X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Fbrw_tex_layout.c;h=0e2841f82915154cce5a5af0ddf39384da1bfc39;hb=65dd4a255a16a0b5cf843ff1d4657fe346caf116;hp=76044b2fc10b1ec1f443e589876a90e86eb9eecc;hpb=f128bcc7c293013f4b44e4b661638333de0077c2;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index 76044b2fc10..0e2841f8291 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -35,6 +35,7 @@ #include "intel_mipmap_tree.h" #include "brw_context.h" #include "main/macros.h" +#include "main/glformats.h" #define FILE_DEBUG_FLAG DEBUG_MIPTREE @@ -203,6 +204,11 @@ brw_miptree_layout_2d(struct intel_mipmap_tree *mt) if (mt->compressed) img_height /= mt->align_h; + if (mt->array_layout == ALL_SLICES_AT_EACH_LOD) { + /* Compact arrays with separated miplevels */ + img_height *= depth; + } + /* Because the images are packed better, the final offset * might not be the maximal one: */ @@ -238,10 +244,11 @@ brw_miptree_layout_texture_array(struct brw_context *brw, struct intel_mipmap_tree *mt) { int h0, h1; + unsigned height = mt->physical_height0; h0 = ALIGN(mt->physical_height0, mt->align_h); h1 = ALIGN(minify(mt->physical_height0, 1), mt->align_h); - if (mt->array_spacing_lod0) + if (mt->array_layout == ALL_SLICES_AT_EACH_LOD) mt->qpitch = h0; else mt->qpitch = (h0 + h1 + (brw->gen >= 7 ? 12 : 11) * mt->align_h); @@ -251,11 +258,22 @@ brw_miptree_layout_texture_array(struct brw_context *brw, brw_miptree_layout_2d(mt); for (unsigned level = mt->first_level; level <= mt->last_level; level++) { + unsigned img_height; + img_height = ALIGN(height, mt->align_h); + if (mt->compressed) + img_height /= mt->align_h; + for (int q = 0; q < mt->physical_depth0; q++) { - intel_miptree_set_image_offset(mt, level, q, 0, q * physical_qpitch); + if (mt->array_layout == ALL_SLICES_AT_EACH_LOD) { + intel_miptree_set_image_offset(mt, level, q, 0, q * img_height); + } else { + intel_miptree_set_image_offset(mt, level, q, 0, q * physical_qpitch); + } } + height = minify(height, 1); } - mt->total_height = physical_qpitch * mt->physical_depth0; + if (mt->array_layout == ALL_LOD_IN_EACH_SLICE) + mt->total_height = physical_qpitch * mt->physical_depth0; align_cube(mt); } @@ -301,9 +319,41 @@ void brw_miptree_layout(struct brw_context *brw, struct intel_mipmap_tree *mt) { bool multisampled = mt->num_samples > 1; - mt->align_w = intel_horizontal_texture_alignment_unit(brw, mt->format); - mt->align_h = - intel_vertical_texture_alignment_unit(brw, mt->format, multisampled); + bool gen6_hiz_or_stencil = false; + + if (brw->gen == 6 && mt->array_layout == ALL_SLICES_AT_EACH_LOD) { + const GLenum base_format = _mesa_get_format_base_format(mt->format); + gen6_hiz_or_stencil = _mesa_is_depth_or_stencil_format(base_format); + } + + if (gen6_hiz_or_stencil) { + /* On gen6, we use ALL_SLICES_AT_EACH_LOD for stencil/hiz because the + * hardware doesn't support multiple mip levels on stencil/hiz. + * + * PRM Vol 2, Part 1, 7.5.3 Hierarchical Depth Buffer: + * "The hierarchical depth buffer does not support the LOD field" + * + * PRM Vol 2, Part 1, 7.5.4.1 Separate Stencil Buffer: + * "The stencil depth buffer does not support the LOD field" + */ + if (mt->format == MESA_FORMAT_S_UINT8) { + /* Stencil uses W tiling, so we force W tiling alignment for the + * ALL_SLICES_AT_EACH_LOD miptree layout. + */ + mt->align_w = 64; + mt->align_h = 64; + } else { + /* Depth uses Y tiling, so we force need Y tiling alignment for the + * ALL_SLICES_AT_EACH_LOD miptree layout. + */ + mt->align_w = 128 / mt->cpp; + mt->align_h = 32; + } + } else { + mt->align_w = intel_horizontal_texture_alignment_unit(brw, mt->format); + mt->align_h = + intel_vertical_texture_alignment_unit(brw, mt->format, multisampled); + } switch (mt->target) { case GL_TEXTURE_CUBE_MAP: