X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fintel%2Fintel_batchbuffer.c;h=8c6524e71af72205411a6d65487bacbbd52eb80c;hb=733d32f3765be84a7e908df7e99a278cadcee853;hp=9768b0deee77891b062ef3aae47377cce4a26b05;hpb=3ca933623cf0fd3b025ab7d1b37d3fd01c854807;p=mesa.git diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 9768b0deee7..8c6524e71af 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -27,242 +27,479 @@ #include "intel_context.h" #include "intel_batchbuffer.h" -#include "intel_decode.h" +#include "intel_buffer_objects.h" #include "intel_reg.h" #include "intel_bufmgr.h" #include "intel_buffers.h" -void -intel_batchbuffer_reset(struct intel_batchbuffer *batch) +static void +intel_batchbuffer_reset(struct intel_context *intel); + +struct cached_batch_item { + struct cached_batch_item *next; + uint16_t header; + uint16_t size; +}; + +static void clear_cache( struct intel_context *intel ) { - struct intel_context *intel = batch->intel; + struct cached_batch_item *item = intel->batch.cached_items; - if (batch->buf != NULL) { - dri_bo_unreference(batch->buf); - batch->buf = NULL; + while (item) { + struct cached_batch_item *next = item->next; + free(item); + item = next; } - if (!batch->buffer) - batch->buffer = malloc (intel->maxBatchSize); + intel->batch.cached_items = NULL; +} + +void +intel_batchbuffer_init(struct intel_context *intel) +{ + intel_batchbuffer_reset(intel); + + if (intel->gen >= 6) { + /* We can't just use brw_state_batch to get a chunk of space for + * the gen6 workaround because it involves actually writing to + * the buffer, and the kernel doesn't let us write to the batch. + */ + intel->batch.workaround_bo = drm_intel_bo_alloc(intel->bufmgr, + "pipe_control workaround", + 4096, 4096); + } - batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer", - intel->maxBatchSize, 4096); - if (batch->buffer) - batch->map = batch->buffer; - else { - dri_bo_map(batch->buf, GL_TRUE); - batch->map = batch->buf->virtual; + if (!intel->has_llc) { + intel->batch.cpu_map = malloc(intel->maxBatchSize); + intel->batch.map = intel->batch.cpu_map; } - batch->size = intel->maxBatchSize; - batch->ptr = batch->map; - batch->dirty_state = ~0; } -struct intel_batchbuffer * -intel_batchbuffer_alloc(struct intel_context *intel) +static void +intel_batchbuffer_reset(struct intel_context *intel) { - struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1); + if (intel->batch.last_bo != NULL) { + drm_intel_bo_unreference(intel->batch.last_bo); + intel->batch.last_bo = NULL; + } + intel->batch.last_bo = intel->batch.bo; - batch->intel = intel; - intel_batchbuffer_reset(batch); + clear_cache(intel); - return batch; + intel->batch.bo = drm_intel_bo_alloc(intel->bufmgr, "batchbuffer", + intel->maxBatchSize, 4096); + if (intel->has_llc) { + drm_intel_bo_map(intel->batch.bo, true); + intel->batch.map = intel->batch.bo->virtual; + } + + intel->batch.reserved_space = BATCH_RESERVED; + intel->batch.state_batch_offset = intel->batch.bo->size; + intel->batch.used = 0; + intel->batch.needs_sol_reset = false; } void -intel_batchbuffer_free(struct intel_batchbuffer *batch) +intel_batchbuffer_save_state(struct intel_context *intel) { - if (batch->buffer) - free (batch->buffer); - else { - if (batch->map) { - dri_bo_unmap(batch->buf); - batch->map = NULL; - } - } - dri_bo_unreference(batch->buf); - batch->buf = NULL; - free(batch); + intel->batch.saved.used = intel->batch.used; + intel->batch.saved.reloc_count = + drm_intel_gem_bo_get_reloc_count(intel->batch.bo); } +void +intel_batchbuffer_reset_to_saved(struct intel_context *intel) +{ + drm_intel_gem_bo_clear_relocs(intel->batch.bo, intel->batch.saved.reloc_count); + intel->batch.used = intel->batch.saved.used; + + /* Cached batch state is dead, since we just cleared some unknown part of the + * batchbuffer. Assume that the caller resets any other state necessary. + */ + clear_cache(intel); +} + +void +intel_batchbuffer_free(struct intel_context *intel) +{ + free(intel->batch.cpu_map); + drm_intel_bo_unreference(intel->batch.last_bo); + drm_intel_bo_unreference(intel->batch.bo); + drm_intel_bo_unreference(intel->batch.workaround_bo); + clear_cache(intel); +} -/* TODO: Push this whole function into bufmgr. - */ static void -do_flush_locked(struct intel_batchbuffer *batch, GLuint used) +do_batch_dump(struct intel_context *intel) { - struct intel_context *intel = batch->intel; - int ret = 0; - int x_off = 0, y_off = 0; + struct drm_intel_decode *decode; + struct intel_batchbuffer *batch = &intel->batch; + int ret; - if (batch->buffer) - dri_bo_subdata (batch->buf, 0, used, batch->buffer); - else - dri_bo_unmap(batch->buf); + decode = drm_intel_decode_context_alloc(intel->intelScreen->deviceID); + if (!decode) + return; - batch->map = NULL; - batch->ptr = NULL; + ret = drm_intel_bo_map(batch->bo, false); + if (ret == 0) { + drm_intel_decode_set_batch_pointer(decode, + batch->bo->virtual, + batch->bo->offset, + batch->used); + } else { + fprintf(stderr, + "WARNING: failed to map batchbuffer (%s), " + "dumping uploaded data instead.\n", strerror(ret)); + + drm_intel_decode_set_batch_pointer(decode, + batch->map, + batch->bo->offset, + batch->used); + } - if (!intel->no_hw) - dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16)); + drm_intel_decode(decode); - if (INTEL_DEBUG & DEBUG_BATCH) { - dri_bo_map(batch->buf, GL_FALSE); - intel_decode(batch->buf->virtual, used / 4, batch->buf->offset, - intel->intelScreen->deviceID); - dri_bo_unmap(batch->buf); + drm_intel_decode_context_free(decode); + + if (ret == 0) { + drm_intel_bo_unmap(batch->bo); if (intel->vtbl.debug_batch != NULL) intel->vtbl.debug_batch(intel); } +} + +/* TODO: Push this whole function into bufmgr. + */ +static int +do_flush_locked(struct intel_context *intel) +{ + struct intel_batchbuffer *batch = &intel->batch; + int ret = 0; + + if (intel->has_llc) { + drm_intel_bo_unmap(batch->bo); + } else { + ret = drm_intel_bo_subdata(batch->bo, 0, 4*batch->used, batch->map); + if (ret == 0 && batch->state_batch_offset != batch->bo->size) { + ret = drm_intel_bo_subdata(batch->bo, + batch->state_batch_offset, + batch->bo->size - batch->state_batch_offset, + (char *)batch->map + batch->state_batch_offset); + } + } + + if (!intel->intelScreen->no_hw) { + int flags; + + if (intel->gen < 6 || !batch->is_blit) { + flags = I915_EXEC_RENDER; + } else { + flags = I915_EXEC_BLT; + } + + if (batch->needs_sol_reset) + flags |= I915_EXEC_GEN7_SOL_RESET; + + if (ret == 0) { + if (unlikely(INTEL_DEBUG & DEBUG_AUB) && intel->vtbl.annotate_aub) + intel->vtbl.annotate_aub(intel); + if (intel->hw_ctx == NULL || batch->is_blit) { + ret = drm_intel_bo_mrb_exec(batch->bo, 4 * batch->used, NULL, 0, 0, + flags); + } else { + ret = drm_intel_gem_bo_context_exec(batch->bo, intel->hw_ctx, + 4 * batch->used, flags); + } + } + } + + if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) + do_batch_dump(intel); if (ret != 0) { + fprintf(stderr, "intel_do_flush_locked failed: %s\n", strerror(-ret)); exit(1); } intel->vtbl.new_batch(intel); + + return ret; } -void -_intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, - int line) +int +_intel_batchbuffer_flush(struct intel_context *intel, + const char *file, int line) { - struct intel_context *intel = batch->intel; - GLuint used = batch->ptr - batch->map; + int ret; + + if (intel->batch.used == 0) + return 0; - if (!intel->using_dri2_swapbuffers && - intel->first_post_swapbuffers_batch == NULL) { - intel->first_post_swapbuffers_batch = intel->batch->buf; + if (intel->first_post_swapbuffers_batch == NULL) { + intel->first_post_swapbuffers_batch = intel->batch.bo; drm_intel_bo_reference(intel->first_post_swapbuffers_batch); } - if (used == 0) - return; - - if (INTEL_DEBUG & DEBUG_BATCH) + if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line, - used); - - batch->reserved_space = 0; - /* Emit a flush if the bufmgr doesn't do it for us. */ - if (intel->always_flush_cache) { - intel_batchbuffer_emit_mi_flush(batch); - used = batch->ptr - batch->map; - } + 4*intel->batch.used); - /* Round batchbuffer usage to 2 DWORDs. */ + intel->batch.reserved_space = 0; - if ((used & 4) == 0) { - *(GLuint *) (batch->ptr) = 0; /* noop */ - batch->ptr += 4; - used = batch->ptr - batch->map; - } + if (intel->vtbl.finish_batch) + intel->vtbl.finish_batch(intel); /* Mark the end of the buffer. */ - *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END; - batch->ptr += 4; - used = batch->ptr - batch->map; - assert (used <= batch->buf->size); - - /* Workaround for recursive batchbuffer flushing: If the window is - * moved, we can get into a case where we try to flush during a - * flush. What happens is that when we try to grab the lock for - * the first flush, we detect that the window moved which then - * causes another flush (from the intel_draw_buffer() call in - * intelUpdatePageFlipping()). To work around this we reset the - * batchbuffer tail pointer before trying to get the lock. This - * prevent the nested buffer flush, but a better fix would be to - * avoid that in the first place. */ - batch->ptr = batch->map; + intel_batchbuffer_emit_dword(intel, MI_BATCH_BUFFER_END); + if (intel->batch.used & 1) { + /* Round batchbuffer usage to 2 DWORDs. */ + intel_batchbuffer_emit_dword(intel, MI_NOOP); + } - if (intel->vtbl.finish_batch) - intel->vtbl.finish_batch(intel); + intel_upload_finish(intel); /* Check that we didn't just wrap our batchbuffer at a bad time. */ assert(!intel->no_batch_wrap); - batch->reserved_space = BATCH_RESERVED; + ret = do_flush_locked(intel); - /* TODO: Just pass the relocation list and dma buffer up to the - * kernel. - */ - do_flush_locked(batch, used); - - if (INTEL_DEBUG & DEBUG_SYNC) { + if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) { fprintf(stderr, "waiting for idle\n"); - dri_bo_map(batch->buf, GL_TRUE); - dri_bo_unmap(batch->buf); + drm_intel_bo_wait_rendering(intel->batch.bo); } /* Reset the buffer: */ - intel_batchbuffer_reset(batch); + intel_batchbuffer_reset(intel); + + return ret; } /* This is the only way buffers get added to the validate list. */ -GLboolean -intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, - dri_bo *buffer, +bool +intel_batchbuffer_emit_reloc(struct intel_context *intel, + drm_intel_bo *buffer, uint32_t read_domains, uint32_t write_domain, uint32_t delta) { int ret; - assert(delta < buffer->size); - - if (batch->ptr - batch->map > batch->buf->size) - printf ("bad relocation ptr %p map %p offset %d size %lu\n", - batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size); - ret = dri_bo_emit_reloc(batch->buf, read_domains, write_domain, - delta, batch->ptr - batch->map, buffer); + ret = drm_intel_bo_emit_reloc(intel->batch.bo, 4*intel->batch.used, + buffer, delta, + read_domains, write_domain); + assert(ret == 0); + (void)ret; /* * Using the old buffer offset, write in what the right data would be, in case * the buffer doesn't move and we can short-circuit the relocation processing * in the kernel */ - intel_batchbuffer_emit_dword (batch, buffer->offset + delta); + intel_batchbuffer_emit_dword(intel, buffer->offset + delta); - return GL_TRUE; + return true; } -GLboolean -intel_batchbuffer_emit_reloc_fenced(struct intel_batchbuffer *batch, +bool +intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel, drm_intel_bo *buffer, - uint32_t read_domains, uint32_t write_domain, + uint32_t read_domains, + uint32_t