X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fnouveau%2Fnouveau_fbo.c;h=3be958bbca7a2d9e4165b2df08875ffa6178ad47;hb=8472bb4508515cf0f717344ef5cc863b6e97e56a;hp=f0caf4c629199b9d007a65884adfca3962161964;hpb=695cc370a280a637f411f5ff3877b3fd1c05e424;p=mesa.git diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c index f0caf4c6291..3be958bbca7 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c @@ -32,6 +32,7 @@ #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/fbobject.h" +#include "main/mfeatures.h" static GLboolean set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat) @@ -45,26 +46,22 @@ set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat) case GL_RGB8: rb->_BaseFormat = GL_RGB; rb->Format = MESA_FORMAT_XRGB8888; - rb->DataType = GL_UNSIGNED_BYTE; s->cpp = 4; break; case GL_RGBA: case GL_RGBA8: rb->_BaseFormat = GL_RGBA; rb->Format = MESA_FORMAT_ARGB8888; - rb->DataType = GL_UNSIGNED_BYTE; s->cpp = 4; break; case GL_RGB5: rb->_BaseFormat = GL_RGB; rb->Format = MESA_FORMAT_RGB565; - rb->DataType = GL_UNSIGNED_BYTE; s->cpp = 2; break; case GL_DEPTH_COMPONENT16: rb->_BaseFormat = GL_DEPTH_COMPONENT; rb->Format = MESA_FORMAT_Z16; - rb->DataType = GL_UNSIGNED_SHORT; s->cpp = 2; break; case GL_DEPTH_COMPONENT: @@ -73,7 +70,6 @@ set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat) case GL_DEPTH24_STENCIL8_EXT: rb->_BaseFormat = GL_DEPTH_STENCIL; rb->Format = MESA_FORMAT_Z24_S8; - rb->DataType = GL_UNSIGNED_INT_24_8_EXT; s->cpp = 4; break; default: @@ -86,7 +82,7 @@ set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat) } static GLboolean -nouveau_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, +nouveau_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { @@ -111,11 +107,11 @@ nouveau_renderbuffer_del(struct gl_renderbuffer *rb) struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; nouveau_surface_ref(NULL, s); - FREE(rb); + _mesa_delete_renderbuffer(rb); } static struct gl_renderbuffer * -nouveau_renderbuffer_new(GLcontext *ctx, GLuint name) +nouveau_renderbuffer_new(struct gl_context *ctx, GLuint name) { struct gl_renderbuffer *rb; @@ -132,8 +128,49 @@ nouveau_renderbuffer_new(GLcontext *ctx, GLuint name) return rb; } +static void +nouveau_renderbuffer_map(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint x, GLuint y, GLuint w, GLuint h, + GLbitfield mode, + GLubyte **out_map, + GLint *out_stride) +{ + struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; + GLubyte *map; + int stride; + int flags = 0; + + if (mode & GL_MAP_READ_BIT) + flags |= NOUVEAU_BO_RD; + if (mode & GL_MAP_WRITE_BIT) + flags |= NOUVEAU_BO_WR; + + nouveau_bo_map(s->bo, flags, context_client(ctx)); + + map = s->bo->map; + stride = s->pitch; + + if (rb->Name == 0) { + map += stride * (rb->Height - 1); + stride = -stride; + } + + map += x * s->cpp; + map += (int)y * stride; + + *out_map = map; + *out_stride = stride; +} + +static void +nouveau_renderbuffer_unmap(struct gl_context *ctx, + struct gl_renderbuffer *rb) +{ +} + static GLboolean -nouveau_renderbuffer_dri_storage(GLcontext *ctx, struct gl_renderbuffer *rb, +nouveau_renderbuffer_dri_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { @@ -166,7 +203,7 @@ nouveau_renderbuffer_dri_new(GLenum format, __DRIdrawable *drawable) } static struct gl_framebuffer * -nouveau_framebuffer_new(GLcontext *ctx, GLuint name) +nouveau_framebuffer_new(struct gl_context *ctx, GLuint name) { struct nouveau_framebuffer *nfb; @@ -180,7 +217,7 @@ nouveau_framebuffer_new(GLcontext *ctx, GLuint name) } struct gl_framebuffer * -nouveau_framebuffer_dri_new(const GLvisual *visual) +nouveau_framebuffer_dri_new(const struct gl_config *visual) { struct nouveau_framebuffer *nfb; @@ -195,7 +232,7 @@ nouveau_framebuffer_dri_new(const GLvisual *visual) } static void -nouveau_bind_framebuffer(GLcontext *ctx, GLenum target, +nouveau_bind_framebuffer(struct gl_context *ctx, GLenum target, struct gl_framebuffer *dfb, struct gl_framebuffer *rfb) { @@ -203,7 +240,7 @@ nouveau_bind_framebuffer(GLcontext *ctx, GLenum target, } static void -nouveau_framebuffer_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, +nouveau_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum attachment, struct gl_renderbuffer *rb) { _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb); @@ -227,7 +264,7 @@ get_tex_format(struct gl_texture_image *ti) } static void -nouveau_render_texture(GLcontext *ctx, struct gl_framebuffer *fb, +nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { struct gl_renderbuffer *rb = att->Renderbuffer; @@ -255,7 +292,7 @@ nouveau_render_texture(GLcontext *ctx, struct gl_framebuffer *fb, } static void -nouveau_finish_render_texture(GLcontext *ctx, +nouveau_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) { texture_dirty(att->Texture); @@ -267,6 +304,8 @@ nouveau_fbo_functions_init(struct dd_function_table *functions) #if FEATURE_EXT_framebuffer_object functions->NewFramebuffer = nouveau_framebuffer_new; functions->NewRenderbuffer = nouveau_renderbuffer_new; + functions->MapRenderbuffer = nouveau_renderbuffer_map; + functions->UnmapRenderbuffer = nouveau_renderbuffer_unmap; functions->BindFramebuffer = nouveau_bind_framebuffer; functions->FramebufferRenderbuffer = nouveau_framebuffer_renderbuffer; functions->RenderTexture = nouveau_render_texture;