X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Fbrw_program.h;h=701b8da482e0183bf9502807f26d5966be492dd8;hb=92f01fc5f914fd500497d0c3aed75f3ac8dc054d;hp=a2698cf2e29839c7ddeaee33e40b620797e605dd;hpb=1b05fc7cdd0e5d77b50bc8ee2f2c851da5884d72;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/brw_program.h b/src/mesa/drivers/dri/i965/brw_program.h index a2698cf2e29..701b8da482e 100644 --- a/src/mesa/drivers/dri/i965/brw_program.h +++ b/src/mesa/drivers/dri/i965/brw_program.h @@ -24,37 +24,91 @@ #ifndef BRW_PROGRAM_H #define BRW_PROGRAM_H -/** - * Sampler information needed by VS, WM, and GS program cache keys. - */ -struct brw_sampler_prog_key_data { - /** - * Per-sampler comparison functions: - * - * If comparison mode is GL_COMPARE_R_TO_TEXTURE, then this is set to one - * of GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, - * GL_GEQUAL, or GL_ALWAYS. Otherwise (comparison mode is GL_NONE), this - * field is irrelevant so it's left as GL_NONE (0). - * - * While this is a GLenum, all possible values fit in 16-bits. - */ - uint16_t compare_funcs[BRW_MAX_TEX_UNIT]; - - /** - * EXT_texture_swizzle and DEPTH_TEXTURE_MODE swizzles. - */ - uint16_t swizzles[BRW_MAX_TEX_UNIT]; - - uint16_t gl_clamp_mask[3]; - - /** - * YUV conversions, needed for the GL_MESA_ycbcr extension. - */ - uint16_t yuvtex_mask; - uint16_t yuvtex_swap_mask; /**< UV swaped */ +#include "compiler/brw_compiler.h" +#include "nir.h" + +#ifdef __cplusplus +extern "C" { +#endif + +struct brw_context; + +enum brw_param_domain { + BRW_PARAM_DOMAIN_BUILTIN = 0, + BRW_PARAM_DOMAIN_PARAMETER, + BRW_PARAM_DOMAIN_UNIFORM, + BRW_PARAM_DOMAIN_IMAGE, }; +#define BRW_PARAM(domain, val) (BRW_PARAM_DOMAIN_##domain << 24 | (val)) +#define BRW_PARAM_DOMAIN(param) ((uint32_t)(param) >> 24) +#define BRW_PARAM_VALUE(param) ((uint32_t)(param) & 0x00ffffff) + +#define BRW_PARAM_PARAMETER(idx, comp) \ + BRW_PARAM(PARAMETER, ((idx) << 2) | (comp)) +#define BRW_PARAM_PARAMETER_IDX(param) (BRW_PARAM_VALUE(param) >> 2) +#define BRW_PARAM_PARAMETER_COMP(param) (BRW_PARAM_VALUE(param) & 0x3) + +#define BRW_PARAM_UNIFORM(idx) BRW_PARAM(UNIFORM, (idx)) +#define BRW_PARAM_UNIFORM_IDX(param) BRW_PARAM_VALUE(param) + +#define BRW_PARAM_IMAGE(idx, offset) BRW_PARAM(IMAGE, ((idx) << 8) | (offset)) +#define BRW_PARAM_IMAGE_IDX(value) (BRW_PARAM_VALUE(value) >> 8) +#define BRW_PARAM_IMAGE_OFFSET(value) (BRW_PARAM_VALUE(value) & 0xf) + +struct nir_shader *brw_create_nir(struct brw_context *brw, + const struct gl_shader_program *shader_prog, + struct gl_program *prog, + gl_shader_stage stage, + bool is_scalar); + +void brw_shader_gather_info(nir_shader *nir, struct gl_program *prog); + +void brw_setup_tex_for_precompile(struct brw_context *brw, + struct brw_sampler_prog_key_data *tex, + struct gl_program *prog); + void brw_populate_sampler_prog_key_data(struct gl_context *ctx, - struct brw_sampler_prog_key_data *key, int i); + const struct gl_program *prog, + struct brw_sampler_prog_key_data *key); +bool brw_debug_recompile_sampler_key(struct brw_context *brw, + const struct brw_sampler_prog_key_data *old_key, + const struct brw_sampler_prog_key_data *key); + +uint32_t +brw_assign_common_binding_table_offsets(const struct gen_device_info *devinfo, + const struct gl_program *prog, + struct brw_stage_prog_data *stage_prog_data, + uint32_t next_binding_table_offset); + +void +brw_stage_prog_data_free(const void *prog_data); + +void +brw_dump_arb_asm(const char *stage, struct gl_program *prog); + +bool brw_vs_precompile(struct gl_context *ctx, struct gl_program *prog); +bool brw_tcs_precompile(struct gl_context *ctx, + struct gl_shader_program *shader_prog, + struct gl_program *prog); +bool brw_tes_precompile(struct gl_context *ctx, + struct gl_shader_program *shader_prog, + struct gl_program *prog); +bool brw_gs_precompile(struct gl_context *ctx, struct gl_program *prog); +bool brw_fs_precompile(struct gl_context *ctx, struct gl_program *prog); +bool brw_cs_precompile(struct gl_context *ctx, struct gl_program *prog); + +GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); + +void brw_upload_tcs_prog(struct brw_context *brw); +void brw_tcs_populate_key(struct brw_context *brw, + struct brw_tcs_prog_key *key); +void brw_upload_tes_prog(struct brw_context *brw); +void brw_tes_populate_key(struct brw_context *brw, + struct brw_tes_prog_key *key); + +#ifdef __cplusplus +} /* extern "C" */ +#endif #endif