X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fintel%2Fintel_mipmap_tree.h;h=b7376e03055f22c0d5baa7f0a71cbd3a77ba6569;hb=bdf13dc8324c391b7d34f8bdaea72c4452ab7edb;hp=12c7b6afcb7feae974addb2d23beb5ec41883a07;hpb=f4873babdc27f697df9f4642209eca21a02ac476;p=mesa.git diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index 12c7b6afcb7..b7376e03055 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -66,6 +66,17 @@ extern "C" { struct intel_resolve_map; struct intel_texture_image; +/** + * When calling intel_miptree_map() on an ETC-transcoded-to-RGB miptree or a + * depthstencil-split-to-separate-stencil miptree, we'll normally make a + * tmeporary and recreate the kind of data requested by Mesa core, since we're + * satisfying some glGetTexImage() request or something. + * + * However, occasionally you want to actually map the miptree's current data + * without transcoding back. This flag to intel_miptree_map() gets you that. + */ +#define BRW_MAP_DIRECT_BIT 0x80000000 + struct intel_miptree_map { /** Bitfield of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT, GL_MAP_INVALIDATE_BIT */ GLbitfield mode; @@ -79,6 +90,12 @@ struct intel_miptree_map { void *ptr; /** Stride of the mapping. */ int stride; + + /** + * intel_mipmap_tree::singlesample_mt is temporary storage that persists + * only for the duration of the map. + */ + bool singlesample_mt_is_tmp; }; /** @@ -135,6 +152,15 @@ struct intel_mipmap_level * intel_miptree_map/unmap on this slice. */ struct intel_miptree_map *map; + + /** + * \brief Is HiZ enabled for this slice? + * + * If \c mt->level[l].slice[s].has_hiz is set, then (1) \c mt->hiz_mt + * has been allocated and (2) the HiZ memory corresponding to this slice + * resides at \c mt->hiz_mt->level[l].slice[s]. + */ + bool has_hiz; } *slice; }; @@ -191,11 +217,14 @@ struct intel_mipmap_tree * MESA_FORMAT_Z32_FLOAT, otherwise for MESA_FORMAT_S8_Z24 objects it will be * MESA_FORMAT_X8_Z24. * - * For ETC1 textures, this is MESA_FORMAT_RGBX8888_REV if the hardware - * lacks support for ETC1. See @ref wraps_etc1. + * For ETC1/ETC2 textures, this is one of the uncompressed mesa texture + * formats if the hardware lacks support for ETC1/ETC2. See @ref wraps_etc. */ gl_format format; + /** This variable stores the value of ETC compressed texture format */ + gl_format etc_format; + /** * The X offset of each image in the miptree must be aligned to this. See * the "Alignment Unit Size" section of the BSpec. @@ -206,11 +235,30 @@ struct intel_mipmap_tree GLuint first_level; GLuint last_level; - GLuint width0, height0, depth0; /**< Level zero image dimensions */ + /** + * Level zero image dimensions. These dimensions correspond to the + * physical layout of data in memory. Accordingly, they account for the + * extra width, height, and or depth that must be allocated in order to + * accommodate multisample formats, and they account for the extra factor + * of 6 in depth that must be allocated in order to accommodate cubemap + * textures. + */ + GLuint physical_width0, physical_height0, physical_depth0; + GLuint cpp; GLuint num_samples; bool compressed; + /** + * Level zero image dimensions. These dimensions correspond to the + * logical width, height, and depth of the region as seen by client code. + * Accordingly, they do not account for the extra width, height, and/or + * depth that must be allocated in order to accommodate multisample + * formats, nor do they account for the extra factor of 6 in depth that + * must be allocated in order to accommodate cubemap textures. + */ + uint32_t logical_width0, logical_height0, logical_depth0; + /** * For 1D array, 2D array, cube, and 2D multisampled surfaces on Gen7: true * if the surface only contains LOD 0, and hence no space is for LOD's @@ -294,9 +342,11 @@ struct intel_mipmap_tree /** * \brief HiZ miptree * - * This is non-null only if HiZ is enabled for this miptree. + * The hiz miptree contains the miptree's hiz buffer. To allocate the hiz + * miptree, use intel_miptree_alloc_hiz(). * - * \see intel_miptree_alloc_hiz() + * To determine if hiz is enabled, do not check this pointer. Instead, use + * intel_miptree_slice_has_hiz(). */ struct intel_mipmap_tree *hiz_mt; @@ -332,18 +382,6 @@ struct intel_mipmap_tree */ struct intel_mipmap_tree *mcs_mt; - /** - * \brief The miptree contains RGBX data that was originally ETC1 data. - * - * On hardware that lacks support for ETC1 textures, we do the - * following on calls to glCompressedTexImage2D(GL_ETC1_RGB8_OES): - * 1. Create a miptree whose format is MESA_FORMAT_RGBX8888_REV with - * the wraps_etc1 flag set. - * 2. Translate the ETC1 data into RGBX. - * 3. Store the RGBX data into the miptree and discard the ETC1 data. - */ - bool wraps_etc1; - /* These are also refcounted: */ GLuint refcount; @@ -361,7 +399,19 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel, GLuint depth0, bool expect_accelerated_upload, GLuint num_samples, - enum intel_msaa_layout msaa_layout); + bool force_y_tiling); + +struct intel_mipmap_tree * +intel_miptree_create_layout(struct intel_context *intel, + GLenum target, + gl_format format, + GLuint first_level, + GLuint last_level, + GLuint width0, + GLuint height0, + GLuint depth0, + bool for_region, + GLuint num_samples); struct intel_mipmap_tree * intel_miptree_create_for_region(struct intel_context *intel, @@ -418,13 +468,19 @@ bool intel_miptree_match_image(struct intel_mipmap_tree *mt, void intel_miptree_get_image_offset(struct intel_mipmap_tree *mt, - GLuint level, GLuint face, GLuint depth, + GLuint level, GLuint slice, GLuint *x, GLuint *y); void intel_miptree_get_dimensions_for_image(struct gl_texture_image *image, int *width, int *height, int *depth); +void +intel_miptree_get_tile_offsets(struct intel_mipmap_tree *mt, + GLuint level, GLuint slice, + uint32_t *tile_x, + uint32_t *tile_y); + void intel_miptree_set_level_info(struct intel_mipmap_tree *mt, GLuint level, GLuint x, GLuint y, @@ -437,7 +493,7 @@ void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, void intel_miptree_copy_teximage(struct intel_context *intel, struct intel_texture_image *intelImage, - struct intel_mipmap_tree *dst_mt); + struct intel_mipmap_tree *dst_mt, bool invalidate); /** * Copy the stencil data from \c mt->stencil_mt->region to \c mt->region for @@ -484,8 +540,12 @@ intel_miptree_alloc_mcs(struct intel_context *intel, bool intel_miptree_alloc_hiz(struct intel_context *intel, - struct intel_mipmap_tree *mt, - GLuint num_samples); + struct intel_mipmap_tree *mt); + +bool +intel_miptree_slice_has_hiz(struct intel_mipmap_tree *mt, + uint32_t level, + uint32_t layer); void intel_miptree_slice_set_needs_hiz_resolve(struct intel_mipmap_tree *mt, @@ -495,11 +555,6 @@ void intel_miptree_slice_set_needs_depth_resolve(struct intel_mipmap_tree *mt, uint32_t level, uint32_t depth); -void -intel_miptree_all_slices_set_need_hiz_resolve(struct intel_mipmap_tree *mt); - -void -intel_miptree_all_slices_set_need_depth_resolve(struct intel_mipmap_tree *mt); /** * \return false if no resolve was needed @@ -550,6 +605,12 @@ void i945_miptree_layout(struct intel_mipmap_tree *mt); void brw_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree *mt); +void *intel_miptree_map_raw(struct intel_context *intel, + struct intel_mipmap_tree *mt); + +void intel_miptree_unmap_raw(struct intel_context *intel, + struct intel_mipmap_tree *mt); + void intel_miptree_map(struct intel_context *intel, struct intel_mipmap_tree *mt,