X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Fintel_fbo.h;h=c7cc57073c1b9320905bf5a1d21a940e4264b175;hb=b38fcd0aea8d17919ecd9cc7afc518cfb2c01c27;hp=45e2cd89d9e135eb4ddc85b4da732de5f43aa2d7;hpb=71fe9437169cfdafda8814aa814bb85429fb6cfc;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/intel_fbo.h b/src/mesa/drivers/dri/i965/intel_fbo.h index 45e2cd89d9e..c7cc57073c1 100644 --- a/src/mesa/drivers/dri/i965/intel_fbo.h +++ b/src/mesa/drivers/dri/i965/intel_fbo.h @@ -49,7 +49,26 @@ struct intel_texture_image; struct intel_renderbuffer { struct swrast_renderbuffer Base; - struct intel_mipmap_tree *mt; /**< The renderbuffer storage. */ + /** + * The real renderbuffer storage. + * + * This is multisampled if NumSamples is > 1. + */ + struct intel_mipmap_tree *mt; + + /** + * Downsampled contents for window-system MSAA renderbuffers. + * + * For window system MSAA color buffers, the singlesample_mt is shared with + * other processes in DRI2 (and in DRI3, it's the image buffer managed by + * glx_dri3.c), while mt is private to our process. To do a swapbuffers, + * we have to downsample out of mt into singlesample_mt. For depth and + * stencil buffers, the singlesample_mt is also private, and since we don't + * expect to need to do resolves (except if someone does a glReadPixels() + * or glCopyTexImage()), we just temporarily allocate singlesample_mt when + * asked to map the renderbuffer. + */ + struct intel_mipmap_tree *singlesample_mt; /** * \name Miptree view @@ -71,9 +90,30 @@ struct intel_renderbuffer */ unsigned int mt_level; unsigned int mt_layer; + + /* The number of attached logical layers. */ + unsigned int layer_count; /** \} */ GLuint draw_x, draw_y; /**< Offset of drawing within the region */ + + /** + * Set to true at every draw call, to indicate if a window-system + * renderbuffer needs to be downsampled before using singlesample_mt. + */ + bool need_downsample; + + /** + * Set to true when doing an intel_renderbuffer_map()/unmap() that requires + * an upsample at the end. + */ + bool need_map_upsample; + + /** + * Set to true if singlesample_mt is temporary storage that persists only + * for the duration of a mapping. + */ + bool singlesample_mt_is_tmp; }; @@ -157,9 +197,6 @@ intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer *irb, tile_x, tile_y); } -void -intel_renderbuffer_set_needs_downsample(struct intel_renderbuffer *irb); - bool intel_renderbuffer_has_hiz(struct intel_renderbuffer *irb); @@ -195,6 +232,18 @@ void intel_renderbuffer_move_to_temp(struct brw_context *brw, struct intel_renderbuffer *irb, bool invalidate); +void +intel_renderbuffer_downsample(struct brw_context *brw, + struct intel_renderbuffer *irb); + +void +intel_renderbuffer_upsample(struct brw_context *brw, + struct intel_renderbuffer *irb); + +void brw_render_cache_set_clear(struct brw_context *brw); +void brw_render_cache_set_add_bo(struct brw_context *brw, drm_intel_bo *bo); +void brw_render_cache_set_check_flush(struct brw_context *brw, drm_intel_bo *bo); + unsigned intel_quantize_num_samples(struct intel_screen *intel, unsigned num_samples);