X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Fbrw_util.h;h=68f4318d37174566f5f7ad5fcb8bbc9bfe1ab4c0;hb=b38fcd0aea8d17919ecd9cc7afc518cfb2c01c27;hp=71a5765825ddcdf6f35b74e32107cb4774b57814;hpb=a7bdd4cba8ddcab8dff59ecaaa7efbd436c6c307;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/brw_util.h b/src/mesa/drivers/dri/i965/brw_util.h index 71a5765825d..68f4318d371 100644 --- a/src/mesa/drivers/dri/i965/brw_util.h +++ b/src/mesa/drivers/dri/i965/brw_util.h @@ -1,6 +1,6 @@ /* Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + Intel funded Tungsten Graphics to develop this 3D driver. Permission is hereby granted, free of charge, to any person obtaining @@ -26,7 +26,7 @@ **********************************************************************/ /* * Authors: - * Keith Whitwell + * Keith Whitwell */ @@ -35,9 +35,47 @@ #include "main/mtypes.h" #include "main/imports.h" +#include "brw_context.h" extern GLuint brw_translate_blend_factor( GLenum factor ); extern GLuint brw_translate_blend_equation( GLenum mode ); extern GLenum brw_fix_xRGB_alpha(GLenum function); +static inline uint32_t +brw_get_line_width(struct brw_context *brw) +{ + /* From the OpenGL 4.4 spec: + * + * "The actual width of non-antialiased lines is determined by rounding + * the supplied width to the nearest integer, then clamping it to the + * implementation-dependent maximum non-antialiased line width." + */ + float line_width = + CLAMP(!brw->ctx.Multisample._Enabled && !brw->ctx.Line.SmoothFlag + ? roundf(brw->ctx.Line.Width) : brw->ctx.Line.Width, + 0.0f, brw->ctx.Const.MaxLineWidth); + uint32_t line_width_u3_7 = U_FIXED(line_width, 7); + + /* Line width of 0 is not allowed when MSAA enabled */ + if (brw->ctx.Multisample._Enabled) { + if (line_width_u3_7 == 0) + line_width_u3_7 = 1; + } else if (brw->ctx.Line.SmoothFlag && line_width < 1.5f) { + /* For 1 pixel line thickness or less, the general + * anti-aliasing algorithm gives up, and a garbage line is + * generated. Setting a Line Width of 0.0 specifies the + * rasterization of the "thinnest" (one-pixel-wide), + * non-antialiased lines. + * + * Lines rendered with zero Line Width are rasterized using + * Grid Intersection Quantization rules as specified by + * bspec section 6.3.12.1 Zero-Width (Cosmetic) Line + * Rasterization. + */ + line_width_u3_7 = 0; + } + + return line_width_u3_7; +} + #endif