X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Fgen6_viewport_state.c;h=95243f08c5003b8906e70a8f4794aea78d214f1c;hb=caa4ae5d7d864278ffbf5dbd9c25bb2932e91fc5;hp=a4bfa54837d7a1ae4d811d30b9180d4246878030;hpb=d375df220fae47f38944c4832bcbd5f5d568884c;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c index a4bfa54837d..95243f08c50 100644 --- a/src/mesa/drivers/dri/i965/gen6_viewport_state.c +++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c @@ -29,48 +29,53 @@ #include "brw_state.h" #include "brw_defines.h" #include "intel_batchbuffer.h" +#include "main/fbobject.h" /* The clip VP defines the guardband region where expensive clipping is skipped * and fragments are allowed to be generated and clipped out cheaply by the SF. - * - * By setting it to NDC bounds of [-1,1], we don't do GB clipping. It's - * supposed to cause seams to become visible in apps due to shared edges taking - * different clip/no clip paths depending on whether the rest of the prim ends - * up in the guardband or not. */ static void -prepare_clip_vp(struct brw_context *brw) +gen6_upload_clip_vp(struct brw_context *brw) { + struct gl_context *ctx = &brw->intel.ctx; struct brw_clipper_viewport *vp; vp = brw_state_batch(brw, AUB_TRACE_CLIP_VP_STATE, sizeof(*vp), 32, &brw->clip.vp_offset); - vp->xmin = -1.0; - vp->xmax = 1.0; - vp->ymin = -1.0; - vp->ymax = 1.0; + /* According to the Sandybridge PRM, Volume 2, Part 1, Section 6.3.8 + * "Vertex X,Y Clamping and Quantization", the screen-aligned 2D + * bounding-box of an object must not exceed 16K pixels in either X or Y. + */ + const float maximum_post_clamp_delta = 16384; + float gbx = maximum_post_clamp_delta / (float) ctx->Viewport.Width; + float gby = maximum_post_clamp_delta / (float) ctx->Viewport.Height; + + vp->xmin = -gbx; + vp->xmax = gbx; + vp->ymin = -gby; + vp->ymax = gby; brw->state.dirty.cache |= CACHE_NEW_CLIP_VP; } const struct brw_tracked_state gen6_clip_vp = { .dirty = { - .mesa = 0, + .mesa = _NEW_VIEWPORT, .brw = BRW_NEW_BATCH, .cache = 0, }, - .prepare = prepare_clip_vp, + .emit = gen6_upload_clip_vp, }; static void -prepare_sf_vp(struct brw_context *brw) +gen6_upload_sf_vp(struct brw_context *brw) { struct gl_context *ctx = &brw->intel.ctx; const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF; struct brw_sf_viewport *sfv; GLfloat y_scale, y_bias; - const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0); + const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); const GLfloat *v = ctx->Viewport._WindowMap.m; sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE, @@ -103,7 +108,7 @@ const struct brw_tracked_state gen6_sf_vp = { .brw = BRW_NEW_BATCH, .cache = 0, }, - .prepare = prepare_sf_vp, + .emit = gen6_upload_sf_vp, }; static void upload_viewport_state_pointers(struct brw_context *brw)