(mt, level, layer); this->num_samples = mt->num_samples; - this->array_spacing_lod0 = mt->array_spacing_lod0; + this->array_layout = mt->array_layout; this->map_stencil_as_y_tiled = false; this->msaa_layout = mt->msaa_layout; - switch (mt->format) { + if (format == MESA_FORMAT_NONE) + format = mt->format; + + switch (format) { case MESA_FORMAT_S_UINT8: /* The miptree is a W-tiled stencil buffer. Surface states can't be set * up for W tiling, so we'll need to use Y tiling and have the WM @@ -115,7 +118,7 @@ brw_blorp_surface_info::set(struct brw_context *brw, this->brw_surfaceformat = BRW_SURFACEFORMAT_R16_UNORM; break; default: { - mesa_format linear_format = _mesa_get_srgb_format_linear(mt->format); + mesa_format linear_format = _mesa_get_srgb_format_linear(format); if (is_render_target) { assert(brw->format_supported_as_render_target[linear_format]); this->brw_surfaceformat = brw->render_target_format[linear_format]; @@ -152,20 +155,20 @@ brw_blorp_surface_info::compute_tile_offsets(uint32_t *tile_x, } -brw_blorp_params::brw_blorp_params() +brw_blorp_params::brw_blorp_params(unsigned num_varyings, + unsigned num_draw_buffers, + unsigned num_layers) : x0(0), y0(0), x1(0), y1(0), depth_format(0), hiz_op(GEN6_HIZ_OP_NONE), - fast_clear_op(GEN7_FAST_CLEAR_OP_NONE), - use_wm_prog(false) + use_wm_prog(false), + num_varyings(num_varyings), + num_draw_buffers(num_draw_buffers), + num_layers(num_layers) { - color_write_disable[0] = false; - color_write_disable[1] = false; - color_write_disable[2] = false; - color_write_disable[3] = false; } extern "C" { @@ -191,7 +194,7 @@ intel_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt, } DBG("%s %s to mt %p level %d layer %d\n", - __FUNCTION__, opname, mt, level, layer); + __func__, opname, mt, level, layer); if (brw->gen >= 8) { gen8_hiz_exec(brw, mt, level, layer, op); @@ -217,13 +220,13 @@ brw_blorp_exec(struct brw_context *brw, const brw_blorp_params *params) * data with different formats, which blorp does for stencil and depth * data. */ - intel_batchbuffer_emit_mi_flush(brw); + brw_emit_mi_flush(brw); retry: intel_batchbuffer_require_space(brw, estimated_max_batch_usage, RENDER_RING); intel_batchbuffer_save_state(brw); drm_intel_bo *saved_bo = brw->batch.bo; - uint32_t saved_used = brw->batch.used; + uint32_t saved_used = USED_BATCH(brw->batch); uint32_t saved_state_batch_offset = brw->batch.state_batch_offset; switch (brw->gen) { @@ -242,7 +245,7 @@ retry: * reserved enough space that a wrap will never happen. */ assert(brw->batch.bo == saved_bo); - assert((brw->batch.used - saved_used) * 4 + + assert((USED_BATCH(brw->batch) - saved_used) * 4 + (saved_state_batch_offset - brw->batch.state_batch_offset) < estimated_max_batch_usage); /* Shut up compiler warnings on release build */ @@ -273,15 +276,14 @@ retry: /* We've smashed all state compared to what the normal 3D pipeline * rendering tracks for GL. */ - brw->state.dirty.brw = ~0; - brw->state.dirty.cache = ~0; + brw->ctx.NewDriverState = ~0ull; brw->no_depth_or_stencil = false; brw->ib.type = -1; /* Flush the sampler cache so any texturing from the destination is * coherent. */ - intel_batchbuffer_emit_mi_flush(brw); + brw_emit_mi_flush(brw); } brw_hiz_op_params::brw_hiz_op_params(struct intel_mipmap_tree *mt,