X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fi965%2Ftest_vec4_register_coalesce.cpp;h=944c7386c069bf14e76f87a1fb98a7efc5b1d91f;hb=2a9c65a01d133fe196fd6e40affb431295d0b9cc;hp=34dcf95dc48019e96a6c335af66a9942ec3ee866;hpb=f36993b46962eab4446bc1964eb47149751aee26;p=mesa.git diff --git a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp index 34dcf95dc48..944c7386c06 100644 --- a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp +++ b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp @@ -40,7 +40,7 @@ public: struct brw_device_info *devinfo; struct gl_context *ctx; struct gl_shader_program *shader_prog; - struct brw_vertex_program *vp; + struct brw_vue_prog_data *prog_data; vec4_visitor *v; }; @@ -49,15 +49,16 @@ class register_coalesce_vec4_visitor : public vec4_visitor { public: register_coalesce_vec4_visitor(struct brw_compiler *compiler, - nir_shader *shader) - : vec4_visitor(compiler, NULL, NULL, NULL, shader, NULL, + nir_shader *shader, + struct brw_vue_prog_data *prog_data) + : vec4_visitor(compiler, NULL, NULL, prog_data, shader, NULL, false /* no_spills */, -1) { + prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; } protected: - virtual dst_reg *make_reg_for_system_value(int location, - const glsl_type *type) + virtual dst_reg *make_reg_for_system_value(int location) { unreachable("Not reached"); } @@ -94,15 +95,12 @@ void register_coalesce_test::SetUp() ctx = (struct gl_context *)calloc(1, sizeof(*ctx)); compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler)); devinfo = (struct brw_device_info *)calloc(1, sizeof(*devinfo)); + prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data)); compiler->devinfo = devinfo; - vp = ralloc(NULL, struct brw_vertex_program); - nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL); - v = new register_coalesce_vec4_visitor(compiler, shader); - - _mesa_init_gl_program(&vp->program.Base, GL_VERTEX_SHADER, 0); + v = new register_coalesce_vec4_visitor(compiler, shader, prog_data); devinfo->gen = 4; }