X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Fintel_fbo.h;h=1e2494286b87b0344c8143db34d90c3cb1d13566;hb=8c47ccb13a198f4d38c772df1de457de34dde23e;hp=5ba4c8f416c972448433d086bfe60c547e4f3667;hpb=284dcad20a9a55278c1d3dd98f53e45650b22896;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/intel_fbo.h b/src/mesa/drivers/dri/i965/intel_fbo.h index 5ba4c8f416c..1e2494286b8 100644 --- a/src/mesa/drivers/dri/i965/intel_fbo.h +++ b/src/mesa/drivers/dri/i965/intel_fbo.h @@ -39,7 +39,6 @@ extern "C" { #endif struct intel_mipmap_tree; -struct intel_texture_image; /** * Intel renderbuffer, derived from gl_renderbuffer. @@ -68,6 +67,16 @@ struct intel_renderbuffer */ struct intel_mipmap_tree *singlesample_mt; + /* Gen < 6 doesn't have layer specifier for render targets or depth. Driver + * needs to manually offset surfaces to correct level/layer. There are, + * however, alignment restrictions to respect as well and in come cases + * the only option is to use temporary single slice surface which driver + * copies after rendering to the full miptree. + * + * See intel_renderbuffer_move_to_temp(). + */ + struct intel_mipmap_tree *align_wa_mt; + /** * \name Miptree view * \{ @@ -80,11 +89,6 @@ struct intel_renderbuffer * * For renderbuffers not created with glFramebufferTexture*(), mt_level and * mt_layer are 0. - * - * Note: for a 2D multisample array texture on Gen7+ using - * INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, mt_layer is the physical - * layer holding sample 0. So, for example, if mt->num_samples == 4, then - * logical layer n corresponds to mt_layer == 4*n. */ unsigned int mt_level; unsigned int mt_layer; @@ -131,14 +135,20 @@ static inline struct intel_renderbuffer * intel_renderbuffer(struct gl_renderbuffer *rb) { struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb; - if (irb && irb->Base.Base.ClassID == INTEL_RB_CLASS) { - /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/ + if (irb && irb->Base.Base.ClassID == INTEL_RB_CLASS) return irb; - } else return NULL; } +static inline struct intel_mipmap_tree * +intel_renderbuffer_get_mt(struct intel_renderbuffer *irb) +{ + if (!irb) + return NULL; + + return (irb->align_wa_mt) ? irb->align_wa_mt : irb->mt; +} /** * \brief Return the framebuffer attachment specified by attIndex. @@ -170,10 +180,12 @@ intel_rb_format(const struct intel_renderbuffer *rb) } extern struct intel_renderbuffer * -intel_create_renderbuffer(mesa_format format, unsigned num_samples); +intel_create_winsys_renderbuffer(struct intel_screen *screen, + mesa_format format, unsigned num_samples); struct intel_renderbuffer * -intel_create_private_renderbuffer(mesa_format format, unsigned num_samples); +intel_create_private_renderbuffer(struct intel_screen *screen, + mesa_format format, unsigned num_samples); struct gl_renderbuffer* intel_create_wrapped_renderbuffer(struct gl_context * ctx, @@ -191,6 +203,12 @@ intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer *irb, uint32_t *tile_x, uint32_t *tile_y) { + if (irb->align_wa_mt) { + *tile_x = 0; + *tile_y = 0; + return 0; + } + return intel_miptree_get_tile_offsets(irb->mt, irb->mt_level, irb->mt_layer, tile_x, tile_y); } @@ -198,33 +216,6 @@ intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer *irb, bool intel_renderbuffer_has_hiz(struct intel_renderbuffer *irb); -void -intel_renderbuffer_att_set_needs_depth_resolve(struct gl_renderbuffer_attachment *att); - - -/** - * \brief Perform a HiZ resolve on the renderbuffer. - * - * It is safe to call this function on a renderbuffer without HiZ. In that - * case, the function is a no-op. - * - * \return false if no resolve was needed - */ -bool -intel_renderbuffer_resolve_hiz(struct brw_context *brw, - struct intel_renderbuffer *irb); - -/** - * \brief Perform a depth resolve on the renderbuffer. - * - * It is safe to call this function on a renderbuffer without HiZ. In that - * case, the function is a no-op. - * - * \return false if no resolve was needed - */ -bool -intel_renderbuffer_resolve_depth(struct brw_context *brw, - struct intel_renderbuffer *irb); void intel_renderbuffer_move_to_temp(struct brw_context *brw, struct intel_renderbuffer *irb, @@ -239,8 +230,8 @@ intel_renderbuffer_upsample(struct brw_context *brw, struct intel_renderbuffer *irb); void brw_render_cache_set_clear(struct brw_context *brw); -void brw_render_cache_set_add_bo(struct brw_context *brw, drm_intel_bo *bo); -void brw_render_cache_set_check_flush(struct brw_context *brw, drm_intel_bo *bo); +void brw_render_cache_set_add_bo(struct brw_context *brw, struct brw_bo *bo); +void brw_render_cache_set_check_flush(struct brw_context *brw, struct brw_bo *bo); unsigned intel_quantize_num_samples(struct intel_screen *intel, unsigned num_samples);