X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fintel%2Fintel_tex_subimage.c;h=c9b992a21b9b0be475732de959111dea7f3ef6c0;hb=3e910faed55c9c8398d2e03018d2d8041c55ae6a;hp=7f1dc8902208b55db79e5c37111eb6e5e8735c92;hpb=c6ef705e414c8e93ee471f50d15ada3492a9b067;p=mesa.git diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 7f1dc890220..c9b992a21b9 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -35,11 +35,12 @@ #include "intel_context.h" #include "intel_tex.h" #include "intel_mipmap_tree.h" +#include "intel_blit.h" #define FILE_DEBUG_FLAG DEBUG_TEXTURE static void -intelTexSubimage(GLcontext * ctx, +intelTexSubimage(struct gl_context * ctx, GLint dims, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, @@ -54,12 +55,14 @@ intelTexSubimage(GLcontext * ctx, struct intel_context *intel = intel_context(ctx); struct intel_texture_image *intelImage = intel_texture_image(texImage); GLuint dstRowStride = 0; - + drm_intel_bo *temp_bo = NULL, *dst_bo = NULL; + unsigned int blit_x = 0, blit_y = 0; + DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, xoffset, yoffset, width, height); - intelFlush(ctx); + intel_flush(ctx); if (compressed) pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, @@ -72,17 +75,50 @@ intelTexSubimage(GLcontext * ctx, if (!pixels) return; + intel_prepare_render(intel); + /* Map buffer if necessary. Need to lock to prevent other contexts * from uploading the buffer under us. */ - if (intelImage->mt) - texImage->Data = intel_miptree_image_map(intel, - intelImage->mt, - intelImage->face, - intelImage->level, - &dstRowStride, - texImage->ImageOffsets); - else { + if (intelImage->mt) { + dst_bo = intel_region_buffer(intel, intelImage->mt->region, + INTEL_WRITE_PART); + + if (!compressed && + intelImage->mt->region->tiling != I915_TILING_Y && + intel->gen < 6 && target == GL_TEXTURE_2D && + drm_intel_bo_busy(dst_bo)) + { + unsigned long pitch; + uint32_t tiling_mode = I915_TILING_NONE; + temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr, + "subimage blit bo", + width, height, + intelImage->mt->cpp, + &tiling_mode, + &pitch, + 0); + drm_intel_gem_bo_map_gtt(temp_bo); + texImage->Data = temp_bo->virtual; + texImage->ImageOffsets[0] = 0; + dstRowStride = pitch; + + intel_miptree_get_image_offset(intelImage->mt, level, + intelImage->face, 0, + &blit_x, &blit_y); + blit_x += xoffset; + blit_y += yoffset; + xoffset = 0; + yoffset = 0; + } else { + texImage->Data = intel_miptree_image_map(intel, + intelImage->mt, + intelImage->face, + intelImage->level, + &dstRowStride, + texImage->ImageOffsets); + } + } else { if (_mesa_is_format_compressed(texImage->TexFormat)) { dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width); @@ -119,11 +155,33 @@ intelTexSubimage(GLcontext * ctx, format, type, pixels, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); } + + if (temp_bo) { + GLboolean ret; + unsigned int dst_pitch = intelImage->mt->region->pitch * + intelImage->mt->cpp; + + drm_intel_gem_bo_unmap_gtt(temp_bo); + texImage->Data = NULL; + + ret = intelEmitCopyBlit(intel, + intelImage->mt->cpp, + dstRowStride / intelImage->mt->cpp, + temp_bo, 0, GL_FALSE, + dst_pitch / intelImage->mt->cpp, dst_bo, 0, + intelImage->mt->region->tiling, + 0, 0, blit_x, blit_y, width, height, + GL_COPY); + assert(ret); + } } _mesa_unmap_teximage_pbo(ctx, packing); - if (intelImage->mt) { + if (temp_bo) { + drm_intel_bo_unreference(temp_bo); + temp_bo = NULL; + } else if (intelImage->mt) { intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } @@ -131,7 +189,7 @@ intelTexSubimage(GLcontext * ctx, static void -intelTexSubImage3D(GLcontext * ctx, +intelTexSubImage3D(struct gl_context * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, @@ -151,7 +209,7 @@ intelTexSubImage3D(GLcontext * ctx, static void -intelTexSubImage2D(GLcontext * ctx, +intelTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, @@ -171,7 +229,7 @@ intelTexSubImage2D(GLcontext * ctx, static void -intelTexSubImage1D(GLcontext * ctx, +intelTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level, GLint xoffset, @@ -190,7 +248,7 @@ intelTexSubImage1D(GLcontext * ctx, } static void -intelCompressedTexSubImage2D(GLcontext * ctx, +intelCompressedTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset,