X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Fgen6_urb.c;h=a04cf8b8fbff0aa5f5c5f763364af110bdf483ed;hb=3218056e0eb375eeda470058d06add1532acd6d4;hp=99e9d81b207ab7482e64e60bffdd158a5048fa2e;hpb=bea9b8e306e8424ffacbdfc99ca2fc91f1c9912b;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/gen6_urb.c b/src/mesa/drivers/dri/i965/gen6_urb.c index 99e9d81b207..a04cf8b8fbf 100644 --- a/src/mesa/drivers/dri/i965/gen6_urb.c +++ b/src/mesa/drivers/dri/i965/gen6_urb.c @@ -46,32 +46,13 @@ * Sandybridge GT1 has 32kB of URB space, while GT2 has 64kB. * (See the Sandybridge PRM, Volume 2, Part 1, Section 1.4.7: 3DSTATE_URB.) */ -static void -gen6_upload_urb( struct brw_context *brw ) +void +gen6_upload_urb(struct brw_context *brw, unsigned vs_size, + bool gs_present, unsigned gs_size) { int nr_vs_entries, nr_gs_entries; int total_urb_size = brw->urb.size * 1024; /* in bytes */ - - bool gs_present = brw->ff_gs.prog_active || brw->geometry_program; - - /* CACHE_NEW_VS_PROG */ - unsigned vs_size = MAX2(brw->vs.prog_data->base.urb_entry_size, 1); - - /* Whe using GS to do transform feedback only we use the same VUE layout for - * VS outputs and GS outputs (as it's what the SF and Clipper expect), so we - * can simply make the GS URB entry size the same as for the VS. This may - * technically be too large in cases where we have few vertex attributes and - * a lot of varyings, since the VS size is determined by the larger of the - * two. For now, it's safe. - * - * For user-provided GS the assumption above does not hold since the GS - * outputs can be different from the VS outputs. - */ - unsigned gs_size = vs_size; - if (brw->geometry_program) { - gs_size = brw->gs.prog_data->base.urb_entry_size; - assert(gs_size >= 1); - } + const struct gen_device_info *devinfo = &brw->screen->devinfo; /* Calculate how many entries fit in each stage's section of the URB */ if (gs_present) { @@ -83,17 +64,18 @@ gen6_upload_urb( struct brw_context *brw ) } /* Then clamp to the maximum allowed by the hardware */ - if (nr_vs_entries > brw->urb.max_vs_entries) - nr_vs_entries = brw->urb.max_vs_entries; + if (nr_vs_entries > devinfo->urb.max_entries[MESA_SHADER_VERTEX]) + nr_vs_entries = devinfo->urb.max_entries[MESA_SHADER_VERTEX]; - if (nr_gs_entries > brw->urb.max_gs_entries) - nr_gs_entries = brw->urb.max_gs_entries; + if (nr_gs_entries > devinfo->urb.max_entries[MESA_SHADER_GEOMETRY]) + nr_gs_entries = devinfo->urb.max_entries[MESA_SHADER_GEOMETRY]; /* Finally, both must be a multiple of 4 (see 3DSTATE_URB in the PRM). */ brw->urb.nr_vs_entries = ROUND_DOWN_TO(nr_vs_entries, 4); brw->urb.nr_gs_entries = ROUND_DOWN_TO(nr_gs_entries, 4); - assert(brw->urb.nr_vs_entries >= brw->urb.min_vs_entries); + assert(brw->urb.nr_vs_entries >= + devinfo->urb.min_entries[MESA_SHADER_VERTEX]); assert(brw->urb.nr_vs_entries % 4 == 0); assert(brw->urb.nr_gs_entries % 4 == 0); assert(vs_size <= 5); @@ -120,18 +102,52 @@ gen6_upload_urb( struct brw_context *brw ) * a workaround. */ if (brw->urb.gs_present && !gs_present) - intel_batchbuffer_emit_mi_flush(brw); + brw_emit_mi_flush(brw); brw->urb.gs_present = gs_present; } +static void +upload_urb(struct brw_context *brw) +{ + /* BRW_NEW_VS_PROG_DATA */ + const struct brw_vue_prog_data *vs_vue_prog_data = + brw_vue_prog_data(brw->vs.base.prog_data); + const unsigned vs_size = MAX2(vs_vue_prog_data->urb_entry_size, 1); + + /* BRW_NEW_GEOMETRY_PROGRAM, BRW_NEW_GS_PROG_DATA */ + const bool gs_present = + brw->ff_gs.prog_active || brw->programs[MESA_SHADER_GEOMETRY]; + + /* Whe using GS to do transform feedback only we use the same VUE layout for + * VS outputs and GS outputs (as it's what the SF and Clipper expect), so we + * can simply make the GS URB entry size the same as for the VS. This may + * technically be too large in cases where we have few vertex attributes and + * a lot of varyings, since the VS size is determined by the larger of the + * two. For now, it's safe. + * + * For user-provided GS the assumption above does not hold since the GS + * outputs can be different from the VS outputs. + */ + unsigned gs_size = vs_size; + if (brw->programs[MESA_SHADER_GEOMETRY]) { + const struct brw_vue_prog_data *gs_vue_prog_data = + brw_vue_prog_data(brw->gs.base.prog_data); + gs_size = gs_vue_prog_data->urb_entry_size; + assert(gs_size >= 1); + } + + gen6_upload_urb(brw, vs_size, gs_present, gs_size); +} + const struct brw_tracked_state gen6_urb = { .dirty = { .mesa = 0, - .brw = BRW_NEW_CONTEXT | - BRW_NEW_GEOMETRY_PROGRAM, - .cache = CACHE_NEW_GS_PROG | - CACHE_NEW_VS_PROG | - CACHE_NEW_FF_GS_PROG, + .brw = BRW_NEW_BLORP | + BRW_NEW_CONTEXT | + BRW_NEW_FF_GS_PROG_DATA | + BRW_NEW_GEOMETRY_PROGRAM | + BRW_NEW_GS_PROG_DATA | + BRW_NEW_VS_PROG_DATA, }, - .emit = gen6_upload_urb, + .emit = upload_urb, };