X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fintel%2Fintel_extensions.c;h=5cb2fa38f33765bb5fba9639df32d0b2366efc59;hb=50e60bf8daabc473ab7caa23bb60cff8c2954d6f;hp=24778a474ce415f12573cf269c9e1d7e3620b05c;hpb=29362875f2613ad87abe7725ce3c56c36d16cf9b;p=mesa.git diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 24778a474ce..5cb2fa38f33 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -25,12 +25,12 @@ * **************************************************************************/ -#include "main/mfeatures.h" #include "main/version.h" #include "intel_chipset.h" #include "intel_context.h" #include "intel_extensions.h" +#include "intel_reg.h" #include "utils.h" /** @@ -46,9 +46,9 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ARB_explicit_attrib_location = true; ctx->Extensions.ARB_framebuffer_object = true; ctx->Extensions.ARB_half_float_pixel = true; + ctx->Extensions.ARB_internalformat_query = true; ctx->Extensions.ARB_map_buffer_range = true; ctx->Extensions.ARB_point_sprite = true; - ctx->Extensions.ARB_sampler_objects = true; ctx->Extensions.ARB_shader_objects = true; ctx->Extensions.ARB_shading_language_100 = true; ctx->Extensions.ARB_sync = true; @@ -57,7 +57,7 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ARB_texture_env_combine = true; ctx->Extensions.ARB_texture_env_crossbar = true; ctx->Extensions.ARB_texture_env_dot3 = true; - ctx->Extensions.ARB_vertex_array_object = true; + ctx->Extensions.ARB_texture_storage = true; ctx->Extensions.ARB_vertex_program = true; ctx->Extensions.ARB_vertex_shader = true; ctx->Extensions.EXT_blend_color = true; @@ -66,7 +66,6 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.EXT_blend_minmax = true; ctx->Extensions.EXT_framebuffer_blit = true; ctx->Extensions.EXT_framebuffer_object = true; - ctx->Extensions.EXT_framebuffer_multisample = true; ctx->Extensions.EXT_fog_coord = true; ctx->Extensions.EXT_gpu_program_parameters = true; ctx->Extensions.EXT_packed_depth_stencil = true; @@ -78,68 +77,86 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.EXT_texture_env_dot3 = true; ctx->Extensions.EXT_texture_filter_anisotropic = true; ctx->Extensions.APPLE_object_purgeable = true; - ctx->Extensions.APPLE_vertex_array_object = true; ctx->Extensions.MESA_pack_invert = true; ctx->Extensions.MESA_ycbcr_texture = true; ctx->Extensions.NV_blend_square = true; ctx->Extensions.NV_texture_rectangle = true; - ctx->Extensions.NV_vertex_program = true; - ctx->Extensions.NV_vertex_program1_1 = true; ctx->Extensions.TDFX_texture_compression_FXT1 = true; -#if FEATURE_OES_EGL_image ctx->Extensions.OES_EGL_image = true; -#endif + ctx->Extensions.OES_draw_texture = true; if (intel->gen >= 6) - ctx->Const.GLSLVersion = 130; + ctx->Const.GLSLVersion = 140; else ctx->Const.GLSLVersion = 120; _mesa_override_glsl_version(ctx); - if (intel->gen == 6 || - (intel->gen == 7 && intel->intelScreen->kernel_has_gen7_sol_reset)) - ctx->Extensions.EXT_transform_feedback = true; - if (intel->gen >= 6) { - ctx->Extensions.ARB_blend_func_extended = true; + ctx->Extensions.EXT_framebuffer_multisample = true; + ctx->Extensions.EXT_transform_feedback = true; + ctx->Extensions.ARB_blend_func_extended = !driQueryOptionb(&intel->optionCache, "disable_blend_func_extended"); ctx->Extensions.ARB_draw_buffers_blend = true; + ctx->Extensions.ARB_ES3_compatibility = true; + ctx->Extensions.ARB_uniform_buffer_object = true; + ctx->Extensions.ARB_texture_buffer_object = true; + ctx->Extensions.ARB_texture_buffer_object_rgb32 = true; + ctx->Extensions.ARB_texture_cube_map_array = true; + ctx->Extensions.OES_depth_texture_cube_map = true; + ctx->Extensions.ARB_shading_language_packing = true; + ctx->Extensions.ARB_texture_multisample = true; + ctx->Extensions.ARB_texture_storage_multisample = true; } - if (intel->gen >= 5) + if (intel->gen >= 5) { + ctx->Extensions.ARB_texture_query_lod = true; ctx->Extensions.EXT_timer_query = true; + } + + if (intel->gen >= 6) { + uint64_t dummy; + /* Test if the kernel has the ioctl. */ + if (drm_intel_reg_read(intel->bufmgr, TIMESTAMP, &dummy) == 0) + ctx->Extensions.ARB_timer_query = true; + } if (intel->gen >= 4) { - ctx->Extensions.ARB_color_buffer_float = true; + if (ctx->API == API_OPENGL_CORE) + ctx->Extensions.ARB_base_instance = true; + if (ctx->API != API_OPENGL_CORE) + ctx->Extensions.ARB_color_buffer_float = true; ctx->Extensions.ARB_depth_buffer_float = true; ctx->Extensions.ARB_depth_clamp = true; ctx->Extensions.ARB_draw_instanced = true; + ctx->Extensions.ARB_instanced_arrays = true; ctx->Extensions.ARB_fragment_coord_conventions = true; ctx->Extensions.ARB_fragment_program_shadow = true; ctx->Extensions.ARB_fragment_shader = true; ctx->Extensions.ARB_half_float_vertex = true; ctx->Extensions.ARB_occlusion_query = true; + ctx->Extensions.ARB_occlusion_query2 = true; ctx->Extensions.ARB_point_sprite = true; ctx->Extensions.ARB_seamless_cube_map = true; + ctx->Extensions.ARB_shader_bit_encoding = true; ctx->Extensions.ARB_shader_texture_lod = true; -#ifdef TEXTURE_FLOAT_ENABLED ctx->Extensions.ARB_texture_float = true; ctx->Extensions.EXT_texture_shared_exponent = true; ctx->Extensions.EXT_packed_float = true; -#endif ctx->Extensions.ARB_texture_compression_rgtc = true; ctx->Extensions.ARB_texture_rg = true; + ctx->Extensions.ARB_texture_rgb10_a2ui = true; + ctx->Extensions.ARB_vertex_type_2_10_10_10_rev = true; ctx->Extensions.EXT_draw_buffers2 = true; ctx->Extensions.EXT_framebuffer_sRGB = true; ctx->Extensions.EXT_texture_array = true; ctx->Extensions.EXT_texture_integer = true; ctx->Extensions.EXT_texture_snorm = true; - ctx->Extensions.EXT_texture_sRGB = true; - ctx->Extensions.EXT_texture_sRGB_decode = true; ctx->Extensions.EXT_texture_swizzle = true; ctx->Extensions.EXT_vertex_array_bgra = true; ctx->Extensions.ATI_envmap_bumpmap = true; ctx->Extensions.MESA_texture_array = true; ctx->Extensions.NV_conditional_render = true; + ctx->Extensions.OES_compressed_ETC1_RGB8_texture = true; + ctx->Extensions.OES_standard_derivatives = true; } if (intel->gen >= 3) { @@ -148,24 +165,24 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ARB_fragment_program = true; ctx->Extensions.ARB_shadow = true; ctx->Extensions.ARB_texture_non_power_of_two = true; + ctx->Extensions.EXT_texture_sRGB = true; + ctx->Extensions.EXT_texture_sRGB_decode = true; ctx->Extensions.EXT_shadow_funcs = true; ctx->Extensions.EXT_stencil_two_side = true; ctx->Extensions.ATI_separate_stencil = true; ctx->Extensions.ATI_texture_env_combine3 = true; ctx->Extensions.NV_texture_env_combine4 = true; - - if (driQueryOptionb(&intel->optionCache, "fragment_shader")) - ctx->Extensions.ARB_fragment_shader = true; - - if (driQueryOptionb(&intel->optionCache, "stub_occlusion_query")) - ctx->Extensions.ARB_occlusion_query = true; + ctx->Extensions.ARB_fragment_shader = true; + ctx->Extensions.ARB_occlusion_query = true; } - if (intel->ctx.Mesa_DXTn) { - ctx->Extensions.EXT_texture_compression_s3tc = true; - ctx->Extensions.S3_s3tc = true; - } - else if (driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) { + if (intel->ctx.Mesa_DXTn + || driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) ctx->Extensions.EXT_texture_compression_s3tc = true; + + ctx->Extensions.ANGLE_texture_compression_dxt = true; + + if (intel->gen >= 4) { + ctx->Extensions.NV_primitive_restart = true; } }