X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fintel%2Fintel_extensions.c;h=e16c33b33d788365dd6b7367f108c36659fbb167;hb=70be48dff6bb68c61285641e4d976bfd53e0f00c;hp=1e8b1878abeb30ab01456c3ef25be7b8826b9b77;hpb=1036ef2bf468611d37b5df06fc4424f2002e3837;p=mesa.git diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 1e8b1878abe..e16c33b33d7 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -28,12 +28,18 @@ #include "intel_chipset.h" #include "intel_context.h" #include "intel_extensions.h" +#include "utils.h" +#define need_GL_ARB_copy_buffer +#define need_GL_ARB_draw_elements_base_vertex #define need_GL_ARB_framebuffer_object +#define need_GL_ARB_map_buffer_range #define need_GL_ARB_occlusion_query #define need_GL_ARB_point_parameters #define need_GL_ARB_shader_objects +#define need_GL_ARB_sync +#define need_GL_ARB_vertex_array_object #define need_GL_ARB_vertex_program #define need_GL_ARB_vertex_shader #define need_GL_ARB_window_pos @@ -42,10 +48,13 @@ #define need_GL_EXT_blend_func_separate #define need_GL_EXT_blend_minmax #define need_GL_EXT_cull_vertex +#define need_GL_EXT_draw_buffers2 #define need_GL_EXT_fog_coord #define need_GL_EXT_framebuffer_object #define need_GL_EXT_framebuffer_blit +#define need_GL_EXT_gpu_program_parameters #define need_GL_EXT_point_parameters +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_APPLE_vertex_array_object @@ -56,7 +65,7 @@ #define need_GL_VERSION_2_0 #define need_GL_VERSION_2_1 -#include "extension_helper.h" +#include "main/remap_helper.h" /** @@ -66,8 +75,18 @@ * i965_dri. */ static const struct dri_extension card_extensions[] = { + { "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions }, + { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, + { "GL_ARB_half_float_pixel", NULL }, + { "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions }, { "GL_ARB_multitexture", NULL }, + { "GL_ARB_pixel_buffer_object", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, + { "GL_ARB_point_sprite", NULL }, + { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, + { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, + { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, + { "GL_ARB_sync", GL_ARB_sync_functions }, { "GL_ARB_texture_border_clamp", NULL }, { "GL_ARB_texture_cube_map", NULL }, { "GL_ARB_texture_env_add", NULL }, @@ -76,7 +95,9 @@ static const struct dri_extension card_extensions[] = { { "GL_ARB_texture_env_dot3", NULL }, { "GL_ARB_texture_mirrored_repeat", NULL }, { "GL_ARB_texture_rectangle", NULL }, + { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions}, { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, + { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, @@ -85,8 +106,12 @@ static const struct dri_extension card_extensions[] = { { "GL_EXT_blend_logic_op", NULL }, { "GL_EXT_blend_subtract", NULL }, { "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions }, + { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, + { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, + { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, { "GL_EXT_packed_depth_stencil", NULL }, + { "GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, { "GL_EXT_stencil_wrap", NULL }, { "GL_EXT_texture_edge_clamp", NULL }, @@ -100,7 +125,6 @@ static const struct dri_extension card_extensions[] = { { "GL_MESA_pack_invert", NULL }, { "GL_MESA_ycbcr_texture", NULL }, { "GL_NV_blend_square", NULL }, - { "GL_NV_point_sprite", GL_NV_point_sprite_functions }, { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, { "GL_NV_vertex_program1_1", NULL }, { "GL_SGIS_generate_mipmap", NULL }, @@ -114,8 +138,10 @@ static const struct dri_extension i915_extensions[] = { { "GL_ARB_fragment_program", NULL }, { "GL_ARB_shadow", NULL }, { "GL_ARB_texture_non_power_of_two", NULL }, + { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, { "GL_ATI_texture_env_combine3", NULL }, { "GL_EXT_shadow_funcs", NULL }, + { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, { "GL_NV_texture_env_combine4", NULL }, { NULL, NULL } }; @@ -123,20 +149,21 @@ static const struct dri_extension i915_extensions[] = { /** i965-only extensions */ static const struct dri_extension brw_extensions[] = { + { "GL_ARB_depth_clamp", NULL }, { "GL_ARB_depth_texture", NULL }, + { "GL_ARB_fragment_coord_conventions", NULL }, { "GL_ARB_fragment_program", NULL }, { "GL_ARB_fragment_program_shadow", NULL }, { "GL_ARB_fragment_shader", NULL }, { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions}, + { "GL_ARB_half_float_vertex", NULL }, { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { "GL_ARB_point_sprite", NULL }, - { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, - { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, - { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, + { "GL_ARB_seamless_cube_map", NULL }, { "GL_ARB_shadow", NULL }, { "GL_MESA_texture_signed_rgba", NULL }, { "GL_ARB_texture_non_power_of_two", NULL }, - { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, + { "GL_EXT_draw_buffers2", GL_EXT_draw_buffers2_functions }, { "GL_EXT_shadow_funcs", NULL }, { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, { "GL_EXT_texture_sRGB", NULL }, @@ -151,40 +178,38 @@ static const struct dri_extension brw_extensions[] = { static const struct dri_extension arb_oq_extensions[] = { + { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { NULL, NULL } }; - -static const struct dri_extension ttm_extensions[] = { - { "GL_ARB_pixel_buffer_object", NULL }, - { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, +static const struct dri_extension fragment_shader_extensions[] = { + { "GL_ARB_fragment_shader", NULL }, { NULL, NULL } }; - /** * Initializes potential list of extensions if ctx == NULL, or actually enables * extensions for a context. */ void -intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging) +intelInitExtensions(GLcontext *ctx) { - struct intel_context *intel = ctx?intel_context(ctx):NULL; + struct intel_context *intel = intel_context(ctx); /* Disable imaging extension until convolution is working in teximage paths. */ - enable_imaging = GL_FALSE; - - driInitExtensions(ctx, card_extensions, enable_imaging); + driInitExtensions(ctx, card_extensions, GL_FALSE); - if (intel == NULL || intel->ttm) - driInitExtensions(ctx, ttm_extensions, GL_FALSE); - - if (intel == NULL || IS_965(intel->intelScreen->deviceID)) + if (intel->gen >= 4) driInitExtensions(ctx, brw_extensions, GL_FALSE); - if (intel == NULL || IS_915(intel->intelScreen->deviceID) - || IS_945(intel->intelScreen->deviceID)) + if (intel->gen == 3) { driInitExtensions(ctx, i915_extensions, GL_FALSE); + + if (driQueryOptionb(&intel->optionCache, "fragment_shader")) + driInitExtensions(ctx, fragment_shader_extensions, GL_FALSE); + + if (driQueryOptionb(&intel->optionCache, "stub_occlusion_query")) + driInitExtensions(ctx, arb_oq_extensions, GL_FALSE); + } }