X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fmach64%2Fmach64_screen.c;h=1ed3b0b70ef4d4fd442cb6f5de4d311ef2603dba;hb=3e18bad36d90255dca6cb519eb7ecfc540c292c1;hp=04eb0815149b6abf506db90a430d4c8f454f8bf2;hpb=106a6f29bbdc71982afd629bdf89369cefd1459e;p=mesa.git diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 04eb0815149..1ed3b0b70ef 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -1,4 +1,4 @@ -/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */ +/* -*- mode: c; c-basic-offset: 3 -*- */ /* * Copyright 2000 Gareth Hughes * All Rights Reserved. @@ -35,10 +35,10 @@ #include "mach64_vb.h" #include "mach64_span.h" -#include "context.h" -#include "imports.h" -#include "framebuffer.h" -#include "renderbuffer.h" +#include "main/context.h" +#include "main/imports.h" +#include "main/framebuffer.h" +#include "main/renderbuffer.h" #include "utils.h" #include "vblank.h" @@ -67,81 +67,15 @@ static const GLuint __driNConfigOptions = 3; static const GLuint __driNConfigOptions = 2; #endif -extern const struct dri_extension card_extensions[]; - -static __GLcontextModes * fill_in_modes( __GLcontextModes * modes, - unsigned pixel_bits, - unsigned depth_bits, - unsigned stencil_bits, - const GLenum * db_modes, - unsigned num_db_modes, - int visType ) -{ - static const u_int8_t bits[2][4] = { - { 5, 6, 5, 0 }, - { 8, 8, 8, 0 } - }; - - static const u_int32_t masks[2][4] = { - { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, - { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 } - }; - - unsigned i; - unsigned j; - const unsigned index = ((pixel_bits + 15) / 16) - 1; - - for ( i = 0 ; i < num_db_modes ; i++ ) { - for ( j = 0 ; j < 2 ; j++ ) { - - modes->redBits = bits[index][0]; - modes->greenBits = bits[index][1]; - modes->blueBits = bits[index][2]; - modes->alphaBits = bits[index][3]; - modes->redMask = masks[index][0]; - modes->greenMask = masks[index][1]; - modes->blueMask = masks[index][2]; - modes->alphaMask = masks[index][3]; - modes->rgbBits = modes->redBits + modes->greenBits - + modes->blueBits + modes->alphaBits; - - modes->accumRedBits = 16 * j; - modes->accumGreenBits = 16 * j; - modes->accumBlueBits = 16 * j; - modes->accumAlphaBits = 0; - modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG; - modes->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT; - modes->stencilBits = stencil_bits; - modes->depthBits = depth_bits; - - modes->visualType = visType; - modes->renderType = GLX_RGBA_BIT; - modes->rgbMode = GL_TRUE; - - if ( db_modes[i] == GLX_NONE ) { - - modes->doubleBufferMode = GL_FALSE; - } - else { - modes->doubleBufferMode = GL_TRUE; - modes->swapMethod = db_modes[i]; - } - - modes = modes->next; - } - } - - return modes; -} - - -static __GLcontextModes * -mach64FillInModes( unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer ) +static const __DRIconfig ** +mach64FillInModes( __DRIscreen *psp, + unsigned pixel_bits, unsigned depth_bits, + unsigned stencil_bits, GLboolean have_back_buffer ) { - __GLcontextModes * modes; + __DRIconfig **configs; __GLcontextModes * m; - unsigned num_modes; + GLenum fb_format; + GLenum fb_type; unsigned depth_buffer_factor; unsigned back_buffer_factor; unsigned i; @@ -155,56 +89,62 @@ mach64FillInModes( unsigned pixel_bits, unsigned depth_bits, GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ }; - int depth_buffer_modes[2][2]; - + uint8_t depth_bits_array[2]; + uint8_t stencil_bits_array[2]; + uint8_t msaa_samples_array[1]; - depth_buffer_modes[0][0] = depth_bits; - depth_buffer_modes[1][0] = depth_bits; + depth_bits_array[0] = depth_bits; + depth_bits_array[1] = depth_bits; /* Just like with the accumulation buffer, always provide some modes * with a stencil buffer. It will be a sw fallback, but some apps won't * care about that. */ - depth_buffer_modes[0][1] = 0; - depth_buffer_modes[1][1] = (stencil_bits == 0) ? 8 : stencil_bits; + stencil_bits_array[0] = 0; + stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; + + msaa_samples_array[0] = 0; depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; back_buffer_factor = (have_back_buffer) ? 