X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fintel%2Fintel_buffers.c;h=0480770ba1d4b077dcfb177eb1556f711f606479;hb=1c920c61764b17fd9fb4a89d2db7355fbe1d7565;hp=7c4b79f743a8dca6d79d386cea6b4944bafea626;hpb=c6ef705e414c8e93ee471f50d15ada3492a9b067;p=mesa.git diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 7c4b79f743a..0480770ba1d 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -28,45 +28,7 @@ #include "intel_context.h" #include "intel_buffers.h" #include "intel_fbo.h" -#include "intel_regions.h" -#include "intel_batchbuffer.h" #include "main/framebuffer.h" -#include "drirenderbuffer.h" - - -/** - * XXX move this into a new dri/common/cliprects.c file. - */ -GLboolean -intel_intersect_cliprects(drm_clip_rect_t * dst, - const drm_clip_rect_t * a, - const drm_clip_rect_t * b) -{ - GLint bx = b->x1; - GLint by = b->y1; - GLint bw = b->x2 - bx; - GLint bh = b->y2 - by; - - if (bx < a->x1) - bw -= a->x1 - bx, bx = a->x1; - if (by < a->y1) - bh -= a->y1 - by, by = a->y1; - if (bx + bw > a->x2) - bw = a->x2 - bx; - if (by + bh > a->y2) - bh = a->y2 - by; - if (bw <= 0) - return GL_FALSE; - if (bh <= 0) - return GL_FALSE; - - dst->x1 = bx; - dst->y1 = by; - dst->x2 = bx + bw; - dst->y2 = by + bh; - - return GL_TRUE; -} /** * Return pointer to current color drawing region, or NULL. @@ -96,24 +58,6 @@ intel_readbuf_region(struct intel_context *intel) return NULL; } -void -intel_get_cliprects(struct intel_context *intel, - struct drm_clip_rect **cliprects, - unsigned int *num_cliprects, - int *x_off, int *y_off) -{ - intel->fboRect.x1 = 0; - intel->fboRect.y1 = 0; - intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; - intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; - - *cliprects = &intel->fboRect; - *num_cliprects = 1; - *x_off = 0; - *y_off = 0; -} - - /** * Check if we're about to draw into the front color buffer. * If so, set the intel->front_buffer_dirty field to true. @@ -282,7 +226,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) * only changes with _NEW_STENCIL (which seems sensible). So flag it * here since this is the _NEW_BUFFERS path. */ - ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL); + intel->NewGLState |= (_NEW_DEPTH | _NEW_STENCIL); } intel->vtbl.set_draw_region(intel, colorRegions, depthRegion, @@ -292,7 +236,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) #ifdef I915 intelCalcViewport(ctx); #else - ctx->NewState |= _NEW_VIEWPORT; + intel->NewGLState |= _NEW_VIEWPORT; #endif /* Set state we know depends on drawable parameters: */ @@ -312,7 +256,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) if (ctx->Driver.FrontFace) ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); else - ctx->NewState |= _NEW_POLYGON; + intel->NewGLState |= _NEW_POLYGON; } @@ -327,13 +271,12 @@ intelDrawBuffer(GLcontext * ctx, GLenum mode) intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) || (mode == GL_FRONT); - /* If we weren't front-buffer rendering before but we are now, make sure - * that the front-buffer has actually been allocated. + /* If we weren't front-buffer rendering before but we are now, + * invalidate our DRI drawable so we'll ask for new buffers + * (including the fake front) before we start rendering again. */ - if (!was_front_buffer_rendering && intel->is_front_buffer_rendering) { - intel_update_renderbuffers(intel->driContext, - intel->driContext->driDrawablePriv); - } + if (!was_front_buffer_rendering && intel->is_front_buffer_rendering) + dri2InvalidateDrawable(intel->driContext->driDrawablePriv); } intel_draw_buffer(ctx, ctx->DrawBuffer); @@ -351,13 +294,12 @@ intelReadBuffer(GLcontext * ctx, GLenum mode) intel->is_front_buffer_reading = (mode == GL_FRONT_LEFT) || (mode == GL_FRONT); - /* If we weren't front-buffer reading before but we are now, make sure - * that the front-buffer has actually been allocated. + /* If we weren't front-buffer reading before but we are now, + * invalidate our DRI drawable so we'll ask for new buffers + * (including the fake front) before we start reading again. */ - if (!was_front_buffer_reading && intel->is_front_buffer_reading) { - intel_update_renderbuffers(intel->driContext, - intel->driContext->driDrawablePriv); - } + if (!was_front_buffer_reading && intel->is_front_buffer_reading) + dri2InvalidateDrawable(intel->driContext->driReadablePriv); } if (ctx->ReadBuffer == ctx->DrawBuffer) {