X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Fbrw_wm_state.c;h=d3373ea79e80fb9b333adc3ad8da01b8f992ef39;hb=fd70841121475d7aad98812d6bf9c9c67567b89a;hp=39f8c6d522bbe33d4fe3937db5ad89172caedcae;hpb=e363ec1d08858735c6f2b1454c43f39c96d5bab6;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 39f8c6d522b..d3373ea79e8 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -49,8 +49,6 @@ struct brw_wm_unit_key { unsigned int curbe_offset; unsigned int urb_size; - unsigned int max_threads; - unsigned int nr_surfaces, sampler_count; GLboolean uses_depth, computes_depth, uses_kill, is_glsl; GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable; @@ -67,18 +65,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) memset(key, 0, sizeof(*key)); - if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) - key->max_threads = 1; - else { - /* WM maximum threads is number of EUs times number of threads per EU. */ - if (BRW_IS_IGDNG(brw)) - key->max_threads = 12 * 6; - else if (BRW_IS_G4X(brw)) - key->max_threads = 10 * 5; - else - key->max_threads = 8 * 4; - } - /* CACHE_NEW_WM_PROG */ key->total_grf = brw->wm.prog_data->total_grf; key->urb_entry_read_length = brw->wm.prog_data->urb_read_length; @@ -106,7 +92,13 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) /* as far as we can tell */ key->computes_depth = - (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0; + (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) != 0; + /* BRW_NEW_DEPTH_BUFFER + * Override for NULL depthbuffer case, required by the Pixel Shader Computed + * Depth field. + */ + if (brw->state.depth_region == NULL) + key->computes_depth = 0; /* _NEW_COLOR */ key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled; @@ -134,6 +126,7 @@ static dri_bo * wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, dri_bo **reloc_bufs) { + struct intel_context *intel = &brw->intel; struct brw_wm_unit_state wm; dri_bo *bo; @@ -144,7 +137,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, wm.thread1.depth_coef_urb_read_offset = 1; wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) wm.thread1.binding_table_entry_count = 0; /* hardware requirement */ else wm.thread1.binding_table_entry_count = key->nr_surfaces; @@ -164,7 +157,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length; wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; - if (BRW_IS_IGDNG(brw)) + if (intel->is_ironlake) wm.wm4.sampler_count = 0; /* hardware requirement */ else wm.wm4.sampler_count = (key->sampler_count + 1) / 4; @@ -185,7 +178,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, else wm.wm5.enable_16_pix = 1; - wm.wm5.max_threads = key->max_threads - 1; + wm.wm5.max_threads = brw->wm_max_threads - 1; wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */ wm.wm5.legacy_line_rast = 0; wm.wm5.legacy_global_depth_bias = 0; @@ -262,7 +255,7 @@ static void upload_wm_unit( struct brw_context *brw ) */ assert(key.total_scratch <= 12 * 1024); if (key.total_scratch) { - GLuint total = key.total_scratch * key.max_threads; + GLuint total = key.total_scratch * brw->wm_max_threads; if (brw->wm.scratch_bo && total > brw->wm.scratch_bo->size) { dri_bo_unreference(brw->wm.scratch_bo); @@ -300,6 +293,7 @@ const struct brw_tracked_state brw_wm_unit = { .brw = (BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_CURBE_OFFSETS | + BRW_NEW_DEPTH_BUFFER | BRW_NEW_NR_WM_SURFACES), .cache = (CACHE_NEW_WM_PROG |