X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fintel%2Fintel_span.c;fp=src%2Fmesa%2Fdrivers%2Fdri%2Fintel%2Fintel_span.c;h=940f3c2997161d188c84c305b234cc70570233f8;hb=526cf4666687aabe0d0a9f1276f62ef1c4856f97;hp=e74398d09b89c1d04692152ef187b9741301c610;hpb=e7c5e9949b21006160cad77bb6461e25217ba455;p=mesa.git diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index e74398d09b8..940f3c29971 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -48,62 +48,6 @@ #include "swrast/swrast.h" #include "swrast/s_renderbuffer.h" -/** - * \brief Get pointer offset into stencil buffer. - * - * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we - * must decode the tile's layout in software. - * - * See - * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile - * Format. - * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm - * - * Even though the returned offset is always positive, the return type is - * signed due to - * commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137 - * mesa: Fix return type of _mesa_get_format_bytes() (#37351) - */ -intptr_t -intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled) -{ - uint32_t tile_size = 4096; - uint32_t tile_width = 64; - uint32_t tile_height = 64; - uint32_t row_size = 64 * stride; - - uint32_t tile_x = x / tile_width; - uint32_t tile_y = y / tile_height; - - /* The byte's address relative to the tile's base addres. */ - uint32_t byte_x = x % tile_width; - uint32_t byte_y = y % tile_height; - - uintptr_t u = tile_y * row_size - + tile_x * tile_size - + 512 * (byte_x / 8) - + 64 * (byte_y / 8) - + 32 * ((byte_y / 4) % 2) - + 16 * ((byte_x / 4) % 2) - + 8 * ((byte_y / 2) % 2) - + 4 * ((byte_x / 2) % 2) - + 2 * (byte_y % 2) - + 1 * (byte_x % 2); - - if (swizzled) { - /* adjust for bit6 swizzling */ - if (((byte_x / 8) % 2) == 1) { - if (((byte_y / 8) % 2) == 0) { - u += 64; - } else { - u -= 64; - } - } - } - - return u; -} - /** * Prepare for software rendering. Map current read/draw framebuffers' * renderbuffers and all currently bound texture objects.