X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Fgen7_wm_state.c;h=8243905a8df2e3c11edc0e46fd2cfdf0007130c2;hb=ed65e6ef49e17e9cae93a8f98e2968346de2bc6e;hp=17dea99a03d513cea7e5b08ef6821abb4afc09a7;hpb=b0f8768905c84b3aa69a44030d998d1076d77728;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/gen7_wm_state.c b/src/mesa/drivers/dri/i965/gen7_wm_state.c index 17dea99a03d..8243905a8df 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_state.c @@ -78,10 +78,8 @@ upload_wm_state(struct brw_context *brw) } /* _NEW_BUFFERS | _NEW_COLOR */ - const bool active_fs_has_side_effects = - _mesa_active_fragment_shader_has_side_effects(&brw->ctx); if (brw_color_buffer_write_enabled(brw) || writes_depth || - active_fs_has_side_effects || dw1 & GEN7_WM_KILL_ENABLE) { + prog_data->has_side_effects || dw1 & GEN7_WM_KILL_ENABLE) { dw1 |= GEN7_WM_DISPATCH_ENABLE; } if (multisampled_fbo) { @@ -107,7 +105,7 @@ upload_wm_state(struct brw_context *brw) /* BRW_NEW_FS_PROG_DATA */ if (prog_data->early_fragment_tests) dw1 |= GEN7_WM_EARLY_DS_CONTROL_PREPS; - else if (active_fs_has_side_effects) + else if (prog_data->has_side_effects) dw1 |= GEN7_WM_EARLY_DS_CONTROL_PSEXEC; /* The "UAV access enable" bits are unnecessary on HSW because they only @@ -120,7 +118,7 @@ upload_wm_state(struct brw_context *brw) */ if (brw->is_haswell && !(brw_color_buffer_write_enabled(brw) || writes_depth) && - active_fs_has_side_effects) + prog_data->has_side_effects) dw2 |= HSW_WM_UAV_ONLY; BEGIN_BATCH(3); @@ -214,36 +212,21 @@ gen7_upload_ps_state(struct brw_context *brw, if (prog_data->num_varying_inputs != 0) dw4 |= GEN7_PS_ATTRIBUTE_ENABLE; - if (prog_data->prog_offset_16 || prog_data->no_8) { + dw4 |= fast_clear_op; + + if (prog_data->dispatch_16) dw4 |= GEN7_PS_16_DISPATCH_ENABLE; - /* In case of non 1x per sample shading, only one of SIMD8 and SIMD16 - * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader - * is successfully compiled. In majority of the cases that bring us - * better performance than 'SIMD8 only' dispatch. - */ - if (!prog_data->no_8 && !prog_data->persample_dispatch) { - dw4 |= GEN7_PS_8_DISPATCH_ENABLE; - dw5 |= (prog_data->base.dispatch_grf_start_reg << - GEN7_PS_DISPATCH_START_GRF_SHIFT_0); - dw5 |= (prog_data->dispatch_grf_start_reg_16 << - GEN7_PS_DISPATCH_START_GRF_SHIFT_2); - ksp0 = stage_state->prog_offset; - ksp2 = stage_state->prog_offset + prog_data->prog_offset_16; - } else { - dw5 |= (prog_data->dispatch_grf_start_reg_16 << - GEN7_PS_DISPATCH_START_GRF_SHIFT_0); - ksp0 = stage_state->prog_offset + prog_data->prog_offset_16; - } - } - else { + if (prog_data->dispatch_8) dw4 |= GEN7_PS_8_DISPATCH_ENABLE; - dw5 |= (prog_data->base.dispatch_grf_start_reg << - GEN7_PS_DISPATCH_START_GRF_SHIFT_0); - ksp0 = stage_state->prog_offset; - } - dw4 |= fast_clear_op; + dw5 |= prog_data->base.dispatch_grf_start_reg << + GEN7_PS_DISPATCH_START_GRF_SHIFT_0; + dw5 |= prog_data->dispatch_grf_start_reg_2 << + GEN7_PS_DISPATCH_START_GRF_SHIFT_2; + + ksp0 = stage_state->prog_offset; + ksp2 = stage_state->prog_offset + prog_data->prog_offset_2; BEGIN_BATCH(8); OUT_BATCH(_3DSTATE_PS << 16 | (8 - 2)); @@ -252,7 +235,7 @@ gen7_upload_ps_state(struct brw_context *brw, if (prog_data->base.total_scratch) { OUT_RELOC(brw->wm.base.scratch_bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - ffs(prog_data->base.total_scratch) - 11); + ffs(stage_state->per_thread_scratch) - 11); } else { OUT_BATCH(0); }