X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Fbrw_clear.c;h=488732cb4f5ba2f3f10c14639e031c7cb9e39842;hb=8bed1adfc144d9ae8d55ccb9b277942da8a78064;hp=ce40e52d461d412a4a96595d4534599fcb2a2097;hpb=5133bd6585552a5708b294180fa9a561bf7564a6;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c index ce40e52d461..488732cb4f5 100644 --- a/src/mesa/drivers/dri/i965/brw_clear.c +++ b/src/mesa/drivers/dri/i965/brw_clear.c @@ -1,6 +1,5 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. +/* + * Copyright 2003 VMware, Inc. * Copyright 2009, 2012 Intel Corporation. * All Rights Reserved. * @@ -8,7 +7,7 @@ * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to + * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * @@ -18,27 +17,25 @@ * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ + */ -#include "main/glheader.h" #include "main/mtypes.h" #include "main/condrender.h" #include "swrast/swrast.h" #include "drivers/common/meta.h" #include "intel_batchbuffer.h" -#include "intel_context.h" #include "intel_blit.h" -#include "intel_clear.h" #include "intel_fbo.h" #include "intel_mipmap_tree.h" -#include "intel_regions.h" + +#include "brw_context.h" +#include "brw_blorp.h" #define FILE_DEBUG_FLAG DEBUG_BLIT @@ -76,6 +73,18 @@ debug_mask(const char *name, GLbitfield mask) } } +/** + * Returns true if the scissor is a noop (cuts out nothing). + */ +static bool +noop_scissor(struct gl_framebuffer *fb) +{ + return fb->_Xmin <= 0 && + fb->_Ymin <= 0 && + fb->_Xmax >= fb->Width && + fb->_Ymax >= fb->Height; +} + /** * Implements fast depth clears on gen6+. * @@ -91,45 +100,34 @@ debug_mask(const char *name, GLbitfield mask) static bool brw_fast_clear_depth(struct gl_context *ctx) { - struct intel_context *intel = intel_context(ctx); + struct brw_context *brw = brw_context(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); struct intel_mipmap_tree *mt = depth_irb->mt; + struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH]; - if (intel->gen < 6) + if (brw->gen < 6) return false; - if (!mt->hiz_mt) + if (!intel_renderbuffer_has_hiz(depth_irb)) return false; /* We only handle full buffer clears -- otherwise you'd have to track whether * a previous clear had happened at a different clear value and resolve it * first. */ - if (ctx->Scissor.Enabled) { - perf_debug("Failed to fast clear depth due to scissor being enabled. " - "Possible 5%% performance win if avoided.\n"); - return false; - } - - /* The rendered area has to be 8x4 samples, not resolved pixels, so we look - * at the miptree slice dimensions instead of renderbuffer size. - */ - if (mt->level[depth_irb->mt_level].width % 8 != 0 || - mt->level[depth_irb->mt_level].height % 4 != 0) { - perf_debug("Failed to fast clear depth due to width/height %d,%d not " - "being aligned to 8,4. Possible 5%% performance win if " - "avoided\n", - mt->level[depth_irb->mt_level].width, - mt->level[depth_irb->mt_level].height); + if ((ctx->Scissor.EnableFlags & 1) && !noop_scissor(fb)) { + perf_debug("Failed to fast clear %dx%d depth because of scissors. " + "Possible 5%% performance win if avoided.\n", + mt->logical_width0, mt->logical_height0); return false; } uint32_t depth_clear_value; switch (mt->format) { - case MESA_FORMAT_Z32_FLOAT_X24S8: - case MESA_FORMAT_S8_Z24: + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: + case MESA_FORMAT_Z24_UNORM_S8_UINT: /* From the Sandy Bridge PRM, volume 2 part 1, page 314: * * "[DevSNB+]: Several cases exist where Depth Buffer Clear cannot be @@ -140,11 +138,11 @@ brw_fast_clear_depth(struct gl_context *ctx) */ return false; - case MESA_FORMAT_Z32_FLOAT: + case MESA_FORMAT_Z_FLOAT32: depth_clear_value = float_as_int(ctx->Depth.Clear); break; - case MESA_FORMAT_Z16: + case MESA_FORMAT_Z_UNORM16: /* From the Sandy Bridge PRM, volume 2 part 1, page 314: * * "[DevSNB+]: Several cases exist where Depth Buffer Clear cannot be @@ -154,12 +152,17 @@ brw_fast_clear_depth(struct gl_context *ctx) * width of the map (LOD0) is not multiple of 16, fast clear * optimization must be disabled. */ - if (intel->gen == 6 && (mt->level[depth_irb->mt_level].width % 16) != 0) + if (brw->gen == 6 && + (minify(mt->physical_width0, + depth_irb->mt_level - mt->first_level) % 16) != 0) return false; /* FALLTHROUGH */ default: - depth_clear_value = fb->_DepthMax * ctx->Depth.Clear; + if (brw->gen >= 8) + depth_clear_value = float_as_int(ctx->Depth.Clear); + else + depth_clear_value = fb->_DepthMax * ctx->Depth.Clear; break; } @@ -167,7 +170,7 @@ brw_fast_clear_depth(struct gl_context *ctx) * flags out of the HiZ buffer into the real depth buffer. */ if (mt->depth_clear_value != depth_clear_value) { - intel_miptree_all_slices_resolve_depth(intel, mt); + intel_miptree_all_slices_resolve_depth(brw, mt); mt->depth_clear_value = depth_clear_value; } @@ -178,25 +181,33 @@ brw_fast_clear_depth(struct gl_context *ctx) * must be issued before the rectangle primitive used for the depth * buffer clear operation. */ - intel_batchbuffer_emit_mi_flush(intel); + brw_emit_mi_flush(brw); - intel_hiz_exec(intel, mt, depth_irb->mt_level, depth_irb->mt_layer, - GEN6_HIZ_OP_DEPTH_CLEAR); + if (fb->MaxNumLayers > 0) { + for (unsigned layer = 0; layer < depth_irb->layer_count; layer++) { + intel_hiz_exec(brw, mt, depth_irb->mt_level, + depth_irb->mt_layer + layer, + BLORP_HIZ_OP_DEPTH_CLEAR); + } + } else { + intel_hiz_exec(brw, mt, depth_irb->mt_level, depth_irb->mt_layer, + BLORP_HIZ_OP_DEPTH_CLEAR); + } - if (intel->gen == 6) { + if (brw->gen == 6) { /* From the Sandy Bridge PRM, volume 2 part 1, page 314: * * "DevSNB, DevSNB-B{W/A}]: Depth buffer clear pass must be followed * by a PIPE_CONTROL command with DEPTH_STALL bit set and Then * followed by Depth FLUSH' */ - intel_batchbuffer_emit_mi_flush(intel); + brw_emit_mi_flush(brw); } /* Now, the HiZ buffer contains data that needs to be resolved to the depth * buffer. */ - intel_renderbuffer_set_needs_depth_resolve(depth_irb); + intel_renderbuffer_att_set_needs_depth_resolve(depth_att); return true; } @@ -207,16 +218,19 @@ brw_fast_clear_depth(struct gl_context *ctx) static void brw_clear(struct gl_context *ctx, GLbitfield mask) { - struct intel_context *intel = intel_context(ctx); + struct brw_context *brw = brw_context(ctx); + struct gl_framebuffer *fb = ctx->DrawBuffer; + bool partial_clear = ctx->Scissor.EnableFlags && !noop_scissor(fb); if (!_mesa_check_conditional_render(ctx)) return; if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) { - intel->front_buffer_dirty = true; + brw->front_buffer_dirty = true; } - intel_prepare_render(intel); + intel_prepare_render(brw); + brw_workaround_depthstencil_alignment(brw, partial_clear ? 0 : mask); if (mask & BUFFER_BIT_DEPTH) { if (brw_fast_clear_depth(ctx)) { @@ -225,6 +239,23 @@ brw_clear(struct gl_context *ctx, GLbitfield mask) } } + if (mask & BUFFER_BIT_STENCIL) { + struct intel_renderbuffer *stencil_irb = + intel_get_renderbuffer(fb, BUFFER_STENCIL); + struct intel_mipmap_tree *mt = stencil_irb->mt; + if (mt && mt->stencil_mt) + mt->stencil_mt->r8stencil_needs_update = true; + } + + /* BLORP is currently only supported on Gen6+. */ + if (brw->gen >= 6 && (mask & BUFFER_BITS_COLOR)) { + const bool encode_srgb = ctx->Color.sRGBEnabled; + if (brw_blorp_clear_color(brw, fb, mask, partial_clear, encode_srgb)) { + debug_mask("blorp color", mask & BUFFER_BITS_COLOR); + mask &= ~BUFFER_BITS_COLOR; + } + } + GLbitfield tri_mask = mask & (BUFFER_BITS_COLOR | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH); @@ -234,9 +265,9 @@ brw_clear(struct gl_context *ctx, GLbitfield mask) mask &= ~tri_mask; if (ctx->API == API_OPENGLES) { - _mesa_meta_Clear(&intel->ctx, tri_mask); + _mesa_meta_Clear(&brw->ctx, tri_mask); } else { - _mesa_meta_glsl_Clear(&intel->ctx, tri_mask); + _mesa_meta_glsl_Clear(&brw->ctx, tri_mask); } }