X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fintel%2Fintel_context.h;h=96493c0f2bb5810e1f63c0821b48b6166727c52e;hb=772b25e1f366edc857e77b8c1ccdc5297d82cc41;hp=c7ac2de01e6bb7c8ad5c39ce60b78bad8264819d;hpb=bcc13b74443137043e8a34f8cb64a5add0d8af93;p=mesa.git diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index c7ac2de01e6..96493c0f2bb 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -32,14 +32,26 @@ #include "main/mtypes.h" #include "main/mm.h" -#include "texmem.h" #include "dri_metaops.h" + +#ifdef __cplusplus +extern "C" { + /* Evil hack for using libdrm in a c++ compiler. */ + #define virtual virt +#endif + #include "drm.h" #include "intel_bufmgr.h" #include "intel_screen.h" #include "intel_tex_obj.h" #include "i915_drm.h" + +#ifdef __cplusplus + #undef virtual +} +#endif + #include "tnl/t_vertex.h" #define TAG(x) intel##x @@ -86,6 +98,16 @@ extern void intelFallback(struct intel_context *intel, GLbitfield bit, #define INTEL_MAX_FIXUP 64 +#ifndef likely +#ifdef __GNUC__ +#define likely(expr) (__builtin_expect(expr, 1)) +#define unlikely(expr) (__builtin_expect(expr, 0)) +#else +#define likely(expr) (expr) +#define unlikely(expr) (expr) +#endif +#endif + struct intel_sync_object { struct gl_sync_object Base; @@ -94,11 +116,11 @@ struct intel_sync_object { }; /** - * intel_context is derived from Mesa's context class: GLcontext. + * intel_context is derived from Mesa's context class: struct gl_context. */ struct intel_context { - GLcontext ctx; /**< base class, must be first field */ + struct gl_context ctx; /**< base class, must be first field */ struct { @@ -168,9 +190,6 @@ struct intel_context } prim; GLuint stats_wm; - GLboolean locked; - char *prevLockFile; - int prevLockLine; /* Offsets of fields within the current vertex: */ @@ -188,7 +207,6 @@ struct intel_context GLboolean hw_stipple; GLboolean depth_buffer_is_float; GLboolean no_rast; - GLboolean no_hw; GLboolean always_flush_batch; GLboolean always_flush_cache; @@ -244,7 +262,7 @@ struct intel_context __DRIcontext *driContext; struct intel_screen *intelScreen; - void (*saved_viewport)(GLcontext * ctx, + void (*saved_viewport)(struct gl_context * ctx, GLint x, GLint y, GLsizei width, GLsizei height); /** @@ -343,14 +361,18 @@ extern int INTEL_DEBUG; #define DEBUG_WM 0x800000 #define DEBUG_URB 0x1000000 #define DEBUG_VS 0x2000000 -#define DEBUG_GLSL_FORCE 0x4000000 #define DEBUG_CLIP 0x8000000 #define DBG(...) do { \ - if (INTEL_DEBUG & FILE_DEBUG_FLAG) \ + if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \ printf(__VA_ARGS__); \ } while(0) +#define fallback_debug(...) do { \ + if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) \ + printf(__VA_ARGS__); \ +} while(0) + #define PCI_CHIP_845_G 0x2562 #define PCI_CHIP_I830_M 0x3577 #define PCI_CHIP_I855_GM 0x3582 @@ -371,13 +393,13 @@ extern int INTEL_DEBUG; extern GLboolean intelInitContext(struct intel_context *intel, int api, - const __GLcontextModes * mesaVis, + const struct gl_config * mesaVis, __DRIcontext * driContextPriv, void *sharedContextPrivate, struct dd_function_table *functions); -extern void intelFinish(GLcontext * ctx); -extern void intel_flush(GLcontext * ctx); +extern void intelFinish(struct gl_context * ctx); +extern void intel_flush(struct gl_context * ctx); extern void intelInitDriverFunctions(struct dd_function_table *functions); @@ -464,7 +486,7 @@ void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region, * These are better-typed than the macros used previously: */ static INLINE struct intel_context * -intel_context(GLcontext * ctx) +intel_context(struct gl_context * ctx) { return (struct intel_context *) ctx; }