2 : 1; - num_modes = depth_buffer_factor * back_buffer_factor * 4; - - modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); - m = modes; - for ( i = 0 ; i < depth_buffer_factor ; i++ ) { - m = fill_in_modes( m, pixel_bits, - depth_buffer_modes[i][0], depth_buffer_modes[i][1], - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR ); + if (pixel_bits == 16) { + fb_format = GL_RGB; + fb_type = GL_UNSIGNED_SHORT_5_6_5; + } + else { + fb_format = GL_BGRA; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; } - for ( i = 0 ; i < depth_buffer_factor ; i++ ) { - m = fill_in_modes( m, pixel_bits, - depth_buffer_modes[i][0], depth_buffer_modes[i][1], - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR ); + configs = driCreateConfigs(fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, + msaa_samples_array, 1); + if (configs == NULL) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", + __func__, __LINE__); + return NULL; } /* Mark the visual as slow if there are "fake" stencil bits. */ - for ( m = modes ; m != NULL ; m = m->next ) { - if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ){ - m->visualRating = GLX_SLOW_CONFIG; - } + for (i = 0; configs[i]; i++) { + m = &configs[i]->modes; + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { + m->visualRating = GLX_SLOW_CONFIG; + } } - return modes; + return (const __DRIconfig **) configs; } /* Create the device specific screen private data struct. */ static mach64ScreenRec * -mach64CreateScreen( __DRIscreenPrivate *sPriv ) +mach64CreateScreen( __DRIscreen *sPriv ) { mach64ScreenPtr mach64Screen; ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv; @@ -332,7 +272,7 @@ mach64CreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -mach64DestroyScreen( __DRIscreenPrivate *driScreen ) +mach64DestroyScreen( __DRIscreen *driScreen ) { mach64ScreenRec *mach64Screen = (mach64ScreenRec *) driScreen->private; @@ -359,8 +299,8 @@ mach64DestroyScreen( __DRIscreenPrivate *driScreen ) * data. */ static GLboolean -mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +mach64CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -374,7 +314,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->frontOffset, screen->frontPitch, @@ -385,7 +325,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->backPitch, @@ -396,7 +336,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, driDrawPriv); @@ -406,7 +346,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, else if (mesaVis->depthBits == 24) { /* XXX I don't think 24-bit Z is supported - so this isn't used */ driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -430,15 +370,15 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +mach64DestroyBuffer(__DRIdrawable *driDrawPriv) { - _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate))); + _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } /* Copy the back color buffer to the front color buffer */ static void -mach64SwapBuffers(__DRIdrawablePrivate *dPriv) +mach64SwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { mach64ContextPtr mmesa; @@ -460,7 +400,7 @@ mach64SwapBuffers(__DRIdrawablePrivate *dPriv) /* Initialize the driver specific screen private data. */ static GLboolean -mach64InitDriver( __DRIscreenPrivate *driScreen ) +mach64InitDriver( __DRIscreen *driScreen ) { driScreen->private = (void *) mach64CreateScreen( driScreen ); @@ -472,24 +412,6 @@ mach64InitDriver( __DRIscreenPrivate *driScreen ) return GL_TRUE; } - -static struct __DriverAPIRec mach64API = { - .DestroyScreen = mach64DestroyScreen, - .CreateContext = mach64CreateContext, - .DestroyContext = mach64DestroyContext, - .CreateBuffer = mach64CreateBuffer, - .DestroyBuffer = mach64DestroyBuffer, - .SwapBuffers = mach64SwapBuffers, - .MakeCurrent = mach64MakeCurrent, - .UnbindContext = mach64UnbindContext, - .GetSwapInfo = NULL, - .GetMSC = driGetMSC32, - .WaitForMSC = driWaitForMSC32, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL -}; - - /** * This is the driver specific part of the createNewScreen entry point. * @@ -497,14 +419,14 @@ static struct __DriverAPIRec mach64API = { * * \return the __GLcontextModes supported by this driver */ -__GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) +static const __DRIconfig ** +mach64InitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 6, 4, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 2, 0, 0 }; ATIDRIPtr dri_priv = (ATIDRIPtr) psp->pDevPriv; - psp->DriverAPI = mach64API; if ( ! driCheckDriDdxDrmVersions2( "Mach64", &psp->dri_version, & dri_expected, &psp->ddx_version, & ddx_expected, @@ -512,20 +434,32 @@ __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp) return NULL; } - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!mach64InitDriver(psp)) return NULL; - return mach64FillInModes( dri_priv->cpp * 8, 16, 0, 1); + return mach64FillInModes( psp, dri_priv->cpp * 8, 16, 0, 1); } + +const struct __DriverAPIRec driDriverAPI = { + .InitScreen = mach64InitScreen, + .DestroyScreen = mach64DestroyScreen, + .CreateContext = mach64CreateContext, + .DestroyContext = mach64DestroyContext, + .CreateBuffer = mach64CreateBuffer, + .DestroyBuffer = mach64DestroyBuffer, + .SwapBuffers = mach64SwapBuffers, + .MakeCurrent = mach64MakeCurrent, + .UnbindContext = mach64UnbindContext, + .GetSwapInfo = NULL, + .GetDrawableMSC = driDrawableGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL +}; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +};