X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fdrivers%2Fdri%2Fnouveau%2Fnv04_driver.h;h=554914d1c3077c7d63c0841fdfd59995469ae2fa;hb=41b1882ed45f0fcb827a178cb3f7143fcaa8c4d9;hp=00668710accd40b332e03b5fe0752a95fd5dcf63;hpb=bfb5dc68fcc9f5dee71f66d9499b8bdcde9627ea;p=mesa.git diff --git a/src/mesa/drivers/dri/nouveau/nv04_driver.h b/src/mesa/drivers/dri/nouveau/nv04_driver.h index 00668710acc..554914d1c30 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_driver.h +++ b/src/mesa/drivers/dri/nouveau/nv04_driver.h @@ -37,61 +37,57 @@ enum { #define NV04_TEXTURE_UNITS 2 -/* nv04_screen.c */ -GLboolean -nv04_screen_init(struct nouveau_screen *screen); - /* nv04_render.c */ void -nv04_render_init(GLcontext *ctx); +nv04_render_init(struct gl_context *ctx); void -nv04_render_destroy(GLcontext *ctx); +nv04_render_destroy(struct gl_context *ctx); /* nv04_surface.c */ GLboolean -nv04_surface_init(struct nouveau_screen *screen); +nv04_surface_init(struct gl_context *ctx); void -nv04_surface_takedown(struct nouveau_screen *screen); +nv04_surface_takedown(struct gl_context *ctx); void -nv04_surface_copy(GLcontext *ctx, +nv04_surface_copy(struct gl_context *ctx, struct nouveau_surface *dst, struct nouveau_surface *src, int dx, int dy, int sx, int sy, int w, int h); void -nv04_surface_fill(GLcontext *ctx, +nv04_surface_fill(struct gl_context *ctx, struct nouveau_surface *dst, unsigned mask, unsigned value, int dx, int dy, int w, int h); /* nv04_state_fb.c */ void -nv04_emit_framebuffer(GLcontext *ctx, int emit); +nv04_emit_framebuffer(struct gl_context *ctx, int emit); void -nv04_emit_scissor(GLcontext *ctx, int emit); +nv04_emit_scissor(struct gl_context *ctx, int emit); /* nv04_state_raster.c */ void -nv04_defer_control(GLcontext *ctx, int emit); +nv04_defer_control(struct gl_context *ctx, int emit); void -nv04_emit_control(GLcontext *ctx, int emit); +nv04_emit_control(struct gl_context *ctx, int emit); void -nv04_defer_blend(GLcontext *ctx, int emit); +nv04_defer_blend(struct gl_context *ctx, int emit); void -nv04_emit_blend(GLcontext *ctx, int emit); +nv04_emit_blend(struct gl_context *ctx, int emit); /* nv04_state_frag.c */ void -nv04_emit_tex_env(GLcontext *ctx, int emit); +nv04_emit_tex_env(struct gl_context *ctx, int emit); /* nv04_state_tex.c */ void -nv04_emit_tex_obj(GLcontext *ctx, int emit); +nv04_emit_tex_obj(struct gl_context *ctx, int emit); #endif