write_domain, uint32_t delta) { int ret; - assert(delta < buffer->size); - - if (batch->ptr - batch->map > batch->buf->size) - printf ("bad relocation ptr %p map %p offset %d size %lu\n", - batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size); - ret = drm_intel_bo_emit_reloc_fence(batch->buf, batch->ptr - batch->map, + ret = drm_intel_bo_emit_reloc_fence(intel->batch.bo, 4*intel->batch.used, buffer, delta, read_domains, write_domain); + assert(ret == 0); + (void)ret; /* * Using the old buffer offset, write in what the right data would * be, in case the buffer doesn't move and we can short-circuit the * relocation processing in the kernel */ - intel_batchbuffer_emit_dword (batch, buffer->offset + delta); + intel_batchbuffer_emit_dword(intel, buffer->offset + delta); - return GL_TRUE; + return true; } void -intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes) +intel_batchbuffer_data(struct intel_context *intel, + const void *data, GLuint bytes, bool is_blit) { assert((bytes & 3) == 0); - intel_batchbuffer_require_space(batch, bytes); - __memcpy(batch->ptr, data, bytes); - batch->ptr += bytes; + intel_batchbuffer_require_space(intel, bytes, is_blit); + __memcpy(intel->batch.map + intel->batch.used, data, bytes); + intel->batch.used += bytes >> 2; +} + +void +intel_batchbuffer_cached_advance(struct intel_context *intel) +{ + struct cached_batch_item **prev = &intel->batch.cached_items, *item; + uint32_t sz = (intel->batch.used - intel->batch.emit) * sizeof(uint32_t); + uint32_t *start = intel->batch.map + intel->batch.emit; + uint16_t op = *start >> 16; + + while (*prev) { + uint32_t *old; + + item = *prev; + old = intel->batch.map + item->header; + if (op == *old >> 16) { + if (item->size == sz && memcmp(old, start, sz) == 0) { + if (prev != &intel->batch.cached_items) { + *prev = item->next; + item->next = intel->batch.cached_items; + intel->batch.cached_items = item; + } + intel->batch.used = intel->batch.emit; + return; + } + + goto emit; + } + prev = &item->next; + } + + item = malloc(sizeof(struct cached_batch_item)); + if (item == NULL) + return; + + item->next = intel->batch.cached_items; + intel->batch.cached_items = item; + +emit: + item->size = sz; + item->header = intel->batch.emit; +} + +/** + * Restriction [DevSNB, DevIVB]: + * + * Prior to changing Depth/Stencil Buffer state (i.e. any combination of + * 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER, + * 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall + * (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth + * cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by + * another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set), + * unless SW can otherwise guarantee that the pipeline from WM onwards is + * already flushed (e.g., via a preceding MI_FLUSH). + */ +void +intel_emit_depth_stall_flushes(struct intel_context *intel) +{ + assert(intel->gen >= 6 && intel->gen <= 7); + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_DEPTH_STALL); + OUT_BATCH(0); /* address */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH() + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_DEPTH_CACHE_FLUSH); + OUT_BATCH(0); /* address */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_DEPTH_STALL); + OUT_BATCH(0); /* address */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); +} + +/** + * From the BSpec, volume 2a.03: VS Stage Input / State: + * "[DevIVB] A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth + * stall needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS, + * 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS, + * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL needs + * to be sent before any combination of VS associated 3DSTATE." + */ +void +gen7_emit_vs_workaround_flush(struct intel_context *intel) +{ + assert(intel->gen == 7); + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_IMMEDIATE); + OUT_RELOC(intel->batch.workaround_bo, + I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0); + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); +} + +/** + * Emits a PIPE_CONTROL with a non-zero post-sync operation, for + * implementing two workarounds on gen6. From section 1.4.7.1 + * "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1: + * + * [DevSNB-C+{W/A}] Before any depth stall flush (including those + * produced by non-pipelined state commands), software needs to first + * send a PIPE_CONTROL with no bits set except Post-Sync Operation != + * 0. + * + * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable + * =1, a PIPE_CONTROL with any non-zero post-sync-op is required. + * + * And the workaround for these two requires this workaround first: + * + * [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent + * BEFORE the pipe-control with a post-sync op and no write-cache + * flushes. + * + * And this last workaround is tricky because of the requirements on + * that bit. From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM + * volume 2 part 1: + * + * "1 of the following must also be set: + * - Render Target Cache Flush Enable ([12] of DW1) + * - Depth Cache Flush Enable ([0] of DW1) + * - Stall at Pixel Scoreboard ([1] of DW1) + * - Depth Stall ([13] of DW1) + * - Post-Sync Operation ([13] of DW1) + * - Notify Enable ([8] of DW1)" + * + * The cache flushes require the workaround flush that triggered this + * one, so we can't use it. Depth stall would trigger the same. + * Post-sync nonzero is what triggered this second workaround, so we + * can't use that one either. Notify enable is IRQs, which aren't + * really our business. That leaves only stall at scoreboard. + */ +void +intel_emit_post_sync_nonzero_flush(struct intel_context *intel) +{ + if (!intel->batch.need_workaround_flush) + return; + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_CS_STALL | + PIPE_CONTROL_STALL_AT_SCOREBOARD); + OUT_BATCH(0); /* address */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE); + OUT_RELOC(intel->batch.workaround_bo, + I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0); + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + + intel->batch.need_workaround_flush = false; } /* Emit a pipelined flush to either flush render and texture cache for @@ -272,14 +509,43 @@ intel_batchbuffer_data(struct intel_batchbuffer *batch, * This is also used for the always_flush_cache driconf debug option. */ void -intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) +intel_batchbuffer_emit_mi_flush(struct intel_context *intel) { - struct intel_context *intel = batch->intel; - - if (intel->gen >= 4) { + if (intel->gen >= 6) { + if (intel->batch.is_blit) { + BEGIN_BATCH_BLT(4); + OUT_BATCH(MI_FLUSH_DW); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + } else { + if (intel->gen == 6) { + /* Hardware workaround: SNB B-Spec says: + * + * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache + * Flush Enable =1, a PIPE_CONTROL with any non-zero + * post-sync-op is required. + */ + intel_emit_post_sync_nonzero_flush(intel); + } + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH | + PIPE_CONTROL_WRITE_FLUSH | + PIPE_CONTROL_DEPTH_CACHE_FLUSH | + PIPE_CONTROL_VF_CACHE_INVALIDATE | + PIPE_CONTROL_TC_FLUSH | + PIPE_CONTROL_NO_WRITE | + PIPE_CONTROL_CS_STALL); + OUT_BATCH(0); /* write address */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + } + } else if (intel->gen >= 4) { BEGIN_BATCH(4); - OUT_BATCH(_3DSTATE_PIPE_CONTROL | - PIPE_CONTROL_INSTRUCTION_FLUSH | + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) | PIPE_CONTROL_WRITE_FLUSH | PIPE_CONTROL_NO_WRITE); OUT_BATCH(0); /* write address */